diff options
Diffstat (limited to 'src/core/Cam.cpp')
-rw-r--r-- | src/core/Cam.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index bb3a0fbe..d3768a2c 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -5066,6 +5066,13 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation, float stickX = -(pad->GetCarGunLeftRight()); float stickY = pad->GetCarGunUpDown(); + // In SA this checks for m_bUseMouse3rdPerson so num2 / num8 do not move camera + // when Keyboard & Mouse controls are used. To make it work better with III/VC, check for actual pad state instead + if (!CPad::IsAffectedByController && !isCar) + stickY = 0.0f; + else if (CPad::bInvertLook4Pad) + stickY = -stickY; + if (CCamera::m_bUseMouse3rdPerson) stickY = 0.0f; |