summaryrefslogtreecommitdiffstats
path: root/src/core/config.h
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/core/config.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 6896a7ba..ae30b539 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -38,6 +38,9 @@ enum Config {
NUMAUDIOSCRIPTOBJECTS = 256,
NUMCUTSCENEOBJECTS = 50,
+ NUMANIMBLOCKS = 2,
+ NUMANIMATIONS = 250,
+
NUMTEMPOBJECTS = 30,
// Path data
@@ -184,6 +187,7 @@ enum Config {
# define NO_MOVIES // disable intro videos
# define NO_CDCHECK
# define CHATTYSPLASH // print what the game is loading
+# define DEBUGMENU
//# define TIMEBARS // print debug timers
#endif
@@ -192,6 +196,7 @@ enum Config {
#define MORE_LANGUAGES // Add more translations to the game
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
#define USE_TXD_CDIMAGE // generate and load textures from txd.img
+#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
//#define USE_TEXTURE_POOL
//#define AUDIO_OAL
#define AUDIO_MSS
@@ -204,6 +209,7 @@ enum Config {
#ifndef RW_GL3
#define XINPUT
#endif
+#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
#define KANGAROO_CHEAT
#define ALLCARSHELI_CHEAT
#define ALT_DODO_CHEAT
@@ -226,6 +232,8 @@ enum Config {
#define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script
#define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely
+#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
+
// Replay
//#define DONT_FIX_REPLAY_BUGS // keeps various bugs in CReplay, some of which are fairly cool!
//#define USE_BETA_REPLAY_MODE // adds another replay mode, a few seconds slomo (caution: buggy!)