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-rw-r--r--src/control/Script5.cpp788
1 files changed, 647 insertions, 141 deletions
diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp
index 4826192e..c7e190ac 100644
--- a/src/control/Script5.cpp
+++ b/src/control/Script5.cpp
@@ -17,147 +17,6 @@
#include "World.h"
#include "main.h"
-int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
-{
- if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1)
- ScriptSphereArray[index].m_Index = 1;
- else
- ScriptSphereArray[index].m_Index++;
- return (uint16)index | ScriptSphereArray[index].m_Index << 16;
-}
-
-int32 CTheScripts::GetActualScriptSphereIndex(int32 index)
-{
- if (index == -1)
- return -1;
- uint16 check = (uint32)index >> 16;
- uint16 array_idx = index & (0xFFFF);
- script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray));
- if (check != ScriptSphereArray[array_idx].m_Index)
- return -1;
- return array_idx;
-}
-
-void CTheScripts::DrawScriptSpheres()
-{
- for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
- if (ScriptSphereArray[i].m_bInUse)
- C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius,
- SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
- }
-}
-
-int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius)
-{
- int16 i = 0;
- for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
- if (!ScriptSphereArray[i].m_bInUse)
- break;
- }
-#ifdef FIX_BUGS
- if (i == MAX_NUM_SCRIPT_SPHERES)
- return -1;
-#endif
- ScriptSphereArray[i].m_bInUse = true;
- ScriptSphereArray[i].m_Id = id;
- ScriptSphereArray[i].m_vecCenter = pos;
- ScriptSphereArray[i].m_fRadius = radius;
- return GetNewUniqueScriptSphereIndex(i);
-}
-
-void CTheScripts::RemoveScriptSphere(int32 index)
-{
- index = GetActualScriptSphereIndex(index);
- if (index == -1)
- return;
- ScriptSphereArray[index].m_bInUse = false;
- ScriptSphereArray[index].m_Id = 0;
-}
-
-void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model)
-{
- int i = 0;
- bool found = false;
- while (i < MAX_NUM_BUILDING_SWAPS && !found) {
- if (BuildingSwapArray[i].m_pBuilding == pBuilding)
- found = true;
- else
- i++;
- }
- if (found) {
- if (BuildingSwapArray[i].m_nOldModel == new_model) {
- BuildingSwapArray[i].m_pBuilding = nil;
- BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
- }
- else {
- BuildingSwapArray[i].m_nNewModel = new_model;
- }
- }
- else {
- i = 0;
- while (i < MAX_NUM_BUILDING_SWAPS && !found) {
- if (BuildingSwapArray[i].m_pBuilding == nil)
- found = true;
- else
- i++;
- }
- if (found) {
- BuildingSwapArray[i].m_pBuilding = pBuilding;
- BuildingSwapArray[i].m_nNewModel = new_model;
- BuildingSwapArray[i].m_nOldModel = old_model;
- }
- }
-}
-
-void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
-{
- int i = 0;
- bool found = false;
- while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
- if (InvisibilitySettingArray[i] == pEntity)
- found = true;
- else
- i++;
- }
- if (found) {
- if (remove)
- InvisibilitySettingArray[i] = nil;
- }
- else if (!remove) {
- i = 0;
- while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
- if (InvisibilitySettingArray[i] == nil)
- found = true;
- else
- i++;
- }
- if (found)
- InvisibilitySettingArray[i] = pEntity;
- }
-}
-
-void CTheScripts::UndoBuildingSwaps()
-{
- for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
- if (BuildingSwapArray[i].m_pBuilding) {
- BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel);
- BuildingSwapArray[i].m_pBuilding = nil;
- BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
- }
- }
-}
-
-void CTheScripts::UndoEntityInvisibilitySettings()
-{
- for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
- if (InvisibilitySettingArray[i]) {
- InvisibilitySettingArray[i]->bIsVisible = true;
- InvisibilitySettingArray[i] = nil;
- }
- }
-}
-
-
void CRunningScript::UpdateCompareFlag(bool flag)
{
if (m_bNotFlag)
@@ -1445,6 +1304,487 @@ int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
return 0;
}
+#ifdef GTA_SCRIPT_COLLECTIVE
+void CRunningScript::LocateCollectiveCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
+ b3D = false;
+ break;
+ default:
+ b3D = true;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ X = *(float*)&ScriptParams[1];
+ Y = *(float*)&ScriptParams[2];
+ if (b3D) {
+ Z = *(float*)&ScriptParams[3];
+ dX = *(float*)&ScriptParams[4];
+ dY = *(float*)&ScriptParams[5];
+ dZ = *(float*)&ScriptParams[6];
+ debug = ScriptParams[7];
+ }
+ else {
+ dX = *(float*)&ScriptParams[3];
+ dY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ result = true;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
+ if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ continue;
+ CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
+ if (!pPed) {
+ CTheScripts::CollectiveArray[i].colIndex = -1;
+ CTheScripts::CollectiveArray[i].pedIndex = 0;
+ continue;
+ }
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ switch (command) {
+ case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
+ if (!CTheScripts::IsPedStopped(pPed)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ if (!decided) {
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = false;
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
+ b3D = false;
+ break;
+ default:
+ b3D = true;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ if (pTarget->bInVehicle) {
+ X = pTarget->m_pMyVehicle->GetPosition().x;
+ Y = pTarget->m_pMyVehicle->GetPosition().y;
+ Z = pTarget->m_pMyVehicle->GetPosition().z;
+ }
+ else {
+ X = pTarget->GetPosition().x;
+ Y = pTarget->GetPosition().y;
+ Z = pTarget->GetPosition().z;
+ }
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = true;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
+ if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ continue;
+ CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
+ if (!pPed) {
+ CTheScripts::CollectiveArray[i].colIndex = -1;
+ CTheScripts::CollectiveArray[i].pedIndex = 0;
+ continue;
+ }
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = false;
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
+ b3D = false;
+ break;
+ default:
+ b3D = true;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ X = pTarget->GetPosition().x;
+ Y = pTarget->GetPosition().y;
+ Z = pTarget->GetPosition().z;
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = true;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
+ if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ continue;
+ CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
+ if (!pPed) {
+ CTheScripts::CollectiveArray[i].colIndex = -1;
+ CTheScripts::CollectiveArray[i].pedIndex = 0;
+ continue;
+ }
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = false;
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
+ b3D = false;
+ break;
+ default:
+ b3D = true;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CVector pos = CWorld::Players[ScriptParams[1]].GetPos();
+ X = pos.x;
+ Y = pos.y;
+ Z = pos.z;
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = true;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
+ if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ continue;
+ CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
+ if (!pPed) {
+ CTheScripts::CollectiveArray[i].colIndex = -1;
+ CTheScripts::CollectiveArray[i].pedIndex = 0;
+ continue;
+ }
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = false;
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float infX, infY, infZ, supX, supY, supZ;
+ switch (command) {
+ case COMMAND_IS_COLL_IN_AREA_2D:
+ case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
+ b3D = false;
+ break;
+ default:
+ b3D = true;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ infX = *(float*)&ScriptParams[1];
+ infY = *(float*)&ScriptParams[2];
+ if (b3D) {
+ infZ = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[6];
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ debug = ScriptParams[7];
+ }
+ else {
+ supX = *(float*)&ScriptParams[3];
+ supY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ if (infX > supX) {
+ float tmp = infX;
+ infX = supX;
+ supX = tmp;
+ }
+ if (infY > supY) {
+ float tmp = infY;
+ infY = supY;
+ supY = tmp;
+ }
+ result = true;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
+ if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ continue;
+ CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
+ if (!pPed) {
+ CTheScripts::CollectiveArray[i].colIndex = -1;
+ CTheScripts::CollectiveArray[i].pedIndex = 0;
+ continue;
+ }
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ switch (command) {
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
+ if (!CTheScripts::IsPedStopped(pPed)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ if (!decided) {
+ bool in_area;
+ if (b3D) {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y &&
+ infZ <= pos.z &&
+ supZ >= pos.z;
+ }
+ else {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y;
+ }
+ result = false;
+ if (in_area) {
+ switch (command) {
+ case COMMAND_IS_COLL_IN_AREA_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
+ result = true;
+ break;
+ case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ else
+ CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
+ }
+}
+#endif
void CTheScripts::PrintListSizes()
{
@@ -1858,6 +2198,172 @@ void CTheScripts::HighlightImportantAngledArea(uint32 id, float x1, float y1, fl
CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, &center, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
}
+#ifdef GTA_SCRIPT_COLLECTIVE
+int CTheScripts::AddPedsInVehicleToCollective(int index)
+{
+ int colIndex = NextFreeCollectiveIndex;
+ AdvanceCollectiveIndex();
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(index);
+ script_assert(pVehicle);
+ CPed* pDriver = pVehicle->pDriver;
+ if (pDriver && !pDriver->IsPlayer() && pDriver->CharCreatedBy != MISSION_CHAR && pDriver->m_nPedType != PEDTYPE_COP) {
+ int index = FindFreeSlotInCollectiveArray();
+ if (index > -1) {
+ CollectiveArray[index].colIndex = colIndex;
+ CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pDriver);
+ }
+ }
+ for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
+ CPed* pPassenger = pVehicle->pPassengers[i];
+ if (pPassenger && !pPassenger->IsPlayer() && pPassenger->CharCreatedBy != MISSION_CHAR && pPassenger->m_nPedType != PEDTYPE_COP) {
+ int index = FindFreeSlotInCollectiveArray();
+ if (index > -1) {
+ CollectiveArray[index].colIndex = colIndex;
+ CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPassenger);
+ }
+ }
+ }
+ return colIndex;
+}
+
+int CTheScripts::AddPedsInAreaToCollective(float x, float y, float z, float radius)
+{
+ int16 numFound;
+ CEntity* pEntities[64];
+ int colIndex = NextFreeCollectiveIndex;
+ AdvanceCollectiveIndex();
+ CWorld::FindObjectsInRange(CVector(x, y, z), radius, true, &numFound, 64, pEntities, false, true, true, false, false);
+ for (int16 i = 0; i < numFound; i++) {
+ if (pEntities[i]->GetType() == ENTITY_TYPE_PED) {
+ CPed* pPed = (CPed*)pEntities[i];
+ if (pPed && !pPed->IsPlayer() && pPed->CharCreatedBy != MISSION_CHAR && pPed->m_nPedType != PEDTYPE_COP) {
+ int index = FindFreeSlotInCollectiveArray();
+ if (index > -1) {
+ CollectiveArray[index].colIndex = colIndex;
+ CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPed);
+ }
+ }
+ }
+ else if (pEntities[i]->GetType() == ENTITY_TYPE_VEHICLE) {
+ CVehicle* pVehicle = (CVehicle*)pEntities[i];
+ CPed* pDriver = pVehicle->pDriver;
+ if (pDriver && !pDriver->IsPlayer() && pDriver->CharCreatedBy != MISSION_CHAR && pDriver->m_nPedType != PEDTYPE_COP) {
+ int index = FindFreeSlotInCollectiveArray();
+ if (index > -1) {
+ CollectiveArray[index].colIndex = colIndex;
+ CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pDriver);
+ }
+ }
+ for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
+ CPed* pPassenger = pVehicle->pPassengers[i];
+ if (pPassenger && !pPassenger->IsPlayer() && pPassenger->CharCreatedBy != MISSION_CHAR && pPassenger->m_nPedType != PEDTYPE_COP) {
+ int index = FindFreeSlotInCollectiveArray();
+ if (index > -1) {
+ CollectiveArray[index].colIndex = colIndex;
+ CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPassenger);
+ }
+ }
+ }
+ }
+ }
+ return colIndex;
+}
+
+int CTheScripts::FindFreeSlotInCollectiveArray()
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex == -1)
+ return i;
+ }
+ return -1;
+}
+
+void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, int16 p1, int16 p2)
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex = colIndex) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
+ if (pPed == nil) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ else {
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(objective, p1, p2);
+ }
+ }
+ }
+}
+
+void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, CVector p1, float p2)
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex = colIndex) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
+ if (pPed == nil) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ else {
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(objective, p1, p2);
+ }
+ }
+ }
+}
+
+void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, CVector p1)
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex = colIndex) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
+ if (pPed == nil) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ else {
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(objective, p1);
+ }
+ }
+ }
+}
+
+void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, void* p1)
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex = colIndex) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
+ if (pPed == nil) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ else {
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(objective, p1);
+ }
+ }
+ }
+}
+
+void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective)
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex = colIndex) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
+ if (pPed == nil) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ else {
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(objective);
+ }
+ }
+ }
+}
+#endif //GTA_SCRIPT_COLLECTIVE
+
bool CTheScripts::IsPedStopped(CPed* pPed)
{
if (pPed->bInVehicle)