diff options
Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/GameLogic.cpp | 2 | ||||
-rw-r--r-- | src/control/Gangs.cpp | 6 | ||||
-rw-r--r-- | src/control/Gangs.h | 2 | ||||
-rw-r--r-- | src/control/Garages.cpp | 4 | ||||
-rw-r--r-- | src/control/Garages.h | 3 | ||||
-rw-r--r-- | src/control/Script.cpp | 4 | ||||
-rw-r--r-- | src/control/Script.h | 2 |
7 files changed, 15 insertions, 8 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp index 1493cec0..0abae7d6 100644 --- a/src/control/GameLogic.cpp +++ b/src/control/GameLogic.cpp @@ -57,7 +57,7 @@ CGameLogic::SortOutStreamingAndMemory(const CVector &pos) CStreaming::FlushRequestList();
CStreaming::DeleteRwObjectsAfterDeath(pos);
CStreaming::RemoveUnusedModelsInLoadedList();
- CGame::DrasticTidyUpMemory();
+ CGame::DrasticTidyUpMemory(true);
CStreaming::LoadScene(pos);
CTimer::Update();
}
diff --git a/src/control/Gangs.cpp b/src/control/Gangs.cpp index 340fe0f6..ac32ad98 100644 --- a/src/control/Gangs.cpp +++ b/src/control/Gangs.cpp @@ -14,7 +14,7 @@ CGangInfo::CGangInfo() : m_Weapon2(WEAPONTYPE_UNARMED) {} -void CGangs::Initialize(void) +void CGangs::Initialise(void) { Gang[GANG_MAFIA].m_nVehicleMI = MI_MAFIA; Gang[GANG_TRIAD].m_nVehicleMI = MI_BELLYUP; @@ -67,7 +67,7 @@ VALIDATESAVEBUF(*size); void CGangs::LoadAllGangData(uint8 *buf, uint32 size) { - Initialize();
+ Initialise();
INITSAVEBUF
// original: SkipSaveBuf(buf, SAVE_HEADER_SIZE);
@@ -79,7 +79,7 @@ VALIDATESAVEBUF(size); } STARTPATCHES - InjectHook(0x4C3FB0, CGangs::Initialize, PATCH_JUMP); + InjectHook(0x4C3FB0, CGangs::Initialise, PATCH_JUMP); InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP); InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP); InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP); diff --git a/src/control/Gangs.h b/src/control/Gangs.h index cf22cc73..dd7a7f93 100644 --- a/src/control/Gangs.h +++ b/src/control/Gangs.h @@ -28,7 +28,7 @@ enum { class CGangs { public: - static void Initialize(void); + static void Initialise(void); static void SetGangVehicleModel(int16, int32); static void SetGangWeapons(int16, int32, int32); static void SetGangPedModelOverride(int16, int8); diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 5ac15377..7a28bdc8 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -30,10 +30,14 @@ uint32 &CGarages::GarageToBeTidied = *(uint32 *)0x623570; CGarage(&CGarages::Garages)[NUM_GARAGES] = *(CGarage(*)[NUM_GARAGES])*(uintptr*)0x72BCD0; WRAPPER void CGarages::Init(void) { EAXJMP(0x421C60); } +WRAPPER void CGarages::Shutdown(void) { EAXJMP(0x421E10); } + WRAPPER void CGarages::Update(void) { EAXJMP(0x421E40); } WRAPPER void CGarages::Load(uint8* buf, uint32 size) { EAXJMP(0x428940); } WRAPPER void CGarages::Save(uint8* buf, uint32 *size) { EAXJMP(0x4284e0); } +WRAPPER void CGarages::SetAllDoorsBackToOriginalHeight(void) { EAXJMP(0x4283D0); } + bool CGarages::IsModelIndexADoor(uint32 id) { diff --git a/src/control/Garages.h b/src/control/Garages.h index 5e106ade..783eb1e1 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -146,6 +146,7 @@ public: static bool IsPointWithinAnyGarage(CVector&); static void PlayerArrestedOrDied(); static void Init(void); + static void Shutdown(void); static void Update(void); static void Load(uint8 *buf, uint32 size); static void Save(uint8 *buf, uint32 *size); @@ -167,4 +168,6 @@ public: static bool IsThisCarWithinGarageArea(int16, CEntity*); static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; } + + static void SetAllDoorsBackToOriginalHeight(); }; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 5e83ce21..09ee52cc 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -9790,7 +9790,7 @@ void CTheScripts::UndoBuildingSwaps() } } -void CTheScripts::UndoEntityVisibilitySettings() +void CTheScripts::UndoEntityInvisibilitySettings() { for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) { if (InvisibilitySettingArray[i]) { @@ -11628,7 +11628,7 @@ InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP); InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP); InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP); InjectHook(0x44FD10, &CTheScripts::UndoBuildingSwaps, PATCH_JUMP); -InjectHook(0x44FD60, &CTheScripts::UndoEntityVisibilitySettings, PATCH_JUMP); +InjectHook(0x44FD60, &CTheScripts::UndoEntityInvisibilitySettings, PATCH_JUMP); InjectHook(0x4534E0, &CTheScripts::ScriptDebugLine3D, PATCH_JUMP); InjectHook(0x453550, &CTheScripts::RenderTheScriptDebugLines, PATCH_JUMP); InjectHook(0x4535E0, &CTheScripts::SaveAllScripts, PATCH_JUMP); diff --git a/src/control/Script.h b/src/control/Script.h index b6844b6c..fbcdce48 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -281,7 +281,7 @@ public: static void ClearSpaceForMissionEntity(const CVector&, CEntity*); static void UndoBuildingSwaps(); - static void UndoEntityVisibilitySettings(); + static void UndoEntityInvisibilitySettings(); static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, uint32 col, uint32 col2); static void RenderTheScriptDebugLines(); |