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-rw-r--r--src/control/Darkel.cpp2
-rw-r--r--src/control/Script.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp
index ab28f96e..678fcd45 100644
--- a/src/control/Darkel.cpp
+++ b/src/control/Darkel.cpp
@@ -300,7 +300,7 @@ void CDarkel::Update()
TimeOfFrenzyStart = CTimer::GetTimeInMilliseconds();
- FindPlayerPed()->m_pWanted->SetWantedLevel(NOTWANTED);
+ FindPlayerPed()->m_pWanted->SetWantedLevel(0);
if (WeaponType == WEAPONTYPE_UZI_DRIVEBY)
WeaponType = WEAPONTYPE_UZI;
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index b50c101e..f3a18195 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -124,8 +124,8 @@ void CMissionCleanup::Process()
CHud::m_ItemToFlash = -1;
CHud::SetHelpMessage(nil, false);
CUserDisplay::OnscnTimer.m_bDisabled = false;
- CWorld::Players[0].m_pPed->m_pWanted->m_IsIgnoredByCops = false;
- CWorld::Players[0].m_pPed->m_pWanted->m_IsIgnoredByEveryOne = false;
+ CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false;
+ CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
CWorld::Players[0].MakePlayerSafe(false);
CTheScripts::StoreVehicleIndex = -1;
CTheScripts::StoreVehicleWasRandom = true;