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-rw-r--r--src/control/Script.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index a4ad15a9..1f65ce6e 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -6415,9 +6415,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
pPed->FlagToDestroyWhenNextProcessed();
}
else if (CGame::nastyGame && pPed->IsPedInControl()) {
- RwMatrix tmp_rw;
- CPedIK::GetWorldMatrix(pPed->m_pFrames[PED_HEAD]->frame, &tmp_rw);
- pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, tmp_rw.pos, true);
+ pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true);
}
else {
pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
@@ -6430,9 +6428,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
if (CGame::nastyGame) {
- RwMatrix tmp_rw;
- CPedIK::GetWorldMatrix(pPed->m_pFrames[PED_HEAD]->frame, &tmp_rw);
- pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, tmp_rw.pos, true);
+ pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true);
}
else {
pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);