diff options
Diffstat (limited to 'src/core/Wanted.cpp')
-rw-r--r-- | src/core/Wanted.cpp | 101 |
1 files changed, 100 insertions, 1 deletions
diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp index ece68e64..4608bfef 100644 --- a/src/core/Wanted.cpp +++ b/src/core/Wanted.cpp @@ -2,6 +2,8 @@ #include "patcher.h" #include "Wanted.h" +int32 &CWanted::MaximumWantedLevel = *(int32*)0x5F7714; + bool CWanted::AreSwatRequired() { return m_nWantedLevel >= 4; @@ -32,5 +34,102 @@ int CWanted::NumOfHelisRequired() return 2; default: return 0; - }; + } +} + +void CWanted::SetWantedLevel(int32 level) +{ + ClearQdCrimes(); + switch (level) { + case NOTWANTED: + m_nChaos = 0; + break; + case WANTEDLEVEL_1: + m_nChaos = 60; + break; + case WANTEDLEVEL_2: + m_nChaos = 220; + break; + case WANTEDLEVEL_3: + m_nChaos = 420; + break; + case WANTEDLEVEL_4: + m_nChaos = 820; + break; + case WANTEDLEVEL_5: + m_nChaos = 1620; + break; + case WANTEDLEVEL_6: + m_nChaos = 3220; + break; + default: + if (level > MaximumWantedLevel) + m_nChaos = MaximumWantedLevel; + break; + } + UpdateWantedLevel(); +} + +void CWanted::SetWantedLevelNoDrop(int32 level) +{ + if (level > m_nWantedLevel) + SetWantedLevel(level); +} + +void CWanted::ClearQdCrimes() +{ + for (int i = 0; i < 16; i++) { + m_sCrimes[i].m_eCrimeType = CRIME_NONE; + } +} + +void CWanted::UpdateWantedLevel() +{ + int32 CurrWantedLevel = m_nWantedLevel; + + if (m_nChaos >= 0 && m_nChaos < 40) { + m_nWantedLevel = NOTWANTED; + m_MaximumLawEnforcerVehicles = 0; + m_MaxCops = 0; + m_RoadblockDensity = 0; + } + else if (m_nChaos >= 40 && m_nChaos < 200) { + m_nWantedLevel = WANTEDLEVEL_1; + m_MaximumLawEnforcerVehicles = 1; + m_MaxCops = 1; + m_RoadblockDensity = 0; + } + else if (m_nChaos >= 200 && m_nChaos < 400) { + m_nWantedLevel = WANTEDLEVEL_2; + m_MaximumLawEnforcerVehicles = 2; + m_MaxCops = 3; + m_RoadblockDensity = 0; + } + else if (m_nChaos >= 400 && m_nChaos < 800) { + m_nWantedLevel = WANTEDLEVEL_3; + m_MaximumLawEnforcerVehicles = 2; + m_MaxCops = 4; + m_RoadblockDensity = 4; + } + else if (m_nChaos >= 800 && m_nChaos < 1600) { + m_nWantedLevel = WANTEDLEVEL_4; + m_MaximumLawEnforcerVehicles = 2; + m_MaxCops = 6; + m_RoadblockDensity = 8; + } + else if (m_nChaos >= 1600 && m_nChaos < 3200) { + m_nWantedLevel = WANTEDLEVEL_5; + m_MaximumLawEnforcerVehicles = 3; + m_MaxCops = 8; + m_RoadblockDensity = 10; + } + else if (m_nChaos >= 3200) { + m_nWantedLevel = WANTEDLEVEL_6; + m_MaximumLawEnforcerVehicles = 3; + m_MaxCops = 10; + m_RoadblockDensity = 12; + } + + if (CurrWantedLevel != m_nWantedLevel) + m_nLastWantedLevelChange = CTimer::GetTimeInMilliseconds(); }
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