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-rw-r--r--src/core/Camera.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/core/Camera.h b/src/core/Camera.h
index e56fcd9d..2066ebf1 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -193,11 +193,11 @@ public:
void ProcessSpecialHeightRoutines(void);
void GetVectorsReadyForRW(void);
CVector DoAverageOnVector(const CVector &vec);
- float GetPedBetaAngleForClearView(const CVector &Target, float Dist, float BetaOffset, bool checkBuildings, bool checkVehicles, bool checkPeds, bool checkObjects, bool checkDummies);
void WorkOutCamHeight(const CVector &TargetCoors, float TargetOrientation, float TargetHeight);
bool RotCamIfInFrontCar(CVector &TargetCoors, float TargetOrientation);
void Cam_On_A_String_Unobscured(const CVector &TargetCoors, float BaseDist);
void FixCamWhenObscuredByVehicle(const CVector &TargetCoors);
+ bool GetBoatLook_L_R_HeightOffset(float &Offset);
void LookBehind(void);
void LookLeft(void);
void LookRight(void);
@@ -240,11 +240,6 @@ public:
bool GetLookFromLampPostPos(CEntity *Target, CPed *Cop, CVector &TargetCoors, CVector &SourceOut);
bool GetLookOverShoulderPos(CEntity *Target, CPed *Cop, CVector &TargetCoors, CVector &SourceOut);
- void Process_Im_The_Passenger_Woo_Woo(const CVector& CameraTarget, float TargetOrientation, float, float);
- void Process_Blood_On_The_Tracks(const CVector& CameraTarget, float TargetOrientation, float, float);
- void Process_Cam_Running_Side_Train(const CVector& CameraTarget, float TargetOrientation, float, float);
- void Process_Cam_On_Train_Roof(const CVector& CameraTarget, float TargetOrientation, float, float);
-
// custom stuff
void Process_FollowPed_Rotation(const CVector &CameraTarget, float TargetOrientation, float, float);
void Process_FollowCar_SA(const CVector &CameraTarget, float TargetOrientation, float, float);