diff options
Diffstat (limited to 'src/core/ZoneCull.h')
-rw-r--r-- | src/core/ZoneCull.h | 88 |
1 files changed, 8 insertions, 80 deletions
diff --git a/src/core/ZoneCull.h b/src/core/ZoneCull.h index 10742ffb..8200b09a 100644 --- a/src/core/ZoneCull.h +++ b/src/core/ZoneCull.h @@ -1,62 +1,5 @@ class CEntity; -class CCullZone -{ -public: - CVector position; - float minx; - float maxx; - float miny; - float maxy; - float minz; - float maxz; - - int32 m_indexStart; - int16 m_groupIndexCount[3]; // only useful during resolution stage - int16 m_numBuildings; - int16 m_numTreadablesPlus10m; - int16 m_numTreadables; - - void DoStuffLeavingZone(void); - static void DoStuffLeavingZone_OneBuilding(uint16 i); - static void DoStuffLeavingZone_OneTreadableBoth(uint16 i); - void DoStuffEnteringZone(void); - static void DoStuffEnteringZone_OneBuilding(uint16 i); - static void DoStuffEnteringZone_OneTreadablePlus10m(uint16 i); - static void DoStuffEnteringZone_OneTreadable(uint16 i); - - - static bool TestLine(CVector vec1, CVector vec2); - static bool DoThoroughLineTest(CVector vec1, CVector vec2, CEntity *testEntity); - float CalcDistToCullZoneSquared(float x, float y); - float CalcDistToCullZone(float x, float y) { return Sqrt(CalcDistToCullZoneSquared(x, y)); }; - bool IsEntityCloseEnoughToZone(CEntity* entity, bool checkLevel); - bool PointFallsWithinZone(CVector pos, float radius); - bool TestEntityVisibilityFromCullZone(CEntity *entity, float extraDist, CEntity *LODentity); - void FindTestPoints(); - - void GetGroupStartAndSize(int32 groupid, int32 &start, int32 &size) { - switch (groupid) { - case 0: - default: - // buildings - start = m_indexStart; - size = m_groupIndexCount[0]; - break; - case 1: - // treadables + 10m - start = m_groupIndexCount[0] + m_indexStart; - size = m_groupIndexCount[1]; - break; - case 2: - // treadables - start = m_groupIndexCount[0] + m_groupIndexCount[1] + m_indexStart; - size = m_groupIndexCount[2]; - break; - } - } -}; - enum eZoneAttribs { ATTRZONE_CAMCLOSEIN = 1, @@ -67,6 +10,9 @@ enum eZoneAttribs ATTRZONE_NOTCULLZONE = 0x20, ATTRZONE_DOINEEDCOLLISION = 0x40, ATTRZONE_SUBWAYVISIBLE = 0x80, + ATTRZONE_POLICEABANDONCARS = 0x100, + ATTRZONE_ROOMFORAUDIO = 0x200, + ATTRZONE_WATERFUDGE = 0x400, }; struct CAttributeZone @@ -84,27 +30,19 @@ struct CAttributeZone class CCullZones { public: - static int32 NumCullZones; - static CCullZone aZones[NUMCULLZONES]; static int32 NumAttributeZones; static CAttributeZone aAttributeZones[NUMATTRIBZONES]; - static uint16 aIndices[NUMZONEINDICES]; - static int16 aPointersToBigBuildingsForBuildings[NUMBUILDINGS]; - static int16 aPointersToBigBuildingsForTreadables[NUMTREADABLES]; static int32 CurrentWantedLevelDrop_Player; static int32 CurrentFlags_Camera; static int32 CurrentFlags_Player; - static int32 OldCullZone; - static int32 EntityIndicesUsed; static bool bCurrentSubwayIsInvisible; - static bool bCullZonesDisabled; + static bool bAtBeachForAudio; static void Init(void); - static void ResolveVisibilities(void); static void Update(void); + static void UpdateAtBeachForAudio(void); static void ForceCullZoneCoors(CVector coors); - static int32 FindCullZoneForCoors(CVector coors); static int32 FindAttributesForCoors(CVector coors, int32 *wantedLevel); static CAttributeZone *FindZoneWithStairsAttributeForPlayer(void); static void MarkSubwayAsInvisible(bool visible); @@ -120,18 +58,8 @@ public: static bool DoINeedToLoadCollision(void) { return (CurrentFlags_Player & ATTRZONE_DOINEEDCOLLISION) != 0; } static bool PlayerNoRain(void) { return (CurrentFlags_Player & ATTRZONE_NORAIN) != 0; } static bool CamNoRain(void) { return (CurrentFlags_Camera & ATTRZONE_NORAIN) != 0; } + static bool PoliceAbandonCars(void) { return (CurrentFlags_Camera & ATTRZONE_POLICEABANDONCARS) != 0; } + static bool InRoomForAudio(void) { return (CurrentFlags_Camera & ATTRZONE_ROOMFORAUDIO) != 0; } + static bool WaterFudge(void) { return (CurrentFlags_Camera & ATTRZONE_WATERFUDGE) != 0; } static int32 GetWantedLevelDrop(void) { return CurrentWantedLevelDrop_Player; } - - static void BuildListForBigBuildings(); - static void DoVisibilityTestCullZone(int zoneId, bool doIt); - static bool DoWeHaveMoreThanXOccurencesOfSet(int32 count, uint16 *set); - - static void CompressIndicesArray(); - static bool PickRandomSetForGroup(int32 zone, int32 group, uint16 *set); - static void ReplaceSetForAllGroups(uint16 *set, uint16 setid); - static void TidyUpAndMergeLists(uint16 *extraIndices, int32 numExtraIndices); - - // debug - static bool LoadTempFile(void); - static void SaveTempFile(void); }; |