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-rw-r--r--src/core/Camera.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 166928c1..a66d6ac9 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -23,7 +23,7 @@ WRAPPER void CCamera::DrawBordersForWideScreen(void) { EAXJMP(0x46B430); }
WRAPPER void CCamera::CalculateDerivedValues(void) { EAXJMP(0x46EEA0); }
WRAPPER void CCamera::Restore(void) { EAXJMP(0x46F990); }
WRAPPER void CCamera::SetWidescreenOff(void) { EAXJMP(0x46FF10); }
-WRAPPER void CCamera::CamShake(float) { EAXJMP(0x46B100); }
+WRAPPER void CamShakeNoPos(CCamera*, float) { EAXJMP(0x46B100); }
bool
CCamera::IsSphereVisible(const CVector &center, float radius, const CMatrix *mat)
@@ -95,6 +95,14 @@ CCamera::GetLookDirection(void)
return LOOKING_FORWARD;;
}
+bool
+CCamera::GetLookingForwardFirstPerson()
+{
+ return Cams[ActiveCam].Mode == CCam::MODE_FIRSTPERSON &&
+ Cams[ActiveCam].DirectionWasLooking == LOOKING_FORWARD;
+}
+
+
WRAPPER void CCamera::Fade(float timeout, int16 direction) { EAXJMP(0x46B3A0); }
WRAPPER void CCamera::ProcessFade(void) { EAXJMP(0x46F080); }
WRAPPER void CCamera::ProcessMusicFade(void) { EAXJMP(0x46F1E0); }