diff options
Diffstat (limited to 'src/core/Radar.h')
-rw-r--r-- | src/core/Radar.h | 187 |
1 files changed, 140 insertions, 47 deletions
diff --git a/src/core/Radar.h b/src/core/Radar.h index 5b38d350..b01a5d04 100644 --- a/src/core/Radar.h +++ b/src/core/Radar.h @@ -2,6 +2,35 @@ #include "Sprite2d.h" #include "Draw.h" +#define CARBLIP_MARKER_COLOR_R 252 +#define CARBLIP_MARKER_COLOR_G 138 +#define CARBLIP_MARKER_COLOR_B 242 +#define CARBLIP_MARKER_COLOR_A 255 + +#define CHARBLIP_MARKER_COLOR_R 252 +#define CHARBLIP_MARKER_COLOR_G 138 +#define CHARBLIP_MARKER_COLOR_B 242 +#define CHARBLIP_MARKER_COLOR_A 255 + +#define OBJECTBLIP_MARKER_COLOR_R 252 +#define OBJECTBLIP_MARKER_COLOR_G 138 +#define OBJECTBLIP_MARKER_COLOR_B 242 +#define OBJECTBLIP_MARKER_COLOR_A 255 + +#define COORDBLIP_MARKER_COLOR_R 252 +#define COORDBLIP_MARKER_COLOR_G 138 +#define COORDBLIP_MARKER_COLOR_B 242 +#define COORDBLIP_MARKER_COLOR_A 228 + +#define NUM_MAP_LEGENDS 75 + +#define MENU_MAP_LENGTH_UNIT 1190.0f // in game unit +#define MENU_MAP_WIDTH_SCALE 1.112f // in game unit (originally 1.112494151260504f) +#define MENU_MAP_HEIGHT_SCALE 1.119f // in game unit (originally 1.118714268907563f) +#define MENU_MAP_TOP_OFFSET 0.28f // in length unit defined above - ~333 game unit +#define MENU_MAP_LEFT_OFFSET 0.185f // in length unit defined above - ~220 game unit +#define MENU_MAP_LENGTH (4000.f / MENU_MAP_LENGTH_UNIT) + enum eBlipType { BLIP_NONE, @@ -22,31 +51,49 @@ enum eBlipDisplay enum eRadarSprite { -#ifdef MENU_MAP RADAR_SPRITE_ENTITY_BLIP = -2, RADAR_SPRITE_COORD_BLIP = -1, -#endif RADAR_SPRITE_NONE = 0, - RADAR_SPRITE_ASUKA, - RADAR_SPRITE_BOMB, - RADAR_SPRITE_CAT, RADAR_SPRITE_CENTRE, - RADAR_SPRITE_COPCAR, - RADAR_SPRITE_DON, - RADAR_SPRITE_EIGHT, - RADAR_SPRITE_EL, - RADAR_SPRITE_ICE, - RADAR_SPRITE_JOEY, - RADAR_SPRITE_KENJI, - RADAR_SPRITE_LIZ, - RADAR_SPRITE_LUIGI, + RADAR_SPRITE_MAP_HERE, RADAR_SPRITE_NORTH, - RADAR_SPRITE_RAY, - RADAR_SPRITE_SAL, + RADAR_SPRITE_AVERY, + RADAR_SPRITE_BIKER, + RADAR_SPRITE_CORTEZ, + RADAR_SPRITE_DIAZ, + RADAR_SPRITE_KENT, + RADAR_SPRITE_LAWYER, + RADAR_SPRITE_PHIL, + RADAR_SPRITE_BIKERS, + RADAR_SPRITE_BOATYARD, + RADAR_SPRITE_MALIBU_CLUB, + RADAR_SPRITE_CUBANS, + RADAR_SPRITE_FILM, + RADAR_SPRITE_GUN, + RADAR_SPRITE_HAITIANS, + RADAR_SPRITE_HARDWARE, RADAR_SPRITE_SAVE, + RADAR_SPRITE_STRIP, + RADAR_SPRITE_ICE, + RADAR_SPRITE_KCABS, + RADAR_SPRITE_LOVEFIST, + RADAR_SPRITE_PRINTWORKS, + RADAR_SPRITE_PROPERTY, + RADAR_SPRITE_SUNYARD, RADAR_SPRITE_SPRAY, - RADAR_SPRITE_TONY, - RADAR_SPRITE_WEAPON, + RADAR_SPRITE_TSHIRT, + RADAR_SPRITE_TOMMY, + RADAR_SPRITE_PHONE, + RADAR_SPRITE_RADIO_WILDSTYLE, + RADAR_SPRITE_RADIO_FLASH, + RADAR_SPRITE_RADIO_KCHAT, + RADAR_SPRITE_RADIO_FEVER, + RADAR_SPRITE_RADIO_VROCK, + RADAR_SPRITE_RADIO_VCPR, + RADAR_SPRITE_RADIO_ESPANTOSO, + RADAR_SPRITE_RADIO_EMOTION, + RADAR_SPRITE_RADIO_WAVE, + RADAR_SPRITE_COUNT }; @@ -73,25 +120,43 @@ struct sRadarTrace uint32 m_nColor; uint32 m_eBlipType; // eBlipType int32 m_nEntityHandle; - CVector2D m_vec2DPos; + CVector m_vec2DPos; CVector m_vecPos; uint16 m_BlipIndex; bool m_bDim; bool m_bInUse; + bool m_bShortRange; + bool m_unused; float m_Radius; int16 m_wScale; uint16 m_eBlipDisplay; // eBlipDisplay uint16 m_eRadarSprite; // eRadarSprite }; -VALIDATE_SIZE(sRadarTrace, 0x30); + +// Either that was a thing while saving/loading blips, or they added sizes of each field one by one. I want to do the former. +#pragma pack(push,1) +struct sRadarTraceSave +{ + uint32 m_nColor; + float m_Radius; + uint32 m_eBlipType; // eBlipType + int32 m_nEntityHandle; + CVector2D m_vec2DPos; + CVector m_vecPos; + uint16 m_BlipIndex; + bool m_bDim; + bool m_bInUse; + bool m_bShortRange; + bool m_unused; + int16 m_wScale; + uint16 m_eBlipDisplay; // eBlipDisplay + uint16 m_eRadarSprite; // eRadarSprite +}; +#pragma pack(pop) // Values for screen space #define RADAR_LEFT (40.0f) -#ifdef PS2_HUD -#define RADAR_BOTTOM (44.0f) -#else -#define RADAR_BOTTOM (47.0f) -#endif +#define RADAR_BOTTOM (40.0f) #ifdef FIX_RADAR /* @@ -120,35 +185,61 @@ class CRadar public: static float m_radarRange; static sRadarTrace ms_RadarTrace[NUMRADARBLIPS]; - static CSprite2d AsukaSprite; - static CSprite2d BombSprite; - static CSprite2d CatSprite; static CSprite2d CentreSprite; - static CSprite2d CopcarSprite; - static CSprite2d DonSprite; - static CSprite2d EightSprite; - static CSprite2d ElSprite; - static CSprite2d IceSprite; - static CSprite2d JoeySprite; - static CSprite2d KenjiSprite; - static CSprite2d LizSprite; - static CSprite2d LuigiSprite; + static CSprite2d MapHereSprite; static CSprite2d NorthSprite; - static CSprite2d RaySprite; - static CSprite2d SalSprite; - static CSprite2d SaveSprite; + static CSprite2d AverySprite; + static CSprite2d BikerSprite; + static CSprite2d CortezSprite; + static CSprite2d DiazSprite; + static CSprite2d KentSprite; + static CSprite2d LawyerSprite; + static CSprite2d PhilSprite; + static CSprite2d BikersSprite; + static CSprite2d BoatyardSprite; + static CSprite2d MalibuClubSprite; + static CSprite2d CubansSprite; + static CSprite2d FilmSprite; + static CSprite2d GunSprite; + static CSprite2d HaitiansSprite; + static CSprite2d HardwareSprite; + static CSprite2d SaveHouseSprite; + static CSprite2d StripSprite; + static CSprite2d IceSprite; + static CSprite2d KCabsSprite; + static CSprite2d LovefistSprite; + static CSprite2d PrintworksSprite; + static CSprite2d PropertySprite; + static CSprite2d SunYardSprite; static CSprite2d SpraySprite; - static CSprite2d TonySprite; - static CSprite2d WeaponSprite; + static CSprite2d TShirtSprite; + static CSprite2d TommySprite; + static CSprite2d PhoneSprite; + static CSprite2d RadioWildstyleSprite; + static CSprite2d RadioFlashSprite; + static CSprite2d RadioKChatSprite; + static CSprite2d RadioFeverSprite; + static CSprite2d RadioVRockSprite; + static CSprite2d RadioVCPRSprite; + static CSprite2d RadioEspantosoSprite; + static CSprite2d RadioEmotionSprite; + static CSprite2d RadioWaveSprite; static CSprite2d *RadarSprites[RADAR_SPRITE_COUNT]; static float cachedCos; static float cachedSin; -#ifdef MENU_MAP + static CRGBA ArrowBlipColour1; + static CRGBA ArrowBlipColour2; + static int16 MapLegendList[NUM_MAP_LEGENDS]; + static int16 MapLegendCounter; + +#ifdef MAP_ENHANCEMENTS static int TargetMarkerId; static CVector TargetMarkerPos; +#endif static void InitFrontEndMap(); static void DrawYouAreHereSprite(float, float); +#ifdef MAP_ENHANCEMENTS static void ToggleTargetMarker(float, float); #endif static uint8 CalculateBlipAlpha(float dist); @@ -178,8 +269,9 @@ public: static void RemoveRadarSections(); static void SaveAllRadarBlips(uint8*, uint32*); static void SetBlipSprite(int32 i, int32 icon); - static int32 SetCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay); - static int32 SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay); + static int32 SetCoordBlip(eBlipType type, CVector pos, uint32, eBlipDisplay); + static int32 SetEntityBlip(eBlipType type, int32, uint32, eBlipDisplay); + static int32 SetShortRangeCoordBlip(eBlipType type, CVector pos, uint32, eBlipDisplay); static void SetRadarMarkerState(int32 i, bool flag); static void ShowRadarMarker(CVector pos, uint32 color, float radius); static void ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha); @@ -191,7 +283,8 @@ public: static void TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in); static void TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in); static void TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in); - - // no in CRadar in the game: static void CalculateCachedSinCos(); + static void DrawEntityBlip(int32 blipId); + static void DrawCoordBlip(int32 blipId); + static void DrawLegend(int32, int32, int32); }; |