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-rw-r--r--src/core/Game.cpp22
1 files changed, 3 insertions, 19 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 8ab12e3f..c50471f1 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -97,8 +97,8 @@ bool CGame::noProstitutes;
bool CGame::playingIntro;
char CGame::aDatFile[32];
#ifdef MORE_LANGUAGES
-bool CGame::polishGame = false;
bool CGame::russianGame = false;
+bool CGame::japaneseGame = false;
#endif
int gameTxdSlot;
@@ -306,24 +306,7 @@ bool CGame::Initialise(const char* datFile)
CDraw::SetFOV(120.0f);
CDraw::ms_fLODDistance = 500.0f;
LoadingScreen("Loading the Game", "Setup streaming", nil);
-#ifdef USE_TXD_CDIMAGE
- int txdHandle = CFileMgr::OpenFile("MODELS\\TXD.IMG", "r");
- if (txdHandle)
- CFileMgr::CloseFile(txdHandle);
- if (!CheckVideoCardCaps() && txdHandle) {
- CdStreamAddImage("MODELS\\TXD.IMG");
- CStreaming::Init();
- } else {
- CStreaming::Init();
- if (CreateTxdImageForVideoCard()) {
- CStreaming::Shutdown();
- CdStreamAddImage("MODELS\\TXD.IMG");
- CStreaming::Init();
- }
- }
-#else
CStreaming::Init();
-#endif
CStreaming::LoadInitialVehicles();
CStreaming::LoadInitialPeds();
CStreaming::RequestBigBuildings(LEVEL_NONE);
@@ -615,8 +598,9 @@ void CGame::Process(void)
TheCamera.SetMotionBlurAlpha(0);
if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
-
+#ifdef DEBUGMENU
DebugMenuProcess();
+#endif
CCutsceneMgr::Update();
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
FrontEndMenuManager.Process();