diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Cam.cpp | 6 | ||||
-rw-r--r-- | src/core/Camera.cpp | 51 | ||||
-rw-r--r-- | src/core/Camera.h | 20 | ||||
-rw-r--r-- | src/core/FileMgr.h | 1 | ||||
-rw-r--r-- | src/core/FrontEndControls.cpp | 82 | ||||
-rw-r--r-- | src/core/FrontEndControls.h | 44 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 3 | ||||
-rw-r--r-- | src/core/Frontend.h | 31 | ||||
-rw-r--r-- | src/core/FrontendTriggers.h | 1393 | ||||
-rw-r--r-- | src/core/Frontend_PS2.cpp | 3034 | ||||
-rw-r--r-- | src/core/Frontend_PS2.h | 249 | ||||
-rw-r--r-- | src/core/Game.cpp | 173 | ||||
-rw-r--r-- | src/core/Pad.cpp | 310 | ||||
-rw-r--r-- | src/core/Pad.h | 11 | ||||
-rw-r--r-- | src/core/Timer.h | 1 | ||||
-rw-r--r-- | src/core/common.h | 12 | ||||
-rw-r--r-- | src/core/main.cpp | 65 |
17 files changed, 5370 insertions, 116 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index 6c79604c..1b57568d 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -2895,7 +2895,7 @@ CCam::Process_1rstPersonPedOnPC(const CVector&, float TargetOrientation, float, FOV /= (255.0f*CTimer::GetTimeStep() + 10000.0f) / 10000.0f; } - TheCamera.SetMotionBlur(180, 255, 180, 120, MBLUR_SNIPER); + TheCamera.SetMotionBlur(180, 255, 180, 120, MOTION_BLUR_SNIPER); if(FOV > DefaultFOV) FOV = DefaultFOV; @@ -3009,7 +3009,7 @@ CCam::Process_Sniper(const CVector &CameraTarget, float TargetOrientation, float FOVSpeed = 0.0f; } - TheCamera.SetMotionBlur(180, 255, 180, 120, MBLUR_SNIPER); + TheCamera.SetMotionBlur(180, 255, 180, 120, MOTION_BLUR_SNIPER); if(FOV > DefaultFOV) FOV = DefaultFOV; @@ -3644,7 +3644,7 @@ CCam::Process_Fixed(const CVector &CameraTarget, float, float, float) if(TheCamera.m_bUseSpecialFovTrain) FOV = TheCamera.m_fFovForTrain; - if(CMenuManager::m_ControlMethod == 0 && Using3rdPersonMouseCam()){ + if(CMenuManager::m_ControlMethod == CONTROL_STANDARD && Using3rdPersonMouseCam()){ CPed *player = FindPlayerPed(); if(player && player->CanStrafeOrMouseControl()){ float Heading = Front.Heading(); diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 35d230dc..05e6588a 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -30,6 +30,7 @@ #include "Pools.h" #include "Debug.h" #include "GenericGameStorage.h" +#include "MemoryCard.h" #include "Camera.h" enum @@ -91,17 +92,28 @@ CCamera::Init(void) float fMouseAccelHorzntl = m_fMouseAccelHorzntl; float fMouseAccelVertical = m_fMouseAccelVertical; #endif -#ifdef FIX_BUGS - static const CCamera DummyCamera = CCamera(0.f); - *this = DummyCamera; -#else - memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh? + +#ifdef PS2_MENU + if ( !TheMemoryCard.m_bWantToLoad && !FrontEndMenuManager.m_bWantToRestart ) { #endif -#ifdef GTA3_1_1_PATCH - m_fMouseAccelHorzntl = fMouseAccelHorzntl; - m_fMouseAccelVertical = fMouseAccelVertical; + + #ifdef FIX_BUGS + static const CCamera DummyCamera = CCamera(0.f); + *this = DummyCamera; + #else + memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh? + #endif + + #ifdef GTA3_1_1_PATCH + m_fMouseAccelHorzntl = fMouseAccelHorzntl; + m_fMouseAccelVertical = fMouseAccelVertical; + #endif + m_pRwCamera = nil; + +#ifdef PS2_MENU + } #endif - m_pRwCamera = nil; + m_1rstPersonRunCloseToAWall = false; m_fPositionAlongSpline = 0.0f; m_bCameraJustRestored = false; @@ -168,7 +180,12 @@ CCamera::Init(void) PlayerExhaustion = 1.0f; DebugCamMode = CCam::MODE_NONE; m_PedOrientForBehindOrInFront = 0.0f; - if(!FrontEndMenuManager.m_bWantToRestart){ +#ifdef PS2_MENU + if ( !TheMemoryCard.m_bWantToLoad && !FrontEndMenuManager.m_bWantToRestart ) +#else + if(!FrontEndMenuManager.m_bWantToRestart) +#endif + { m_bFading = false; CDraw::FadeValue = 0; m_fFLOATingFade = 0.0f; @@ -177,7 +194,11 @@ CCamera::Init(void) m_fFLOATingFadeMusic = 0.0f; } m_bMoveCamToAvoidGeom = false; +#ifdef PS2_MENU + if ( TheMemoryCard.m_bWantToLoad || FrontEndMenuManager.m_bWantToRestart ) +#else if(FrontEndMenuManager.m_bWantToRestart) +#endif m_bMoveCamToAvoidGeom = true; m_bStartingSpline = false; m_iTypeOfSwitch = INTERPOLATION; @@ -493,10 +514,10 @@ CCamera::Process(void) GetMatrix().GetPosition().y += shakeOffset * (((shakeRand & 0xF0) >> 4) - 7); GetMatrix().GetPosition().z += shakeOffset * (((shakeRand & 0xF00) >> 8) - 7); - if(shakeOffset > 0.0f && m_BlurType != MBLUR_SNIPER) + if(shakeOffset > 0.0f && m_BlurType != MOTION_BLUR_SNIPER) SetMotionBlurAlpha(Min((int)(shakeStrength*255.0f) + 25, 150)); if(Cams[ActiveCam].Mode == CCam::MODE_1STPERSON && FindPlayerVehicle() && FindPlayerVehicle()->GetUp().z < 0.2f) - SetMotionBlur(230, 230, 230, 215, MBLUR_NORMAL); + SetMotionBlur(230, 230, 230, 215, MOTION_BLUR_LIGHT_SCENE); CalculateDerivedValues(); CDraw::SetFOV(FOV); @@ -2208,7 +2229,7 @@ CCamera::ProcessWideScreenOn(void) void CCamera::DrawBordersForWideScreen(void) { - if(m_BlurType == MBLUR_NONE || m_BlurType == MBLUR_NORMAL) + if(m_BlurType == MOTION_BLUR_NONE || m_BlurType == MOTION_BLUR_LIGHT_SCENE) SetMotionBlurAlpha(80); CSprite2d::DrawRect( @@ -3102,7 +3123,11 @@ CCamera::ProcessMusicFade(void) if(m_fTimeToFadeMusic == 0.0f) m_fTimeToFadeMusic = 1.0f; +#ifdef PS2_MENU + if(m_bMoveCamToAvoidGeom || TheMemoryCard.StillToFadeOut){ +#else if(m_bMoveCamToAvoidGeom || StillToFadeOut){ +#endif m_fFLOATingFadeMusic = 256.0f; m_bMoveCamToAvoidGeom = false; }else diff --git a/src/core/Camera.h b/src/core/Camera.h index 80fc878e..f36071fc 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -312,16 +312,16 @@ enum enum { - MBLUR_NONE, - MBLUR_SNIPER, - MBLUR_NORMAL, - MBLUR_INTRO1, // green camera - MBLUR_INTRO2, // unused - MBLUR_INTRO3, // bank scene - MBLUR_INTRO4, // jail break scene - MBLUR_INTRO5, // explosion - MBLUR_INTRO6, // player shot - MBLUR_UNUSED, // pinkish + MOTION_BLUR_NONE = 0, + MOTION_BLUR_SNIPER, + MOTION_BLUR_LIGHT_SCENE, + MOTION_BLUR_SECURITY_CAM, + MOTION_BLUR_CUT_SCENE, + MOTION_BLUR_INTRO, + MOTION_BLUR_INTRO2, + MOTION_BLUR_SNIPER_ZOOM, + MOTION_BLUR_INTRO3, + MOTION_BLUR_INTRO4, }; enum diff --git a/src/core/FileMgr.h b/src/core/FileMgr.h index a6e4b6e5..1d0faf50 100644 --- a/src/core/FileMgr.h +++ b/src/core/FileMgr.h @@ -11,6 +11,7 @@ public: static void SetDirMyDocuments(void); static int LoadFile(const char *file, uint8 *buf, int unused, const char *mode); static int OpenFile(const char *file, const char *mode); + static int OpenFile(const char *file) { return OpenFile(file, "rb"); } static int OpenFileForWriting(const char *file); static int Read(int fd, const char *buf, int len); static int Write(int fd, const char *buf, int len); diff --git a/src/core/FrontEndControls.cpp b/src/core/FrontEndControls.cpp index 866be42f..cd185b9a 100644 --- a/src/core/FrontEndControls.cpp +++ b/src/core/FrontEndControls.cpp @@ -1,15 +1,13 @@ #include "common.h" #include "main.h" #include "Timer.h" -#include "Pad.h" -#include "ControllerConfig.h" -#include "VisibilityPlugins.h" #include "Sprite2d.h" #include "Text.h" #include "Font.h" -#include "Frontend.h" #include "FrontEndControls.h" +#define X SCREEN_SCALE_X +#define Y(x) SCREEN_SCALE_Y(float(x)*(float(DEFAULT_SCREEN_HEIGHT)/float(DEFAULT_SCREEN_HEIGHT_PAL))) void CPlaceableShText::Draw(float x, float y) @@ -490,7 +488,7 @@ void CMenuMultiChoiceTriggered::SelectCurrentOptionUnderCursor(void) { CMenuMultiChoice::SelectCurrentOptionUnderCursor(); - if(m_cursor != -1) + if(m_cursor != -1 && m_triggers[m_cursor] != NULL ) m_triggers[m_cursor](this); } @@ -581,7 +579,10 @@ CMenuMultiChoicePictured::Draw(const CRGBA &optionHighlight, const CRGBA &titleH for(i = 0; i < m_numOptions; i++) if(i == m_cursor){ if(m_bHasSprite[i]) - m_sprites[i].Draw(CRGBA(255, 255, 255, 255), m_position.x+x, m_position.y+y); + { + uint8 color = Max(Max(optionHighlight.r, optionHighlight.g), optionHighlight.b); + m_sprites[i].Draw(CRGBA(color, color, color, optionHighlight.a), m_position.x+x, m_position.y+y); + } }else{ if(m_bHasSprite[i]){ if(m_options[i].m_bSelected) @@ -1210,10 +1211,10 @@ CMenuSlider::Draw(const CRGBA &optionHighlight, const CRGBA &titleHighlight, flo { if(m_bActive){ CRGBA selectionCol = m_colors[0]; - if(selectionCol.red == SELECTED_TEXT_COLOR_0.red && - selectionCol.green == SELECTED_TEXT_COLOR_0.green && - selectionCol.blue == SELECTED_TEXT_COLOR_0.blue && - selectionCol.alpha == SELECTED_TEXT_COLOR_0.alpha) + if(optionHighlight.red == SELECTED_TEXT_COLOR_0.red && + optionHighlight.green == SELECTED_TEXT_COLOR_0.green && + optionHighlight.blue == SELECTED_TEXT_COLOR_0.blue && + optionHighlight.alpha == SELECTED_TEXT_COLOR_0.alpha) selectionCol = m_colors[1]; if(m_style == 1){ @@ -1223,10 +1224,10 @@ CMenuSlider::Draw(const CRGBA &optionHighlight, const CRGBA &titleHighlight, flo CVector2D boxPos = m_box.m_position + m_position + CVector2D(x,y); if(m_box.m_bDropShadow) CSprite2d::DrawRect( - CRect(boxPos.x + m_box.m_shadowOffset.x, - boxPos.y + m_box.m_shadowOffset.y, - boxPos.x + m_box.m_shadowOffset.x + m_size[0].x, - boxPos.y + m_box.m_shadowOffset.y + m_size[0].y), + CRect(boxPos.x + X(m_box.m_shadowOffset.x), + boxPos.y + Y(m_box.m_shadowOffset.y), + boxPos.x + X(m_box.m_shadowOffset.x) + m_size[0].x, + boxPos.y + Y(m_box.m_shadowOffset.y) + m_size[0].y), shadowCol); CSprite2d::DrawRect( CRect(boxPos.x, boxPos.y, @@ -1266,10 +1267,10 @@ CMenuSlider::DrawNormal(float x, float y) CVector2D boxPos = m_box.m_position + m_position + CVector2D(x,y); if(m_box.m_bDropShadow) CSprite2d::DrawRect( - CRect(boxPos.x + m_box.m_shadowOffset.x, - boxPos.y + m_box.m_shadowOffset.y, - boxPos.x + m_box.m_shadowOffset.x + m_size[0].x, - boxPos.y + m_box.m_shadowOffset.y + m_size[0].y), + CRect(boxPos.x + X(m_box.m_shadowOffset.x), + boxPos.y + Y(m_box.m_shadowOffset.y), + boxPos.x + X(m_box.m_shadowOffset.x) + m_size[0].x, + boxPos.y + Y(m_box.m_shadowOffset.y) + m_size[0].y), shadowCol); CSprite2d::DrawRect( CRect(boxPos.x, boxPos.y, @@ -1312,10 +1313,10 @@ CMenuSlider::DrawHighlighted(const CRGBA &titleHighlight, float x, float y) CVector2D boxPos = m_box.m_position + m_position + CVector2D(x,y); if(m_box.m_bDropShadow) CSprite2d::DrawRect( - CRect(boxPos.x + m_box.m_shadowOffset.x, - boxPos.y + m_box.m_shadowOffset.y, - boxPos.x + m_box.m_shadowOffset.x + m_size[0].x, - boxPos.y + m_box.m_shadowOffset.y + m_size[0].y), + CRect(boxPos.x + X(m_box.m_shadowOffset.x), + boxPos.y + Y(m_box.m_shadowOffset.y), + boxPos.x + X(m_box.m_shadowOffset.x) + m_size[0].x, + boxPos.y + Y(m_box.m_shadowOffset.y) + m_size[0].y), shadowCol); CSprite2d::DrawRect( CRect(boxPos.x, boxPos.y, @@ -1345,20 +1346,20 @@ void CMenuSlider::DrawTicks(const CVector2D &position, const CVector2D &size, float heightRight, float level, const CRGBA &leftCol, const CRGBA &selCol, const CRGBA &rightCol, bool bShadow, const CVector2D &shadowOffset, const CRGBA &shadowColor) { int i; - int numTicks = size.x / 8.0f; + int numTicks = size.x / X(8.0f); float dy = heightRight - size.y; float stepy = dy / numTicks; int left = level*numTicks; int drewSelection = 0; for(i = 0; i < numTicks; i++){ - CRect rect(position.x + 8.0f*i, position.y + dy - stepy*i, - position.x + 8.0f*i + 4.0f, position.y + dy + size.y); + CRect rect(position.x + X(8.0f)*i, position.y + dy - stepy*i, + position.x + X(8.0f)*i + X(4.0f), position.y + dy + size.y); if(bShadow){ CRect shadowRect = rect; - shadowRect.left += shadowOffset.x; - shadowRect.right += shadowOffset.x; - shadowRect.top += shadowOffset.y; - shadowRect.bottom += shadowOffset.y; + shadowRect.left += X(shadowOffset.x); + shadowRect.right += X(shadowOffset.x); + shadowRect.top += Y(shadowOffset.y); + shadowRect.bottom += Y(shadowOffset.y); CSprite2d::DrawRect(shadowRect, shadowColor); } if(i < left) @@ -1375,19 +1376,19 @@ void CMenuSlider::DrawTicks(const CVector2D &position, const CVector2D &size, float heightRight, float level, const CRGBA &leftCol, const CRGBA &rightCol, bool bShadow, const CVector2D &shadowOffset, const CRGBA &shadowColor) { int i; - int numTicks = size.x / 8.0f; + int numTicks = size.x / X(8.0f); float dy = heightRight - size.y; float stepy = dy / numTicks; int left = level*numTicks; for(i = 0; i < numTicks; i++){ - CRect rect(position.x + 8.0f*i, position.y + dy - stepy*i, - position.x + 8.0f*i + 4.0f, position.y + dy + size.y); + CRect rect(position.x + X(8.0f)*i, position.y + dy - stepy*i, + position.x + X(8.0f)*i + X(4.0f), position.y + dy + size.y); if(bShadow){ CRect shadowRect = rect; - shadowRect.left += shadowOffset.x; - shadowRect.right += shadowOffset.x; - shadowRect.top += shadowOffset.y; - shadowRect.bottom += shadowOffset.y; + shadowRect.left += X(shadowOffset.x); + shadowRect.right += X(shadowOffset.x); + shadowRect.top += Y(shadowOffset.y); + shadowRect.bottom += Y(shadowOffset.y); CSprite2d::DrawRect(shadowRect, shadowColor); } if(i < left) @@ -1553,7 +1554,7 @@ CMenuLineLister::Draw(const CRGBA &optionHighlight, const CRGBA &titleHighlight, for(; i < n; i++){ CVector2D linePos = m_linesLeft[i].m_position; - if(linePos.y+m_position.y - (m_scrollPosition+m_position.y) < 64.0f) + if(linePos.y+m_position.y - (m_scrollPosition+m_position.y) < Y(64.0f)) m_lineFade[i] = -4.0f*Abs(m_scrollSpeed); else m_lineFade[i] = 4.0f*Abs(m_scrollSpeed); @@ -1652,7 +1653,12 @@ CMenuPage::ActiveMenuTwoState_SelectNextPosition(void) if(sel == 1) m_pCurrentControl->SelectCurrentOptionUnderCursor(); else if(sel == 0){ - m_pCurrentControl->GoNext(); + if ( m_pCurrentControl ) + { + if ( !m_pCurrentControl->GoNext() ) + m_pCurrentControl->GoFirst(); + } + m_pCurrentControl->SelectCurrentOptionUnderCursor(); } } diff --git a/src/core/FrontEndControls.h b/src/core/FrontEndControls.h index 5b6f95bb..04dac96f 100644 --- a/src/core/FrontEndControls.h +++ b/src/core/FrontEndControls.h @@ -8,6 +8,41 @@ enum { NUM_PAGE_WIDGETS = 10, }; +class CTriggerCaller +{ + bool bHasTrigger; + void *pTrigger; + void (*pFunc)(void *); + int field_C; +public: + + CTriggerCaller() : bHasTrigger(false), pFunc(NULL) + {} + + void SetTrigger(void *func, void *trigger) + { + if ( !bHasTrigger ) + { + pFunc = (void (*)(void *))func; + pTrigger = trigger; + bHasTrigger = true; + } + } + + void CallTrigger(void) + { + if ( bHasTrigger && pFunc != NULL ) + pFunc(pTrigger); + + bHasTrigger = false; + pFunc = NULL; + } + + bool CanCall() + { + return bHasTrigger; + } +}; class CPlaceableText { @@ -17,7 +52,7 @@ public: wchar *m_text; CPlaceableText(void) - : m_position(0.0f, 0.0f), m_color(255, 255, 255, 255) {} + : m_position(0.0f, 0.0f), m_color(255, 255, 255, 255), m_text(NULL) {} void SetPosition(float x, float y) { m_position.x = x; m_position.y = y; } void SetColor(const CRGBA &color) { m_color = color; } CRGBA GetColor(void) { return m_color; } @@ -553,11 +588,14 @@ public: static wchar Buf16[8]; CMenuSlider(void) - : m_value(0), m_bDrawPercentage(false), m_bActive(false), m_style(0) {} + : m_value(0), m_bDrawPercentage(false), m_bActive(false), m_style(0) + { + AddTickBox(0.0f, 0.0f, 100.0f, 10.0f, 10.0f); //todo + } void SetColors(const CRGBA &title, const CRGBA &percentage, const CRGBA &left, const CRGBA &right); void DrawTicks(const CVector2D &position, const CVector2D &size, float heightRight, float level, const CRGBA &leftCol, const CRGBA &selCol, const CRGBA &rightCol, bool bShadow, const CVector2D &shadowOffset, const CRGBA &shadowColor); - void DrawTicks(const CVector2D &position, const CVector2D &size, float heightRight, float level, const CRGBA &leftCol, const CRGBA &rightCol, bool bShadow, const CVector2D &shadowOffset, const CRGBA &shadowColor); + void DrawTicks(const CVector2D &position, const CVector2D &size, float heightRight, float level, const CRGBA &leftCol, const CRGBA &rightCol, bool bShadow, const CVector2D &shadowOffset, const CRGBA &shadowColor); void AddTickBox(float positionX, float positionY, float width, float heigthLeft, float heightRight); void AddTitle(wchar *text, float positionX, float positionY); diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index d58d0576..28a893d2 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -5,6 +5,7 @@ #define WITHWINDOWS #include "common.h" +#ifndef PS2_MENU #include "crossplatform.h" #include "platform.h" #include "Frontend.h" @@ -5830,3 +5831,5 @@ uint8 CMenuManager::GetNumberOfMenuOptions() #undef GetBackJustUp #undef GetBackJustDown + +#endif
\ No newline at end of file diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 89517528..97b7960a 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -1,4 +1,7 @@ #pragma once +#ifdef PS2_MENU +#include "Frontend_PS2.h" +#else #include "Sprite2d.h" @@ -81,20 +84,6 @@ #define CONTSETUP_BACK_BOTTOM 122.0f #define CONTSETUP_BACK_HEIGHT 25.0f -enum eLanguages -{ - LANGUAGE_AMERICAN, - LANGUAGE_FRENCH, - LANGUAGE_GERMAN, - LANGUAGE_ITALIAN, - LANGUAGE_SPANISH, -#ifdef MORE_LANGUAGES - LANGUAGE_POLISH, - LANGUAGE_RUSSIAN, - LANGUAGE_JAPANESE, -#endif -}; - enum eFrontendSprites { FE2_MAINPANEL_UL, @@ -545,6 +534,19 @@ public: int32 m_nSelectedScreenMode; #endif + enum LANGUAGE + { + LANGUAGE_AMERICAN, + LANGUAGE_FRENCH, + LANGUAGE_GERMAN, + LANGUAGE_ITALIAN, + LANGUAGE_SPANISH, +#ifdef MORE_LANGUAGES + LANGUAGE_POLISH, + LANGUAGE_RUSSIAN, + LANGUAGE_JAPANESE, +#endif + }; public: bool GetIsMenuActive() {return !!m_bMenuActive;} @@ -662,3 +664,4 @@ VALIDATE_SIZE(CMenuManager, 0x564); #endif extern CMenuManager FrontEndMenuManager; +#endif
\ No newline at end of file diff --git a/src/core/FrontendTriggers.h b/src/core/FrontendTriggers.h new file mode 100644 index 00000000..8221082c --- /dev/null +++ b/src/core/FrontendTriggers.h @@ -0,0 +1,1393 @@ +CTriggerCaller MemCardAccessTriggerCaller; + +void InitialiseTextsInMenuControllerInCar(CMenuPictureAndText *widget, CMenuManager::CONTRCONFIG cont); +void InitialiseTextsInMenuControllerOnFoot(CMenuPictureAndText *widget, CMenuManager::CONTRCONFIG cont); +void TriggerSave_BackToMainMenu(CMenuMultiChoiceTriggered *widget); +void TriggerSave_BackToMainMenuTwoLines(CMenuMultiChoiceTwoLinesTriggered *widget); +void TriggerSave_LoadGameLoadGameSelect(CMenuMultiChoiceTwoLinesTriggered *widget); +void TriggerSave_DeleteGameDeleteGameSelect(CMenuMultiChoiceTwoLinesTriggered *widget); +void TriggerSaveZone_BackToMainMenuTwoLines(CMenuMultiChoiceTwoLinesTriggered *widget); +void TriggerSaveZone_BackToMainMenuTwoLines(CMenuMultiChoiceTwoLinesTriggered *widget); +void TriggerSaveZone_SaveSlots(CMenuMultiChoiceTwoLinesTriggered *widget); + +void +DisplayWarningControllerMsg() +{ + if ( CPad::bDisplayNoControllerMessage ) + { + CSprite2d::DrawRect(CRect(X(20.0f), Y(140.0f), X(620.0f), Y(328.0)), CRGBA(64, 16, 16, 224)); // CRect(20.0f, 160.0f, 620.0f, 374.857117f) + + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetScale(X(0.84f), Y(1.26f)); // 1.440000 + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCRW-X(40.0f)); // 600.0f + + CPlaceableShText text; + text.SetPosition(X(60.0f), Y(180.0f), false); // 205.714294 + text.SetColor(CRGBA(152, 152, 152, 255)); + text.m_text = TheText.Get("NOCONTE"); // Please re-insert the analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2) in controller port 1 to continue + text.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR*2.0f); + text.SetAlpha(255); + text.DrawShWrap(0.0f, 0.0f, X(600.0f+SHADOW_VECTOR.x), YF(600.0f)); //TODO check + + CFont::DrawFonts(); + } + else if ( CPad::bObsoleteControllerMessage ) + { + CSprite2d::DrawRect(CRect(X(20.0f), Y(140.0f), X(620.0f), Y(328.0)), CRGBA(64, 16, 16, 224)); // CRect(20.0f, 160.0f, 620.0f, 374.857117f) + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetScale(X(0.84f), Y(1.26f)); // 1.440000 + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCRW-X(40.0f)); // 600.0f + + CPlaceableShText text; + text.SetPosition(X(60.0f), Y(180.0f), false); // 205.714294 + text.SetColor(CRGBA(152, 152, 152, 255)); + text.m_text = TheText.Get("WRCONTE"); // Please re-insert the analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2) in controller port 1 to continue + text.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR*2.0f); + text.SetAlpha(255); + text.DrawShWrap(0.0f, 0.0f, X(600.0f+SHADOW_VECTOR.x), YF(600.0f)); //TODO check + + CFont::DrawFonts(); + } + +} + +void +TriggerMCSUM_Yes(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + bMemoryCardStartUpMenus_ExitNow = true; +} + +int32 nStatLinesIndex; +wchar aStatLines[50+1][50]; +wchar *PrintStatLine(char const *text, void *stat, unsigned char itsFloat, void *stat2) +{ + if (text && stat && nStatLinesIndex < 50) + { + char line [64]; + wchar uline[64]; + + memset(line, 0, sizeof(line)); + memset(uline, 0, sizeof(uline)); + + if (stat2) + { + if ( itsFloat ) + sprintf(line, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2); + else + sprintf(line, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2); + } + else + { + if (itsFloat) + sprintf(line, " %.2f", *(float*)stat); + else + sprintf(line, " %d", *(int*)stat); + } + + wchar *pStatLine = aStatLines[nStatLinesIndex++]; + + AsciiToUnicode(line, uline); + UnicodeStrcpy(pStatLine, uline); + + return pStatLine; + } + + return NULL; +} + +void +DisplayMemoryCardAccessMsg(wchar *msg, CRGBA const &color) +{ + CSprite2d::DrawRect(CRect(X(70.0f), Y(100.0f), X(570.0f), Y(270.0f)), color); + + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetScale(X(MEMCARD_ACCESS_MSG_SIZE_X), Y(MEMCARD_ACCESS_MSG_SIZE_Y)); + CFont::SetPropOn(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCRW-X(90.0f)); // 550.0f + CFont::SetCentreOn(); + CFont::SetCentreSize(SCRW-X(180.0f)); // 460.0f + + CPlaceableShText text; + + text.SetPosition(X(320.0f), Y(120.0f), false); // 137.142868 + text.SetColor(CRGBA(200, 200, 200, 255)); + text.m_text = msg; + + text.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + text.SetAlpha(255); + text.Draw(0.0f, 0.0f); + + CFont::DrawFonts(); + DoRWStuffEndOfFrame(); +} + +void +FillMenuWithMemCardFileListing(CMenuMultiChoiceTwoLinesTriggered *widget, void (*cancelTrigger)(CMenuMultiChoiceTwoLinesTriggered *), void (*selectTrigger)(CMenuMultiChoiceTwoLinesTriggered *), wchar *text, int y, int height, int offset) +{ + if ( widget ) + { + int32 selected = 0; + if ( bMemoryCardSpecialZone ) + selected = widget->m_cursor != -1 ? widget->m_cursor : 0; + + widget->DeactivateMenu(); // TODO check + widget->m_numOptions = 0; + widget->AddTitle(NULL, 0.0f, 0.0f, 0); + + TheMemoryCard.PopulateSlotInfo(CARD_ONE); + + if ( TheMemoryCard.GetError() == CMemoryCard::NO_ERR_SUCCESS) + { + widget->AddOption(TheText.Get("FES_CAN"), 0.0f, YF(y), cancelTrigger, 0, 0); + + FrontEndMenuManager.field_3C = 0; + + y += offset; + + char buff[100]; + + for ( int32 i = 0; i < CMemoryCard::MAX_SLOTS; i++ ) + { + // SAVE FILE + sprintf(buff, "%s %d ", UnicodeToAscii(TheText.Get("FES_SLO")), i+1); + AsciiToUnicode(buff, MemoryCard_FileNames[i]); + + wchar *datetime = NULL; + + switch ( TheMemoryCard.GetInfoOnSpecificSlot(i) ) + { + case CMemoryCard::SLOT_CORRUPTED: + { + UnicodeStrcat(MemoryCard_FileNames[i], TheText.Get("FES_ISC")); // IS CORRUPTED + datetime = TheMemoryCard.GetDateAndTimeOfSavedGame(i); + break; + } + case CMemoryCard::SLOT_PRESENT: + { + if ( TheMemoryCard.GetNameOfSavedGame(i) != NULL ) + { + UnicodeStrcpy(MemoryCard_FileNames[i], TheMemoryCard.GetNameOfSavedGame(i)); + datetime = TheMemoryCard.GetDateAndTimeOfSavedGame(i); + } + else + { + UnicodeStrcpy(MemoryCard_FileNames[i], TheText.Get("FES_SAG")); // PRESENT + datetime = TheMemoryCard.GetDateAndTimeOfSavedGame(i); + } + break; + } + case CMemoryCard::SLOT_NOTPRESENT: + { + UnicodeStrcat(MemoryCard_FileNames[i], TheText.Get("FES_ISF")); + datetime = TheMemoryCard.GetDateAndTimeOfSavedGame(i); + break; + } + } + + widget->AddOption(MemoryCard_FileNames[i], 0.0f, YF(y), datetime, 0.0f, YF(float(y)+(0.44f*height)), selectTrigger, 0, 0); + y += height; + } + } + else + { + if ( !gErrorSampleTriggered ) + { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0); + gErrorSampleTriggered = true; + } + + // Cancel + widget->AddOption(TheText.Get("FES_CAN"), 0.0f, YF(y+(height*2)), cancelTrigger, 0, 0); + + FrontEndMenuManager.field_3C = 1; + + y += height; + + TheMemoryCard.PopulateErrorMessage(); + + // Error Reading Memory Card (PS2) in MEMORY CARD slot 1 please check and try again. + if ( TheMemoryCard.GetErrorMessage()) + widget->AddTitle(TheMemoryCard.GetErrorMessage(), 0.0f, YF(y), 0); + else + widget->AddTitle(TheText.Get("FES_GME"), 0.0f, YF(y), 0); + } + + widget->SetMenuSelection(0); + widget->ActivateMenu(1); + + if ( bMemoryCardSpecialZone ) + { + widget->GoFirst(); + + for ( int32 i = 0; i < selected; i++ ) + widget->GoNext(); + } + } +} + +void +TriggerSaveZone_FormatFailedOK(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + pActiveMenuPage = &MenuPageSaveZone_SaveGame; +} + +void +TriggerSaveZone_BackToMainMenu(CMenuMultiChoiceTriggered *widget) +{ + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = false; + pActiveMenuPage = &MenuPageSaveZone_SaveGame; +} + +void +TriggerSaveZone_QuitMenu(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + FrontEndMenuManager.m_bMenuActive = false; + FrontEndMenuManager.m_bInSaveZone = false; + CTimer::EndUserPause(); + } +} + +void +TriggerSaveZone_FormatCard(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + FillMenuWithMemCardFileListing(&MenuSaveZoneSSL_1, TriggerSaveZone_BackToMainMenuTwoLines, TriggerSaveZone_SaveSlots, NULL, 0, 34, 22); + + if ( TheMemoryCard.GetError() == CMemoryCard::NO_ERR_SUCCESS) + { + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(TheText.Get("FES_AFO"), X(-80.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(100.0f), YF(5.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + else if ( TheMemoryCard.GetError() != CMemoryCard::ERR_NOFORMAT) + { + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(TheMemoryCard.GetErrorMessage(), X(-80.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(100.0f), YF(15.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + else + { + if ( !MemCardAccessTriggerCaller.CanCall() ) + MemCardAccessTriggerCaller.SetTrigger(TriggerSaveZone_FormatCard, widget); + else + { + // Formatting Memory Card (PS2) in MEMORY CARD slot 1. Please do not remove the Memory Card (PS2), reset or switch off the console. + DisplayMemoryCardAccessMsg(TheText.Get("FEFD_WR"), CRGBA(200, 50, 50, 192)); + TheMemoryCard.FormatCard(CARD_ONE); + + if ( TheMemoryCard.GetError() == CMemoryCard::NO_ERR_SUCCESS ) + pActiveMenuPage = &MenuPageSaveZone_SaveGame; + else + { + TheMemoryCard.PopulateErrorMessage(); + + wchar *error = TheText.Get("FESZ_FF"); // Format Failed! Check Memory Card (PS2) in MEMORY CARD slot 1 and please try again. + + // missing switch + + if ( !error ) error = TheText.Get("FES_GME"); // Error Reading Memory Card (PS2) in MEMORY CARD slot 1 please check and try again. + + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(error, X(-80.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(100.0f), YF(20.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + + if ( TheMemoryCard.GetError() == CMemoryCard::NO_ERR_SUCCESS ) + { + FillMenuWithMemCardFileListing(&MenuSaveZoneSSL_1, TriggerSaveZone_BackToMainMenuTwoLines, TriggerSaveZone_SaveSlots, NULL, 0, 34, 22); + pActiveMenuPage = &MenuPageSaveZone_SaveSlots; + bMemoryCardSpecialZone = true; + bIgnoreTriangleButton = true; + pActiveMenuPage->ActivatePage(); + } + else + { + TheMemoryCard.PopulateErrorMessage(); + + // Format Failed! Check Memory Card (PS2) in MEMORY CARD slot 1 and please try again. + wchar *error = TheText.Get("FESZ_FF"); + + switch ( TheMemoryCard.GetError() ) + { + case CMemoryCard::ERR_WRITEFULLDEVICE: + case CMemoryCard::ERR_DIRFULLDEVICE: + case CMemoryCard::ERR_SAVEFAILED: + { + error = TheMemoryCard.GetErrorMessage(); + break; + } + } + + // Error Reading Memory Card (PS2) in MEMORY CARD slot 1 please check and try again. + if ( !error ) error = TheText.Get("FES_GME"); + + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(error, X(-80.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(100.0f), YF(20.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + } + } + } +} + +void +TriggerSaveZone_FormatCardSelect(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + FillMenuWithMemCardFileListing(&MenuSaveZoneSSL_1, TriggerSaveZone_BackToMainMenuTwoLines, TriggerSaveZone_SaveSlots, NULL, 0, 34, 22); + + if ( TheMemoryCard.GetError() == CMemoryCard::NO_ERR_SUCCESS ) + { + // This Memory Card (PS2) is already formatted. + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(TheText.Get("FES_AFO"), X(-80.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(100.0f), YF(5.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + else if ( TheMemoryCard.GetError() != CMemoryCard::ERR_NOFORMAT ) + { + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(TheMemoryCard.GetErrorMessage(), X(-80.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(100.0f), YF(15.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + else + { + // Are you sure you wish to format the Memory Card (PS2) in MEMORY CARD slot 1? + MenuSaveZoneQYN_1.m_numTexts = 0; + MenuSaveZoneQYN_1.AddText(TheText.Get("FESZ_QF"), X(-40.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneQYN_2.m_numOptions = 0; + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_NO"), X(80.0f), YF(20.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_YES"), X(80.0f), 0.0f, TriggerSaveZone_FormatCard, 0, 0); + + MenuPageSaveZone_QuestionYesNo.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_QuestionYesNo; + } + } +} + +void +TriggerSaveZone_DeleteSaveGame(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = false; + + if ( !MemCardAccessTriggerCaller.CanCall() ) + MemCardAccessTriggerCaller.SetTrigger(TriggerSaveZone_DeleteSaveGame, widget); + else + { + // Overwriting data. Please do not remove the Memory Card (PS2) in MEMORY CARD slot 1, reset or switch off the console. + DisplayMemoryCardAccessMsg(TheText.Get("FESZ_OW"), CRGBA(200, 50, 50, 192)); + + TheMemoryCard.DeleteSlot(MemoryCardSlotSelected); + + if ( TheMemoryCard.GetError() != CMemoryCard::NO_ERR_SUCCESS ) + { + TheMemoryCard.PopulateErrorMessage(); + + wchar *error = TheText.Get("FES_DEE"); // Deleting Failed! Check Memory Card (PS2) in MEMORY CARD slot 1 and please try again. + + // switch missing + + if ( !error ) error = TheText.Get("FES_GME"); // Error Reading Memory Card (PS2) in MEMORY CARD slot 1 please check and try again. + + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(error, X(-80.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(100.0f), YF(20.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + else + { + TheMemoryCard.SaveSlot(MemoryCardSlotSelected); + + if ( TheMemoryCard.GetError() == CMemoryCard::NO_ERR_SUCCESS ) + { + // Game saved successfully! + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(TheText.Get("FESZ_L1"), X(-20.0f), YF(10.0f), TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(110.0f), 0.0f, TriggerSaveZone_QuitMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + else + { + TheMemoryCard.PopulateErrorMessage(); + + wchar *error = TheText.Get("FESZ_SR"); // Save Failed! Check Memory Card (PS2) in MEMORY CARD slot 1 and please try again. + + switch ( TheMemoryCard.GetError() ) + { + case CMemoryCard::ERR_WRITEFULLDEVICE: + case CMemoryCard::ERR_DIRFULLDEVICE: + case CMemoryCard::ERR_SAVEFAILED: + { + error = TheMemoryCard.GetErrorMessage(); + break; + } + } + + if ( !error ) error = TheText.Get("FES_GME"); // Error Reading Memory Card (PS2) in MEMORY CARD slot 1 please check and try again. + + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(error, X(-80.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(120.0f), YF(30.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + } + } + } +} + +void +TriggerSaveZone_SaveGame(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = false; + if ( !MemCardAccessTriggerCaller.CanCall() ) + MemCardAccessTriggerCaller.SetTrigger(TriggerSaveZone_SaveGame, widget); + else + { + DisplayMemoryCardAccessMsg(TheText.Get("FESZ_WR"), CRGBA(200, 50, 50, 192)); + + TheMemoryCard.SaveSlot(MemoryCardSlotSelected); + + if ( TheMemoryCard.GetError() == CMemoryCard::NO_ERR_SUCCESS ) + { + // Game saved successfully! + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(TheText.Get("FESZ_L1"), X(-20.0f), YF(10.0f), TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(110.0f), 0.0f, TriggerSaveZone_QuitMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + else + { + TheMemoryCard.PopulateErrorMessage(); + + wchar *error = TheText.Get("FESZ_SR"); // Save Failed! Check Memory Card (PS2) in MEMORY CARD slot 1 and please try again. + + switch ( TheMemoryCard.GetError() ) + { + case CMemoryCard::ERR_WRITEFULLDEVICE: + case CMemoryCard::ERR_DIRFULLDEVICE: + case CMemoryCard::ERR_SAVEFAILED: + { + error = TheMemoryCard.GetErrorMessage(); + break; + } + } + + if ( !error ) error = TheText.Get("FES_GME"); // Error Reading Memory Card (PS2) in MEMORY CARD slot 1 please check and try again. + + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(error, X(-80.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(120.0f), YF(30.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pActiveMenuPage = &MenuPageSaveZone_Message; + } + } + } +} + +void +TriggerSaveZone_SaveSlots(CMenuMultiChoiceTwoLinesTriggered *widget) +{ + if ( widget ) + { + if ( widget->GetMenuSelection() > 0 ) + { + MemoryCardSlotSelected = widget->GetMenuSelection() - 1; + + switch ( TheMemoryCard.GetInfoOnSpecificSlot(MemoryCardSlotSelected) ) + { + case CMemoryCard::SLOT_PRESENT: + case CMemoryCard::SLOT_CORRUPTED: + { + // Proceed with overwriting this saved game? + MenuSaveZoneQYN_1.m_numTexts = 0; + MenuSaveZoneQYN_1.AddText(TheText.Get("FESZ_QO"), X(-40.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneQYN_2.m_numOptions = 0; + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_NO"), X(80.0f), YF(20.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_YES"), X(80.0f), 0.0f, TriggerSaveZone_DeleteSaveGame, 0, 0); + + MenuPageSaveZone_QuestionYesNo.ActivatePage(); + bMemoryCardSpecialZone = false; + pActiveMenuPage = &MenuPageSaveZone_QuestionYesNo; + break; + } + + case CMemoryCard::SLOT_NOTPRESENT: + { + // PROCEED WITH SAVE ? + MenuSaveZoneQYN_1.m_numTexts = 0; + MenuSaveZoneQYN_1.AddText(TheText.Get("FESZ_QS"), X(-40.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneQYN_2.m_numOptions = 0; + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_NO"), X(80.0f), YF(20.0f), TriggerSaveZone_BackToMainMenu, 0, 0); + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_YES"), X(80.0f), 0.0f, TriggerSaveZone_SaveGame, 0, 0); + + MenuPageSaveZone_QuestionYesNo.ActivatePage(); + bMemoryCardSpecialZone = false; + pActiveMenuPage = &MenuPageSaveZone_QuestionYesNo; + break; + } + } + } + } +} + +void +TriggerSaveZone_SaveGameSelect(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + FillMenuWithMemCardFileListing(&MenuSaveZoneSSL_1, TriggerSaveZone_BackToMainMenuTwoLines, TriggerSaveZone_SaveSlots, NULL, 0, 34, 22); + + if ( TheMemoryCard.GetError() == CMemoryCard::ERR_NOFORMAT) + { + gErrorSampleTriggered = false; + pActiveMenuPage = &MenuPageSaveZone_FormatCard; + } + else + { + bMemoryCardSpecialZone = true; + bIgnoreTriangleButton = true; + pActiveMenuPage = &MenuPageSaveZone_SaveSlots; + } + + pActiveMenuPage->ActivatePage(); + } +} + +void +TriggerControls_Vibrations(CMenuOnOffTriggered *widget) +{ + if ( widget ) + { + CMenuManager::m_PrefsUseVibration = widget->GetMenuSelection(); + if ( CMenuManager::m_PrefsUseVibration ) + { + CPad::GetPad(0)->StartShake(300, 150); + TimeToStopPadShaking = CTimer::GetTimeInMillisecondsPauseMode() + 500; + } + } +} + +void +TriggerControls_ContrDisplay(CMenuMultiChoiceTriggeredAlways *widget) +{ + if ( widget ) + { + int32 conf = MenuControls_1.GetMenuSelection(); + int32 i = MenuControls_2.GetMenuSelection(); + if ( i == 1 ) + { + if ( conf == CMenuManager::CONFIG_2 ) + MenuPage_Controls.m_controls[0] = &MenuControls_7; + else + MenuPage_Controls.m_controls[0] = &MenuControls_4; + } + else if ( i == 0 ) + { + if ( conf == CMenuManager::CONFIG_2 ) + MenuPage_Controls.m_controls[0] = &MenuControls_6; + else + MenuPage_Controls.m_controls[0] = &MenuControls_3; + } + } +} + +void +TriggerControls_DrawHNContrConfig(CMenuMultiChoiceTriggeredAlways *widget) +{ + if ( widget ) + { + int32 conf = widget->GetMenuSelection(); + + InitialiseTextsInMenuControllerOnFoot(&MenuControls_3, (CMenuManager::CONTRCONFIG)conf); + InitialiseTextsInMenuControllerInCar (&MenuControls_4, (CMenuManager::CONTRCONFIG)conf); + + int32 i = MenuControls_2.GetMenuSelection(); + if ( i == 1 ) + { + if ( conf == CMenuManager::CONFIG_2 ) + MenuPage_Controls.m_controls[0] = &MenuControls_7; + else + MenuPage_Controls.m_controls[0] = &MenuControls_4; + } + else if ( i == 0 ) + { + if ( conf == CMenuManager::CONFIG_2 ) + MenuPage_Controls.m_controls[0] = &MenuControls_6; + else + MenuPage_Controls.m_controls[0] = &MenuControls_3; + } + } +} + +void +TriggerControls_DrawContrConfig(CMenuMultiChoiceTriggeredAlways *widget) +{ + if ( widget ) + { + int32 conf = widget->GetMenuSelection(); + if ( widget->m_cursor != -1 ) + conf = widget->m_cursor; + + InitialiseTextsInMenuControllerOnFoot(&MenuControls_3, (CMenuManager::CONTRCONFIG)conf); + InitialiseTextsInMenuControllerInCar(&MenuControls_4, (CMenuManager::CONTRCONFIG)conf); + + int32 i = MenuControls_2.GetMenuSelection(); + if ( i == 1 ) + { + if ( conf == CMenuManager::CONFIG_2 ) + MenuPage_Controls.m_controls[0] = &MenuControls_7; + else + MenuPage_Controls.m_controls[0] = &MenuControls_4; + } + else if ( i == 0 ) + { + if ( conf == CMenuManager::CONFIG_2 ) + MenuPage_Controls.m_controls[0] = &MenuControls_6; + else + MenuPage_Controls.m_controls[0] = &MenuControls_3; + } + } +} + +void +TriggerControls_ContrConfig(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + int32 conf = widget->GetMenuSelection(); + + InitialiseTextsInMenuControllerOnFoot(&MenuControls_3, (CMenuManager::CONTRCONFIG)conf); + InitialiseTextsInMenuControllerInCar(&MenuControls_4, (CMenuManager::CONTRCONFIG)conf); + + int32 i = MenuControls_2.GetMenuSelection(); + if ( i == 1 ) + { + if ( conf == CMenuManager::CONFIG_2 ) + MenuPage_Controls.m_controls[0] = &MenuControls_7; + else + MenuPage_Controls.m_controls[0] = &MenuControls_4; + } + else if ( i == 0 ) + { + if ( conf == CMenuManager::CONFIG_2 ) + MenuPage_Controls.m_controls[0] = &MenuControls_6; + else + MenuPage_Controls.m_controls[0] = &MenuControls_3; + } + } +} + +void +TriggerLanguage_Language(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + if ( CMenuManager::m_PrefsLanguage != widget->GetMenuSelection() ) + { + CMenuManager::m_PrefsLanguage = widget->GetMenuSelection(); + FrontEndMenuManager.m_bInitialised = false; + bFrontEnd_ReloadObrTxtGxt = true; + } + } +} + +void +TriggerAudio_RadioStation(CMenuMultiChoicePicturedTriggered *widget) +{ + if ( widget ) + { + if ( CMenuManager::m_PrefsRadioStation != widget->GetMenuSelection() ) + { + CMenuManager::m_PrefsRadioStation = widget->GetMenuSelection(); + DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1); + DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation); + } + } +} + +void +TriggerAudio_StereoMono(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + if (widget->GetMenuSelection() == 1) + { + DMAudio.SetMonoMode(true); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MONO, 0); + } + else + { + DMAudio.SetMonoMode(false); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_STEREO, 0); + } + } +} + +void +TriggerAudio_MusicVolumeAlways(CMenuSliderTriggered *widget) +{ + ; +} + +void +TriggerAudio_SfxVolumeAlways(CMenuSliderTriggered *widget) +{ + if ( widget ) + { + static bool bTriggerTest = false; + + CMenuManager::m_PrefsSfxVolume = float(widget->GetMenuSelection()) / 100.0f * 127.0f + 0.5f; + + if ( CMenuManager::m_PrefsSfxVolume == 102 && !CPad::GetPad(0)->GetDPadLeft()&& !CPad::GetPad(0)->GetDPadRight() ) + { + if ( bTriggerTest ) + { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_AUDIO_TEST, 0); + bTriggerTest = false; + } + } + else + bTriggerTest = true; + + FrontEndMenuManager.SetSoundLevelsForMusicMenu(); + } +} + +void +TriggerAudio_MusicVolume(CMenuSliderTriggered *widget) +{ + if ( widget ) + { + CMenuManager::m_PrefsMusicVolume = float(widget->GetMenuSelection()) / 100.0f * 127.0f + 0.5f; + FrontEndMenuManager.SetSoundLevelsForMusicMenu(); + } +} + +void +TriggerAudio_SfxVolume(CMenuSliderTriggered *widget) +{ + ; +} + +void +TriggerSave_NewGameNewGame(CMenuMultiChoiceTriggered *widget) +{ + FrontEndMenuManager.m_bWantToRestart = true; + FrontEndMenuManager.m_bMenuActive = false; + FrontEndMenuManager.m_bInSaveZone = false; + bIgnoreTriangleButton = false; + + CTimer::EndUserPause(); + + FrontEndMenuManager.AnaliseMenuContents(); + + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); +} + +void +TriggerSave_NewGameSelectYes(CMenuMultiChoiceTriggered *widget) +{ + // Are you sure you want to start a new game? All progress since the last save game will be lost. Proceed? + MenuSaveZoneQYN_1.m_numTexts = 0; + MenuSaveZoneQYN_1.AddText(TheText.Get("FESZ_QR"), X(-100.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneQYN_2.m_numOptions = 0; + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_NO"), X(80.0f), YF(30.0f), TriggerSave_BackToMainMenu, 0, 0); + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_YES"), X(80.0f), YF(10.0f), TriggerSave_NewGameNewGame, 0, 0); + + MenuPageSaveZone_QuestionYesNo.ActivatePage(); + pMenuSave = &MenuPageSaveZone_QuestionYesNo; + bIgnoreTriangleButton = true; +} + +void +TriggerSave_DeleteGameDeleteGame(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = false; + + if ( !MemCardAccessTriggerCaller.CanCall() ) + MemCardAccessTriggerCaller.SetTrigger(TriggerSave_DeleteGameDeleteGame, widget); + else + { + // Deleting data. Please do not remove the Memory Card (PS2) in MEMORY CARD slot 1, reset or switch off the console. + DisplayMemoryCardAccessMsg(TheText.Get("FEDL_WR"), CRGBA(200, 50, 50, 192)); + + TheMemoryCard.DeleteSlot(MemoryCardSlotSelected); + + if ( TheMemoryCard.GetError() != CMemoryCard::NO_ERR_SUCCESS) + { + // Deleting Failed! Check Memory Card (PS2) in MEMORY CARD slot 1 and please try again. + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(TheText.Get("FES_DEE"), X(-80.0f), YF(20.0f), TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(100.0f), YF(15.0f), TriggerSave_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pMenuSave = &MenuPageSaveZone_Message; + + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = true; + } + else + { + FillMenuWithMemCardFileListing(&MenuSaveLG_2, TriggerSave_BackToMainMenuTwoLines, TriggerSave_LoadGameLoadGameSelect, NULL, 0, 34, 22); + FillMenuWithMemCardFileListing(&MenuSaveDG_2, TriggerSave_BackToMainMenuTwoLines, TriggerSave_DeleteGameDeleteGameSelect, NULL, 0, 34, 22); + + pMenuSave = &MenuPage_SaveBasic; + pMenuSave->ActivatePage(); + } + } + } +} + +void +TriggerSave_DeleteGameDeleteGameSelect(CMenuMultiChoiceTwoLinesTriggered *widget) +{ + if ( widget ) + { + if ( widget->GetMenuSelection() > 0 ) + { + MemoryCardSlotSelected = widget->GetMenuSelection() - 1; + + switch ( TheMemoryCard.GetInfoOnSpecificSlot(MemoryCardSlotSelected) ) + { + case CMemoryCard::SLOT_NOTPRESENT: + { + break; + } + case CMemoryCard::SLOT_CORRUPTED: + case CMemoryCard::SLOT_PRESENT: + { + // Proceed with deleting this saved game? + MenuSaveZoneQYN_1.m_numTexts = 0; + MenuSaveZoneQYN_1.AddText(TheText.Get("FESZ_QD"), X(-40.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneQYN_2.m_numOptions = 0; + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_NO"), X(80.0f), YF(20.0f), TriggerSave_BackToMainMenu, 0, 0); + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_YES"), X(80.0f), 0.0f, TriggerSave_DeleteGameDeleteGame, 0, 0); + + MenuPageSaveZone_QuestionYesNo.ActivatePage(); + pMenuSave = &MenuPageSaveZone_QuestionYesNo; + bMemoryCardSpecialZone = false; + break; + } + } + } + } +} + +void +TriggerSave_DeleteGameSelect(CMenuMultiChoiceTriggered *widget) +{ + FillMenuWithMemCardFileListing(&MenuSaveDG_2, TriggerSave_BackToMainMenuTwoLines, TriggerSave_DeleteGameDeleteGameSelect, NULL, 0, 34, 22); + FillMenuWithMemCardFileListing(&MenuSaveLG_2, TriggerSave_BackToMainMenuTwoLines, TriggerSave_LoadGameLoadGameSelect, NULL, 0, 34, 22); + + pMenuSave = &MenuPage_SaveDeleteGame; + pMenuSave->ActivatePage(); + + gErrorSampleTriggered = false; + bMemoryCardSpecialZone = true; + bIgnoreTriangleButton = true; +} + +void +TriggerSave_LoadGameLoadGame(CMenuMultiChoiceTriggered *widget) +{ + if ( widget ) + { + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = false; + + if ( !MemCardAccessTriggerCaller.CanCall() ) + MemCardAccessTriggerCaller.SetTrigger(TriggerSave_LoadGameLoadGame, widget); + else + { + // Loading data. Please do not remove the Memory Card (PS2) in MEMORY CARD slot 1, reset or switch off the console. + DisplayMemoryCardAccessMsg(TheText.Get("FELD_WR"), CRGBA(200, 50, 50, 192)); + TheMemoryCard.LoadSlotToBuffer(MemoryCardSlotSelected); + + if ( TheMemoryCard.GetError() == CMemoryCard::NO_ERR_SUCCESS) + { + FrontEndMenuManager.m_bWantToRestart = true; + FrontEndMenuManager.AnaliseMenuContents(); + FrontEndMenuManager.m_bMenuActive = false; + FrontEndMenuManager.m_bInSaveZone = false; + + CTimer::EndUserPause(); + + TheMemoryCard.m_bWantToLoad = true; + + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); + } + else + { + // Load Failed! Check Memory Card (PS2) in MEMORY CARD slot 1 and please try again. + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(TheText.Get("FES_LOE"), X(-80.0f), YF(20.0f), TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(100.0f), YF(25.0f), TriggerSave_BackToMainMenu, 0, 0); + + pMenuSave = &MenuPageSaveZone_Message; + pMenuSave->ActivatePage(); + + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = true; + } + } + } +} + +void +TriggerSave_LoadGameLoadGameSelect(CMenuMultiChoiceTwoLinesTriggered *widget) +{ + if ( widget ) + { + if ( widget->GetMenuSelection() > 0 ) + { + MemoryCardSlotSelected = widget->GetMenuSelection() - 1; + + switch ( TheMemoryCard.GetInfoOnSpecificSlot(MemoryCardSlotSelected) ) + { + case CMemoryCard::SLOT_NOTPRESENT: + { + break; + } + case CMemoryCard::SLOT_CORRUPTED: + { + // Load Failed. + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.AddText(TheText.Get("FES_LOF"), X(50.0f), YF(20.0f), TEXT_COLOR, 0); + + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(100.0f), 0.0f, TriggerSave_BackToMainMenu, 0, 0); + + MenuPageSaveZone_Message.ActivatePage(); + pMenuSave = &MenuPageSaveZone_Message; + bMemoryCardSpecialZone = false; + break; + } + case CMemoryCard::SLOT_PRESENT: + { + // All unsaved progress in your current game will be lost. Proceed with loading? + MenuSaveZoneQYN_1.m_numTexts = 0; + MenuSaveZoneQYN_1.AddText(TheText.Get("FESZ_QL"), X(-40.0f), 0.0f, TEXT_COLOR, 0); + + MenuSaveZoneQYN_2.m_numOptions = 0; + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_NO"), X(80.0f), YF(20.0f), TriggerSave_BackToMainMenu, 0, 0); + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_YES"), X(80.0f), 0.0f, TriggerSave_LoadGameLoadGame, 0, 0); + + MenuPageSaveZone_QuestionYesNo.ActivatePage(); + pMenuSave = &MenuPageSaveZone_QuestionYesNo; + bMemoryCardSpecialZone = false; + break; + } + } + } + } +} + +void +TriggerSave_LoadGameSelect(CMenuMultiChoiceTriggered *widget) +{ + FillMenuWithMemCardFileListing(&MenuSaveLG_2, TriggerSave_BackToMainMenuTwoLines, TriggerSave_LoadGameLoadGameSelect, NULL, 0, 34, 22); + FillMenuWithMemCardFileListing(&MenuSaveDG_2, TriggerSave_BackToMainMenuTwoLines, TriggerSave_DeleteGameDeleteGameSelect, NULL, 0, 34, 22); + + pMenuSave = &MenuPage_SaveLoadGame; + pMenuSave->ActivatePage(); + + gErrorSampleTriggered = false; + bMemoryCardSpecialZone = true; + bIgnoreTriangleButton = true; +} + +void +TriggerSave_BackToMainMenu(CMenuMultiChoiceTriggered *widget) +{ + pMenuSave = &MenuPage_SaveBasic; + pMenuSave->ActivatePage(); + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = false; +} + +void InitialiseTextsInMenuControllerInCar(CMenuPictureAndText *widget, CMenuManager::CONTRCONFIG cont) +{ + if ( widget ) + { + widget->m_numTexts = 0; + + switch ( cont ) + { + case CMenuManager::CONFIG_1: + { + widget->AddText(TheText.Get("FEC_LL"), X(50.0f), Y(-14.0f), PAD_TEXT_COLOR, true); // -16.0f + widget->AddText(TheText.Get("FEC_RSC"), X(-4.0f), Y(29.0f), PAD_TEXT_COLOR, true); // 33.142860f + widget->AddText(TheText.Get("FEC_VES"), X(-4.0f), Y(65.0f), PAD_TEXT_COLOR, true); // 74.285721f + widget->AddText(TheText.Get("FEC_VES"), X(-4.0f), Y(97.0f), PAD_TEXT_COLOR, true); // 110.857147f + widget->AddText(TheText.Get("FEC_HO3"), X(84.0f), Y(162.0f), PAD_TEXT_COLOR, false); // 185.142868f + widget->AddText(TheText.Get("FEC_CAM"), X(103.0f), Y(141.0f), PAD_TEXT_COLOR, false); // 161.142868f + widget->AddText(TheText.Get("FEC_PAU"), X(130.0f), Y(128.0f), PAD_TEXT_COLOR, false); // 146.285721f + widget->AddText(TheText.Get("FEC_LB"), X(68.0f), Y(-6.0f), PAD_TEXT_COLOR, false); // -6.857143f + widget->AddText(TheText.Get("FEC_LR"), X(184.0f), Y(-14.0f), PAD_TEXT_COLOR, false); // -16.0f + widget->AddText(TheText.Get("FEC_HAB"), X(238.0f), Y(25.0f), PAD_TEXT_COLOR, false); // 28.571430f + widget->AddText(TheText.Get("FEC_BRA"), X(155.0f), Y(18.0f), PAD_TEXT_COLOR, true); // 20.571430f + widget->AddText(TheText.Get("FEC_EXV"), X(238.0f), Y(52.0f), PAD_TEXT_COLOR, false); // 59.428574f + widget->AddText(TheText.Get("FEC_CAW"), X(238.0f), Y(65.0f), PAD_TEXT_COLOR, false); // 74.285721f + widget->AddText(TheText.Get("FEC_ACC"), X(238.0f), Y(78.0f), PAD_TEXT_COLOR, false); // 89.142860f + widget->AddText(TheText.Get("FEC_TUC"), X(238.0f), Y(94.0f), PAD_TEXT_COLOR, false); // 107.428574f + widget->AddText(TheText.Get("FEC_SM3"), X(238.0f), Y(109.0f), PAD_TEXT_COLOR, false); // 124.571434f + + break; + } + + case CMenuManager::CONFIG_2: + { + widget->AddText(TheText.Get("FEC_LL"), X(50.0f), Y(-14.0f), PAD_TEXT_COLOR, true); // -16.0f + widget->AddText(TheText.Get("FEC_HOR"), X(-4.0f), Y(29.0f), PAD_TEXT_COLOR, true); // 33.142860f + widget->AddText(TheText.Get("FEC_CAM"), X(-4.0f), Y(65.0f), PAD_TEXT_COLOR, true); // 74.285721f + widget->AddText(TheText.Get("FEC_VES"), X(-4.0f), Y(97.0f), PAD_TEXT_COLOR, true); // 110.857147f + widget->AddText(TheText.Get("FEC_NA"), X(84.0f), Y(162.0f), PAD_TEXT_COLOR, false); // 185.142868f + widget->AddText(TheText.Get("FEC_RSC"), X(103.0f), Y(141.0f), PAD_TEXT_COLOR, false); // 161.142868f + widget->AddText(TheText.Get("FEC_PAU"), X(130.0f), Y(128.0f), PAD_TEXT_COLOR, false); // 146.285721f + widget->AddText(TheText.Get("FEC_LB"), X(68.0f), Y(-6.0f), PAD_TEXT_COLOR, false); // -6.857143f + widget->AddText(TheText.Get("FEC_LR"), X(184.0f), Y(-14.0f), PAD_TEXT_COLOR, false); // -16.0f + widget->AddText(TheText.Get("FEC_HAB"), X(238.0f), Y(25.0f), PAD_TEXT_COLOR, false); // 28.571430f + widget->AddText(TheText.Get("FEC_BRA"), X(155.0f), Y(18.0f), PAD_TEXT_COLOR, true); // 20.571430f + widget->AddText(TheText.Get("FEC_EXV"), X(238.0f), Y(52.0f), PAD_TEXT_COLOR, false); // 59.428574f + widget->AddText(TheText.Get("FEC_CAW"), X(238.0f), Y(65.0f), PAD_TEXT_COLOR, false); // 74.285721f + widget->AddText(TheText.Get("FEC_ACC"), X(238.0f), Y(78.0f), PAD_TEXT_COLOR, false); // 89.142860f + widget->AddText(TheText.Get("FEC_TUC"), X(238.0f), Y(94.0f), PAD_TEXT_COLOR, false); // 107.428574f + widget->AddText(TheText.Get("FEC_SM3"), X(238.0f), Y(109.0f), PAD_TEXT_COLOR, false); // 124.571434f + + break; + } + + case CMenuManager::CONFIG_3: + { + widget->AddText(TheText.Get("FEC_LL"), X(50.0f), Y(-14.0f), PAD_TEXT_COLOR, true); // -16.0f + widget->AddText(TheText.Get("FEC_EXV"), X(-4.0f), Y(29.0f), PAD_TEXT_COLOR, true); // 33.142860f + widget->AddText(TheText.Get("FEC_VES"), X(-4.0f), Y(65.0f), PAD_TEXT_COLOR, true); // 74.285721f + widget->AddText(TheText.Get("FEC_VES"), X(-4.0f), Y(97.0f), PAD_TEXT_COLOR, true); // 110.857147f + widget->AddText(TheText.Get("FEC_RS3"), X(84.0f), Y(162.0f), PAD_TEXT_COLOR, false); // 185.142868f + widget->AddText(TheText.Get("FEC_CAM"), X(103.0f), Y(141.0f), PAD_TEXT_COLOR, false); // 161.142868f + widget->AddText(TheText.Get("FEC_PAU"), X(130.0f), Y(128.0f), PAD_TEXT_COLOR, false); // 146.285721f + widget->AddText(TheText.Get("FEC_LB"), X(68.0f), Y(-6.0f), PAD_TEXT_COLOR, false); // -6.857143f + widget->AddText(TheText.Get("FEC_LR"), X(184.0f), Y(-14.0f), PAD_TEXT_COLOR, false); // -16.0f + widget->AddText(TheText.Get("FEC_HOR"), X(238.0f), Y(25.0f), PAD_TEXT_COLOR, false); // 28.571430f + widget->AddText(TheText.Get("FEC_BRA"), X(155.0f), Y(18.0f), PAD_TEXT_COLOR, true); // 20.571430f + widget->AddText(TheText.Get("FEC_HAB"), X(238.0f), Y(52.0f), PAD_TEXT_COLOR, false); // 59.428574f + widget->AddText(TheText.Get("FEC_CAW"), X(238.0f), Y(65.0f), PAD_TEXT_COLOR, false); // 74.285721f + widget->AddText(TheText.Get("FEC_ACC"), X(238.0f), Y(78.0f), PAD_TEXT_COLOR, false); // 89.142860f + widget->AddText(TheText.Get("FEC_TUC"), X(238.0f), Y(94.0f), PAD_TEXT_COLOR, false); // 107.428574f + widget->AddText(TheText.Get("FEC_SM3"), X(238.0f), Y(109.0f), PAD_TEXT_COLOR, false); // 124.571434f + + break; + } + + case CMenuManager::CONFIG_4: + { + widget->AddText(TheText.Get("FEC_LL"), X(50.0f), Y(-14.0f), PAD_TEXT_COLOR, true); // -16.0f + widget->AddText(TheText.Get("FEC_HAB"), X(-4.0f), Y(29.0f), PAD_TEXT_COLOR, true); // 33.142860f + widget->AddText(TheText.Get("FEC_TUC"), X(-4.0f), Y(65.0f), PAD_TEXT_COLOR, true); // 74.285721f + widget->AddText(TheText.Get("FEC_VES"), X(-4.0f), Y(97.0f), PAD_TEXT_COLOR, true); // 110.857147f + widget->AddText(TheText.Get("FEC_HO3"), X(84.0f), Y(162.0f), PAD_TEXT_COLOR, false); // 185.142868f + widget->AddText(TheText.Get("FEC_CAM"), X(103.0f), Y(141.0f), PAD_TEXT_COLOR, false); // 161.142868f + widget->AddText(TheText.Get("FEC_PAU"), X(130.0f), Y(128.0f), PAD_TEXT_COLOR, false); // 146.285721f + widget->AddText(TheText.Get("FEC_LB"), X(68.0f), Y(-6.0f), PAD_TEXT_COLOR, false); // -6.857143f + widget->AddText(TheText.Get("FEC_LR"), X(184.0f), Y(-14.0f), PAD_TEXT_COLOR, false); // -16.0f + widget->AddText(TheText.Get("FEC_CAW"), X(238.0f), Y(25.0f), PAD_TEXT_COLOR, false); // 28.571430f + widget->AddText(TheText.Get("FEC_SMT"), X(155.0f), Y(18.0f), PAD_TEXT_COLOR, true); // 20.571430f + widget->AddText(TheText.Get("FEC_EXV"), X(238.0f), Y(52.0f), PAD_TEXT_COLOR, false); // 59.428574f + widget->AddText(TheText.Get("FEC_RSC"), X(238.0f), Y(65.0f), PAD_TEXT_COLOR, false); // 74.285721f + widget->AddText(TheText.Get("FEC_NA"), X(238.0f), Y(78.0f), PAD_TEXT_COLOR, false); // 89.142860f + widget->AddText(TheText.Get("FEC_ACC"), X(238.0f), Y(94.0f), PAD_TEXT_COLOR, false); // 107.428574f + widget->AddText(TheText.Get("FEC_BRA"), X(238.0f), Y(109.0f), PAD_TEXT_COLOR, false); // 124.571434f + + break; + } + } + } +} + +void InitialiseTextsInMenuControllerOnFoot(CMenuPictureAndText *widget, CMenuManager::CONTRCONFIG cont) +{ + if ( widget ) + { + widget->m_numTexts = 0; + + + switch ( cont ) + { + case CMenuManager::CONFIG_1: + { + widget->AddText(TheText.Get("FEC_CWL"), X(50.0f), Y(-14.0f), PAD_TEXT_COLOR, true); // -16.0f + widget->AddText(TheText.Get("FEC_LOF"), X(-4.0f), Y(25.0f), PAD_TEXT_COLOR, true); // 28.571430f + widget->AddText(TheText.Get("FEC_MOV"), X(-4.0f), Y(65.0f), PAD_TEXT_COLOR, true); // 74.285721f + widget->AddText(TheText.Get("FEC_MOV"), X(-4.0f), Y(97.0f), PAD_TEXT_COLOR, true); // 110.857147f + widget->AddText(TheText.Get("FEC_CAM"), X(103.0f), Y(141.0f), PAD_TEXT_COLOR, false); // 161.142868f + widget->AddText(TheText.Get("FEC_PAU"), X(130.0f), Y(128.0f), PAD_TEXT_COLOR, false); // 146.285721f + widget->AddText(TheText.Get("FEC_CWR"), X(184.0f), Y(-14.0f), PAD_TEXT_COLOR, false); // -16.0f + widget->AddText(TheText.Get("FEC_TAR"), X(238.0f), Y(25.0f), PAD_TEXT_COLOR, false); // 28.571430f + widget->AddText(TheText.Get("FEC_JUM"), X(144.0f), Y(18.0f), PAD_TEXT_COLOR, true); // 20.571430f + widget->AddText(TheText.Get("FEC_ENV"), X(238.0f), Y(52.0f), PAD_TEXT_COLOR, false); // 59.428574f + widget->AddText(TheText.Get("FEC_ATT"), X(238.0f), Y(65.0f), PAD_TEXT_COLOR, false); // 74.285721f + widget->AddText(TheText.Get("FEC_RUN"), X(238.0f), Y(78.0f), PAD_TEXT_COLOR, false); // 89.142860f + widget->AddText(TheText.Get("FEC_FPC"), X(238.0f), Y(94.0f), PAD_TEXT_COLOR, false); // 107.428574f + widget->AddText(TheText.Get("FEC_LB3"), X(238.0f), Y(109.0f), PAD_TEXT_COLOR, false); // 124.571434f + widget->AddText(TheText.Get("FEC_R3"), X(238.0f), Y(122.0f), PAD_TEXT_COLOR, false); // 139.428574f + + break; + } + + case CMenuManager::CONFIG_2: + { + widget->AddText(TheText.Get("FEC_CWL"), X(50.0f), Y(-14.0f), PAD_TEXT_COLOR, true); // -16.0f + widget->AddText(TheText.Get("FEC_LOF"), X(-4.0f), Y(25.0f), PAD_TEXT_COLOR, true); // 28.571430f + widget->AddText(TheText.Get("FEC_CAM"), X(-4.0f), Y(65.0f), PAD_TEXT_COLOR, true); // 74.285721f + widget->AddText(TheText.Get("FEC_MOV"), X(-4.0f), Y(97.0f), PAD_TEXT_COLOR, true); // 110.857147f + widget->AddText(TheText.Get("FEC_NA"), X(103.0f), Y(141.0f), PAD_TEXT_COLOR, false); // 161.142868f + widget->AddText(TheText.Get("FEC_PAU"), X(130.0f), Y(128.0f), PAD_TEXT_COLOR, false); // 146.285721f + widget->AddText(TheText.Get("FEC_CWR"), X(184.0f), Y(-14.0f), PAD_TEXT_COLOR, false); // -16.0f + widget->AddText(TheText.Get("FEC_TAR"), X(238.0f), Y(25.0f), PAD_TEXT_COLOR, false); // 28.571430f + widget->AddText(TheText.Get("FEC_JUM"), X(144.0f), Y(18.0f), PAD_TEXT_COLOR, true); // 20.571430f + widget->AddText(TheText.Get("FEC_ENV"), X(238.0f), Y(52.0f), PAD_TEXT_COLOR, false); // 59.428574f + widget->AddText(TheText.Get("FEC_ATT"), X(238.0f), Y(65.0f), PAD_TEXT_COLOR, false); // 74.285721f + widget->AddText(TheText.Get("FEC_RUN"), X(238.0f), Y(78.0f), PAD_TEXT_COLOR, false); // 89.142860f + widget->AddText(TheText.Get("FEC_FPC"), X(238.0f), Y(94.0f), PAD_TEXT_COLOR, false); // 107.428574f + widget->AddText(TheText.Get("FEC_LB3"), X(238.0f), Y(109.0f), PAD_TEXT_COLOR, false); // 124.571434f + widget->AddText(TheText.Get("FEC_R3"), X(238.0f), Y(122.0f), PAD_TEXT_COLOR, false); // 139.428574f + + break; + } + + case CMenuManager::CONFIG_3: + { + widget->AddText(TheText.Get("FEC_CWL"), X(50.0f), Y(-14.0f), PAD_TEXT_COLOR, true); // -16.0f + widget->AddText(TheText.Get("FEC_ENV"), X(-4.0f), Y(25.0f), PAD_TEXT_COLOR, true); // 28.571430f + widget->AddText(TheText.Get("FEC_MOV"), X(-4.0f), Y(65.0f), PAD_TEXT_COLOR, true); // 74.285721f + widget->AddText(TheText.Get("FEC_MOV"), X(-4.0f), Y(97.0f), PAD_TEXT_COLOR, true); // 110.857147f + widget->AddText(TheText.Get("FEC_CAM"), X(103.0f), Y(141.0f), PAD_TEXT_COLOR, false); // 161.142868f + widget->AddText(TheText.Get("FEC_PAU"), X(130.0f), Y(128.0f), PAD_TEXT_COLOR, false); // 146.285721f + widget->AddText(TheText.Get("FEC_CWR"), X(184.0f), Y(-14.0f), PAD_TEXT_COLOR, false); // -16.0f + widget->AddText(TheText.Get("FEC_TAR"), X(238.0f), Y(25.0f), PAD_TEXT_COLOR, false); // 28.571430f + widget->AddText(TheText.Get("FEC_JUM"), X(144.0f), Y(18.0f), PAD_TEXT_COLOR, true); // 20.571430f + widget->AddText(TheText.Get("FEC_LOF"), X(238.0f), Y(52.0f), PAD_TEXT_COLOR, false); // 59.428574f + widget->AddText(TheText.Get("FEC_RUN"), X(238.0f), Y(65.0f), PAD_TEXT_COLOR, false); // 74.285721f + widget->AddText(TheText.Get("FEC_ATT"), X(238.0f), Y(78.0f), PAD_TEXT_COLOR, false); // 89.142860f + widget->AddText(TheText.Get("FEC_FPC"), X(238.0f), Y(94.0f), PAD_TEXT_COLOR, false); // 107.428574f + widget->AddText(TheText.Get("FEC_LB3"), X(238.0f), Y(109.0f), PAD_TEXT_COLOR, false); // 124.571434f + widget->AddText(TheText.Get("FEC_R3"), X(238.0f), Y(122.0f), PAD_TEXT_COLOR, false); // 139.428574f + + break; + } + + case CMenuManager::CONFIG_4: + { + widget->AddText(TheText.Get("FEC_CWL"), X(50.0f), Y(-14.0f), PAD_TEXT_COLOR, true); // -16.0f + widget->AddText(TheText.Get("FEC_TAR"), X(-4.0f), Y(25.0f), PAD_TEXT_COLOR, true); // 28.571430f + widget->AddText(TheText.Get("FEC_NA"), X(-4.0f), Y(65.0f), PAD_TEXT_COLOR, true); // 74.285721f + widget->AddText(TheText.Get("FEC_MOV"), X(-4.0f), Y(97.0f), PAD_TEXT_COLOR, true); // 110.857147f + widget->AddText(TheText.Get("FEC_CAM"), X(103.0f), Y(141.0f), PAD_TEXT_COLOR, false); // 161.142868f + widget->AddText(TheText.Get("FEC_PAU"), X(130.0f), Y(128.0f), PAD_TEXT_COLOR, false); // 146.285721f + widget->AddText(TheText.Get("FEC_CWR"), X(184.0f), Y(-14.0f), PAD_TEXT_COLOR, false); // -16.0f + widget->AddText(TheText.Get("FEC_ATT"), X(238.0f), Y(25.0f), PAD_TEXT_COLOR, false); // 28.571430f + widget->AddText(TheText.Get("FEC_JUM"), X(144.0f), Y(18.0f), PAD_TEXT_COLOR, true); // 20.571430f + widget->AddText(TheText.Get("FEC_ENV"), X(238.0f), Y(52.0f), PAD_TEXT_COLOR, false); // 59.428574f + widget->AddText(TheText.Get("FEC_LOF"), X(238.0f), Y(65.0f), PAD_TEXT_COLOR, false); // 74.285721f + widget->AddText(TheText.Get("FEC_RUN"), X(238.0f), Y(78.0f), PAD_TEXT_COLOR, false); // 89.142860f + widget->AddText(TheText.Get("FEC_FPC"), X(238.0f), Y(94.0f), PAD_TEXT_COLOR, false); // 107.428574f + widget->AddText(TheText.Get("FEC_LB3"), X(238.0f), Y(109.0f), PAD_TEXT_COLOR, false); // 124.571434f + widget->AddText(TheText.Get("FEC_R3"), X(238.0f), Y(122.0f), PAD_TEXT_COLOR, false); // 139.428574f + + break; + } + } + } +} + +void +TriggerSaveZone_BackToMainMenuTwoLines(CMenuMultiChoiceTwoLinesTriggered *widget) +{ + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = false; + pActiveMenuPage = &MenuPageSaveZone_SaveGame; +} + +void +TriggerSave_BackToMainMenuTwoLines(CMenuMultiChoiceTwoLinesTriggered *widget) +{ + pMenuSave = &MenuPage_SaveBasic; + pMenuSave->ActivatePage(); + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = false; +} + +void +SetRandomActiveTextlineColor(uint8 bText) +{ + if ( bMemoryCardSpecialZone ) + rgbaATC = SELECTED_TEXT_COLOR; + else + { + bool bSelected = false; + bool bHighlignted = false; + + switch ( FrontEndMenuManager.m_pageState ) + { + case PAGESTATE_NORMAL: + break; + case PAGESTATE_HIGHLIGHTED: + bHighlignted = true; + break; + case PAGESTATE_SELECTED: + bSelected = true; + break; + } + + if ( FrontEndMenuManager.m_bInSaveZone ) + bSelected = true; + + if ( bSelected || bText ) + { + static uint32 delayTime = 0; + static bool bAddVal = true; + + if ( delayTime < CTimer::GetTimeInMillisecondsPauseMode() ) + { + delayTime = CTimer::GetTimeInMillisecondsPauseMode() + 200; + + if ( bAddVal ) + rgbaATC = TEXT_COLOR; + else + rgbaATC = SELECTED_TEXT_COLOR; + + bAddVal = !bAddVal; + } + } + + if ( bHighlignted ) + { + static uint32 delayTime = 0; + static bool bAddVal = true; + + if ( delayTime < CTimer::GetTimeInMillisecondsPauseMode() ) + { + delayTime = CTimer::GetTimeInMillisecondsPauseMode() + 200; + + if ( bAddVal ) + rgbaATC = TITLE_TEXT_COLOR; + else + rgbaATC = MENU_SELECTED_COLOR; + + bAddVal = !bAddVal; + } + } + } +} + +#ifdef GTA_PC + +void +TriggerDisplay_Trails(CMenuOnOffTriggered *widget) +{ + if ( widget ) + { + CMenuManager::m_PrefsShowTrails = widget->GetMenuSelection(); + CMBlur::BlurOn = CMenuManager::m_PrefsShowTrails; + + if ( CMBlur::BlurOn ) + CMBlur::MotionBlurOpen(Scene.camera); + else + CMBlur::MotionBlurClose(); + } +} + +#endif
\ No newline at end of file diff --git a/src/core/Frontend_PS2.cpp b/src/core/Frontend_PS2.cpp new file mode 100644 index 00000000..f96363ae --- /dev/null +++ b/src/core/Frontend_PS2.cpp @@ -0,0 +1,3034 @@ +#include "common.h" +#ifdef PS2_MENU +#include "platform.h" +#include "main.h" +#include "Timer.h" +#include "Pad.h" +#include "Sprite2d.h" +#include "Text.h" +#include "Font.h" +#include "Hud.h" +#include "MBlur.h" +#include "DMAudio.h" +#include "Streaming.h" +#include "Camera.h" +#include "Credits.h" +#include "General.h" +#include "TxdStore.h" +#include "FileMgr.h" +#include "Messages.h" +#include "Frontend_PS2.h" +#include "Stats.h" +#include "Game.h" +#include "World.h" +#include "PlayerInfo.h" +#include "FrontendControls.h" +#include "MemoryCard.h" + +#define CRect_SZ(x, y, w, h) CRect(x, y, x+w, y+h) + +wchar MemoryCard_FileNames[8][100+1]; +CMenuManager FrontEndMenuManager; + +// TEMP: put into header +bool DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +void DoRWStuffEndOfFrame(void); + + +#define SCRW SCREEN_WIDTH +#define SCRH SCREEN_HEIGHT +//#define X SCREEN_STRETCH_X +//#define Y SCREEN_STRETCH_Y +#define X SCREEN_SCALE_X +#define Y SCREEN_SCALE_Y + +#define YF(x) Y(float(x)*(float(DEFAULT_SCREEN_HEIGHT)/float(DEFAULT_SCREEN_HEIGHT_PAL))) +//#define X(x) ((x)/640.0f*SCRW) +//#define Y(y) ((y)/448.0f*SCRH) + + +static float MENU_TEXT_SIZE_X = 0.644f; +static float MENU_TEXT_SIZE_Y = 0.84f; //0.96f; +float BUTTONTAB_TEXT_SIZE_X = 0.35f; +float BUTTONTAB_TEXT_SIZE_Y = 0.7f; //0.8f; +float PANEL_TEXT_SIZE_X = 0.8f; +float PANEL_TEXT_SIZE_Y = 1.2f; //0.96f/0.7f; //?? +float MEMCARD_ACCESS_MSG_SIZE_X = 0.84f; +float MEMCARD_ACCESS_MSG_SIZE_Y = 1.12f; //1.28f; + +CRGBA SELECTED_TEXT_COLOR(255, 182, 48, 255); +CRGBA BACKGROUND_SPLASH_COLOR(48, 48, 48, 255); + +CVector2D CONTR_DESCR_NEW_TEXTSCALE(0.4564f, 0.63f); // 0.72 +CVector2D CONFIGS_NEW_TEXTSCALE(0.49f, 0.7f); // 0.8 +CVector2D AUDIO_OUTPUT_POS(0.0f, 0.0f); +CVector2D AUDIO_RSTATION_POS(154.0f, 0.0f); +CVector2D DISPLAY_BRIGHTNESS_POS(0.0f, 0.0f); + +CRGBA TEXT_COLOR(150, 110, 30, 255); +CRGBA PAD_TEXT_COLOR(200, 200, 200, 255); +CRGBA CRIM_RATING_TEXT_COLOR(255, 182, 48, 255); +CRGBA SCROLL_TEXT_COLOR(150, 110, 30, 255); +CRGBA TITLE_TEXT_COLOR(170, 130, 50, 255); +CRGBA TEXT_SHADOW_COLOR(0, 0, 0, 255); +CVector2D SHADOW_VECTOR(1.0f, 1.0f); +CRGBA SLIDER_RIGHT_COLOR(20, 94, 136, 255); +CRGBA SLIDER_LEFT_COLOR(86, 196, 255, 255); +CRGBA MENU_SELECTED_COLOR(255, 212, 88, 255); +CRGBA rgbaATC(96, 96, 96, 255); // active text color. not constant + +float BUTTONTAB_TEXT_X_SCALES[NUM_PAGES] = { 1.0f }; +float PANEL_TEXT_X_SCALES[NUM_PAGES] = { 1.0f }; + +int32 MemoryCardSlotSelected; +uint32 TimeToStopPadShaking; +bool bFrontEnd_ReloadObrTxtGxt; + +bool bMemoryCardStartUpMenus_ExitNow; + +extern CMenuPage MenuPage_SaveBasic; +CMenuPage *pActiveMenuPage; +CMenuPage *pMenuSave = &MenuPage_SaveBasic; +bool bMemoryCardSpecialZone; +bool bIgnoreTriangleButton; +bool gErrorSampleTriggered; + +bool gMusicPlaying; + +CMenuPage MenuPage_Stats; + CMenuLineLister MenuStats_1; + CMenuPictureAndText MenuStats_2; // criminal rating +CMenuPage MenuPage_Briefs; + CMenuPictureAndText MenuBriefs_1; + CMenuDummy MenuBriefs_2; +CMenuPage MenuPage_SaveBasic; + CMenuMultiChoiceTriggered MenuSaveB_1; // "Load Game", "Delete Game", "New Game" +CMenuPage MenuPage_SaveNewGame; + CMenuPictureAndText MenuSaveNG_1; // "Load Game", "Delete Game", "New Game" + CMenuMultiChoiceTriggered MenuSaveNG_2; // "No", "Yes" +CMenuPage MenuPage_SaveLoadGame; + CMenuPictureAndText MenuSaveLG_1; // "Load Game", "Delete Game", "New Game" + CMenuMultiChoiceTwoLinesTriggered MenuSaveLG_2; // save games +CMenuPage MenuPage_SaveDeleteGame; + CMenuPictureAndText MenuSaveDG_1; // "Load Game", "Delete Game", "New Game" + CMenuMultiChoiceTwoLinesTriggered MenuSaveDG_2; // save games +CMenuPage MenuPage_Controls; + CMenuPictureAndText MenuControls_3; // controller images + CMenuPictureAndText MenuControls_6; + CMenuPictureAndText MenuControls_4; + CMenuPictureAndText MenuControls_7; + CMenuMultiChoiceTriggeredAlways MenuControls_1; // "Configuration:" "Setup1", "Setup2", "Setup3", "Setup4" + CMenuMultiChoiceTriggered MenuControls_2; // "Controller Display:" "On Foot", "In Car" + CMenuOnOffTriggered MenuControls_5; // "Vibration:" +CMenuPageAnyMove MenuPage_Audio; + CMenuSliderTriggered MenuAudio_1; // "Music Volume" + CMenuMultiChoiceTriggered MenuAudio_4; // "Output:" "Stereo", "Mono" + CMenuSliderTriggered MenuAudio_2; // "SFX Volume" + CMenuMultiChoicePicturedTriggeredAnyMove MenuAudio_3; // "Radio station select:" +CMenuPage MenuPage_Display; + CMenuSlider MenuDisplay_1; // "Brightness" +#ifdef GTA_PC + CMenuOnOffTriggered MenuDisplay_2; // "Trails:" +#else + CMenuOnOff MenuDisplay_2; // "Trails:" +#endif + CMenuOnOff MenuDisplay_3; // "Subtitles:" + CMenuOnOff MenuDisplay_4; // "Wide Screen:" +CMenuPage MenuPage_Language; + CMenuMultiChoiceTriggered MenuLanguage_1; // "English", "French", "German", "Italian", "Spanish" + +CMenuPage MenuPageSaveZone_SaveGame; + CMenuMultiChoiceTriggered MenuSaveZoneSG_1; // "Save game", "Cancel" +CMenuPage MenuPageSaveZone_SaveSlots; + CMenuMultiChoiceTwoLinesTriggered MenuSaveZoneSSL_1; // "Cancel" +CMenuPage MenuPageSaveZone_SavedSuccessfully; + CMenuPictureAndText MenuSaveZoneSS_1; // "Game saved successfully!" "Your saved filename is:" + CMenuMultiChoiceTriggered MenuSaveZoneSS_2; // "Quit" +CMenuPage MenuPageSaveZone_Message; + CMenuPictureAndText MenuSaveZoneMSG_1; // "Save Failed! Check memory card (PS2) in MEMORY CARD slot 1 and please try again." + CMenuMultiChoiceTriggered MenuSaveZoneMSG_2; // "OK" +CMenuPage MenuPageSaveZone_QuestionYesNo; + CMenuPictureAndText MenuSaveZoneQYN_1; // "Save Failed! Check memory card (PS2) in MEMORY CARD slot 1 and please try again." + CMenuMultiChoiceTriggered MenuSaveZoneQYN_2; // "Yes", "No" +CMenuPage MenuPageSaveZone_FormatCard; + CMenuMultiChoiceTriggered MenuSaveZoneFC_1; // "Memory card (PS2) in MEMORY CARD slot 1 is unformatted. Would you like to format memory card (PS2) in MEMORY CARD slot 1?" "No" "Yes" +CMenuPage MenuPageSaveZone_ErrorFormat; + CMenuMultiChoiceTriggered MenuSaveZoneEF_1; // "Format Failed! Check memory card (PS2) in MEMORY CARD slot 1 and please try again." "OK" + + +VALIDATE_SIZE(CPlaceableText, 0x10); +VALIDATE_SIZE(CPlaceableShText, 0x20); +VALIDATE_SIZE(CPlaceableShTextTwoLines, 0x30); +VALIDATE_SIZE(CPlaceableShOption, 0x28); +VALIDATE_SIZE(CPlaceableShOptionTwoLines, 0x38); +VALIDATE_SIZE(CPlaceableSprite, 0x18); +VALIDATE_SIZE(CPlaceableShSprite, 0x34); +VALIDATE_SIZE(CMenuMultiChoice, 0x2CC); +VALIDATE_SIZE(CMenuMultiChoiceTriggered, 0x310); +VALIDATE_SIZE(CMenuMultiChoiceTwoLines, 0x3CC); +VALIDATE_SIZE(CMenuOnOff, 0x90); + +#include "FrontendTriggers.h" + +static const char* FrontendFilenames[][2] = +{ + {"fe2_mainpanel_ul", "" }, + {"fe2_mainpanel_ur", "" }, + {"fe2_mainpanel_dl", "" }, + {"fe2_mainpanel_dr", "" }, + {"fe2_mainpanel_dr2", "" }, + {"fe2_tabactive", "" }, + {"fe_iconbrief", "" }, + {"fe_iconstats", "" }, + {"fe_iconcontrols", "" }, + {"fe_iconsave", "" }, + {"fe_iconaudio", "" }, + {"fe_icondisplay", "" }, + {"fe_iconlanguage", "" }, + {"fe_controller", "" }, + {"fe_controllersh", "" }, + {"fe_arrows1", "" }, + {"fe_arrows2", "" }, + {"fe_arrows3", "" }, + {"fe_arrows4", "" }, + {"fe_radio1", "" }, + {"fe_radio2", "" }, + {"fe_radio3", "" }, + {"fe_radio4", "" }, + {"fe_radio5", "" }, + {"fe_radio6", "" }, + {"fe_radio7", "" }, + {"fe_radio8", "" }, + {"fe_radio9", "" }, +}; + + +int32 CMenuManager::m_PrefsSfxVolume = 102; +int32 CMenuManager::m_PrefsMusicVolume = 102; +int32 CMenuManager::m_PrefsBrightness = 256; +bool CMenuManager::m_PrefsShowTrails = true; +bool CMenuManager::m_PrefsShowSubtitles = true; +bool CMenuManager::m_PrefsAllowNastyGame = true; + +int32 CMenuManager::m_PrefsRadioStation = 0; +int32 CMenuManager::m_PrefsStereoMono = 0; +int8 CMenuManager::m_PrefsUseWideScreen = 0; +int32 CMenuManager::m_PrefsLanguage = 0; +CMenuManager::CONTRCONFIG CMenuManager::m_PrefsControllerConfig = CONFIG_1; +bool CMenuManager::m_PrefsUseVibration = false; + + +#ifdef GTA_PC +#include "PlayerSkin.h" +int32 CMenuManager::OS_Language = 0; +int8 CMenuManager::m_PrefsVsync = 1; +int8 CMenuManager::m_PrefsVsyncDisp = 1; +int8 CMenuManager::m_PrefsFrameLimiter = 1; +int8 CMenuManager::m_PrefsSpeakers; +int32 CMenuManager::m_ControlMethod = CONTROL_CLASSIC; +int8 CMenuManager::m_PrefsDMA = 1; +float CMenuManager::m_PrefsLOD = 1.0f; +char CMenuManager::m_PrefsSkinFile[256] = DEFAULT_SKIN_NAME; + +#ifndef MASTER +bool CMenuManager::m_PrefsMarketing; +bool CMenuManager::m_PrefsDisableTutorials; +#endif // !MASTER + +#ifdef MENU_MAP +bool CMenuManager::bMenuMapActive; +float CMenuManager::fMapSize; +float CMenuManager::fMapCenterY; +float CMenuManager::fMapCenterX; +#endif + +#endif + + +CMenuManager::CMenuManager(void) +{ + int i; + + SetSoundLevelsForMusicMenu(); + + m_pageState = PAGESTATE_NORMAL; + m_currentPage = PAGE_FIRST; + m_newPage = PAGE_FIRST; + m_bMenuActive = false; + m_bSaveMenuActive = false; + m_bRenderGameInMenu = false; + m_bTexturesLoaded = false; + m_nPageLeftTimer = 0; + m_nPageRightTimer = 0; + m_nChangePageTimer = 0; + field_18 = 0; + m_fade = 255; + m_someAlpha = 255; + m_position.x = 0.0f; + m_position.y = 0.0f; + m_nSlidingDir = SLIDE_TO_BOTTOM; + m_nStartPauseTimer = 0; + m_nEndPauseTimer = 0; + m_bInitialised = false; + m_bWantToUpdateContent = false; + field_3C = 0; + m_bInSaveZone = false; + + for(i = 0; i < NUM_PAGES; i++){ + BUTTONTAB_TEXT_X_SCALES[i] = 1.0f; + PANEL_TEXT_X_SCALES[i] = 1.0f; + } + +#ifdef GTA_PC + TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD; + CMBlur::BlurOn = m_PrefsShowTrails; +#endif +} + +void +CMenuManager::LoadAllTextures(void) +{ + int i; + + if(m_bTexturesLoaded) + return; + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); + DMAudio.Service(); + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + CSprite2d *splash = LoadSplash(nil); + if(splash) + splash->Draw(CRect(0.0f, 0.0f, SCRW, SCRH), BACKGROUND_SPLASH_COLOR); + else // doesn't exist!! + CHud::Sprites[19].Draw(CRect(0.0f, 0.0f, SCRW, SCRH), BACKGROUND_SPLASH_COLOR); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERMIPNEAREST); + DoRWStuffEndOfFrame(); + + CFileMgr::SetDir(""); + CFileMgr::SetDir(""); + + CTimer::Stop(); + CStreaming::MakeSpaceFor(60*1024); + CStreaming::ImGonnaUseStreamingMemory(); + CGame::TidyUpMemory(false, true); + int slot = CTxdStore::FindTxdSlot("frontend"); + if(slot == -1) + slot = CTxdStore::AddTxdSlot("frontend"); + printf("LOAD frontend\n"); + CTxdStore::LoadTxd(slot, "MODELS/FRONTEND.TXD"); + CTxdStore::SetCurrentTxd(slot); + CStreaming::IHaveUsedStreamingMemory(); + CTimer::Update(); + + for(i = 0; i < NUM_SPRIRES; i++) + { + m_sprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]); + m_sprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); + } + + m_bTexturesLoaded = true; +} + +void +CMenuManager::UnloadTextures(void) +{ + int slot; + int i; + + if ( !m_bTexturesLoaded ) + return; + + slot = CTxdStore::FindTxdSlot("frontend"); +#ifdef FIX_BUGS + for(i = 0; i < NUM_SPRIRES; i++) + m_sprites[i].Delete(); +#endif + + printf("REMOVE frontend\n"); + CTxdStore::RemoveTxd(slot); + m_bTexturesLoaded = false; +} + +void +CMenuManager::InitialiseMenusOnce(void) +{ + if(m_bInitialised) + return; + m_bInitialised = true; + + InitialiseChangedLanguageSettings(); + + // Normal menu + MenuPage_Stats.Initialise(); + MenuPage_Briefs.Initialise(); + MenuPage_SaveBasic.Initialise(); + MenuPage_SaveNewGame.Initialise(); + MenuPage_SaveLoadGame.Initialise(); + MenuPage_SaveDeleteGame.Initialise(); + MenuPage_Controls.Initialise(); + MenuPage_Audio.Initialise(); + MenuPage_Display.Initialise(); + MenuPage_Language.Initialise(); + + // Save menu + MenuPageSaveZone_SaveGame.Initialise(); + MenuPageSaveZone_SaveSlots.Initialise(); + MenuPageSaveZone_SavedSuccessfully.Initialise(); + MenuPageSaveZone_Message.Initialise(); + MenuPageSaveZone_QuestionYesNo.Initialise(); + MenuPageSaveZone_FormatCard.Initialise(); + MenuPageSaveZone_ErrorFormat.Initialise(); + + /* Stats */ + + MenuStats_1.ResetNumberOfTextLines(); + MenuStats_1.SetPosition(X(75.0f), Y(70.0f)); + MenuStats_1.m_width = X(480.0f); + MenuStats_1.m_height = Y(274.0f); + MenuStats_1.field_10E8 = 0; // unknown + MenuStats_1.m_lineSpacing = Y(20.0f); + MenuStats_1.m_scrollSpeed = 1.0f; + MenuStats_1.SetLinesColor(SCROLL_TEXT_COLOR); + MenuStats_1.ResetNumberOfTextLines(); + MenuPage_Stats.AddMenu(&MenuStats_1); + MenuStats_2.SetPosition(X(75.0f), Y(50.0f)); + MenuStats_2.SetTextsColor(CRIM_RATING_TEXT_COLOR); + MenuPage_Stats.AddMenu(&MenuStats_2); + MenuPage_Stats.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPage_Stats.ActivatePage(); + + + CVector2D saveGameTextScale(X(0.49f), Y(0.7f)); + CVector2D defaultTextScale(X(MENU_TEXT_SIZE_X), Y(MENU_TEXT_SIZE_Y)); + + /* Basic Load/Delete/New Game */ + + MenuSaveB_1.m_numOptions = 0; + MenuSaveB_1.SetPosition(X(220.0f), Y(110.0f)); + MenuSaveB_1.AddOption(TheText.Get("FES_LGA"), 0.0f, Y(20.0f), TriggerSave_LoadGameSelect, false, true); + MenuSaveB_1.AddOption(TheText.Get("FES_DGA"), 0.0f, Y(40.0f), TriggerSave_DeleteGameSelect, false, true); + MenuSaveB_1.AddOption(TheText.Get("FES_NGA"), 0.0f, Y(60.0f), TriggerSave_NewGameSelectYes, false, true); + MenuSaveB_1.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuPage_SaveBasic.AddMenu(&MenuSaveB_1); + MenuPage_SaveBasic.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPage_SaveBasic.ActivatePage(); + + /* New Game - but unused */ + + MenuSaveNG_1.m_numTexts = 0; + MenuSaveNG_1.SetPosition(X(220.0f), Y(110.0f)); + MenuSaveNG_1.AddText(TheText.Get("FES_LGA"), 0.0f, Y(20.0f), TEXT_COLOR, true); + MenuSaveNG_1.AddText(TheText.Get("FES_DGA"), 0.0f, Y(40.0f), TEXT_COLOR, true); + MenuSaveNG_1.AddText(TheText.Get("FES_NGA"), 0.0f, Y(60.0f), SELECTED_TEXT_COLOR, true); + MenuPage_SaveNewGame.AddMenu(&MenuSaveNG_1); + MenuSaveNG_2.m_numOptions = 0; + MenuSaveNG_2.SetPosition(X(250.0f), Y(170.0f)); + MenuSaveNG_2.AddOption(TheText.Get("FEM_NO"), 0.0f, 0.0f, TriggerSave_BackToMainMenu, false, false); + MenuSaveNG_2.AddOption(TheText.Get("FEM_YES"), 0.0f, Y(20.0f), TriggerSave_NewGameSelectYes, false, false); + MenuSaveNG_2.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuSaveNG_2.m_defaultCancel = TriggerSave_BackToMainMenu; + MenuPage_SaveNewGame.AddMenu(&MenuSaveNG_2); + MenuPage_SaveNewGame.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPage_SaveNewGame.ActivatePage(); + + /* Load Game */ + + MenuSaveLG_1.m_numTexts = 0; + MenuSaveLG_1.SetPosition(X(220.0f), Y(110.0f)); + MenuSaveLG_1.AddText(TheText.Get("FES_LGA"), 0.0f, Y(20.0f), SELECTED_TEXT_COLOR, true); + MenuSaveLG_1.AddText(TheText.Get("FES_DGA"), 0.0f, Y(40.0f), TEXT_COLOR, true); + MenuSaveLG_1.AddText(TheText.Get("FES_NGA"), 0.0f, Y(60.0f), TEXT_COLOR, true); + MenuPage_SaveLoadGame.AddMenu(&MenuSaveLG_1); + MenuSaveLG_2.m_numOptions = 0; + MenuSaveLG_2.SetPosition(X(250.0f), Y(60.0f)); + MenuSaveLG_2.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuSaveLG_2.m_defaultCancel = TriggerSave_BackToMainMenuTwoLines; + MenuSaveLG_2.SetNewOldTextScale(true, saveGameTextScale, defaultTextScale, false); + MenuPage_SaveLoadGame.AddMenu(&MenuSaveLG_2); + MenuPage_SaveLoadGame.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPage_SaveLoadGame.ActivatePage(); + + /* Delete Game */ + + MenuSaveDG_1.m_numTexts = 0; + MenuSaveDG_1.SetPosition(X(220.0f), Y(110.0f)); + MenuSaveDG_1.AddText(TheText.Get("FES_LGA"), 0.0f, Y(20.0f), TEXT_COLOR, true); + MenuSaveDG_1.AddText(TheText.Get("FES_DGA"), 0.0f, Y(40.0f), SELECTED_TEXT_COLOR, true); + MenuSaveDG_1.AddText(TheText.Get("FES_NGA"), 0.0f, Y(60.0f), TEXT_COLOR, true); + MenuPage_SaveDeleteGame.AddMenu(&MenuSaveDG_1); + MenuSaveDG_2.m_numOptions = 0; + MenuSaveDG_2.SetPosition(X(250.0f), Y(60.0f)); + MenuSaveDG_2.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuSaveDG_2.m_defaultCancel = TriggerSave_BackToMainMenuTwoLines; + MenuSaveDG_2.SetNewOldTextScale(true, saveGameTextScale, defaultTextScale, false); + MenuPage_SaveDeleteGame.AddMenu(&MenuSaveDG_2); + MenuPage_SaveDeleteGame.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPage_SaveDeleteGame.ActivatePage(); + + + CVector2D briefsTextScale(X(0.525f), Y(0.7f)); + CVector2D defaultTextScale1(X(MENU_TEXT_SIZE_X), Y(MENU_TEXT_SIZE_Y)); + + /* Briefs */ + + MenuBriefs_1.m_numTexts = 0; + MenuBriefs_1.SetPosition(X(60.0f), Y(60.0f)); + MenuBriefs_1.SetTextsColor(TEXT_COLOR); + MenuBriefs_1.SetNewOldTextScale(true, briefsTextScale, defaultTextScale1); + MenuBriefs_1.SetNewOldShadowWrapX(true, X(600.0f+SHADOW_VECTOR.x), X(600.0f)); + MenuPage_Briefs.AddMenu(&MenuBriefs_1); + MenuPage_Briefs.AddMenu(&MenuBriefs_2); + MenuPage_Briefs.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPage_Briefs.ActivatePage(); + + + CVector2D defaultTextScale2(X(MENU_TEXT_SIZE_X), Y(MENU_TEXT_SIZE_Y)); + CVector2D defaultTextScale3(X(MENU_TEXT_SIZE_X), Y(MENU_TEXT_SIZE_Y)); + CVector2D CONTR_DESCR_NEW_TEXTSCALE_scaled(X(CONTR_DESCR_NEW_TEXTSCALE.x), Y(CONTR_DESCR_NEW_TEXTSCALE.y)); + CVector2D CONFIGS_NEW_TEXTSCALE_scaled(X(CONFIGS_NEW_TEXTSCALE.x), Y(CONFIGS_NEW_TEXTSCALE.y)); + + /* Controls */ + + MenuControls_3.m_numTexts = 0; + MenuControls_3.m_numSprites = 0; + MenuControls_3.SetPosition(X(170.0f), Y(88.0f)); + MenuControls_3.AddPicture(&m_sprites[FE_CONTROLLER], + &m_sprites[FE_CONTROLLERSH], + 0.0f, 0.0f, X(235.2f), Y(175.2), CRGBA(255, 255, 255, 255)); + MenuControls_3.AddPicture(&m_sprites[FE_ARROWS1], + 0.0f, 0.0f, X(235.2f), Y(175.2), CRGBA(255, 255, 255, 255)); + MenuControls_3.SetNewOldTextScale(true, CONTR_DESCR_NEW_TEXTSCALE_scaled, defaultTextScale2); + InitialiseTextsInMenuControllerOnFoot(&MenuControls_3, CMenuManager::m_PrefsControllerConfig); + MenuControls_3.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuControls_3.SetNewOldShadowWrapX(true, X(600.0f+SHADOW_VECTOR.x), X(600.0f)); + MenuPage_Controls.AddMenu(&MenuControls_3); + + MenuControls_6.m_numTexts = 0; + MenuControls_6.m_numSprites = 0; + MenuControls_6.SetPosition(X(170.0f), Y(88.0f)); + MenuControls_6.AddPicture(&m_sprites[FE_CONTROLLER], + &m_sprites[FE_CONTROLLERSH], + 0.0f, 0.0f, X(235.2f), Y(175.2), CRGBA(255, 255, 255, 255)); + MenuControls_6.AddPicture(&m_sprites[FE_ARROWS3], + 0.0f, 0.0f, X(235.2f), Y(175.2), CRGBA(255, 255, 255, 255)); + MenuControls_6.SetNewOldTextScale(true, CONTR_DESCR_NEW_TEXTSCALE_scaled, defaultTextScale2); + InitialiseTextsInMenuControllerOnFoot(&MenuControls_6, CMenuManager::CONFIG_2); + MenuControls_6.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuControls_6.SetNewOldShadowWrapX(true, X(600.0f+SHADOW_VECTOR.x), X(600.0f)); + + MenuControls_4.m_numTexts = 0; + MenuControls_4.m_numSprites = 0; + MenuControls_4.SetPosition(X(170.0f), Y(88.0f)); + MenuControls_4.AddPicture(&m_sprites[FE_CONTROLLER], + &m_sprites[FE_CONTROLLERSH], + 0.0f, 0.0f, X(235.2f), Y(175.2), CRGBA(255, 255, 255, 255)); + MenuControls_4.AddPicture(&m_sprites[FE_ARROWS2], + 0.0f, 0.0f, X(235.2f), Y(175.2), CRGBA(255, 255, 255, 255)); + MenuControls_4.SetNewOldTextScale(true, CONTR_DESCR_NEW_TEXTSCALE_scaled, defaultTextScale2); + InitialiseTextsInMenuControllerInCar(&MenuControls_4, CMenuManager::m_PrefsControllerConfig); + MenuControls_4.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuControls_4.SetNewOldShadowWrapX(true, X(600.0f+SHADOW_VECTOR.x), X(600.0f)); + + MenuControls_7.m_numTexts = 0; + MenuControls_7.m_numSprites = 0; + MenuControls_7.SetPosition(X(170.0f), Y(88.0f)); + MenuControls_7.AddPicture(&m_sprites[FE_CONTROLLER], + &m_sprites[FE_CONTROLLERSH], + 0.0f, 0.0f, X(235.2f), Y(175.2), CRGBA(255, 255, 255, 255)); + MenuControls_7.AddPicture(&m_sprites[FE_ARROWS4], + 0.0f, 0.0f, X(235.2f), Y(175.2), CRGBA(255, 255, 255, 255)); + MenuControls_7.SetNewOldTextScale(true, CONTR_DESCR_NEW_TEXTSCALE_scaled, defaultTextScale2); + InitialiseTextsInMenuControllerInCar(&MenuControls_7, CMenuManager::CONFIG_2); + MenuControls_7.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuControls_7.SetNewOldShadowWrapX(true, X(600.0f+SHADOW_VECTOR.x), X(600.0f)); + + MenuControls_1.m_numOptions = 0; + MenuControls_1.SetPosition(X(284.0f), Y(290.0f)); + MenuControls_1.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, SELECTED_TEXT_COLOR); + MenuControls_1.SetNewOldTextScale(true, CONFIGS_NEW_TEXTSCALE_scaled, defaultTextScale3, false); + MenuControls_1.AddTitle(TheText.Get("FEC_CCF"), 0.0f, 0.0f, true); + MenuControls_1.AddOption(TheText.Get("FEC_CF1"), X(15.0f), Y(2.0f), TriggerControls_ContrConfig, false, false); + MenuControls_1.AddOption(TheText.Get("FEC_CF2"), X(85.0f), Y(2.0f), TriggerControls_ContrConfig, false, false); + MenuControls_1.AddOption(TheText.Get("FEC_CF3"), X(155.0f), Y(2.0f), TriggerControls_ContrConfig, false, false); + MenuControls_1.AddOption(TheText.Get("FEC_CF4"), X(225.0f), Y(2.0f), TriggerControls_ContrConfig, false, false); + MenuPage_Controls.AddMenu(&MenuControls_1); + MenuControls_1.m_alwaysTrigger = (CMenuMultiChoiceTriggered::Trigger)TriggerControls_DrawContrConfig; + MenuControls_1.m_alwaysHighlightTrigger = (CMenuMultiChoiceTriggered::Trigger)TriggerControls_DrawHNContrConfig; + MenuControls_1.m_alwaysNormalTrigger = (CMenuMultiChoiceTriggered::Trigger)TriggerControls_DrawHNContrConfig; + + MenuControls_2.m_numOptions = 0; + MenuControls_2.SetPosition(X(284.0f), Y(310.0f)); + MenuControls_2.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, SELECTED_TEXT_COLOR); + MenuControls_2.SetNewOldTextScale(true, CONFIGS_NEW_TEXTSCALE_scaled, defaultTextScale3, false); + MenuControls_2.AddTitle(TheText.Get("FEC_CDP"), 0.0f, 0.0f, true); + MenuControls_2.AddOption(TheText.Get("FEC_ONF"), X(15.0f), Y(2.0f), (CMenuMultiChoiceTriggered::Trigger)TriggerControls_ContrDisplay, false, false); + MenuControls_2.AddOption(TheText.Get("FEC_INC"), X(105.0f), Y(2.0f), (CMenuMultiChoiceTriggered::Trigger)TriggerControls_ContrDisplay, false, false); + MenuPage_Controls.AddMenu(&MenuControls_2); + MenuControls_2.m_bTwoState = true; + MenuControls_2.SetMenuSelection(0); + + MenuControls_5.SetPosition(X(284.0f), Y(330.0f)); + MenuControls_5.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR); + MenuControls_5.SetNewOldTextScale(true, CONFIGS_NEW_TEXTSCALE_scaled, defaultTextScale3, false); + MenuControls_5.AddTitle(TheText.Get("FEC_VIB"), false, 0.0f, 0.0f, true); + MenuControls_5.SetOptionPosition(X(15.0f), Y(2.0f), TriggerControls_Vibrations, false); + MenuPage_Controls.AddMenu(&MenuControls_5); + MenuPage_Controls.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPage_Controls.ActivatePage(); + + + /* Audio */ + + CVector2D audioOutputScale(X(0.49f), Y(0.63f)); + CVector2D defaultTextScale4(X(MENU_TEXT_SIZE_X), Y(MENU_TEXT_SIZE_Y)); + + FEC_MOVETAB movetab; + MenuAudio_1.SetPosition(X(70.0f), Y(80.0f)); + MenuAudio_1.SetColors(TEXT_COLOR, TEXT_COLOR, SLIDER_LEFT_COLOR, SLIDER_RIGHT_COLOR); + MenuAudio_1.AddTitle(TheText.Get("FEA_MUS"), 0.0f, 0.0f); + MenuAudio_1.AddTickBox(X(15.0f), Y(20.0f), X(150.0f), Y(5.0f), Y(45.0f), TriggerAudio_MusicVolume, TriggerAudio_MusicVolumeAlways); + movetab.right = 1; + movetab.left = 2; + movetab.down = 3; + movetab.up = 3; + MenuPage_Audio.AddMenu(&MenuAudio_1, &movetab); + + MenuAudio_4.m_numOptions = 0; + MenuAudio_4.SetPosition(X(280.0f), Y(80.0f)); + MenuAudio_4.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, SELECTED_TEXT_COLOR); + MenuAudio_4.SetNewOldTextScale(true, audioOutputScale, defaultTextScale4, false); + MenuAudio_4.AddTitle(TheText.Get("FEA_OUT"), X(AUDIO_OUTPUT_POS.x), Y(AUDIO_OUTPUT_POS.y), false); + MenuAudio_4.AddOption(TheText.Get("FEA_ST"), X(-15.0f), Y(30.0f), TriggerAudio_StereoMono, false, false); + MenuAudio_4.AddOption(TheText.Get("FEA_MNO"), X(55.0f), Y(30.0f), TriggerAudio_StereoMono, false, false); + movetab.right = 2; + movetab.left = 0; + movetab.down = 3; + movetab.up = 3; + MenuPage_Audio.AddMenu(&MenuAudio_4, &movetab); + MenuAudio_4.m_bTwoState = true; + + MenuAudio_2.SetPosition(X(410.0f), Y(80.0f)); + MenuAudio_2.SetColors(TEXT_COLOR, TEXT_COLOR, SLIDER_LEFT_COLOR, SLIDER_RIGHT_COLOR); + MenuAudio_2.AddTitle(TheText.Get("FEA_SFX"), 0.0f, 0.0f); + MenuAudio_2.AddTickBox(X(5.0f), Y(20.0f), X(150.0f), Y(5.0f), Y(45.0f), TriggerAudio_SfxVolume, TriggerAudio_SfxVolumeAlways); + movetab.right = 0; + movetab.left = 1; + movetab.down = 3; + movetab.up = 3; + MenuPage_Audio.AddMenu(&MenuAudio_2, &movetab); + + MenuAudio_3.m_numOptions = 0; + MenuAudio_3.SetPosition(X(50.0f), Y(170.0f)); + MenuAudio_3.SetColors(TITLE_TEXT_COLOR, CRGBA(64, 64, 64, 255), CRGBA(250, 250, 250, 255)); + MenuAudio_3.AddTitle(TheText.Get("FEA_RSS"), X(AUDIO_RSTATION_POS.x), Y(AUDIO_RSTATION_POS.y), false); + // first row + movetab.right = 1; + movetab.left = 4; + movetab.down = 5; + movetab.up = 5; + MenuAudio_3.AddOption(&m_sprites[FE_RADIO1], &movetab, 0.0f, Y(18.0f), + CVector2D(X(96.0f), YF(72.0f)), TriggerAudio_RadioStation, false); + movetab.right = 2; + movetab.left = 0; + movetab.down = 6; + movetab.up = 6; + MenuAudio_3.AddOption(&m_sprites[FE_RADIO2], &movetab, X(106.0f), Y(20.0f), + CVector2D(X(79.2f), YF(81.0f)), TriggerAudio_RadioStation, false); + movetab.right = 3; + movetab.left = 1; + movetab.down = 7; + movetab.up = 7; + MenuAudio_3.AddOption(&m_sprites[FE_RADIO5], &movetab, X(210.0f), Y(20.0f), + CVector2D(X(86.4f), YF(72.0f)), TriggerAudio_RadioStation, false); + movetab.right = 4; + movetab.left = 2; + movetab.down = 8; + movetab.up = 8; + MenuAudio_3.AddOption(&m_sprites[FE_RADIO7], &movetab, X(324.0f), Y(5.0f), + CVector2D(X(115.2f), YF(102.0f)), TriggerAudio_RadioStation, false); + movetab.right = 0; + movetab.left = 3; + movetab.down = 8; + movetab.up = 8; + MenuAudio_3.AddOption(&m_sprites[FE_RADIO8], &movetab, X(446.0f), Y(5.0f), + CVector2D(X(102.96f), YF(101.4f)), TriggerAudio_RadioStation, false); + // second row + movetab.right = 6; + movetab.left = 8; + movetab.down = 0; + movetab.up = 0; + MenuAudio_3.AddOption(&m_sprites[FE_RADIO3], &movetab, X(60.0f), Y(96.0f), + CVector2D(X(87.36f), YF(85.8f)), TriggerAudio_RadioStation, false); + movetab.right = 7; + movetab.left = 5; + movetab.down = 1; + movetab.up = 1; + MenuAudio_3.AddOption(&m_sprites[FE_RADIO4], &movetab, X(130.0f), Y(72.0f), + CVector2D(X(129.6f), YF(129.0f)), TriggerAudio_RadioStation, false); + movetab.right = 8; + movetab.left = 6; + movetab.down = 2; + movetab.up = 2; + MenuAudio_3.AddOption(&m_sprites[FE_RADIO6], &movetab, X(284.0f), Y(108.0f), + CVector2D(X(60.0f), YF(60.0f)), TriggerAudio_RadioStation, false); + movetab.right = 5; + movetab.left = 7; + movetab.down = 3; + movetab.up = 3; + MenuAudio_3.AddOption(&m_sprites[FE_RADIO9], &movetab, X(404.0f), Y(85.0f), + CVector2D(X(81.12f), YF(101.4f)), TriggerAudio_RadioStation, false); + movetab.right = 2; + movetab.left = 0; + movetab.down = 1; + movetab.up = 1; + MenuPage_Audio.AddMenu(&MenuAudio_3, &movetab); + MenuPage_Audio.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPage_Audio.ActivatePage(); + + + /* Display */ + + MenuDisplay_1.SetPosition(X(240.0f), Y(140.0f)); + MenuDisplay_1.SetColors(TEXT_COLOR, TEXT_COLOR, SLIDER_LEFT_COLOR, SLIDER_RIGHT_COLOR); + MenuDisplay_1.m_style = 0; // ticks + MenuDisplay_1.AddTitle(TheText.Get("FED_BRI"), X(DISPLAY_BRIGHTNESS_POS.x), Y(DISPLAY_BRIGHTNESS_POS.y)); + MenuDisplay_1.AddTickBox(X(-30.0f), Y(20.0f), X(200.0f), Y(40.0f), Y(40.0f)); + MenuPage_Display.AddMenu(&MenuDisplay_1); + MenuDisplay_2.SetPosition(X(290.0f), Y(240.0f)); + MenuDisplay_2.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR); + MenuDisplay_2.AddTitle(TheText.Get("FED_TRA"), false, 0.0f, 0.0f, true); +#ifdef GTA_PC + MenuDisplay_2.SetOptionPosition(X(40.0f), 0.0f, TriggerDisplay_Trails, false); +#else + MenuDisplay_2.SetOptionPosition(X(40.0f), 0.0f, false); +#endif + MenuDisplay_2.m_bTwoState = true; + MenuPage_Display.AddMenu(&MenuDisplay_2); + MenuDisplay_3.SetPosition(X(290.0f), Y(260.0f)); + MenuDisplay_3.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR); + MenuDisplay_3.AddTitle(TheText.Get("FED_SUB"), false, 0.0f, 0.0f, true); + MenuDisplay_3.SetOptionPosition(X(40.0f), 0.0f, false); + MenuDisplay_3.m_bTwoState = true; + MenuPage_Display.AddMenu(&MenuDisplay_3); + MenuDisplay_4.SetPosition(X(290.0f), Y(280.0f)); + MenuDisplay_4.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR); + MenuDisplay_4.AddTitle(TheText.Get("FED_WIS"), false, 0.0f, 0.0f, true); + MenuDisplay_4.SetOptionPosition(X(40.0f), 0.0f, false); + MenuDisplay_4.m_bTwoState = true; + MenuPage_Display.AddMenu(&MenuDisplay_4); + MenuPage_Display.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPage_Display.ActivatePage(); + + + /* Language */ + MenuLanguage_1.m_numOptions = 0; + MenuLanguage_1.SetPosition(X(288.0f), Y(160.0f)); + MenuLanguage_1.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, SELECTED_TEXT_COLOR); + MenuLanguage_1.AddOption(TheText.Get("FEL_ENG"), 0.0f, 0.0f, TriggerLanguage_Language, false, false); + MenuLanguage_1.AddOption(TheText.Get("FEL_FRE"), 0.0f, Y(20.0f), TriggerLanguage_Language, false, false); + MenuLanguage_1.AddOption(TheText.Get("FEL_GER"), 0.0f, Y(40.0f), TriggerLanguage_Language, false, false); + MenuLanguage_1.AddOption(TheText.Get("FEL_ITA"), 0.0f, Y(60.0f), TriggerLanguage_Language, false, false); + MenuLanguage_1.AddOption(TheText.Get("FEL_SPA"), 0.0f, Y(80.0f), TriggerLanguage_Language, false, false); + MenuPage_Language.AddMenu(&MenuLanguage_1); + MenuPage_Language.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPage_Language.ActivatePage(); + + + /* + * Save zone menu + */ + + CVector2D saveGameTextScale2(X(0.49f), Y(0.7f)); + CVector2D defaultTextScale5(X(MENU_TEXT_SIZE_X), Y(MENU_TEXT_SIZE_Y)); + + /* Save game */ + + MenuSaveZoneSG_1.m_numOptions = 0; + MenuSaveZoneSG_1.SetPosition(X(200.0f), Y(100.0f)); + MenuSaveZoneSG_1.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuSaveZoneSG_1.AddOption(TheText.Get("FESZ_SA"), 0.0f, Y(20.0f), TriggerSaveZone_SaveGameSelect, false, false); + MenuSaveZoneSG_1.AddOption(TheText.Get("FESZ_CA"), 0.0f, Y(40.0f), TriggerSaveZone_QuitMenu, false, false); + MenuSaveZoneSG_1.m_defaultCancel = TriggerSaveZone_QuitMenu; + MenuPageSaveZone_SaveGame.AddMenu(&MenuSaveZoneSG_1); + MenuSaveZoneSG_1.SetMenuSelection(1); + MenuPageSaveZone_SaveGame.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPageSaveZone_SaveGame.ActivatePage(); + + /* Select slot */ + + MenuSaveZoneSSL_1.m_numOptions = 0; + MenuSaveZoneSSL_1.SetPosition(X(160.0f), Y(100.0f)); + MenuSaveZoneSSL_1.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuSaveZoneSSL_1.AddOption(TheText.Get("FESZ_CA"), 0.0f, 0.0f, TriggerSaveZone_BackToMainMenuTwoLines, false, false); + MenuSaveZoneSSL_1.SetNewOldTextScale(true, saveGameTextScale2, defaultTextScale5, true); + MenuPageSaveZone_SaveSlots.AddMenu(&MenuSaveZoneSSL_1); + MenuSaveZoneSSL_1.SetMenuSelection(0); + MenuPageSaveZone_SaveSlots.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPageSaveZone_SaveSlots.ActivatePage(); + + /* Save successful */ + + MenuSaveZoneSS_1.m_numTexts = 0; + MenuSaveZoneSS_1.SetPosition(X(200.0f), Y(100.0f)); + MenuSaveZoneSS_1.AddText(TheText.Get("FESZ_L1"), X(-40.0f), 0.0f, TITLE_TEXT_COLOR, false); + MenuSaveZoneSS_1.AddText(TheText.Get("FESZ_L2"), X(-40.0f), Y(20.0f), TITLE_TEXT_COLOR, false); + // twice this line? + MenuSaveZoneSS_1.AddText(TheText.Get("FESZ_L2"), X(-40.0f), Y(40.0f), TEXT_COLOR, false); + MenuPageSaveZone_SavedSuccessfully.AddMenu(&MenuSaveZoneSS_1); + MenuSaveZoneSS_2.m_numOptions = 0; + MenuSaveZoneSS_2.SetPosition(X(200.0f), Y(170.0f)); + MenuSaveZoneSS_2.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuSaveZoneSS_2.AddOption(TheText.Get("FESZ_QU"), X(60.0f), 0.0f, TriggerSaveZone_QuitMenu, false, false); + MenuPageSaveZone_SavedSuccessfully.AddMenu(&MenuSaveZoneSS_2); + MenuPageSaveZone_SavedSuccessfully.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPageSaveZone_SavedSuccessfully.ActivatePage(); + + + MenuSaveZoneMSG_1.m_numTexts = 0; + MenuSaveZoneMSG_1.SetPosition(X(170.0f), Y(130.0f)); + MenuSaveZoneMSG_1.AddText(TheText.Get("FESZ_SR"), X(-40.0f), 0.0f, TEXT_COLOR, false); + MenuSaveZoneMSG_1.SetTextsColor(TEXT_COLOR); + MenuSaveZoneMSG_1.SetNewOldShadowWrapX(true, X(600.0f+SHADOW_VECTOR.x-20.0f), X(580.0f)); + MenuPageSaveZone_Message.AddMenu(&MenuSaveZoneMSG_1); + MenuSaveZoneMSG_2.m_numOptions = 0; + MenuSaveZoneMSG_2.SetPosition(X(170.0f), Y(180.0f)); + MenuSaveZoneMSG_2.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuSaveZoneMSG_2.AddOption(TheText.Get("FESZ_OK"), X(40.0f), 0.0f, TriggerSaveZone_QuitMenu, false, false); + MenuPageSaveZone_Message.AddMenu(&MenuSaveZoneMSG_2); + MenuPageSaveZone_Message.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPageSaveZone_Message.ActivatePage(); + + + MenuSaveZoneQYN_1.m_numTexts = 0; + MenuSaveZoneQYN_1.SetPosition(X(170.0f), Y(130.0f)); + MenuSaveZoneQYN_1.AddText(TheText.Get("FESZ_SR"), X(-40.0f), 0.0f, TEXT_COLOR, false); + MenuSaveZoneQYN_1.SetTextsColor(TEXT_COLOR); + MenuSaveZoneQYN_1.SetNewOldShadowWrapX(true, X(600.0f+SHADOW_VECTOR.x-20.0f), X(580.0f)); + MenuPageSaveZone_QuestionYesNo.AddMenu(&MenuSaveZoneQYN_1); + MenuSaveZoneQYN_2.m_numOptions = 0; + MenuSaveZoneQYN_2.SetPosition(X(170.0f), Y(180.0f)); + MenuSaveZoneQYN_2.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_YES"), X(80.0f), 0.0f, TriggerSaveZone_QuitMenu, false, false); + MenuSaveZoneQYN_2.AddOption(TheText.Get("FEM_NO"), X(80.0f), Y(20.0f), TriggerSaveZone_QuitMenu, false, false); + MenuPageSaveZone_QuestionYesNo.AddMenu(&MenuSaveZoneQYN_2); + MenuPageSaveZone_QuestionYesNo.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPageSaveZone_QuestionYesNo.ActivatePage(); + + /* Format card */ + + MenuSaveZoneFC_1.m_numOptions = 0; + MenuSaveZoneFC_1.SetPosition(X(200.0f), Y(100.0f)); + MenuSaveZoneFC_1.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuSaveZoneFC_1.AddTitle(TheText.Get("FESZ_FM"), X(-100.0f), 0.0f, false); + MenuSaveZoneFC_1.AddOption(TheText.Get("FEM_NO"), X(40.0f), Y(95.0f), TriggerSaveZone_BackToMainMenu, false, false); + MenuSaveZoneFC_1.AddOption(TheText.Get("FEM_YES"), X(40.0f), Y(75.0f), TriggerSaveZone_FormatCardSelect, false, false); + MenuSaveZoneFC_1.m_defaultCancel = TriggerSaveZone_FormatCardSelect; + MenuPageSaveZone_FormatCard.AddMenu(&MenuSaveZoneFC_1); + MenuPageSaveZone_FormatCard.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPageSaveZone_FormatCard.ActivatePage(); + + /* Format error */ + + MenuSaveZoneEF_1.m_numOptions = 0; + MenuSaveZoneEF_1.SetPosition(X(200.0f), Y(100.0f)); + MenuSaveZoneEF_1.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + MenuSaveZoneEF_1.AddTitle(TheText.Get("FESZ_FF"), X(-40.0f), 0.0f, false); + MenuSaveZoneEF_1.AddOption(TheText.Get("FESZ_OK"), X(70.0f), Y(20.0f), TriggerSaveZone_FormatFailedOK, false, false); + MenuPageSaveZone_ErrorFormat.AddMenu(&MenuSaveZoneEF_1); + MenuPageSaveZone_ErrorFormat.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + MenuPageSaveZone_ErrorFormat.ActivatePage(); + + pActiveMenuPage = &MenuPage_Stats; + pActiveMenuPage->ActivatePage(); + + InitialiseMenuContents(); + + m_bWantToUpdateContent = false; +} + +void +CMenuManager::InitialiseChangedLanguageSettings(void) +{ + if ( bFrontEnd_ReloadObrTxtGxt ) + { + bFrontEnd_ReloadObrTxtGxt = false; + + CTimer::Stop(); + TheText.Unload(); + TheText.Load(); + CTimer::Update(); + + FrontEndMenuManager.AnaliseMenuContents(); + CGame::frenchGame = false; + CGame::germanGame = false; + if ( m_PrefsAllowNastyGame ) + CGame::nastyGame = true; + + for ( int32 i = 0; i < NUM_PAGES; i++ ) + { + BUTTONTAB_TEXT_X_SCALES[i] = 1.0f; + PANEL_TEXT_X_SCALES[i] = 1.0f; + } + + switch ( m_PrefsLanguage ) + { + case LANGUAGE_AMERICAN: + { + MENU_TEXT_SIZE_X = 0.644f; + MENU_TEXT_SIZE_Y = 0.84f;//0.96f; + + BUTTONTAB_TEXT_SIZE_X = 0.35f; + BUTTONTAB_TEXT_SIZE_Y = 0.7f;//0.8f; + + BUTTONTAB_TEXT_X_SCALES[6] = 0.94f; + + CONTR_DESCR_NEW_TEXTSCALE.x = 0.4564f; + CONTR_DESCR_NEW_TEXTSCALE.y = 0.63f;//0.72f; + + CONFIGS_NEW_TEXTSCALE.x = 0.49f; + CONFIGS_NEW_TEXTSCALE.y = 0.7f;//0.8f; + + AUDIO_OUTPUT_POS.x = 0.0f; + AUDIO_OUTPUT_POS.y = 0.0f; + + AUDIO_RSTATION_POS.x = 154.0f; + AUDIO_RSTATION_POS.y = 0.0f; + + DISPLAY_BRIGHTNESS_POS.x = 0.0f; + DISPLAY_BRIGHTNESS_POS.y = 0.0f; + + MEMCARD_ACCESS_MSG_SIZE_X = 0.84f; + MEMCARD_ACCESS_MSG_SIZE_Y = 1.12f;//1.28f; + + break; + } + + case LANGUAGE_FRENCH: + { + CGame::frenchGame = true; + if ( m_PrefsAllowNastyGame ) + CGame::nastyGame = false; + + MENU_TEXT_SIZE_X = 0.504f; + MENU_TEXT_SIZE_Y = 0.84f;//0.96f; + + BUTTONTAB_TEXT_SIZE_X = 0.32f; + BUTTONTAB_TEXT_SIZE_Y = 0.7f;//0.8f; + + BUTTONTAB_TEXT_X_SCALES[0] = 0.84f; + BUTTONTAB_TEXT_X_SCALES[3] = 0.84f; + PANEL_TEXT_X_SCALES[1] = 0.8f; + + CONTR_DESCR_NEW_TEXTSCALE.x = 0.385f; + CONTR_DESCR_NEW_TEXTSCALE.y = 0.63f;//0.72f; + + CONFIGS_NEW_TEXTSCALE.x = 0.455f; + CONFIGS_NEW_TEXTSCALE.y = 0.7f;//0.8f; + + AUDIO_OUTPUT_POS.x = -15.0f; + AUDIO_OUTPUT_POS.y = 0.0f; + + AUDIO_RSTATION_POS.x = 184.0f; + AUDIO_RSTATION_POS.y = 0.0f; + + DISPLAY_BRIGHTNESS_POS.x = 20.0f; + DISPLAY_BRIGHTNESS_POS.y = 0.0f; + + MEMCARD_ACCESS_MSG_SIZE_X = 0.84f; + MEMCARD_ACCESS_MSG_SIZE_Y = 1.12f;//1.28f; + + break; + } + + case LANGUAGE_GERMAN: + { + CGame::germanGame = true; + if ( m_PrefsAllowNastyGame ) + CGame::nastyGame = false; + + MENU_TEXT_SIZE_X = 0.546f; + MENU_TEXT_SIZE_Y = 0.84f;//0.96f; + + BUTTONTAB_TEXT_SIZE_X = 0.32f; + BUTTONTAB_TEXT_SIZE_Y = 0.7f;//0.8f; + + CONTR_DESCR_NEW_TEXTSCALE.x = 0.35f; + CONTR_DESCR_NEW_TEXTSCALE.y = 0.63f;//0.72f; + + CONFIGS_NEW_TEXTSCALE.x = 0.434f; + CONFIGS_NEW_TEXTSCALE.y = 0.7f;//0.8f; + + AUDIO_OUTPUT_POS.x = -15.0f; + AUDIO_OUTPUT_POS.y = 0.0f; + + AUDIO_RSTATION_POS.x = 154.0f; + AUDIO_RSTATION_POS.y = 0.0f; + + DISPLAY_BRIGHTNESS_POS.x = 20.0f; + DISPLAY_BRIGHTNESS_POS.y = 0.0f; + + MEMCARD_ACCESS_MSG_SIZE_X = 0.7f; + MEMCARD_ACCESS_MSG_SIZE_Y = 1.12f;//1.28f; + + break; + } + + case LANGUAGE_ITALIAN: + { + MENU_TEXT_SIZE_X = 0.574f; + MENU_TEXT_SIZE_Y = 0.84f;//0.96f; + + BUTTONTAB_TEXT_SIZE_X = 0.32f; + BUTTONTAB_TEXT_SIZE_Y = 0.7f;//0.8f; + + BUTTONTAB_TEXT_X_SCALES[0] = 0.86f; + PANEL_TEXT_X_SCALES[1] = 0.9f; + + CONTR_DESCR_NEW_TEXTSCALE.x = 0.385f; + CONTR_DESCR_NEW_TEXTSCALE.y = 0.63f;//0.72f; + + CONFIGS_NEW_TEXTSCALE.x = 0.42f; + CONFIGS_NEW_TEXTSCALE.y = 0.7f;//0.8f; + + AUDIO_OUTPUT_POS.x = 10.0f; + AUDIO_OUTPUT_POS.y = 0.0f; + + AUDIO_RSTATION_POS.x = 194.0f; + AUDIO_RSTATION_POS.y = 0.0f; + + DISPLAY_BRIGHTNESS_POS.x = 10.0f; + DISPLAY_BRIGHTNESS_POS.y = 0.0f; + + MEMCARD_ACCESS_MSG_SIZE_X = 0.84f; + MEMCARD_ACCESS_MSG_SIZE_Y = 1.12f;//1.28f; + + break; + } + + case LANGUAGE_SPANISH: + { + MENU_TEXT_SIZE_X = 0.546f; + MENU_TEXT_SIZE_Y = 0.84f;//0.96f; + + BUTTONTAB_TEXT_SIZE_X = 0.35f; + BUTTONTAB_TEXT_SIZE_Y = 0.7f;//0.8f; + + BUTTONTAB_TEXT_X_SCALES[0] = 0.78f; + PANEL_TEXT_X_SCALES[1] = 0.95f; + + CONTR_DESCR_NEW_TEXTSCALE.x = 0.364f; + CONTR_DESCR_NEW_TEXTSCALE.y = 0.63f;//0.72f; + + CONFIGS_NEW_TEXTSCALE.x = 0.455f; + CONFIGS_NEW_TEXTSCALE.y = 0.7f;//0.8f; + + AUDIO_OUTPUT_POS.x = 10.0f; + AUDIO_OUTPUT_POS.y = 0.0f; + + AUDIO_RSTATION_POS.x = 124.0f; + AUDIO_RSTATION_POS.y = 0.0f; + + DISPLAY_BRIGHTNESS_POS.x = 30.0f; + DISPLAY_BRIGHTNESS_POS.y = 0.0f; + + MEMCARD_ACCESS_MSG_SIZE_X = 0.84f; + MEMCARD_ACCESS_MSG_SIZE_Y = 1.12f;//1.28f; + + break; + } + } + } +} + +void +CMenuManager::InitialiseMenuContents(void) +{ + if ( m_bWantToUpdateContent == false ) + { + m_bWantToUpdateContent = true; + + m_pageState = PAGESTATE_NORMAL; + + switch ( CPad::GetPad(0)->GetMode() ) + { + case 3: m_PrefsControllerConfig = CONFIG_4; break; + case 2: m_PrefsControllerConfig = CONFIG_3; break; + case 1: m_PrefsControllerConfig = CONFIG_2; break; + case 0: m_PrefsControllerConfig = CONFIG_1; break; + } + + MenuControls_1.SetMenuSelection(m_PrefsControllerConfig); + MenuControls_5.SetMenuSelection(m_PrefsUseVibration); + + MenuAudio_1.SetMenuSelection(m_PrefsMusicVolume / 127.0f * 100.0f + 0.5f); + MenuAudio_2.SetMenuSelection(m_PrefsSfxVolume / 127.0f * 100.0f + 0.5f); + MenuAudio_3.SetMenuSelection(m_PrefsRadioStation); + MenuAudio_4.SetMenuSelection(m_PrefsStereoMono); + + MenuDisplay_1.SetMenuSelection(m_PrefsBrightness / 512.0f * 100.0f + 0.5f); +#ifdef PS2 + m_PrefsShowTrails = BlurOn; +#else + m_PrefsShowTrails = CMBlur::BlurOn; +#endif + MenuDisplay_2.SetMenuSelection(m_PrefsShowTrails); + MenuDisplay_3.SetMenuSelection(m_PrefsShowSubtitles); + MenuDisplay_4.SetMenuSelection(m_PrefsUseWideScreen); + + MenuLanguage_1.SetMenuSelection(m_PrefsLanguage); + + FillMenuWithMemCardFileListing(&MenuSaveLG_2, TriggerSave_BackToMainMenuTwoLines, TriggerSave_LoadGameLoadGameSelect, NULL, 0, 34, 22); + FillMenuWithMemCardFileListing(&MenuSaveDG_2, TriggerSave_BackToMainMenuTwoLines, TriggerSave_DeleteGameDeleteGameSelect, NULL, 0, 34, 22); + + MenuBriefs_1.m_numTexts = 0; + MenuBriefs_1.AddText(TheText.Get("FEB_PMB"), 0.0f, 0.0f, TITLE_TEXT_COLOR, 0); // Previous Mission Briefs: + + static wchar StringsToDisplay[NUMPREVIOUSBRIEFS][256]; + + CRGBA newColor; + int32 brierY = 36; + + for ( int32 i = NUMPREVIOUSBRIEFS-1; i >= 0; i-- ) + { + tPreviousBrief &brief = CMessages::PreviousBriefs[i]; + if (brief.m_pText) + { + CMessages::InsertNumberInString(brief.m_pText, + brief.m_nNumber[0], brief.m_nNumber[1], + brief.m_nNumber[2], brief.m_nNumber[3], + brief.m_nNumber[4], brief.m_nNumber[5], StringsToDisplay[i]); + CMessages::InsertStringInString(StringsToDisplay[i], brief.m_pString); + + newColor = TEXT_COLOR; + FilterOutColorMarkersFromString(StringsToDisplay[i], newColor); + + if (newColor != TEXT_COLOR) + { + newColor.r /= 2; + newColor.g /= 2; + newColor.b /= 2; + } + MenuBriefs_1.AddText(StringsToDisplay[i], 0.0f, YF((float)brierY), newColor, 0); + brierY += 54; + } + } + + MenuStats_1.m_scrollPosition = 0.0f; + MenuStats_1.ResetNumberOfTextLines(); + + nStatLinesIndex = 0; + + #define STAT_HEADER(str) do { MenuStats_1.AddTextLine(TheText.Get(str), NULL); } while(0) + #define STAT_PARAM(str) do { MenuStats_1.AddTextLine(NULL, TheText.Get(str)); } while(0) + #define STAT_LINE(str, left, isFloat, right) do { MenuStats_1.AddTextLine(TheText.Get(str), PrintStatLine(str, left, isFloat, right)); } while(0) + + int32 nTemp; + + STAT_HEADER("PL_STAT"); + + int32 percentCompleted = (CStats::TotalProgressInGame == 0 ? 0 : CStats::ProgressMade * 100.0f / (CGame::nastyGame ? CStats::TotalProgressInGame : CStats::TotalProgressInGame - 1)); + percentCompleted = Min(percentCompleted, 100); + + STAT_LINE("PER_COM", &percentCompleted, 0, NULL); + + STAT_LINE("NMISON", &CStats::MissionsGiven, 0, NULL); + + STAT_LINE("FEST_MP", &CStats::MissionsPassed, 0, &CStats::TotalNumberMissions); + + if ( CGame::nastyGame ) + STAT_LINE("FEST_RP", &CStats::NumberKillFrenziesPassed, 0, &CStats::TotalNumberKillFrenzies); + + CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus]; + float packagesPercent = 0.0f; + if (player.m_nTotalPackages != 0) + packagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages; + int nPackagesPercent = packagesPercent; + nTemp = 100; + + STAT_LINE("PERPIC", &nPackagesPercent, 0, &nTemp); + + STAT_LINE("NOUNIF", &CStats::NumberOfUniqueJumpsFound, 0, &CStats::TotalNumberOfUniqueJumps); + + STAT_LINE("DAYSPS", &CStats::DaysPassed, 0, NULL); + + if ( CGame::nastyGame ) + { + STAT_LINE("PE_WAST", &CStats::PeopleKilledByPlayer, 0, NULL); + STAT_LINE("PE_WSOT", &CStats::PeopleKilledByOthers, 0, NULL); + } + + STAT_LINE("CAR_EXP", &CStats::CarsExploded, 0, NULL); + + STAT_LINE("TM_BUST", &CStats::TimesArrested, 0, NULL); + + STAT_LINE("TM_DED", &CStats::TimesDied, 0, NULL); + + nTemp = CStats::PedsKilledOfThisType[PEDTYPE_GANG9] + CStats::PedsKilledOfThisType[PEDTYPE_GANG8] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG7] + CStats::PedsKilledOfThisType[PEDTYPE_GANG6] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG5] + CStats::PedsKilledOfThisType[PEDTYPE_GANG4] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG3] + CStats::PedsKilledOfThisType[PEDTYPE_GANG2] + + CStats::PedsKilledOfThisType[PEDTYPE_GANG1]; + STAT_LINE("GNG_WST", &nTemp, 0, NULL); + + nTemp = CStats::PedsKilledOfThisType[PEDTYPE_CRIMINAL]; + STAT_LINE("DED_CRI", &nTemp, 0, NULL); + + STAT_LINE("HEL_DST", &CStats::HelisDestroyed, 0, NULL); + + STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, 0, NULL); + + nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 : CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer); + STAT_LINE("ACCURA", &nTemp, 0, NULL); + + if (CStats::ElBurroTime > 0) + STAT_LINE("ELBURRO", &CStats::ElBurroTime, 0, NULL); + + if (CStats::Record4x4One > 0) + STAT_LINE("FEST_R1", &CStats::Record4x4One, 0, NULL); + + if (CStats::Record4x4Two > 0) + STAT_LINE("FEST_R2", &CStats::Record4x4Two, 0, NULL); + + if (CStats::Record4x4Three > 0) + STAT_LINE("FEST_R3", &CStats::Record4x4Three, 0, NULL); + + if (CStats::Record4x4Mayhem > 0) + STAT_LINE("FEST_RM", &CStats::Record4x4Mayhem, 0, NULL); + + if (CStats::LongestFlightInDodo > 0) + STAT_LINE("FEST_LF", &CStats::LongestFlightInDodo, 0, NULL); + + if (CStats::TimeTakenDefuseMission > 0) + STAT_LINE("FEST_BD", &CStats::TimeTakenDefuseMission, 0, NULL); + + STAT_LINE("CAR_CRU", &CStats::CarsCrushed, 0, NULL); + + if (CStats::HighestScores[0] > 0) + { + STAT_HEADER("FEST_BB"); + STAT_LINE("FEST_H0", &CStats::HighestScores[0], 0, NULL); + } + + int32 hs = 0; + for ( int32 i = 1; i < 5; i++ ) + hs += CStats::HighestScores[i]; + + if (hs > 0) + STAT_HEADER("FEST_GC"); + + if (CStats::HighestScores[1] > 0) + STAT_LINE("FEST_H1", &CStats::HighestScores[1], 0, NULL); + + if (CStats::HighestScores[2] > 0) + STAT_LINE("FEST_H2", &CStats::HighestScores[2], 0, NULL); + + if (CStats::HighestScores[3] > 0) + STAT_LINE("FEST_H3", &CStats::HighestScores[3], 0, NULL); + + if (CStats::HighestScores[4] > 0) + STAT_LINE("FEST_H4", &CStats::HighestScores[4], 0, NULL); + + STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, 0, NULL); + STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, 0, NULL); + STAT_LINE("MMRAIN", &CStats::mmRain, 0, NULL); + nTemp = (int32)CStats::MaximumJumpDistance; + STAT_LINE("MXCARDM", &nTemp, 0, NULL); + nTemp = (int32)CStats::MaximumJumpHeight; + STAT_LINE("MXCARJM", &nTemp, 0, NULL); + + STAT_LINE("MXFLIP", &CStats::MaximumJumpFlips, 0, NULL); + STAT_LINE("MXJUMP", &CStats::MaximumJumpSpins, 0, NULL); + + STAT_HEADER("BSTSTU"); + + switch (CStats::BestStuntJump) + { + case 1: STAT_PARAM("INSTUN"); break; + case 2: STAT_PARAM("PRINST"); break; + case 3: STAT_PARAM("DBINST"); break; + case 4: STAT_PARAM("DBPINS"); break; + case 5: STAT_PARAM("TRINST"); break; + case 6: STAT_PARAM("PRTRST"); break; + case 7: STAT_PARAM("QUINST"); break; + case 8: STAT_PARAM("PQUINS"); break; + default: STAT_PARAM("NOSTUC"); break; + } + + STAT_LINE("PASDRO", &CStats::PassengersDroppedOffWithTaxi, 0, NULL); + STAT_LINE("MONTAX", &CStats::MoneyMadeWithTaxi, 0, NULL); + STAT_LINE("FEST_LS", &CStats::LivesSavedWithAmbulance, 0, NULL); + STAT_LINE("FEST_HA", &CStats::HighestLevelAmbulanceMission, 0, NULL); + STAT_LINE("FEST_CC", &CStats::CriminalsCaught, 0, NULL); + STAT_LINE("FEST_FE", &CStats::FiresExtinguished, 0, NULL); + int32 rnd = ((CGeneral::GetRandomNumber() & 255) + 100) * 2384; + STAT_LINE("DAYPLC", &rnd, 0, NULL); + + #undef STAT_LINE + + MenuStats_2.m_numTexts = 0; + MenuStats_2.AddText(TheText.Get("CRIMRA"), 0.0f, 0.0f, CRIM_RATING_TEXT_COLOR, 0); + + char rating[16]; + wchar urating[16]; + sprintf(rating, " %d", CStats::FindCriminalRatingNumber()); + AsciiToUnicode(rating, urating); + + wchar *pStatLine = aStatLines[nStatLinesIndex++]; + UnicodeStrcpy(pStatLine, CStats::FindCriminalRatingString()); + UnicodeStrcat(pStatLine, urating); + + MenuStats_2.AddText(pStatLine, X(MenuStats_1.m_width), 0.0f, CRIM_RATING_TEXT_COLOR, 1); + + MenuSaveZoneSG_1.SetMenuSelection(1); + MenuSaveZoneFC_1.SetMenuSelection(1); + } +} + + +void +CMenuManager::AnaliseMenuContents(void) +{ + if ( m_bWantToUpdateContent ) + { + m_bWantToUpdateContent = false; + + m_PrefsControllerConfig = (CONTRCONFIG)MenuControls_1.GetMenuSelection(); + switch ( m_PrefsControllerConfig ) + { + case CONFIG_4: CPad::GetPad(0)->SetMode(3); break; + case CONFIG_3: CPad::GetPad(0)->SetMode(2); break; + case CONFIG_2: CPad::GetPad(0)->SetMode(1); break; + case CONFIG_1: CPad::GetPad(0)->SetMode(0); break; + } + + m_PrefsUseVibration = MenuControls_5.m_title.m_bSelected; + + m_PrefsMusicVolume = float(MenuAudio_1.GetMenuSelection())/100.0f*127.0f+0.5f; + m_PrefsSfxVolume = float(MenuAudio_2.GetMenuSelection())/100.0f*127.0f+0.5f; + m_PrefsRadioStation = MenuAudio_3.GetMenuSelection(); + m_PrefsStereoMono = MenuAudio_4.GetMenuSelection(); + m_PrefsBrightness = float(MenuDisplay_1.GetMenuSelection()) / 100.0f*512.0f + 0.5f; + m_PrefsShowTrails = MenuDisplay_2.GetMenuSelection(); + m_PrefsShowSubtitles = MenuDisplay_3.GetMenuSelection(); + m_PrefsUseWideScreen = MenuDisplay_4.GetMenuSelection(); +#ifdef PS2 + BlurOn = m_PrefsShowTrails; +#else + CMBlur::BlurOn = m_PrefsShowTrails; +#endif + + if ( m_PrefsLanguage != MenuLanguage_1.GetMenuSelection() ) + { + m_PrefsLanguage = MenuLanguage_1.GetMenuSelection(); + m_bInitialised = false; + bFrontEnd_ReloadObrTxtGxt = true; + } + } +} + +void +CMenuManager::InitialiseMenuContentsAfterLoadingGame(void) +{ + if ( MenuLanguage_1.GetMenuSelection() != m_PrefsLanguage ) + { + m_bInitialised = false; + bFrontEnd_ReloadObrTxtGxt = true; + } +} + +void +CMenuManager::DrawFrontEnd(void) +{ + CFont::SetAlphaFade(255.0f); + if(m_bInSaveZone) + DrawFrontEndSaveZone(); + else + DrawFrontEndNormal(); + + if ( MemCardAccessTriggerCaller.CanCall() ) + MemCardAccessTriggerCaller.CallTrigger(); + + DisplayWarningControllerMsg(); +} + +void +CMenuManager::DrawFrontEndNormal(void) +{ + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + + if ( bMemoryCardSpecialZone ) + { + static uint8 counter = 0; + + counter++; + + if ( (counter & 63 ) == 0 ) + { + FillMenuWithMemCardFileListing(&MenuSaveLG_2, TriggerSave_BackToMainMenuTwoLines, TriggerSave_LoadGameLoadGameSelect, NULL, 0, 34, 22); + FillMenuWithMemCardFileListing(&MenuSaveDG_2, TriggerSave_BackToMainMenuTwoLines, TriggerSave_DeleteGameDeleteGameSelect, NULL, 0, 34, 22); + } + } + + m_fade = 255; + if ( m_nChangePageTimer != 0 && m_nChangePageTimer >= CTimer::GetTimeInMillisecondsPauseMode() ) + m_fade = uint32(float(m_nChangePageTimer - CTimer::GetTimeInMillisecondsPauseMode()) / 250.0f * 255.0f); + + m_someAlpha = 255; + + m_position.x = 0.0f; + m_position.y = 0.0f; + + if ( m_nStartPauseTimer != 0 && m_nStartPauseTimer >= CTimer::GetTimeInMillisecondsPauseMode() ) + { + float slide = float(m_nStartPauseTimer - CTimer::GetTimeInMillisecondsPauseMode()) / 800.0f; + float alpha = 1.0f; + + if ((m_nStartPauseTimer - CTimer::GetTimeInMillisecondsPauseMode()) <= 1600) + alpha = float(m_nStartPauseTimer - CTimer::GetTimeInMillisecondsPauseMode()) / 400.0f; + + m_someAlpha = 255 - clamp(alpha, 0.0f, 1.0f) * 255.0f; + + switch ( m_nSlidingDir ) + { + case SLIDE_TO_RIGHT: m_position.x = slide * X(700.0f); break; + case SLIDE_TO_TOP: m_position.y = -(slide * Y(500.0f)); break; + case SLIDE_TO_LEFT: m_position.x = -(slide * X(700.0f)); break; + case SLIDE_TO_BOTTOM: m_position.y = slide * Y(500.0f); break; + default: m_position.y = slide * Y(500.0f); break; + } + } + + if ( m_nEndPauseTimer != 0 && m_nEndPauseTimer >= CTimer::GetTimeInMillisecondsPauseMode() ) + { + float slide = float(m_nEndPauseTimer - CTimer::GetTimeInMillisecondsPauseMode()) / 800.0f; + float alpha = float((int32)(m_nEndPauseTimer - CTimer::GetTimeInMillisecondsPauseMode()) + -266) / 533.0f; + + m_someAlpha = clamp(alpha, 0.0f, 1.0f) * 255.0f; + + switch ( m_nSlidingDir ) + { + case SLIDE_TO_TOP: m_position.y = (1.0f - slide) * Y(500.0f); break; + case SLIDE_TO_RIGHT: m_position.x = (1.0f - slide) * X(700.0f); break; + case SLIDE_TO_LEFT: m_position.x = (1.0f - slide) * X(700.0f); break; + case SLIDE_TO_BOTTOM: m_position.y = -((1.0f - slide) * Y(500.0f)); break; + default: m_position.y = -((1.0f - slide) * Y(500.0f)); break; + } + } + + if ( m_someAlpha < 255 ) + m_fade = m_someAlpha; + + float posX, posY; + + /* Draw splash */ + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + CSprite2d *splash = LoadSplash(nil); + if(splash) + splash->Draw(CRect(0.0f, 0.0f, SCRW, SCRH), BACKGROUND_SPLASH_COLOR); + else + // doesn't exist!! + CHud::Sprites[19].Draw(CRect(0.0f, 0.0f, SCRW, SCRH), BACKGROUND_SPLASH_COLOR); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERMIPNEAREST); + + /* Draw main panel */ + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); + CRGBA panelColor(255, 255, 255, m_someAlpha); + m_sprites[FE2_MAINPANEL_UL].Draw( + CRect(m_position.x, m_position.y, m_position.x+SCRW/2.0f, m_position.y+SCRH/2.0f), + panelColor); + m_sprites[FE2_MAINPANEL_UR].Draw( + CRect(m_position.x+SCRW/2.0f, m_position.y, m_position.x+SCRW, m_position.y+SCRH/2.0f), + panelColor); + m_sprites[FE2_MAINPANEL_DL].Draw( + CRect(m_position.x, m_position.y+SCRH/2.0f, m_position.x+SCRW/2.0f, m_position.y+SCRH), + panelColor); + m_sprites[FE2_MAINPANEL_DR].Draw( + CRect(m_position.x+SCRW/2.0f, m_position.y+SCRH/2.0f, m_position.x+SCRW, m_position.y+SCRH), + panelColor); + + /* Draw icon backdrop */ + CRGBA iconColor(255, 255, 255, m_fade*0.75f); + float iconX = 48.0f; + float iconY = 54.0f; + float iconWidth = 540.0f; + float iconHeight = 296.0f; + int sprite = FE_ICONBRIEF; + +#ifdef PS2_MENU_USEALLPAGEICONS + switch(m_currentPage) + { + case PAGE_STATS: + sprite = FE_ICONSTATS; + break; + case PAGE_LOAD: + sprite = FE_ICONSAVE; + break; + case PAGE_CONTROLS: + sprite = FE_ICONCONTROLS; + break; + case PAGE_BRIEFS: + sprite = FE_ICONBRIEF; + break; + case PAGE_AUDIO: + sprite = FE_ICONAUDIO; + break; + case PAGE_DISPLAY: + sprite = FE_ICONDISPLAY; + break; + case PAGE_LANGUAGE: + sprite = FE_ICONLANGUAGE; + break; + } +#else + switch(m_currentPage) + { + case PAGE_STATS: + case PAGE_LOAD: + case PAGE_CONTROLS: + sprite = FE_ICONSTATS; // PS2 has the same texture for stats and brief + //sprite = FE_ICONBRIEF; + break; + case PAGE_BRIEFS: + sprite = FE_ICONBRIEF; + break; + case PAGE_AUDIO: + sprite = FE_ICONAUDIO; + break; + case PAGE_DISPLAY: + sprite = FE_ICONDISPLAY; + break; + case PAGE_LANGUAGE: + sprite = FE_ICONLANGUAGE; + break; + } +#endif + m_sprites[sprite].Draw( + CRect_SZ(m_position.x+X(iconX), m_position.y+Y(iconY), X(iconWidth), Y(iconHeight)), + iconColor); + + /* Overwrite tab buttons if entered page */ + bool bOverwriteTab = false; + + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + case PAGESTATE_HIGHLIGHTED: + break; + + case PAGESTATE_SELECTED: + bOverwriteTab = true; + break; + } + + if( bOverwriteTab ) + { + CRGBA shadow(41, 101, 102, m_someAlpha); + CRGBA green(40, 48, 57, m_someAlpha); + CSprite2d::DrawRect( + CRect_SZ(m_position.x+X(82.0f), m_position.y+Y(408.0f), X(476.0f), Y(18.0f)), + shadow); + CSprite2d::DrawRect( + CRect_SZ(m_position.x+X(82.0f), m_position.y+Y(408.0f), X(476.0f), Y(5.0f)), + green); + } +// stats, load, briefs, controls, audio, display, language + + /* Shadow of panel on top of tab buttons */ + CRGBA panelShadow(96, 96, 96, m_someAlpha*0.375f); + CSprite2d::DrawRect(CRect_SZ(m_position.x+X(87.0f), m_position.y+Y(408.0f), X(464.0f), Y(3.0f)), panelShadow); + /* Draw second shadow - seems unused */ + if ( m_nChangePageTimer != 0 && CTimer::GetTimeInMillisecondsPauseMode() < m_nChangePageTimer ) + { + posX = 0.0f; + switch(field_18) + { + case PAGE_STATS: posX = 88.0f; break; + case PAGE_LOAD: posX = 286.0f; break; // actually controls + case PAGE_BRIEFS: posX = 154.0f; break; // actually load + case PAGE_CONTROLS: posX = 220.0f; break; // actually briefs + case PAGE_AUDIO: posX = 352.0f; break; + case PAGE_DISPLAY: posX = 418.0f; break; + case PAGE_LANGUAGE: posX = 484.0f; break; + } + CSprite2d::DrawRect(CRect_SZ(m_position.x+X(posX), m_position.y+Y(411.0f), X(65.0f), Y(3.0f)), panelShadow); + } + + /* Active tab */ + posX = 0.0f; + switch(m_currentPage) + { + case PAGE_STATS: posX = 88.0f; break; + case PAGE_LOAD: posX = 154.0f; break; + case PAGE_BRIEFS: posX = 220.0f; break; + case PAGE_CONTROLS: posX = 286.0f; break; + case PAGE_AUDIO: posX = 352.0f; break; + case PAGE_DISPLAY: posX = 418.0f; break; + case PAGE_LANGUAGE: posX = 484.0f; break; + } + // PAL has 465 for 407 here - and actually 406 seems right + m_sprites[FE2_TABACTIVE].Draw(CRect_SZ(m_position.x+X(posX), m_position.y+YF(465.0f), X(128.0f), Y(32.0f)), CRGBA(255, 255, 255, m_someAlpha)); + + /* Draw page title */ + posX = m_position.x + X(592.0f); + posY = m_position.y + Y(376.0f); + CRGBA fontCol1(255, 193, 71, m_someAlpha); + CRGBA fontCol2(0, 0, 0, m_someAlpha); + CFont::SetFontStyle(FONT_HEADING); + CFont::SetBackgroundOff(); + CFont::SetScale(X(PANEL_TEXT_SIZE_X), Y(PANEL_TEXT_SIZE_Y)); + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyWrap(0.0f); + CFont::SetRightJustifyOn(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCRW-X(40.0f)); // 600.0f + const char *key = nil; + switch(m_currentPage) + { + case PAGE_STATS: key = "FEP_STA"; break; + case PAGE_LOAD: key = "FEP_SAV"; break; + case PAGE_BRIEFS: key = "FEP_BRI"; break; + case PAGE_CONTROLS: key = "FEP_CON"; break; + case PAGE_AUDIO: key = "FEP_AUD"; break; + case PAGE_DISPLAY: key = "FEP_DIS"; break; + case PAGE_LANGUAGE: key = "FEP_LAN"; break; + } + CFont::SetScale(X(PANEL_TEXT_SIZE_X*PANEL_TEXT_X_SCALES[m_currentPage]), Y(PANEL_TEXT_SIZE_Y)); + CFont::SetColor(fontCol1); + CFont::PrintString(posX, posY, TheText.Get(key)); + CFont::SetColor(fontCol2); + CFont::PrintString(posX-X(1.0f), posY-Y(1.0f), TheText.Get(key)); + CFont::DrawFonts(); + + /* Draw controller buttons */ + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetScale(X(0.35f), Y(0.64f)); + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCRW-X(40.0f)); // 600.0f + CFont::SetColor(CRGBA(16, 16, 16, m_someAlpha)); + switch(m_currentPage) + { + case PAGE_STATS: + CFont::PrintString(m_position.x+X(52.0f), m_position.y+Y(360.0f), TheText.Get("FEDS_ST")); + CFont::PrintString(m_position.x+X(52.0f), m_position.y+Y(372.0f), TheText.Get("FEDS_AM")); + CFont::PrintString(m_position.x+X(242.0f), m_position.y+Y(360.0f), TheText.Get("FEDSSC1")); + CFont::PrintString(m_position.x+X(242.0f), m_position.y+Y(372.0f), TheText.Get("FEDSSC2")); + break; + + case PAGE_BRIEFS: + CFont::PrintString(m_position.x+X(52.0f), m_position.y+Y(360.0f), TheText.Get("FEDS_ST")); + CFont::PrintString(m_position.x+X(52.0f), m_position.y+Y(372.0f), TheText.Get("FEDS_AM")); + break; + + case PAGE_LOAD: + case PAGE_CONTROLS: + case PAGE_AUDIO: + case PAGE_DISPLAY: + case PAGE_LANGUAGE: + { + CFont::PrintString(m_position.x+X(52.0f), m_position.y+Y(360.0f), TheText.Get("FEDS_SE")); + CFont::PrintString(m_position.x+X(52.0f), m_position.y+Y(372.0f), TheText.Get("FEDS_BA")); + CFont::PrintString(m_position.x+X(52.0f), m_position.y+Y(384.0f), TheText.Get("FEDS_ST")); + + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + CFont::PrintString(m_position.x+X(242.0f), m_position.y+Y(372.0f), TheText.Get("FEDS_AM")); // <>-CHANGE MENU + break; + + case PAGESTATE_HIGHLIGHTED: + case PAGESTATE_SELECTED: + { + CFont::PrintString(m_position.x+X(242.0f), m_position.y+Y(360.0f+3.5f), TheText.Get("FEA_UP")); // ; + CFont::PrintString(m_position.x+X(242.0f), m_position.y+Y(384.0f-3.5f), TheText.Get("FEA_DO")); // = + CFont::PrintString(m_position.x+X(242.0f-10.0f), m_position.y+Y(372.0f), TheText.Get("FEA_LE")); // < + CFont::PrintString(m_position.x+X(242.0f+11.0f), m_position.y+Y(372.0f), TheText.Get("FEA_RI")); // > + CFont::PrintString(m_position.x+X(242.0f+20.0f), m_position.y+Y(372.0f), TheText.Get("FEDSAS3")); // - CHANGE SELECTION + + break; + } + } + + break; + } + } + + CFont::DrawFonts(); + + /* Draw tab button texts */ + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::SetPropOn(); + CFont::SetCentreOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCRW-X(40.0f)); // 600.0f + + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + { + CFont::SetColor(CRGBA(16, 16, 16, m_someAlpha)); + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_STATS]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(92.0f), m_position.y+Y(408.0f), TheText.Get("FEB_STA")); + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_LOAD]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(158.0f), m_position.y+Y(408.0f), TheText.Get("FEB_SAV")); + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_BRIEFS]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(224.0f), m_position.y+Y(408.0f), TheText.Get("FEB_BRI")); + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_CONTROLS]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(290.0f), m_position.y+Y(408.0f), TheText.Get("FEB_CON")); + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_AUDIO]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(356.0f), m_position.y+Y(408.0f), TheText.Get("FEB_AUD")); + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_DISPLAY]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(422.0f), m_position.y+Y(408.0f), TheText.Get("FEB_DIS")); + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_LANGUAGE]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(488.0f), m_position.y+Y(408.0f), TheText.Get("FEB_LAN")); + + break; + } + + case PAGESTATE_HIGHLIGHTED: + case PAGESTATE_SELECTED: + { + CFont::SetColor(CRGBA(16, 16, 16, m_someAlpha)); + switch(m_currentPage) + { + // PAL has 466 for 408...probably rounded? + case PAGE_STATS: + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_STATS]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(92.0f), m_position.y+Y(408.0f), TheText.Get("FEB_STA")); + break; + case PAGE_LOAD: + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_LOAD]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(158.0f), m_position.y+Y(408.0f), TheText.Get("FEB_SAV")); + break; + case PAGE_BRIEFS: + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_BRIEFS]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(224.0f), m_position.y+Y(408.0f), TheText.Get("FEB_BRI")); + break; + case PAGE_CONTROLS: + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_CONTROLS]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(290.0f), m_position.y+Y(408.0f), TheText.Get("FEB_CON")); + break; + case PAGE_AUDIO: + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_AUDIO]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(356.0f), m_position.y+Y(408.0f), TheText.Get("FEB_AUD")); + break; + case PAGE_DISPLAY: + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_DISPLAY]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(422.0f), m_position.y+Y(408.0f), TheText.Get("FEB_DIS")); + break; + case PAGE_LANGUAGE: + CFont::SetScale(X(BUTTONTAB_TEXT_SIZE_X*BUTTONTAB_TEXT_X_SCALES[PAGE_LANGUAGE]), Y(BUTTONTAB_TEXT_SIZE_Y)); + CFont::PrintString(m_position.x+X(488.0f), m_position.y+Y(408.0f), TheText.Get("FEB_LAN")); + break; + } + + break; + } + } + + CFont::DrawFonts(); + + pActiveMenuPage = nil; + switch(m_currentPage) + { + case PAGE_STATS: pActiveMenuPage = &MenuPage_Stats; break; + case PAGE_LOAD: pActiveMenuPage = pMenuSave; break; + case PAGE_BRIEFS: pActiveMenuPage = &MenuPage_Briefs; break; + case PAGE_CONTROLS: pActiveMenuPage = &MenuPage_Controls; break; + case PAGE_AUDIO: pActiveMenuPage = &MenuPage_Audio; break; + case PAGE_DISPLAY: pActiveMenuPage = &MenuPage_Display; break; + case PAGE_LANGUAGE: pActiveMenuPage = &MenuPage_Language; break; + } + + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetScale(X(MENU_TEXT_SIZE_X), Y(MENU_TEXT_SIZE_Y)); + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCRW-X(40.0f)); // 600.0f + CFont::SetRightJustifyWrap(X(38.0f)); + + if(m_currentPage == PAGE_LANGUAGE) + { + CFont::SetCentreOn(); + CFont::SetCentreSize(SCRW-X(40.0f)); // 600.0f + } + + if ( m_nEndPauseTimer != 0 ) + { + switch ( m_currentPage ) + { + case PAGE_LOAD: + case PAGE_BRIEFS: + case PAGE_CONTROLS: + break; + + default: + CFont::SetWrapx(X(1200.0f)); + break; + } + } + + if(pActiveMenuPage) + { + pActiveMenuPage->SetAlpha(m_fade); + + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + pActiveMenuPage->DrawNormal(m_position.x, m_position.y); + break; + + case PAGESTATE_HIGHLIGHTED: + pActiveMenuPage->DrawHighlighted(CRGBA(rgbaATC.r, rgbaATC.g, rgbaATC.b, m_fade), m_position.x, m_position.y); + break; + + case PAGESTATE_SELECTED: + pActiveMenuPage->Draw(CRGBA(rgbaATC.r, rgbaATC.g, rgbaATC.b, m_fade), CRGBA(MENU_SELECTED_COLOR.r, MENU_SELECTED_COLOR.g, MENU_SELECTED_COLOR.b, m_fade), m_position.x, m_position.y); + break; + } + } + + CFont::DrawFonts(); + CFont::DrawFonts(); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSWRAP); +} + +void +CMenuManager::DrawFrontEndSaveZone(void) +{ + if ( bMemoryCardSpecialZone ) + { + static uint8 counter = 0; + counter++; + if ( counter & 63 ) + { + FillMenuWithMemCardFileListing(&MenuSaveZoneSSL_1, TriggerSaveZone_BackToMainMenuTwoLines, TriggerSaveZone_SaveSlots, NULL, 0, 34, 22); + + if ( TheMemoryCard.GetError() == CMemoryCard::ERR_NOFORMAT ) + { + pActiveMenuPage = &MenuPageSaveZone_FormatCard; + pActiveMenuPage->ActivatePage(); + bMemoryCardSpecialZone = false; + } + } + } + + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); + + m_fade = 255; + + CSprite2d::DrawRect(CRect(X(50.0f), Y(50.0f), X(590.0f), Y(398.0f)), CRGBA(0, 0, 0, 175)); //CRect(50.0f, 57.142f, 590.0f, 454.857147f) + + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetScale(X(MENU_TEXT_SIZE_X), Y(MENU_TEXT_SIZE_Y)); + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetRightJustifyWrap(X(70.0f)); + CFont::SetWrapx(SCRW-X(70.0f)); // 570.0f + + if ( pActiveMenuPage ) + { + pActiveMenuPage->SetAlpha(m_fade); + pActiveMenuPage->Draw(CRGBA(rgbaATC.r, rgbaATC.g, rgbaATC.b, m_fade), TITLE_TEXT_COLOR, 0.0f, 0.0f); + } + + + CFont::DrawFonts(); + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetScale(X(0.44f), Y(0.68f)); // 0.44f, 0.777143f + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCRW-X(40.0f)); //600.0f + CFont::SetColor(TEXT_COLOR); + + wchar *text; + if ( pActiveMenuPage == &MenuPageSaveZone_FormatCard + || pActiveMenuPage == &MenuPageSaveZone_SaveSlots + || pActiveMenuPage == &MenuPageSaveZone_SaveGame ) + { + text = TheText.Get("FEDS_SB"); // / button - SELECT " button - BACK + } + else + { + text = TheText.Get("FEDS_SE"); // / button - SELECT + } + + CFont::PrintString(X(180.0f), Y(376.0f), text); // 180.0f, 429.714294f + CFont::DrawFonts(); + + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); +} + +void +CMenuManager::DrawMemoryCardStartUpMenus() +{ + CFont::SetAlphaFade(255.0f); + bMemoryCardStartUpMenus_ExitNow = false; + + CMenuPage page; // + 0x40 data + CMenuMultiChoiceTriggered MCMenu; + MCMenu.SetPosition(X(320.0f), Y(150.0f)); //171.428574f + + switch ( TheMemoryCard.CheckCardStateAtGameStartUp(CARD_ONE) ) + { + case CMemoryCard::MCSTATE_NEED_200KB: // 200KB + { + // There is insufficient space on the Memory Card (PS2) in MEMORY CARD slot 1. At least 200KB is needed to save this application data. Do you wish to start? (YES or NO) + MCMenu.AddTitle(TheText.Get("MCGNSP"), 0.0f, 0.0f, 0); + break; + } + + case CMemoryCard::MCSTATE_NEED_500KB: // 500KB + { + // There is insufficient space on the Memory Card (PS2) in MEMORY CARD slot 1. At least 500KB is needed to save this application data. Do you wish to start? (YES or NO) + MCMenu.AddTitle(TheText.Get("MCDNSP"), 0.0f, 0.0f, 0); + break; + } + + case CMemoryCard::MCSTATE_OK: + case CMemoryCard::MCSTATE_NOCARD: + { + return; + break; + } + } + + MCMenu.AddOption(TheText.Get("FEM_NO"), X(30.0f), Y(110.0f), NULL, 0, 0);// 125.714294f + MCMenu.AddOption(TheText.Get("FEM_YES"), X(-30.0f), Y(110.0f), TriggerMCSUM_Yes, 0, 0);// 125.714294f + MCMenu.SetColors(TITLE_TEXT_COLOR, TEXT_COLOR, TEXT_COLOR); + page.AddMenu(&MCMenu); + + MCMenu.GoFirst(); + + page.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + + CTimer::Initialise(); + CTimer::StartUserPause(); + + while ( !bMemoryCardStartUpMenus_ExitNow ) + { +#ifdef GTA_PC + HandleExit(); + + if(RsGlobal.quit) + return; +#endif + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetDPadLeftJustDown() ) + page.GoLeft(); + if ( CPad::GetPad(0)->GetDPadRightJustDown() ) + page.GoRight(); + if ( CPad::GetPad(0)->GetDPadUpJustDown() ) + page.GoDown(); + if ( CPad::GetPad(0)->GetDPadDownJustDown() ) + page.GoUp(); + if ( CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetRightMouseJustDown() ) + page.SelectCurrentOptionUnderCursor(); + + if ( CPad::GetPad(0)->GetCircleJustDown() || CPad::GetPad(0)->GetEscapeJustDown() ) + ; +#else + if ( CPad::GetPad(0)->GetDPadLeftJustDown() ) + page.GoLeft(); + if ( CPad::GetPad(0)->GetDPadRightJustDown() ) + page.GoRight(); + if ( CPad::GetPad(0)->GetDPadUpJustDown() ) + page.GoDown(); + if ( CPad::GetPad(0)->GetDPadDownJustDown() ) + page.GoUp(); + if ( CPad::GetPad(0)->GetCrossJustDown() ) + page.SelectCurrentOptionUnderCursor(); + if ( CPad::GetPad(0)->GetCircleJustDown() ) + ; +#endif + + static int32 MemCardStatusWaiter = 0; + + MemCardStatusWaiter++; + + if ( MemCardStatusWaiter > 120 ) + { + MemCardStatusWaiter = 0; + + switch ( TheMemoryCard.CheckCardStateAtGameStartUp(CARD_ONE) ) + { + case CMemoryCard::MCSTATE_NEED_200KB: + { + // There is insufficient space on the Memory Card (PS2) in MEMORY CARD slot 1. At least 200KB is needed to save this application data. Do you wish to start? (YES or NO) + MCMenu.AddTitle(TheText.Get("MCGNSP"), 0.0f, 0.0f, 0); + break; + } + + case CMemoryCard::MCSTATE_NEED_500KB: + { + // There is insufficient space on the Memory Card (PS2) in MEMORY CARD slot 1. At least 500KB is needed to save this application data. Do you wish to start? (YES or NO) + MCMenu.AddTitle(TheText.Get("MCDNSP"), 0.0f, 0.0f, 0); + break; + } + + case CMemoryCard::MCSTATE_NOCARD: + { + // There is no Memory Card (PS2) in MEMORY CARD slot 1. Do you wish to start? (YES or NO) + MCMenu.AddTitle(TheText.Get("MCSTNS"), 0.0f, 0.0f, 0); + break; + } + + case CMemoryCard::MCSTATE_OK: + { + bMemoryCardStartUpMenus_ExitNow = true; + break; + } + } + } + + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + CFont::InitPerFrame(); + + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + CSprite2d *splash = LoadSplash("splash1"); + splash->Draw(CRect(0.0f, 0.0f, SCRW, SCRH), BACKGROUND_SPLASH_COLOR); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); + + SetRandomActiveTextlineColor(1); + + CRGBA col(rgbaATC.r, rgbaATC.g, rgbaATC.b, 255); + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetScale(X(MENU_TEXT_SIZE_X), Y(MENU_TEXT_SIZE_Y)); + CFont::SetPropOn(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCRW-X(60.0f)); // 580.0f + CFont::SetCentreOn(); + CFont::SetCentreSize(SCRW-X(120.0f)); // 520.0f + + MCMenu.Draw(col, TITLE_TEXT_COLOR, 0.0f, 0.0f); + CFont::DrawFonts(); + + CFont::SetFontStyle(FONT_BANK); + CFont::SetScale(X(0.4f), Y(0.64f)); // 0.731429 + CFont::SetPropOn(); + CFont::SetCentreOff(); + CFont::SetJustifyOn(); + CFont::SetRightJustifyOff(); + CFont::SetBackGroundOnlyTextOn(); + CFont::SetWrapx(SCRW-X(60.0f)); // 580.0f + CFont::SetColor(TEXT_COLOR); + + + CPlaceableShText text; + text.SetPosition(X(240.0f), Y(378.0f), false); // 432.000000 + text.SetColor(TEXT_COLOR); + text.m_text = TheText.Get("FEDS_SE"); // / button - SELECT + text.SetShadows(true, TEXT_SHADOW_COLOR, SHADOW_VECTOR); + text.Draw(0.0f, 0.0f); + + CFont::DrawFonts(); + DisplayWarningControllerMsg(); + DoRWStuffEndOfFrame(); + CPad::UpdatePads(); + CTimer::Update(); + } + + CTimer::EndUserPause(); + CTimer::Stop(); + + for ( int32 i = 0; i < 100; i++ ) + { +#ifdef GTA_PC + HandleExit(); +#endif + DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255); + + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); + CSprite2d *splash = LoadSplash("splash1"); + splash->Draw(CRect(0.0f, 0.0f, SCRW, SCRH), BACKGROUND_SPLASH_COLOR); + RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); + + DoRWStuffEndOfFrame(); + } +} + +void +CMenuManager::Process(void) +{ + if ( m_bSaveMenuActive || m_bInSaveZone || TheCamera.GetScreenFadeStatus() == FADE_0 ) + { + InitialiseMenusOnce(); + m_bWantToRestart = false; + WorkOutMenuState(false); + + if ( m_bMenuActive ) + { + if ( !m_bInSaveZone ) + LoadAllTextures(); + InitialiseMenuContents(); + SetRandomActiveTextlineColor(0); + ProcessControllerInput(); + } + else + { + AnaliseMenuContents(); + pMenuSave = &MenuPage_SaveBasic; + m_pageState = PAGESTATE_NORMAL; + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = false; + UnloadTextures(); + m_bInSaveZone = false; + m_bRenderGameInMenu = false; + gErrorSampleTriggered = true; + } + } +} + +void +CMenuManager::WorkOutMenuState(uint8 bExit) +{ +#ifdef GTA_PC + bool bIsStartPressed = CPad::GetPad(0)->GetStartJustDown() || (m_pageState == PAGESTATE_NORMAL && CPad::GetPad(0)->GetEscapeJustDown()); +#else + bool bIsStartPressed = CPad::GetPad(0)->GetStartJustDown(); +#endif + bool bIsCreditsOrDraw = CCredits::AreCreditsDone() || m_bMenuActive; + bool bIsDemoOrDraw = m_bMenuActive || CGame::bDemoMode; + + if ( (bIsStartPressed && bIsCreditsOrDraw) || bExit || (!bIsDemoOrDraw && CPad::IsNoOrObsolete()) ) + { + if ( m_nStartPauseTimer == 0 && m_nEndPauseTimer == 0 ) + { + m_bMenuActive = !m_bMenuActive; + + if ( !m_bMenuActive ) + { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); + DMAudio.ChangeMusicMode(MUSICMODE_GAME); + gMusicPlaying = false; + bMemoryCardSpecialZone = false; + bIgnoreTriangleButton = false; + + m_bMenuActive = true; + + m_nEndPauseTimer = CTimer::GetTimeInMillisecondsPauseMode() + 800; + + if ( m_currentPage == PAGE_CONTROLS || m_currentPage == PAGE_BRIEFS || m_currentPage == PAGE_LOAD ) + { + m_nSlidingDir = CGeneral::GetRandomNumber() & (SLIDE_MAX-1); + + switch ( m_nSlidingDir ) //m_nSlidingDir &= ~1; + { + case SLIDE_TO_LEFT: m_nSlidingDir = SLIDE_TO_TOP; break; + case SLIDE_TO_RIGHT: m_nSlidingDir = SLIDE_TO_BOTTOM; break; + } + + m_position.y = Y(500.0f); // 571.428589f; + } + } + else + { + DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); + + if ( DMAudio.GetRadioInCar() < 9 ) + m_PrefsRadioStation = DMAudio.GetRadioInCar(); + else + m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9; + + CTimer::StartUserPause(); + CPad::StopPadsShaking(); + m_nStartPauseTimer = CTimer::GetTimeInMillisecondsPauseMode() + 800; + m_nSlidingDir = CGeneral::GetRandomNumber() & (SLIDE_MAX-1); + + switch ( m_nSlidingDir ) + { + case SLIDE_TO_RIGHT: m_position.y = Y(612.5f); break; + case SLIDE_TO_LEFT: m_position.y = Y(612.5f); break; + case SLIDE_TO_BOTTOM: m_position.y = Y(500.0f); break; + case SLIDE_TO_TOP: m_position.y = Y(500.0f); break; + default: m_position.y = Y(500.0f); break; + } + + if ( m_currentPage == PAGE_CONTROLS || m_currentPage == PAGE_BRIEFS ) + { + m_nSlidingDir = CGeneral::GetRandomNumber() & (SLIDE_MAX-1); + + switch ( m_nSlidingDir ) //m_nSlidingDir &= ~1; + { + case SLIDE_TO_LEFT: m_nSlidingDir = SLIDE_TO_TOP; break; + case SLIDE_TO_RIGHT: m_nSlidingDir = SLIDE_TO_BOTTOM; break; + } + + m_position.y = Y(500.0f); //571.428589f + } + } + } + } + + if ( m_bSaveMenuActive && !m_bInSaveZone && !TheMemoryCard._bunk2) + { + m_bSaveMenuActive = false; + m_bInSaveZone = true; + m_bRenderGameInMenu = true; + m_bMenuActive = true; + CTimer::StartUserPause(); + pActiveMenuPage = &MenuPageSaveZone_SaveGame; + } + + if ( m_pageState == PAGESTATE_NORMAL && gMusicPlaying ) + { + DMAudio.StopFrontEndTrack(); + gMusicPlaying = false; + } + + if ( m_nChangePageTimer != 0 && CTimer::GetTimeInMillisecondsPauseMode() >= m_nChangePageTimer ) + { + m_nChangePageTimer = 0; + pMenuSave = &MenuPage_SaveBasic; + m_currentPage = m_newPage; + } + + if ( m_nPageLeftTimer != 0 && CTimer::GetTimeInMillisecondsPauseMode() >= m_nPageLeftTimer ) + m_nPageLeftTimer = 0; + + if ( m_nPageRightTimer != 0 && CTimer::GetTimeInMillisecondsPauseMode() >= m_nPageRightTimer ) + m_nPageRightTimer = 0; + + if ( m_nStartPauseTimer != 0 && CTimer::GetTimeInMillisecondsPauseMode() >= m_nStartPauseTimer ) + m_nStartPauseTimer = 0; + + if ( m_nEndPauseTimer != 0 && CTimer::GetTimeInMillisecondsPauseMode() >= m_nEndPauseTimer ) + { + m_nEndPauseTimer = 0; + m_bMenuActive = false; + m_bMenuActive = false; + m_bInSaveZone = false; + CTimer::EndUserPause(); + } +} + +void +CMenuManager::ProcessControllerInput(void) +{ + if ( TimeToStopPadShaking != 0 && TimeToStopPadShaking < CTimer::GetTimeInMillisecondsPauseMode() ) + { + CPad::StopPadsShaking(); + TimeToStopPadShaking = 0; + } + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetDPadLeft() || CPad::GetPad(0)->GetLeft() ) +#else + if ( CPad::GetPad(0)->GetDPadLeft() ) +#endif + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + case PAGESTATE_HIGHLIGHTED: + break; + + case PAGESTATE_SELECTED: + { + if ( pActiveMenuPage ) + pActiveMenuPage->GoLeftStill(); + break; + } + } + } + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetDPadRight() || CPad::GetPad(0)->GetRight() ) +#else + if ( CPad::GetPad(0)->GetDPadRight() ) +#endif + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + case PAGESTATE_HIGHLIGHTED: + break; + + case PAGESTATE_SELECTED: + { + if ( pActiveMenuPage ) + pActiveMenuPage->GoRightStill(); + break; + } + } + } + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetDPadLeftJustDown() || CPad::GetPad(0)->GetLeftJustDown() ) +#else + if ( CPad::GetPad(0)->GetDPadLeftJustDown() ) +#endif + ProcessDPadLeftJustDown(); + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetDPadRightJustDown() || CPad::GetPad(0)->GetRightJustDown() ) +#else + if ( CPad::GetPad(0)->GetDPadRightJustDown() ) +#endif + ProcessDPadRightJustDown(); + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetDPadUp() || CPad::GetPad(0)->GetUp() ) +#else + if ( CPad::GetPad(0)->GetDPadUp() ) +#endif + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + { + if ( m_currentPage == PAGE_STATS ) + { + if ( pActiveMenuPage ) + pActiveMenuPage->GoUpStill(); + } + break; + } + + case PAGESTATE_HIGHLIGHTED: + break; + + case PAGESTATE_SELECTED: + { + if ( pActiveMenuPage ) + pActiveMenuPage->GoUpStill(); + break; + } + } + } + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetDPadDown() || CPad::GetPad(0)->GetDown() ) +#else + if ( CPad::GetPad(0)->GetDPadDown() ) +#endif + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + { + if ( m_currentPage == PAGE_STATS ) + { + if ( pActiveMenuPage ) + pActiveMenuPage->GoDownStill(); + } + + break; + } + case PAGESTATE_HIGHLIGHTED: + break; + + case PAGESTATE_SELECTED: + { + if ( pActiveMenuPage ) + pActiveMenuPage->GoDownStill(); + break; + } + } + } + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetDPadUpJustDown() || CPad::GetPad(0)->GetUpJustDown() ) +#else + if ( CPad::GetPad(0)->GetDPadUpJustDown() ) +#endif + ProcessDPadUpJustDown(); + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetDPadDownJustDown() || CPad::GetPad(0)->GetDownJustDown() ) +#else + if ( CPad::GetPad(0)->GetDPadDownJustDown() ) +#endif + ProcessDPadDownJustDown(); + + if ( CPad::GetPad(0)->GetLeftShoulder1JustDown() ) + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + ProcessDPadLeftJustDown(); + break; + + case PAGESTATE_HIGHLIGHTED: + case PAGESTATE_SELECTED: + break; + } + } + + if ( CPad::GetPad(0)->GetRightShoulder1JustDown() ) + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + ProcessDPadRightJustDown(); + break; + + case PAGESTATE_HIGHLIGHTED: + case PAGESTATE_SELECTED: + break; + } + } + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetRightMouseJustDown() ) +#else + if ( CPad::GetPad(0)->GetCrossJustDown() ) +#endif + ProcessDPadCrossJustDown(); + +#ifdef GTA_PC + if ( CPad::GetPad(0)->GetTriangleJustDown() || CPad::GetPad(0)->GetBackspaceJustDown() || (m_pageState != PAGESTATE_NORMAL && CPad::GetPad(0)->GetEscapeJustDown()) ) +#else + if ( CPad::GetPad(0)->GetTriangleJustDown() ) +#endif + ProcessDPadTriangleJustDown(); +} + + +void +CMenuManager::ProcessDPadLeftJustDown(void) +{ + if ( m_bInSaveZone ) + { + if ( pActiveMenuPage ) + { + pActiveMenuPage->GoLeft(); + + if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveZoneSSL_1 ) + { + if ( MenuSaveZoneSSL_1.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + } + else + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + { + if ( !bMemoryCardSpecialZone && !m_bInSaveZone ) + { + if ( m_nChangePageTimer == 0 ) + { + if ( --m_newPage < PAGE_FIRST ) m_newPage = PAGE_LAST; + + m_nPageLeftTimer = CTimer::GetTimeInMillisecondsPauseMode() + 300; + m_nPageRightTimer = 0; + m_nChangePageTimer = CTimer::GetTimeInMillisecondsPauseMode() + 250; + field_18 = m_newPage; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0); + } + } + + break; + } + + case PAGESTATE_HIGHLIGHTED: + { + if ( pActiveMenuPage ) + pActiveMenuPage->GoLeftMenuOnPage(); + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + + break; + } + + case PAGESTATE_SELECTED: + { + if ( pActiveMenuPage ) + { + pActiveMenuPage->GoLeft(); + + if ( m_currentPage == PAGE_AUDIO) + { + if ( pActiveMenuPage->m_pCurrentControl == &MenuAudio_1 ) + ; + else if ( pActiveMenuPage->m_pCurrentControl == &MenuAudio_2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else if ( m_currentPage == PAGE_DISPLAY) + { + if ( pActiveMenuPage->m_pCurrentControl == &MenuDisplay_1 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else + { + if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveDG_2 ) + { + if ( MenuSaveDG_2.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveLG_2 ) + { + if ( MenuSaveLG_2.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + } + + break; + } + } + } +} + +void +CMenuManager::ProcessDPadRightJustDown(void) +{ + if ( m_bInSaveZone ) + { + if ( pActiveMenuPage ) + { + pActiveMenuPage->GoRight(); + + if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveZoneSSL_1 ) + { + if ( MenuSaveZoneSSL_1.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + } + else + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + { + if ( !bMemoryCardSpecialZone && !m_bInSaveZone ) + { + if ( m_nChangePageTimer == 0 ) + { + if ( ++m_newPage > PAGE_LAST ) m_newPage = PAGE_FIRST; + + m_nPageLeftTimer = 0; + m_nPageRightTimer = CTimer::GetTimeInMillisecondsPauseMode() + 300; + m_nChangePageTimer = CTimer::GetTimeInMillisecondsPauseMode() + 250; + field_18 = m_newPage; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0); + } + } + + break; + } + + case PAGESTATE_HIGHLIGHTED: + { + if ( pActiveMenuPage ) + pActiveMenuPage->GoRightMenuOnPage(); + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + + break; + } + + case PAGESTATE_SELECTED: + { + if ( pActiveMenuPage ) + { + pActiveMenuPage->GoRight(); + + if ( m_currentPage == PAGE_AUDIO) + { + if ( pActiveMenuPage->m_pCurrentControl == &MenuAudio_1 ) + ; + else if ( pActiveMenuPage->m_pCurrentControl == &MenuAudio_2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else if ( m_currentPage == PAGE_DISPLAY) + { + if ( pActiveMenuPage->m_pCurrentControl == &MenuDisplay_1 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else + { + if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveDG_2 ) + { + if ( MenuSaveDG_2.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveLG_2 ) + { + if ( MenuSaveLG_2.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + } + + break; + } + } + } +} + +void +CMenuManager::ProcessDPadUpJustDown(void) +{ + if ( m_bInSaveZone ) + { + if ( pActiveMenuPage ) + { + pActiveMenuPage->GoUp(); + + if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveZoneSSL_1 ) + { + if ( MenuSaveZoneSSL_1.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + } + else + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + break; + + case PAGESTATE_HIGHLIGHTED: + { + if ( pActiveMenuPage ) + pActiveMenuPage->GoUpMenuOnPage(); + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + break; + } + + case PAGESTATE_SELECTED: + { + if ( pActiveMenuPage ) + { + pActiveMenuPage->GoUp(); + + if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveDG_2 ) + { + if ( MenuSaveDG_2.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveLG_2 ) + { + if ( MenuSaveLG_2.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + + break; + } + } + } +} + +void +CMenuManager::ProcessDPadDownJustDown(void) +{ + if ( m_bInSaveZone ) + { + if ( pActiveMenuPage ) + { + pActiveMenuPage->GoDown(); + + if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveZoneSSL_1 ) + { + if ( MenuSaveZoneSSL_1.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + } + else + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + break; + + case PAGESTATE_HIGHLIGHTED: + { + if ( pActiveMenuPage ) + pActiveMenuPage->GoDownMenuOnPage(); + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + + break; + } + + case PAGESTATE_SELECTED: + { + if ( pActiveMenuPage ) + { + pActiveMenuPage->GoDown(); + + if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveDG_2 ) + { + if ( MenuSaveDG_2.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveLG_2 ) + { + if ( MenuSaveLG_2.m_numOptions < 2 ) + ; + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0); + } + break; + } + } + } +} + +void +CMenuManager::ProcessDPadTriangleJustDown(void) +{ + if ( pActiveMenuPage ) + { + pActiveMenuPage->SelectDefaultCancelAction(); + + if ( m_bMenuActive || m_bInSaveZone ) + { + if ( bIgnoreTriangleButton ) + { + if ( m_bInSaveZone ) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); + else if ( pActiveMenuPage->m_pCurrentControl == &MenuSaveDG_2 || pActiveMenuPage->m_pCurrentControl == &MenuSaveLG_2 ) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); + } + else if ( !bIgnoreTriangleButton ) + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + WorkOutMenuState(true); + break; + + case PAGESTATE_HIGHLIGHTED: + m_pageState = PAGESTATE_NORMAL; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0); + break; + + case PAGESTATE_SELECTED: + { + m_pageState = PAGESTATE_HIGHLIGHTED; + if ( pActiveMenuPage ) + { + if ( pActiveMenuPage->m_numControls == 1 ) + { + m_pageState = PAGESTATE_NORMAL; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0); + } + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); + } + break; + } + } + } + } + } + else + { + if ( !bIgnoreTriangleButton ) + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + WorkOutMenuState(false); + break; + + case PAGESTATE_HIGHLIGHTED: + m_pageState = PAGESTATE_NORMAL; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0); + break; + + case PAGESTATE_SELECTED: + { + m_pageState = PAGESTATE_HIGHLIGHTED; + if ( pActiveMenuPage ) + { + if ( pActiveMenuPage->m_numControls == 1 ) + { + m_pageState = PAGESTATE_NORMAL; + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0); + } + else + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); + } + break; + } + } + } + } +} + +void +CMenuManager::ProcessDPadCrossJustDown(void) +{ + if ( m_bInSaveZone ) + { + if ( pActiveMenuPage ) + pActiveMenuPage->SelectCurrentOptionUnderCursor(); + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + } + else + { + if ( m_currentPage != PAGE_STATS && m_currentPage != PAGE_BRIEFS) + { + switch ( m_pageState ) + { + case PAGESTATE_NORMAL: + { + m_pageState = PAGESTATE_HIGHLIGHTED; + if ( pActiveMenuPage ) + { + if ( pActiveMenuPage->m_numControls == 1 ) + m_pageState = PAGESTATE_SELECTED; + } + + switch ( m_currentPage ) + { + case PAGE_AUDIO: + { + if ( pActiveMenuPage->m_pCurrentControl == &MenuAudio_1 + || pActiveMenuPage->m_pCurrentControl == &MenuAudio_2 + || pActiveMenuPage->m_pCurrentControl == &MenuAudio_3 + || pActiveMenuPage->m_pCurrentControl == &MenuAudio_4 ) + { + if ( !gMusicPlaying ) + { + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + gMusicPlaying = true; + } + } + else + { + DMAudio.StopFrontEndTrack(); + gMusicPlaying = false; + } + break; + } + } + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + break; + } + + case PAGESTATE_HIGHLIGHTED: + { + m_pageState = PAGESTATE_SELECTED; + DoHackingMenusAtPageBrowse(); + if ( pActiveMenuPage ) + { + if ( pActiveMenuPage->IsActiveMenuTwoState()) + { + m_pageState = PAGESTATE_HIGHLIGHTED; + pActiveMenuPage->ActiveMenuTwoState_SelectNextPosition(); + } + } + + switch ( m_currentPage ) + { + case PAGE_AUDIO: + { + if ( pActiveMenuPage->m_pCurrentControl != &MenuAudio_4 ) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + + break; + } + + default: + { + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + DMAudio.StopFrontEndTrack(); + gMusicPlaying = false; + break; + } + } + break; + } + + case PAGESTATE_SELECTED: + { + if ( pActiveMenuPage ) + { + pActiveMenuPage->SelectCurrentOptionUnderCursor(); + + switch ( m_currentPage ) + { + case PAGE_AUDIO: + { + if ( pActiveMenuPage->m_pCurrentControl != &MenuAudio_3 ) + m_pageState = PAGESTATE_HIGHLIGHTED; + break; + } + + case PAGE_LOAD: + case PAGE_LANGUAGE: + break; + + default: + m_pageState = PAGESTATE_HIGHLIGHTED; + break; + } + } + + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); + break; + } + } + } + } +} + +void +CMenuManager::DoHackingMenusAtPageBrowse(void) +{ + if ( pActiveMenuPage ) + { + switch ( m_currentPage ) + { + case PAGE_CONTROLS: + { + if ( pActiveMenuPage->m_pCurrentControl == &MenuControls_1 ) + { + int32 sel = MenuControls_1.GetMenuSelection(); + MenuControls_1.GoFirst(); + + for ( int32 i = 0; i < sel; i++ ) + MenuControls_1.GoNext(); + } + break; + } + + case PAGE_AUDIO: + { + if ( pActiveMenuPage->m_pCurrentControl == &MenuAudio_3 ) + { + int32 sel = MenuAudio_3.GetMenuSelection(); + MenuAudio_3.GoFirst(); + + for ( int32 i = 0; i < sel; i++ ) + MenuAudio_3.GoNext(); + } + break; + } + } + } +} + +void +CMenuManager::SetSoundLevelsForMusicMenu(void) +{ + DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); + DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); +} + +void +CMenuManager::FilterOutColorMarkersFromString(wchar *string, CRGBA &color) +{ + wchar buf[300]; + UnicodeStrcpy(buf, string); + + wchar *src = buf; + wchar *dst = string; + while ( *src != '\0' ) + { + if ( *src == '~' ) + { + src++; + + if ( *src == 'l' ) color = CRGBA(0, 0, 0, 255); + else if ( *src == 'p' ) color = CRGBA(255, 0, 255, 255); + else if ( *src == 'y' ) color = CRGBA(255, 255, 0, 255); + else if ( *src == 'w' ) color = CRGBA(255, 255, 255, 255); + else if ( *src == 'b' ) color = CRGBA(40, 40, 255, 255); + else if ( *src == 'g' ) color = CRGBA(40, 235, 40, 255); + else if ( *src == 'r' ) color = CRGBA(255, 0, 0, 255); + + while ( *src++ != '~' ) + ; + } + else + *dst++ = *src++; + } + + *dst = '\0'; +} + +#endif
\ No newline at end of file diff --git a/src/core/Frontend_PS2.h b/src/core/Frontend_PS2.h new file mode 100644 index 00000000..950c1abd --- /dev/null +++ b/src/core/Frontend_PS2.h @@ -0,0 +1,249 @@ +#pragma once +#include "Sprite2d.h" + +enum +{ + PAGE_STATS, + PAGE_LOAD, + PAGE_BRIEFS, + PAGE_CONTROLS, + PAGE_AUDIO, + PAGE_DISPLAY, + PAGE_LANGUAGE, + + NUM_PAGES, + PAGE_FIRST = PAGE_STATS, + PAGE_LAST = PAGE_LANGUAGE, +}; + +enum +{ + PAGESTATE_NORMAL = 0, + PAGESTATE_HIGHLIGHTED, + PAGESTATE_SELECTED +}; + + +enum eFrontendSprites +{ + FE2_MAINPANEL_UL, + FE2_MAINPANEL_UR, + FE2_MAINPANEL_DL, + FE2_MAINPANEL_DR, + FE2_MAINPANEL_DR2, + FE2_TABACTIVE, + FE_ICONBRIEF, + FE_ICONSTATS, + FE_ICONCONTROLS, + FE_ICONSAVE, + FE_ICONAUDIO, + FE_ICONDISPLAY, + FE_ICONLANGUAGE, + FE_CONTROLLER, + FE_CONTROLLERSH, + FE_ARROWS1, + FE_ARROWS2, + FE_ARROWS3, + FE_ARROWS4, + FE_RADIO1, + FE_RADIO2, + FE_RADIO3, + FE_RADIO4, + FE_RADIO5, + FE_RADIO6, + FE_RADIO7, + FE_RADIO8, + FE_RADIO9, + + NUM_FE_SPRITES +}; + + +class CSprite2d; +class CVector2D; + +#ifdef GTA_PC +enum eControlMethod +{ + CONTROL_STANDARD = 0, + CONTROL_CLASSIC, +}; +#endif + +class CMenuManager +{ +public: + enum LANGUAGE + { + LANGUAGE_AMERICAN, + LANGUAGE_FRENCH, + LANGUAGE_GERMAN, + LANGUAGE_ITALIAN, + LANGUAGE_SPANISH, +#ifdef MORE_LANGUAGES + LANGUAGE_POLISH, + LANGUAGE_RUSSIAN, + LANGUAGE_JAPANESE, +#endif + }; + + enum CONTRCONFIG + { + CONFIG_1 = 0, + CONFIG_2, + CONFIG_3, + CONFIG_4, + }; + + enum + { + NUM_SPRIRES = 28, + }; + + enum + { + PAGESTATE_NORMAL = 0, + PAGESTATE_HIGHLIGHTED = 1, + PAGESTATE_SELELECTED = 2, + }; + + enum + { + SLIDE_TO_BOTTOM = 0, + SLIDE_TO_RIGHT, + SLIDE_TO_TOP, + SLIDE_TO_LEFT, + SLIDE_MAX + }; + + int32 m_currentPage; + int32 m_newPage; + int32 m_pageState; + uint32 m_nPageLeftTimer; + uint32 m_nPageRightTimer; + uint32 m_nChangePageTimer; + int field_18; + uint8 m_fade; + uint8 m_someAlpha; + //char field_1E; // unused ? + //char field_1F; // unused ? + uint32 m_nStartPauseTimer; + uint32 m_nEndPauseTimer; + CVector2D m_position; + uint8 m_nSlidingDir; + //char field_31; // unused ? + //char field_32; // unused ? + //char field_33; // unused ? + bool m_bInitialised; + bool m_bWantToUpdateContent; + bool m_bMenuActive; + bool m_bWantToRestart; + //char field_38; //unused ? + bool m_bRenderGameInMenu; + bool m_bSaveMenuActive; + bool m_bInSaveZone; + char field_3C; + bool m_bTexturesLoaded; + //char field_3E; //unused ? + //char field_3F; //unused ? + CSprite2d m_sprites[NUM_SPRIRES]; + + static int32 m_PrefsSfxVolume; + static int32 m_PrefsMusicVolume; + static int32 m_PrefsBrightness; + static bool m_PrefsShowTrails; + static bool m_PrefsShowSubtitles; + static bool m_PrefsAllowNastyGame; + static int32 m_PrefsRadioStation; + static int32 m_PrefsStereoMono; + static int8 m_PrefsUseWideScreen; + static int32 m_PrefsLanguage; + static CONTRCONFIG m_PrefsControllerConfig; + static bool m_PrefsUseVibration; + + +#ifdef GTA_PC + bool m_bQuitGameNoCD; + + int32 m_nMouseTempPosX; + int32 m_nMouseTempPosY; + int32 m_nPrefsVideoMode; + int32 m_nDisplayVideoMode; + int8 m_nPrefsAudio3DProviderIndex; + + static int32 OS_Language; + static int8 m_PrefsVsync; + static int8 m_PrefsVsyncDisp; + static int8 m_PrefsFrameLimiter; + static int8 m_PrefsSpeakers; + static int32 m_ControlMethod; + static int8 m_PrefsDMA; + static float m_PrefsLOD; + static char m_PrefsSkinFile[256]; + +#ifndef MASTER + static bool m_PrefsMarketing; + static bool m_PrefsDisableTutorials; +#endif // !MASTER + +#ifdef MENU_MAP + static bool bMenuMapActive; + static float fMapSize; + static float fMapCenterY; + static float fMapCenterX; +#endif + +#ifdef IMPROVED_VIDEOMODE + //int32 m_nPrefsWidth = 1280 ;//640; + //int32 m_nPrefsHeight = 960;//480; + //int32 m_nPrefsWidth = 1024; + //int32 m_nPrefsHeight = 768; + + int32 m_nPrefsWidth = 640; + int32 m_nPrefsHeight = 480; + int32 m_nPrefsDepth = 32; + int32 m_nPrefsWindowed = 1; + int32 m_nPrefsSubsystem; + int32 m_nSelectedScreenMode; +#endif + + void WaitForUserCD() { } +#endif + + bool GetIsMenuActive() {return !!m_bMenuActive;} + + CMenuManager(void); +#ifdef FIX_BUGS + ~CMenuManager(void) + { + UnloadTextures(); + } +#endif + + void LoadAllTextures(void); + void UnloadTextures(void); + + void InitialiseMenusOnce(void); + void InitialiseChangedLanguageSettings(void); + void InitialiseMenuContents(void); + void AnaliseMenuContents(void); + void InitialiseMenuContentsAfterLoadingGame(void); + void DrawFrontEnd(void); + void DrawFrontEndNormal(void); + void DrawFrontEndSaveZone(void); + void DrawMemoryCardStartUpMenus(void); + void Process(void); + void WorkOutMenuState(uint8 bExit); + void ProcessControllerInput(void); + void ProcessDPadLeftJustDown(void); + void ProcessDPadRightJustDown(void); + void ProcessDPadUpJustDown(void); + void ProcessDPadDownJustDown(void); + void ProcessDPadTriangleJustDown(void); + void ProcessDPadCrossJustDown(void); + void DoHackingMenusAtPageBrowse(void); + void SetSoundLevelsForMusicMenu(void); + void FilterOutColorMarkersFromString(wchar *string, CRGBA &color); +}; + +extern CMenuManager FrontEndMenuManager;
\ No newline at end of file diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 33afc956..c658f9ef 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -43,6 +43,7 @@ #include "Lights.h" #include "MBlur.h" #include "Messages.h" +#include "MemoryCard.h" #include "Pad.h" #include "Particle.h" #include "ParticleObject.h" @@ -103,6 +104,43 @@ bool CGame::japaneseGame = false; int gameTxdSlot; + +bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +void DoRWStuffEndOfFrame(void); +void MessageScreen(char *msg) +{ + //TODO: stretch_screen + + CRect rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); + CRGBA color(255, 255, 255, 255); + + DoRWStuffStartOfFrame(50, 50, 50, 0, 0, 0, 255); + + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + DefinedState(); + + CSprite2d *splash = LoadSplash(NULL); + splash->Draw(rect, color, color, color, color); + splash->DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(110.0f), SCREEN_SCALE_X(620.0f), SCREEN_SCALE_Y(300.0f)), CRGBA(50, 50, 50, 192)); + + CFont::SetFontStyle(FONT_BANK); + CFont::SetBackgroundOff(); + CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(190.0f)); // 450.0f + CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f)); + CFont::SetCentreOn(); + CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(190.0f)); // 450.0f + CFont::SetJustifyOff(); + CFont::SetColor(CRGBA(255, 255, 255, 255)); + CFont::SetDropColor(CRGBA(32, 32, 32, 255)); + CFont::SetDropShadowPosition(3); + CFont::SetPropOn(); + CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(130.0f), TheText.Get(msg)); + CFont::DrawFonts(); + + DoRWStuffEndOfFrame(); +} + bool CGame::InitialiseOnceBeforeRW(void) { @@ -272,6 +310,9 @@ bool CGame::Initialise(const char* datFile) CWeather::Init(); CCullZones::Init(); CCollision::Init(); +#ifdef PS2_MENU + TheText.Load(); +#endif CTheZones::Init(); CUserDisplay::Init(); CMessages::Init(); @@ -280,6 +321,11 @@ bool CGame::Initialise(const char* datFile) CRestart::Initialise(); CWorld::Initialise(); CParticle::Initialise(); +#ifdef PS2 + gStartX = -180.0f; + gStartY = 180.0f; + gStartZ = 14.0f; +#endif CAnimManager::Initialise(); CCutsceneMgr::Initialise(); CCarCtrl::Init(); @@ -363,10 +409,16 @@ bool CGame::Initialise(const char* datFile) CCredits::Init(); CRecordDataForChase::Init(); CReplay::Init(); - LoadingScreen("Loading the Game", "Start script", nil); +#ifdef PS2_MENU + if ( !TheMemoryCard.m_bWantToLoad ) + { +#endif CTheScripts::StartTestScript(); CTheScripts::Process(); TheCamera.Process(); +#ifdef PS2_MENU + } +#endif LoadingScreen("Loading the Game", "Load scene", nil); CModelInfo::RemoveColModelsFromOtherLevels(currLevel); CCollision::ms_collisionInMemory = currLevel; @@ -431,8 +483,15 @@ bool CGame::ShutDown(void) void CGame::ReInitGameObjectVariables(void) { CGameLogic::InitAtStartOfGame(); - TheCamera.CCamera::Init(); +#ifdef PS2_MENU + if ( !TheMemoryCard.m_bWantToLoad ) + { +#endif + TheCamera.Init(); TheCamera.SetRwCamera(Scene.camera); +#ifdef PS2_MENU + } +#endif CDebug::DebugInitTextBuffer(); CWeather::Init(); CUserDisplay::Init(); @@ -441,6 +500,11 @@ void CGame::ReInitGameObjectVariables(void) CWorld::bDoingCarCollisions = false; CHud::ReInitialise(); CRadar::Initialise(); +#ifdef PS2 + gStartX = -180.0f; + gStartY = 180.0f; + gStartZ = 14.0f; +#endif CCarCtrl::ReInit(); CTimeCycle::Initialise(); CDraw::SetFOV(120.0f); @@ -456,6 +520,10 @@ void CGame::ReInitGameObjectVariables(void) CWorld::Players[i].Clear(); CWorld::PlayerInFocus = 0; +#ifdef PS2 + CWeaponEffects::Init(); + CSkidmarks::Init(); +#endif CAntennas::Init(); CGlass::Init(); gPhoneInfo.Initialise(); @@ -471,12 +539,20 @@ void CGame::ReInitGameObjectVariables(void) CPickups::Init(); CPacManPickups::Init(); CGarages::Init(); +#ifdef PS2 + CClouds::Init(); + CRemote::Init(); +#endif CSpecialFX::Init(); CWaterCannons::Init(); CParticle::ReloadConfig(); CCullZones::ResolveVisibilities(); +#ifdef PS2_MENU + if ( !TheMemoryCard.m_bWantToLoad ) +#else if ( !FrontEndMenuManager.m_bWantToLoad ) +#endif { CCranes::InitCranes(); CTheScripts::StartTestScript(); @@ -533,8 +609,10 @@ void CGame::ShutDownForRestart(void) CRadar::RemoveRadarSections(); FrontEndMenuManager.UnloadTextures(); CParticleObject::RemoveAllParticleObjects(); +#ifndef PS2 CPedType::Shutdown(); CSpecialFX::Shutdown(); +#endif TidyUpMemory(true, false); } @@ -545,19 +623,102 @@ void CGame::InitialiseWhenRestarting(void) CTimer::Initialise(); CSprite2d::SetRecipNearClip(); + +#ifdef PS2_MENU + if ( TheMemoryCard.b_FoundRecentSavedGameWantToLoad == true || TheMemoryCard.m_bWantToLoad == false ) + { + if ( TheMemoryCard.m_bWantToLoad == true ) + MessageScreen("MCLOAD"); // Loading Data. Please do not remove the Memory Card (PS2) in MEMORY CARD slot 1, reset or switch off the console. + else + MessageScreen("RESTART"); // Starting new game + } +#endif +#ifdef PS2_MENU + TheMemoryCard.b_FoundRecentSavedGameWantToLoad = false; +#else b_FoundRecentSavedGameWantToLoad = false; +#endif TheCamera.Init(); +#ifdef PS2_MENU + if ( TheMemoryCard.m_bWantToLoad == true ) + { + TheMemoryCard.RestoreForStartLoad(); + CStreaming::LoadScene(TheCamera.GetPosition()); + } +#else if ( FrontEndMenuManager.m_bWantToLoad == true ) { RestoreForStartLoad(); CStreaming::LoadScene(TheCamera.GetPosition()); } +#endif ReInitGameObjectVariables(); +#ifdef PS2_MENU + if ( TheMemoryCard.m_bWantToLoad == true ) + { + if ( TheMemoryCard.LoadSavedGame() == CMemoryCard::RES_SUCCESS ) + { + for ( int32 i = 0; i < 35; i++ ) + { + MessageScreen("FESZ_LS"); // Load Successful. + } + + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); + CTrain::InitTrains(); + CPlane::InitPlanes(); + } + else + { + for ( int32 i = 0; i < 50; i++ ) + { + DoRWStuffStartOfFrame(50, 50, 50, 0, 0, 0, 255); + + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + DefinedState(); + + CSprite2d *splash = LoadSplash(NULL); + splash->Draw(rect, color, color, color, color); + splash->DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(110.0f), SCREEN_SCALE_X(620.0f), SCREEN_SCALE_Y(300.0f)), CRGBA(50, 50, 50, 192)); + + //CFont::SetFontStyle(?); + CFont::SetBackgroundOff(); + CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(160.0f)); // 480.0f + CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.0f)); + CFont::SetCentreOn(); + CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(160.0f)); // 480.0f + CFont::SetJustifyOff(); + CFont::SetColor(CRGBA(255, 255, 255, 255)); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetDropColor(CRGBA(32, 32, 32, 255)); + CFont::SetDropShadowPosition(3); + CFont::SetPropOn(); + CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(130.0f), TheText.Get("MC_LDFL")); // Load Failed! + CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(170.0f), TheText.Get("FES_NOC")); // No Memory Card (PS2) in MEMORY CARD slot 1. + CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(240.0f), TheText.Get("MC_NWRE")); // Now Restarting Game. + CFont::DrawFonts(); + + DoRWStuffEndOfFrame(); + } + + ShutDownForRestart(); + CTimer::Stop(); + CTimer::Initialise(); + TheMemoryCard.m_bWantToLoad = false; + ReInitGameObjectVariables(); + currLevel = LEVEL_INDUSTRIAL; + CCollision::SortOutCollisionAfterLoad(); + + FrontEndMenuManager.SetSoundLevelsForMusicMenu(); + FrontEndMenuManager.InitialiseMenuContentsAfterLoadingGame(); + } + } +#else if ( FrontEndMenuManager.m_bWantToLoad == true ) { if ( GenericLoad() == true ) @@ -583,6 +744,7 @@ void CGame::InitialiseWhenRestarting(void) CCollision::SortOutCollisionAfterLoad(); } } +#endif CTimer::Update(); @@ -596,8 +758,8 @@ void CGame::Process(void) ProcessTidyUpMemory(); #endif TheCamera.SetMotionBlurAlpha(0); - if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL) - TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); + if (TheCamera.m_BlurType == MOTION_BLUR_NONE || TheCamera.m_BlurType == MOTION_BLUR_SNIPER || TheCamera.m_BlurType == MOTION_BLUR_LIGHT_SCENE) + TheCamera.SetMotionBlur(0, 0, 0, 0, MOTION_BLUR_NONE); #ifdef DEBUGMENU DebugMenuProcess(); #endif @@ -666,6 +828,9 @@ void CGame::Process(void) CCarCtrl::RemoveDistantCars(); } } +#ifdef PS2 + CMemCheck::DoTest(); +#endif } void CGame::DrasticTidyUpMemory(bool) diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 924d4724..c10544f1 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -37,13 +37,27 @@ #include "Wanted.h" #include "General.h" +#ifdef GTA_PS2 +#include "eetypes.h" +#include "libpad.h" +#endif + CPad Pads[MAX_PADS]; +#ifdef GTA_PS2 +u_long128 pad_dma_buf[scePadDmaBufferMax] __attribute__((aligned(64))); +u_long128 pad2_dma_buf[scePadDmaBufferMax] __attribute__((aligned(64))); +#endif + CMousePointerStateHelper MousePointerStateHelper; bool CPad::bDisplayNoControllerMessage; bool CPad::bObsoleteControllerMessage; bool CPad::bOldDisplayNoControllerMessage; bool CPad::m_bMapPadOneToPadTwo; +#ifdef GTA_PS2 +unsigned char act_direct[6]; +unsigned char act_align[6]; +#endif CKeyboardState CPad::OldKeyState; CKeyboardState CPad::NewKeyState; @@ -329,15 +343,17 @@ void AltDodoCheat(void) } #endif -#ifdef DETECT_PAD_INPUT_SWITCH bool CControllerState::IsAnyButtonPressed(void) { - return !!LeftStickX || !!LeftStickY || !!RightStickX || !!RightStickY || !!LeftShoulder1 || !!LeftShoulder2 || !!RightShoulder1 || !!RightShoulder2 || - !!DPadUp || !!DPadDown || !!DPadLeft || !!DPadRight || !!Start || !!Select || !!Square || !!Triangle || !!Cross || !!Circle || !!LeftShock || - !!RightShock || !!NetworkTalk; + return !!RightStickX || !!RightStickY || !!LeftStickX || !!LeftStickY + || !!DPadUp || !!DPadDown || !!DPadLeft || !!DPadRight + || !!Triangle || !!Cross || !!Circle || !!Square + || !!Start || !!Select + || !!LeftShoulder1 || !!LeftShoulder2 || !!RightShoulder1 || !!RightShoulder2 + || !!LeftShock || !!RightShock + || !!NetworkTalk; } -#endif void CControllerState::Clear(void) @@ -383,6 +399,12 @@ void CKeyboardState::Clear() #ifdef GTA_PS2_STUFF void CPad::Initialise(void) { +#ifdef GTA_PS2 + scePadInit(0); + + scePadPortOpen(0, 0, pad_dma_buf ); + scePadPortOpen(1, 0, pad2_dma_buf ); +#endif for (int i = 0; i < MAX_PADS; i++) { CPad::GetPad(i)->Clear(true); @@ -1089,12 +1111,269 @@ void CPad::ProcessPCSpecificStuff(void) ; } -void CPad::Update(int16 unk) +void CPad::Update(int16 pad) { OldState = NewState; + +#ifdef GTA_PS2 + bObsoleteControllerMessage = false; + + //int iPressureBtn; + int id; + int ext_id=0; + int state; + int rterm_id = 0; + unsigned short paddata, tpad; + unsigned char rdata[32]; + + state = scePadGetState(pad, 0); + + switch(Phase) + { + case 0: + if (state != scePadStateStable && state != scePadStateFindCTP1) + break; + id = scePadInfoMode(pad, 0, InfoModeCurID, 0); + if (id==0) break; + + ext_id = scePadInfoMode(pad, 0, InfoModeCurExID, 0); + if (ext_id>0) id = ext_id; + + switch(id) + { + case 4: // Digital controller + Phase = 40; // Try for analog(dualshock) + break; + case 7: // Dualshock2 controller + Phase = 50; + break; + default: + Phase = 99; + break; + } + break; + + // Analog Controller (old dualshock) + case 40: // Analog Contoller check valid (otherwise fail phase) + if (scePadInfoMode(pad, 0, InfoModeIdTable, -1)==0) + { + Phase = 99; + break; + } + Phase++; + + case 41: // Analog controller: Request Lock analog mode (asynchronous) + if (scePadSetMainMode(pad, 0, 1, 3)==1) Phase++; + break; + + case 42: // Analog controller: Check state of previous request + if (scePadGetReqState(pad, 0)==scePadReqStateFaild) + { + Phase--; + } + + if (scePadGetReqState(pad, 0)==scePadReqStateComplete) + { + // Lock mode complete + Phase=0; // Accept normal dualshock + } + break; + + // DualShock 2 Controller + case 50: // Analog Contoller check valid (otherwise fail phase) + if (scePadInfoMode(pad, 0, InfoModeIdTable, -1)==0) + { + Phase = 99; + break; + } + Phase++; + + case 51: // Analog controller: Request Lock analog mode (asynchronous) + if (scePadSetMainMode(pad, 0, 1, 3)==1) Phase++; + break; + + case 52: // Analog controller: Check state of previous request + if (scePadGetReqState(pad, 0)==scePadReqStateFaild) + { + Phase--; + } + + if (scePadGetReqState(pad, 0)==scePadReqStateComplete) + { + // Lock mode complete + Phase=0; // Accept normal dualshock + } + break; + + case 70: // DualShock 2 check pressure sensitive possible + if (scePadInfoPressMode(pad, 0)==1) + { + Phase = 76; + break; + } + Phase = 99; + break; + + case 76: // DualShock2 enable pressure sensitive mode (asynchronous function) + if (scePadEnterPressMode(pad, 0)==1) Phase++; + break; + + case 77: // Dualshock2 check status of request pressure sensitive mode + if (scePadGetReqState(pad, 0)==scePadReqStateFaild) Phase--; + if (scePadGetReqState(pad, 0)==scePadReqStateComplete) + { + Phase=80; + } + break; + + // DualShock 2 Controller + case 80: // Set motors + if (scePadInfoAct(pad, 0, -1, 0)==0) + { + Phase = 99; + } + + act_align[0] = 0; // Offset 0 for motor0 + act_align[1] = 1; // Offset 1 for motor1 + + act_align[2] = 0xff; + act_align[3] = 0xff; + act_align[4] = 0xff; + act_align[5] = 0xff; + + // Asynchronous function + if (scePadSetActAlign(pad, 0, act_align)==0) break; + Phase++; + break; + + + case 81: + if ( scePadGetState(pad, 0) != scePadStateExecCmd ) + { + Phase = 99; + } + + break; + + default: + if ( state == scePadStateError ) break; + + if ( state == scePadStateStable || state == scePadStateFindCTP1 ) + { + if ( ShakeDur ) + { + ShakeDur = Max(ShakeDur - CTimer::GetTimeStepInMilliseconds(), 0); + + if ( ShakeDur == 0 ) + { + act_direct[0] = 0; + act_direct[1] = 0; + scePadSetActDirect(pad, 0, act_direct); + } + else + { + act_direct[0] = 0; + act_direct[1] = (unsigned char) ShakeFreq; + scePadSetActDirect(pad, 0, act_direct); + } + } + + if (scePadRead( pad, 0, rdata )==0) + { + NewState.Clear(); + break; + } + + if ((rdata[0] == 0)) + { + paddata = (unsigned short) ( 0xffff ^ ((rdata[2]<<8)|rdata[3]) ); + rterm_id = (rdata[1]); + + if ( (rterm_id>>4) == 7 ) // DUALSHOCK + { + if (!CRecordDataForGame::IsPlayingBack() && !CRecordDataForChase::ShouldThisPadBeLeftAlone(pad)) + { + tpad = paddata; + + NewState.DPadUp = ( tpad & SCE_PADLup ) ? 255 : 0; + NewState.DPadDown = ( tpad & SCE_PADLdown ) ? 255 : 0; + NewState.DPadLeft = ( tpad & SCE_PADLleft ) ? 255 : 0; + NewState.DPadRight = ( tpad & SCE_PADLright ) ? 255 : 0; + NewState.Triangle = ( tpad & SCE_PADRup ) ? 255 : 0; + NewState.Cross = ( tpad & SCE_PADRdown ) ? 255 : 0; + NewState.Square = ( tpad & SCE_PADRleft ) ? 255 : 0; + NewState.Circle = ( tpad & SCE_PADRright ) ? 255 : 0; + NewState.Start = ( tpad & SCE_PADstart ) ? 255 : 0; + NewState.Select = ( tpad & SCE_PADselect ) ? 255 : 0; + NewState.LeftShoulder1 = ( tpad & SCE_PADL1 ) ? 255 : 0; + NewState.LeftShoulder2 = ( tpad & SCE_PADL2 ) ? 255 : 0; + NewState.RightShoulder1 = ( tpad & SCE_PADR1 ) ? 255 : 0; + NewState.RightShoulder2 = ( tpad & SCE_PADR2 ) ? 255 : 0; + NewState.LeftShock = ( tpad & SCE_PADi ) ? 255 : 0; + NewState.RightShock = ( tpad & SCE_PADj ) ? 255 : 0; + NewState.RightStickX = (short)rdata[4]; + NewState.RightStickY = (short)rdata[5]; + NewState.LeftStickX = (short)rdata[6]; + NewState.LeftStickY = (short)rdata[7]; + + #define CLAMP_AXIS(x) (((x) < 43 && (x) >= -42) ? 0 : (((x) > 0) ? (Max((x)-42, 0)*127/85) : Min((x)+42, 0)*127/85)) + #define FIX_AXIS(x) CLAMP_AXIS((x)-128) + + NewState.RightStickX = FIX_AXIS(NewState.RightStickX); + NewState.RightStickY = FIX_AXIS(NewState.RightStickY); + NewState.LeftStickX = FIX_AXIS(NewState.LeftStickX); + NewState.LeftStickY = FIX_AXIS(NewState.LeftStickY); + + #undef FIX_AXIS + #undef CLAMP_AXIS + } + } + else if ( (rterm_id>>4) == 4 ) // Controller (digital) + { + if ( pad == 0 ) + bObsoleteControllerMessage = true; + NewState.Clear(); + } + + if ( NewState.IsAnyButtonPressed() ) + LastTimeTouched = CTimer::GetTimeInMilliseconds(); + + break; + } + + if ( ++iCurrHornHistory >= HORNHISTORY_SIZE ) + iCurrHornHistory = 0; + + bHornHistory[iCurrHornHistory] = GetHorn(); + NewState.Clear(); + return; + } + break; + } + + if ( pad == 0 ) + { + bOldDisplayNoControllerMessage = bDisplayNoControllerMessage; + if ( state == scePadStateDiscon ) + { + bDisplayNoControllerMessage = true; + Phase = 0; + } + else + bDisplayNoControllerMessage = false; + } + + if ( ++iCurrHornHistory >= HORNHISTORY_SIZE ) + iCurrHornHistory = 0; + + bHornHistory[iCurrHornHistory] = GetHorn(); + + if ( !bDisplayNoControllerMessage ) + CGame::bDemoMode = false; +#endif #if (defined GTA_PS2 || defined FIX_BUGS) - if (!CRecordDataForGame::IsPlayingBack() && !CRecordDataForChase::ShouldThisPadBeLeftAlone(unk)) + if (!CRecordDataForGame::IsPlayingBack() && !CRecordDataForChase::ShouldThisPadBeLeftAlone(pad)) #endif { NewState = ReconcileTwoControllersInput(PCTempKeyState, PCTempJoyState); @@ -1171,9 +1450,22 @@ void CPad::StopPadsShaking(void) GetPad(0)->StopShaking(0); } -void CPad::StopShaking(int16 unk) +void CPad::StopShaking(int16 pad) { - ; +#ifdef GTA_PS2_STUFF + ShakeFreq = 0; + ShakeDur = 0; + +#ifdef GTA_PS2 + if ( Phase == 99 ) + { + act_direct[0] = 0; + act_direct[1] = 0; + scePadSetActDirect(pad, 0, act_direct); + } +#endif + +#endif } CPad *CPad::GetPad(int32 pad) diff --git a/src/core/Pad.h b/src/core/Pad.h index ea771f81..77f900f0 100644 --- a/src/core/Pad.h +++ b/src/core/Pad.h @@ -29,9 +29,7 @@ public: float GetRightStickX(void) { return RightStickX/32767.0f; }; float GetRightStickY(void) { return RightStickY/32767.0f; }; -#ifdef DETECT_PAD_INPUT_SWITCH bool IsAnyButtonPressed(); -#endif void Clear(void); }; VALIDATE_SIZE(CControllerState, 0x2A); @@ -199,13 +197,13 @@ public: static void UpdatePads(void); void ProcessPCSpecificStuff(void); - void Update(int16 unk); + void Update(int16 pad); static void DoCheats(void); void DoCheats(int16 unk); static void StopPadsShaking(void); - void StopShaking(int16 unk); + void StopShaking(int16 pad); static CPad *GetPad(int32 pad); @@ -453,6 +451,11 @@ public: void SetDisablePlayerControls(uint8 who) { DisablePlayerControls |= who; } void SetEnablePlayerControls(uint8 who) { DisablePlayerControls &= ~who; } bool IsPlayerControlsDisabledBy(uint8 who) { return DisablePlayerControls & who; } + + int16 GetMode() { return Mode; } + void SetMode(int16 mode) { Mode = mode; } + + static bool IsNoOrObsolete() { return bDisplayNoControllerMessage || bObsoleteControllerMessage; } }; VALIDATE_SIZE(CPad, 0xFC); diff --git a/src/core/Timer.h b/src/core/Timer.h index 004cda4d..1fbe51f5 100644 --- a/src/core/Timer.h +++ b/src/core/Timer.h @@ -56,6 +56,7 @@ public: friend bool GenericLoad(void); friend bool GenericSave(int file); + friend class CMemoryCard; #ifdef FIX_BUGS static float GetDefaultTimeStep(void) { return 5.0f / 3.0f; } diff --git a/src/core/common.h b/src/core/common.h index f79b199b..01455840 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -103,6 +103,8 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w) #define DEFAULT_SCREEN_WIDTH (640) #define DEFAULT_SCREEN_HEIGHT (448) +#define DEFAULT_SCREEN_HEIGHT_PAL (512) +#define DEFAULT_SCREEN_HEIGHT_NTSC (448) #define DEFAULT_ASPECT_RATIO (4.0f/3.0f) #define DEFAULT_VIEWWINDOW (0.7f) @@ -153,6 +155,16 @@ public: CRGBA(void) { } CRGBA(uint8 r, uint8 g, uint8 b, uint8 a) : r(r), g(g), b(b), a(a) { } + bool operator ==(const CRGBA &right) + { + return this->r == right.r && this->g == right.g && this->b == right.b && this->a == right.a; + } + + bool operator !=(const CRGBA &right) + { + return !(*this == right); + } + CRGBA &operator =(const CRGBA &right) { this->r = right.r; diff --git a/src/core/main.cpp b/src/core/main.cpp index 1ea8dc7f..7c50e81e 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -58,6 +58,7 @@ #include "Console.h" #include "timebars.h" #include "GenericGameStorage.h" +#include "MemoryCard.h" #include "SceneEdit.h" #include "debugmenu.h" @@ -181,14 +182,27 @@ DoFade(void) if(CTimer::GetIsPaused()) return; +#ifdef PS2_MENU + if(TheMemoryCard.JustLoadedDontFadeInYet){ + TheMemoryCard.JustLoadedDontFadeInYet = false; + TheMemoryCard.TimeStartedCountingForFade = CTimer::GetTimeInMilliseconds(); + } +#else if(JustLoadedDontFadeInYet){ JustLoadedDontFadeInYet = false; TimeStartedCountingForFade = CTimer::GetTimeInMilliseconds(); } +#endif +#ifdef PS2_MENU + if(TheMemoryCard.StillToFadeOut){ + if(CTimer::GetTimeInMilliseconds() - TheMemoryCard.TimeStartedCountingForFade > TheMemoryCard.TimeToStayFadedBeforeFadeOut){ + TheMemoryCard.StillToFadeOut = false; +#else if(StillToFadeOut){ if(CTimer::GetTimeInMilliseconds() - TimeStartedCountingForFade > TimeToStayFadedBeforeFadeOut){ StillToFadeOut = false; +#endif TheCamera.Fade(3.0f, FADE_IN); TheCamera.ProcessFade(); TheCamera.ProcessMusicFade(); @@ -888,17 +902,16 @@ Render2dStuff(void) void RenderMenus(void) { -#ifdef PS2 - if (FrontEndMenuManager.m_bWantToDraw) + if (FrontEndMenuManager.m_bMenuActive) { +#ifdef PS2 gMainHeap.PushMemId(_TODOCONST(17)); +#endif FrontEndMenuManager.DrawFrontEnd(); +#ifdef PS2 gMainHeap.PopMemId(); - } -#else - if(FrontEndMenuManager.m_bMenuActive) - FrontEndMenuManager.DrawFrontEnd(); #endif + } } void @@ -975,14 +988,25 @@ Idle(void *arg) #endif if(CGame::bDemoMode && CTimer::GetTimeInMilliseconds() > (3*60 + 30)*1000 && !CCutsceneMgr::IsCutsceneProcessing()){ +#ifdef PS2_MENU + TheMemoryCard.m_bWantToLoad = false; + FrontEndMenuManager.m_bWantToRestart = true; +#else FrontEndMenuManager.m_bWantToRestart = true; FrontEndMenuManager.m_bWantToLoad = false; +#endif return; } +#ifdef PS2_MENU + if ( FrontEndMenuManager.m_bWantToRestart || TheMemoryCard.b_FoundRecentSavedGameWantToLoad ) +#else if(FrontEndMenuManager.m_bWantToRestart || b_FoundRecentSavedGameWantToLoad) +#endif + { return; - + } + SetLightsWithTimeOfDayColour(Scene.world); if(arg == nil) @@ -1042,7 +1066,7 @@ Idle(void *arg) #ifdef TIMEBARS tbStartTimer(0, "RenderMotionBlur"); #endif - if((TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_NORMAL) && + if((TheCamera.m_BlurType == MOTION_BLUR_NONE || TheCamera.m_BlurType == MOTION_BLUR_LIGHT_SCENE) && TheCamera.m_ScreenReductionPercentage > 0.0f) TheCamera.SetMotionBlurAlpha(150); TheCamera.RenderMotionBlur(); @@ -1078,6 +1102,11 @@ Idle(void *arg) tbEndTimer("RenderMenus"); tbStartTimer(0, "DoFade"); #endif + +#ifdef PS2_MENU + if ( TheMemoryCard.m_bWantToLoad ) + return; +#endif DoFade(); #ifdef TIMEBARS tbEndTimer("DoFade"); @@ -1262,6 +1291,7 @@ TheModelViewer(void) } #endif +#ifdef PS2 void TheGame(void) { printf("Into TheGame!!!\n"); @@ -1283,12 +1313,12 @@ void TheGame(void) LoadingScreen("Starting Game", NULL, splash); #ifdef GTA_PS2 - if ( TheMemoryCard.CheckCardInserted(_TODOCONST(0)) == _TODOCONST(26) - && TheMemoryCard.ChangeDirectory(_TODOCONST(0), TheMemoryCard.field154) - && TheMemoryCard.FindMostRecentFileName(_TODOCONST(0), TheMemoryCard.field37) == 1 - && TheMemoryCard.CheckDataNotCorrupt(TheMemoryCard.field37)) + if ( TheMemoryCard.CheckCardInserted(CARD_ONE) == CMemoryCard::NO_ERR_SUCCESS + && TheMemoryCard.ChangeDirectory(CARD_ONE, TheMemoryCard.Cards[CARD_ONE].dir) + && TheMemoryCard.FindMostRecentFileName(CARD_ONE, TheMemoryCard.MostRecentFile) == true + && TheMemoryCard.CheckDataNotCorrupt(TheMemoryCard.MostRecentFile)) { - strcpy(TheMemoryCard.LoadFileName, TheMemoryCard.field37); + strcpy(TheMemoryCard.LoadFileName, TheMemoryCard.MostRecentFile); TheMemoryCard.b_FoundRecentSavedGameWantToLoad = true; if (CMenuManager::m_PrefsLanguage != TheMemoryCard.GetLanguageToLoad()) @@ -1391,7 +1421,7 @@ void TheGame(void) RenderDebugShit(); RenderEffects(); - if ((TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_NORMAL) && TheCamera.m_ScreenReductionPercentage > 0.0f) + if ((TheCamera.m_BlurType == MOTION_BLUR_NONE || TheCamera.m_BlurType == MOTION_BLUR_LIGHT_SCENE) && TheCamera.m_ScreenReductionPercentage > 0.0f) TheCamera.SetMotionBlurAlpha(150); TheCamera.RenderMotionBlur(); @@ -1773,8 +1803,6 @@ void GameInit() } } -// Not used anyway. PS2 main() port -#ifdef _WIN32 int main(int argc, char *argv[]) { @@ -1785,9 +1813,10 @@ main(int argc, char *argv[]) SystemInit(); #ifdef PS2 - int32 state = TheMemoryCard.CheckCardStateAtGameStartUp(_TODOCONST(0)); + int32 r = TheMemoryCard.CheckCardStateAtGameStartUp(CARD_ONE); - if ( state == _TODOCONST(2) || state == _TODOCONST(1) && state != _TODOCONST(3) && state != _TODOCONST(0) ) + if ( r == CMemoryCard::ERR_DIRNOENTRY || r == CMemoryCard::ERR_NOFORMAT + && r != CMemoryCard::ERR_OPENNOENTRY && r != CMemoryCard::ERR_NONE ) { GameInit(); |