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-rw-r--r--src/core/Camera.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 5b3f9aa5..adb3e571 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -114,6 +114,7 @@ CCamera::Init(void)
m_1rstPersonRunCloseToAWall = false;
m_fPositionAlongSpline = 0.0f;
m_bCameraJustRestored = false;
+ m_bFreezePedZoomSwitch = false;
Cams[0].Init();
Cams[1].Init();
Cams[2].Init();
@@ -985,7 +986,7 @@ CCamera::CamControl(void)
// Change user selected mode
if(CPad::GetPad(0)->CycleCameraModeUpJustDown() && !CReplay::IsPlayingBack() &&
(m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) &&
- !m_WideScreenOn && !m_bFailedCullZoneTestPreviously && !m_bFirstPersonBeingUsed){
+ !m_WideScreenOn && !m_bFailedCullZoneTestPreviously && !m_bFirstPersonBeingUsed && !m_bFreezePedZoomSwitch){
if(FrontEndMenuManager.m_ControlMethod == CONTROL_STANDARD){
if(PedZoomIndicator == CAM_ZOOM_3)
PedZoomIndicator = CAM_ZOOM_1;
@@ -3863,7 +3864,7 @@ CCamera::GetScreenFadeStatus(void)
}
-
+//--LCS: TODO
void
CCamera::RenderMotionBlur(void)
{
@@ -3872,7 +3873,8 @@ CCamera::RenderMotionBlur(void)
CMBlur::MotionBlurRender(m_pRwCamera,
m_BlurRed, m_BlurGreen, m_BlurBlue,
- m_motionBlur, m_BlurType, m_imotionBlurAddAlpha);
+// m_motionBlur, m_BlurType, m_imotionBlurAddAlpha);
+ m_motionBlur, m_BlurType, 32); // hack hack
}
void