diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/ControllerConfig.cpp | 1 | ||||
-rw-r--r-- | src/core/ControllerConfig.h | 62 | ||||
-rw-r--r-- | src/core/CutsceneMgr.cpp | 5 | ||||
-rw-r--r-- | src/core/FileLoader.cpp | 2 | ||||
-rw-r--r-- | src/core/FileLoader.h | 4 | ||||
-rw-r--r-- | src/core/Fire.cpp | 1 | ||||
-rw-r--r-- | src/core/Fire.h | 1 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 7 | ||||
-rw-r--r-- | src/core/Game.cpp | 168 | ||||
-rw-r--r-- | src/core/Game.h | 1 | ||||
-rw-r--r-- | src/core/Lists.h | 2 | ||||
-rw-r--r-- | src/core/Messages.cpp | 27 | ||||
-rw-r--r-- | src/core/Messages.h | 57 | ||||
-rw-r--r-- | src/core/Pools.cpp | 80 | ||||
-rw-r--r-- | src/core/Pools.h | 4 | ||||
-rw-r--r-- | src/core/RwTexRead.cpp | 18 | ||||
-rw-r--r-- | src/core/Streaming.cpp | 30 | ||||
-rw-r--r-- | src/core/Text.cpp | 276 | ||||
-rw-r--r-- | src/core/Text.h | 56 | ||||
-rw-r--r-- | src/core/User.cpp | 3 | ||||
-rw-r--r-- | src/core/User.h | 11 | ||||
-rw-r--r-- | src/core/World.cpp | 2 | ||||
-rw-r--r-- | src/core/World.h | 2 | ||||
-rw-r--r-- | src/core/ZoneCull.cpp | 12 | ||||
-rw-r--r-- | src/core/common.h | 22 | ||||
-rw-r--r-- | src/core/config.h | 1 | ||||
-rw-r--r-- | src/core/re3.cpp | 2 | ||||
-rw-r--r-- | src/core/templates.h | 17 |
28 files changed, 391 insertions, 483 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index e3a586b2..6eef4d3d 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -22,6 +22,7 @@ WRAPPER void CControllerConfigManager::ClearSimButtonPressCheckers() { EAXJMP(0x WRAPPER void CControllerConfigManager::AffectPadFromKeyBoard() { EAXJMP(0x58D0C0); } WRAPPER void CControllerConfigManager::AffectPadFromMouse() { EAXJMP(0x58D1A0); } WRAPPER void CControllerConfigManager::ClearSettingsAssociatedWithAction(int, int) { EAXJMP(0x58EB40); } +WRAPPER void CControllerConfigManager::GetWideStringOfCommandKeys(uint16, wchar*, uint16) { EAXJMP(0x58F460); } void CControllerConfigManager::LoadSettings(int32 file) { diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h index b064a381..ab17577b 100644 --- a/src/core/ControllerConfig.h +++ b/src/core/ControllerConfig.h @@ -9,10 +9,64 @@ enum eControllerType OPTIONAL_EXTRA, MOUSE, JOYSTICK, + TOTAL_CONTROLLER_TYPES +}; + +enum e_ControllerAction
+{
+ PED_FIREWEAPON = 0,
+ PED_CYCLE_WEAPON_RIGHT,
+ PED_CYCLE_WEAPON_LEFT,
+ GO_FORWARD,
+ GO_BACK,
+ GO_LEFT,
+ GO_RIGHT,
+ PED_SNIPER_ZOOM_IN,
+ PED_SNIPER_ZOOM_OUT,
+ VEHICLE_ENTER_EXIT,
+ CAMERA_CHANGE_VIEW_ALL_SITUATIONS,
+ PED_JUMPING,
+ PED_SPRINT,
+ PED_LOOKBEHIND,
+ //PED_DUCK, // VC
+ //PED_ANSWER_PHONE, // VC
+ VEHICLE_ACCELERATE,
+ VEHICLE_BRAKE,
+ VEHICLE_CHANGE_RADIO_STATION,
+ VEHICLE_HORN,
+ TOGGLE_SUBMISSIONS,
+ VEHICLE_HANDBRAKE,
+ PED_1RST_PERSON_LOOK_LEFT,
+ PED_1RST_PERSON_LOOK_RIGHT,
+ VEHICLE_LOOKLEFT,
+ VEHICLE_LOOKRIGHT,
+ VEHICLE_LOOKBEHIND,
+ VEHICLE_TURRETLEFT,
+ VEHICLE_TURRETRIGHT,
+ VEHICLE_TURRETUP,
+ VEHICLE_TURRETDOWN,
+ PED_CYCLE_TARGET_LEFT,
+ PED_CYCLE_TARGET_RIGHT,
+ PED_CENTER_CAMERA_BEHIND_PLAYER,
+ PED_LOCK_TARGET,
+ NETWORK_TALK,
+ PED_1RST_PERSON_LOOK_UP,
+ PED_1RST_PERSON_LOOK_DOWN,
+
+ CONTROLLERACTION_36, // unk, unused?
+
+ TOGGLE_DPAD,
+ SWITCH_DEBUG_CAM_ON,
+ TAKE_SCREEN_SHOT,
+ SHOW_MOUSE_POINTER_TOGGLE,
+
+ TOTAL_CONTROL_ACTIONS
}; class CMouseControllerState; +#define ACTIONNAME_LENGTH 40 + class CControllerConfigManager { public: @@ -23,16 +77,13 @@ public: }; bool firstCapture; - char _pad0[3]; DIJOYSTATE2 m_OldState; DIJOYSTATE2 m_NewState; - wchar m_aActionNames[41][40]; + wchar m_aActionNames[TOTAL_CONTROL_ACTIONS][ACTIONNAME_LENGTH]; bool m_aButtonStates[17]; - char _pad1[3]; - tControllerConfigBind m_aSettings[41][4]; + tControllerConfigBind m_aSettings[TOTAL_CONTROL_ACTIONS][TOTAL_CONTROLLER_TYPES]; uint8 m_aSimCheckers[4][4]; bool m_bMouseAssociated; - char _pad2[3]; void UpdateJoyButtonState(int padnumber); void UpdateJoyInConfigMenus_ButtonDown(int button, int padnumber); @@ -52,6 +103,7 @@ public: void AffectPadFromMouse(); void ClearSettingsAssociatedWithAction(int, int); + void GetWideStringOfCommandKeys(uint16, wchar*, uint16); }; VALIDATE_SIZE(CControllerConfigManager, 0x143C); diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp index 95abfcc9..f147e8c9 100644 --- a/src/core/CutsceneMgr.cpp +++ b/src/core/CutsceneMgr.cpp @@ -17,7 +17,6 @@ #include "RpAnimBlend.h" #include "ModelIndices.h" #include "TempColModels.h" -#include "MusicManager.h" const struct { const char *szTrackName; @@ -209,7 +208,7 @@ CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName) CFileMgr::CloseFile(file);
if (strcmpi(ms_cutsceneName, "end")) {
- DMAudio.ChangeMusicMode(2);
+ DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
int trackId = FindCutsceneAudioTrackId(szCutsceneName);
if (trackId != -1) {
printf("Start preload audio %s\n", szCutsceneName);
@@ -368,7 +367,7 @@ CCutsceneMgr::DeleteCutsceneData(void) if (strcmpi(ms_cutsceneName, "end")) {
DMAudio.StopCutSceneMusic();
if (strcmpi(ms_cutsceneName, "bet"))
- DMAudio.ChangeMusicMode(1);
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
CTimer::Stop();
//TheCamera.GetScreenFadeStatus() == 2; // what for??
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index e9c06201..6f3b0971 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -25,6 +25,8 @@ #include "CdStream.h" #include "FileLoader.h" +WRAPPER void CFileLoader::ReloadPaths(const char *filename) { EAXJMP(0x476DB0); } + char CFileLoader::ms_line[256]; const char* diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h index f9121ace..7ef96da3 100644 --- a/src/core/FileLoader.h +++ b/src/core/FileLoader.h @@ -9,7 +9,7 @@ public: static char *LoadLine(int fd); static RwTexDictionary *LoadTexDictionary(const char *filename); static void LoadCollisionFile(const char *filename); - static void LoadCollisionModel(uint8 *buf, CColModel &model, char *name); + static void LoadCollisionModel(uint8 *buf, struct CColModel &model, char *name); static void LoadModelFile(const char *filename); static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data); static void LoadClumpFile(const char *filename); @@ -39,4 +39,6 @@ public: static void LoadPickup(const char *line); static void LoadMapZones(const char *filename); + + static void ReloadPaths(const char *filename); }; diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp index 2181f91c..0317ccbe 100644 --- a/src/core/Fire.cpp +++ b/src/core/Fire.cpp @@ -32,4 +32,5 @@ CFire* CFireManager::FindNearestFire(CVector vecPos, float* pDistance) } WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); } +WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); } WRAPPER CFire *CFireManager::FindFurthestFire_NeverMindFireMen(CVector coors, float, float) { EAXJMP(0x479430); } diff --git a/src/core/Fire.h b/src/core/Fire.h index 5080fd89..c752b2a6 100644 --- a/src/core/Fire.h +++ b/src/core/Fire.h @@ -31,6 +31,7 @@ class CFireManager CFire m_aFires[NUM_FIRES]; public: void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32); + void Update(void); CFire *FindFurthestFire_NeverMindFireMen(CVector coors, float, float); CFire *FindNearestFire(CVector, float*); uint32 GetTotalActiveFires() const { return m_nTotalFires; } diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 0be25e8a..5f87049a 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -11,7 +11,6 @@ #include "Timer.h" #include "Game.h" #include "DMAudio.h" -#include "MusicManager.h" #include "FileMgr.h" #include "Streaming.h" #include "TxdStore.h" @@ -535,7 +534,7 @@ void CMenuManager::Draw() if (m_nPrefsAudio3DProviderIndex == -1) textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH"); else { - char *provider = MusicManager.Get3DProviderName(m_nPrefsAudio3DProviderIndex); + char *provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex); AsciiToUnicode(provider, gUString); textToPrint[MENUCOLUMN_RIGHT] = gUString; } @@ -1086,7 +1085,7 @@ void CMenuManager::LoadAllTextures() { if (!m_bSpritesLoaded) { CMenuManager::CentreMousePointer(); - DMAudio.ChangeMusicMode(0); + DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); m_nCurrOption = 0; m_PrefsRadioStation = DMAudio.GetRadioInCar(); @@ -2133,7 +2132,7 @@ WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); } void CMenuManager::RequestFrontEndShutdown() { m_bShutDownFrontEndRequested = true; - DMAudio.ChangeMusicMode(1); + DMAudio.ChangeMusicMode(MUSICMODE_GAME); } #endif diff --git a/src/core/Game.cpp b/src/core/Game.cpp index b488a217..b2bac8dd 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -2,8 +2,60 @@ #include "patcher.h" #include "Game.h" #include "main.h" +#include "AccidentManager.h" +#include "Antennas.h" +#include "Bridge.h" +#include "Camera.h" +#include "CarCtrl.h" +#include "CarGen.h" #include "CdStream.h" +#include "Clock.h" +#include "Clouds.h" +#include "Collision.h" +#include "Coronas.h" +#include "Cranes.h" +#include "CutsceneMgr.h" +#include "Darkel.h" +#include "EventList.h" +#include "FileLoader.h" #include "FileMgr.h" +#include "Fire.h" +#include "Fluff.h" +#include "Font.h" +#include "Frontend.h" +#include "GameLogic.h" +#include "Garages.h" +#include "Glass.h" +#include "Heli.h" +#include "Pad.h" +#include "Particle.h" +#include "Phones.h" +#include "Pickups.h" +#include "Plane.h" +#include "Population.h" +#include "Record.h" +#include "Renderer.h" +#include "Replay.h" +#include "RoadBlocks.h" +#include "Rubbish.h" +#include "SceneEdit.h" +#include "Script.h" +#include "Shadows.h" +#include "Skidmarks.h" +#include "SpecialFX.h" +#include "Sprite2d.h" +#include "Streaming.h" +#include "TimeCycle.h" +#include "TrafficLights.h" +#include "Train.h" +#include "TxdStore.h" +#include "User.h" +#include "WaterCannon.h" +#include "Weapon.h" +#include "Weather.h" +#include "World.h" +#include "ZoneCull.h" +#include "Zones.h" eLevelName &CGame::currLevel = *(eLevelName*)0x941514; bool &CGame::bDemoMode = *(bool*)0x5F4DD0; @@ -25,14 +77,128 @@ CGame::InitialiseOnceBeforeRW(void) } WRAPPER void CGame::Initialise(const char *datFile) { EAXJMP(0x48BED0); } +#if 0 WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); } +#else +extern void (*DebugMenuProcess)(void); +void CGame::Process(void) +{ + CPad::UpdatePads(); + TheCamera.SetMotionBlurAlpha(0); + if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL) + TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); + + DebugMenuProcess(); + CCutsceneMgr::Update(); + if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused()) + FrontEndMenuManager.Process(); + CStreaming::Update(); + if (!CTimer::GetIsPaused()) + { + CTheZones::Update(); + CSprite2d::SetRecipNearClip(); + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + CRecordDataForGame::SaveOrRetrieveDataForThisFrame(); + CRecordDataForChase::SaveOrRetrieveDataForThisFrame(); + CPad::DoCheats(); + CClock::Update(); + CWeather::Update(); + CTheScripts::Process(); + CCollision::Update(); + CTrain::UpdateTrains(); + CPlane::UpdatePlanes(); + CHeli::UpdateHelis(); + CDarkel::Update(); + CSkidmarks::Update(); + CAntennas::Update(); + CGlass::Update(); + CSceneEdit::Update(); + CEventList::Update(); + CParticle::Update(); + gFireManager.Update(); + CPopulation::Update(); + CWeapon::UpdateWeapons(); + if (!CCutsceneMgr::IsRunning()) + CTheCarGenerators::Process(); + if (!CReplay::IsPlayingBack()) + CCranes::UpdateCranes(); + CClouds::Update(); + CMovingThings::Update(); + CWaterCannons::Update(); + CUserDisplay::Process(); + CReplay::Update(); + CWorld::Process(); + gAccidentManager.Update(); + CPacManPickups::Update(); + CPickups::Update(); + CGarages::Update(); + CRubbish::Update(); + CSpecialFX::Update(); + CTimeCycle::Update(); + if (CReplay::ShouldStandardCameraBeProcessed()) + TheCamera.Process(); + CCullZones::Update(); + if (!CReplay::IsPlayingBack()) + CGameLogic::Update(); + CBridge::Update(); + CCoronas::DoSunAndMoon(); + CCoronas::Update(); + CShadows::UpdateStaticShadows(); + CShadows::UpdatePermanentShadows(); + gPhoneInfo.Update(); + if (!CReplay::IsPlayingBack()) + { + CCarCtrl::GenerateRandomCars(); + CRoadBlocks::GenerateRoadBlocks(); + CCarCtrl::RemoveDistantCars(); + } + } +} +#endif +void CGame::ReloadIPLs(void) +{ + CTimer::Stop(); + CWorld::RemoveStaticObjects(); + ThePaths.Init(); + CCullZones::Init(); + CFileLoader::ReloadPaths("GTA3.IDE"); + CFileLoader::LoadScene("INDUST.IPL"); + CFileLoader::LoadScene("COMMER.IPL"); + CFileLoader::LoadScene("SUBURBAN.IPL"); + CFileLoader::LoadScene("CULL.IPL"); + ThePaths.PreparePathData(); + CTrafficLights::ScanForLightsOnMap(); + CRoadBlocks::Init(); + CCranes::InitCranes(); + CGarages::Init(); + CWorld::RepositionCertainDynamicObjects(); + CCullZones::ResolveVisibilities(); + CRenderer::SortBIGBuildings(); + CTimer::Update(); +} +#if 0 +WRAPPER void CGame::FinalShutdown(void) { EAXJMP(0x48BEC0); } +#else +void +CGame::FinalShutdown(void) +{ + CTxdStore::Shutdown(); + CPedStats::Shutdown(); + CdStreamShutdown(); +} +#endif WRAPPER bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); } WRAPPER void CGame::ShutdownRenderWare(void) { EAXJMP(0x48BCB0); } -WRAPPER void CGame::FinalShutdown(void) { EAXJMP(0x48BEC0); } WRAPPER void CGame::ShutDown(void) { EAXJMP(0x48C3A0); } WRAPPER void CGame::ShutDownForRestart(void) { EAXJMP(0x48C6B0); } WRAPPER void CGame::InitialiseWhenRestarting(void) { EAXJMP(0x48C740); } WRAPPER bool CGame::InitialiseOnceAfterRW(void) { EAXJMP(0x48BD50); } + +STARTPATCHES + InjectHook(0x48C850, CGame::Process, PATCH_JUMP); + InjectHook(0x48BEC0, CGame::FinalShutdown, PATCH_JUMP); +ENDPATCHES diff --git a/src/core/Game.h b/src/core/Game.h index 3bc3e633..dca38bdb 100644 --- a/src/core/Game.h +++ b/src/core/Game.h @@ -30,6 +30,7 @@ public: static void FinalShutdown(void); static void ShutDownForRestart(void); static void Process(void); + static void ReloadIPLs(void); // NB: these do something on PS2 static void TidyUpMemory(bool, bool) {} diff --git a/src/core/Lists.h b/src/core/Lists.h index 7572e882..ecf24740 100644 --- a/src/core/Lists.h +++ b/src/core/Lists.h @@ -1,5 +1,7 @@ #pragma once +#include "common.h" + class CPtrNode { public: diff --git a/src/core/Messages.cpp b/src/core/Messages.cpp deleted file mode 100644 index e0ab751a..00000000 --- a/src/core/Messages.cpp +++ /dev/null @@ -1,27 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "Messages.h" - -WRAPPER void CMessages::Display(void) { EAXJMP(0x529800); } -WRAPPER void CMessages::ClearAllMessagesDisplayedByGame(void) { EAXJMP(0x52B670); } -WRAPPER int CMessages::WideStringCopy(wchar* dst, wchar* src, unsigned short size) { EAXJMP(0x5294B0); } -WRAPPER char CMessages::WideStringCompare(wchar* str1, wchar* str2, unsigned short size) { EAXJMP(0x529510); } -WRAPPER void CMessages::InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst) { EAXJMP(0x52A1A0); } -WRAPPER void CMessages::InsertPlayerControlKeysInString(wchar* src) { EAXJMP(0x52A490); } -WRAPPER int CMessages::GetWideStringLength(wchar* src) { EAXJMP(0x529490); } -WRAPPER void CMessages::AddBigMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529EB0); } -WRAPPER void CMessages::AddBigMessageQ(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529F60); } -WRAPPER void CMessages::AddBigMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52AD10); } -WRAPPER void CMessages::AddBigMessageWithNumberQ(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52AE00); } -WRAPPER void CMessages::AddMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529900); } -WRAPPER void CMessages::AddMessageJumpQ(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529A10); } -WRAPPER void CMessages::AddMessageSoon(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529AF0); } -WRAPPER void CMessages::AddMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52A850); } -WRAPPER void CMessages::AddMessageJumpQWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52A9A0); } -WRAPPER void CMessages::AddMessageSoonWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6) { EAXJMP(0x52AAC0); } -WRAPPER void CMessages::ClearMessages() { EAXJMP(0x529CE0); } -WRAPPER void CMessages::Init() { EAXJMP(0x529310); } -WRAPPER void CMessages::Process() { EAXJMP(0x529580); } -tPreviousBrief *CMessages::PreviousBriefs = (tPreviousBrief *)0x713C08; -tMessage *CMessages::BriefMessages = (tMessage *)0x8786E0; -tBigMessage *CMessages::BIGMessages = (tBigMessage *)0x773628; diff --git a/src/core/Messages.h b/src/core/Messages.h deleted file mode 100644 index c584beed..00000000 --- a/src/core/Messages.h +++ /dev/null @@ -1,57 +0,0 @@ -#pragma once - -struct tMessage -{ - wchar *m_pText; - uint16 m_nFlag; -private: - int8 _pad6[2]; -public: - uint32 m_nTime; - uint32 m_nStartTime; - int32 m_nNumber[6]; - wchar *m_pString; -}; - -struct tBigMessage -{ - tMessage m_Current; - tMessage m_Stack[3]; -}; - -struct tPreviousBrief -{ - wchar *m_pText; - int32 m_nNumber[6]; - wchar *m_pString; -}; - -class CMessages -{ -public: - static tPreviousBrief *PreviousBriefs; - static tMessage *BriefMessages; - static tBigMessage *BIGMessages; - -public: - static void Display(void); - static void ClearAllMessagesDisplayedByGame(void); - static int WideStringCopy(wchar* dst, wchar* src, unsigned short size); - static char WideStringCompare(wchar* str1, wchar* str2, unsigned short size); - static void InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst); - static void InsertPlayerControlKeysInString(wchar* src); - static int GetWideStringLength(wchar *src); - static void AddBigMessage(wchar* key, uint32 time, uint16 pos); - static void AddBigMessageQ(wchar* key, uint32 time, uint16 pos); - static void AddBigMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6); - static void AddBigMessageWithNumberQ(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6); - static void AddMessage(wchar* key, uint32 time, uint16 pos); - static void AddMessageJumpQ(wchar* key, uint32 time, uint16 pos); - static void AddMessageSoon(wchar* key, uint32 time, uint16 pos); - static void AddMessageWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6); - static void AddMessageJumpQWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6); - static void AddMessageSoonWithNumber(wchar* key, uint32 time, uint16 pos, int n1, int n2, int n3, int n4, int n5, int n6); - static void ClearMessages(); - static void Init(); - static void Process(); -}; diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index 847fa753..8e66b049 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -1,6 +1,8 @@ #include "common.h" #include "patcher.h" #include "Pools.h" +#include "World.h" +#include "ProjectileInfo.h" CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044; CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448; @@ -12,15 +14,9 @@ CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28; CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18; CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C; -WRAPPER void CPools::Initialise(void) { EAXJMP(0x4A1770); } -WRAPPER void CPools::MakeSureSlotInObjectPoolIsEmpty(int32 handle) { EAXJMP(0x4A2DB0); } - -#if 0 void CPools::Initialise(void) { - // TODO: unused right now - assert(0); ms_pPtrNodePool = new CCPtrNodePool(NUMPTRNODES); ms_pEntryInfoNodePool = new CEntryInfoNodePool(NUMENTRYINFOS); ms_pPedPool = new CPedPool(NUMPEDS); @@ -31,7 +27,33 @@ CPools::Initialise(void) ms_pDummyPool = new CDummyPool(NUMDUMMIES); ms_pAudioScriptObjectPool = new CAudioScriptObjectPool(NUMAUDIOSCRIPTOBJECTS); } -#endif + +void +CPools::ShutDown(void) +{
+ debug("PtrNodes left %d\n", ms_pPtrNodePool->GetNoOfUsedSpaces());
+ debug("EntryInfoNodes left %d\n", ms_pEntryInfoNodePool->GetNoOfUsedSpaces());
+ debug("Peds left %d\n", ms_pPedPool->GetNoOfUsedSpaces());
+ debug("Vehicles left %d\n", ms_pVehiclePool->GetNoOfUsedSpaces());
+ debug("Buildings left %d\n", ms_pBuildingPool->GetNoOfUsedSpaces());
+ debug("Treadables left %d\n", ms_pTreadablePool->GetNoOfUsedSpaces());
+ debug("Objects left %d\n", ms_pObjectPool->GetNoOfUsedSpaces());
+ debug("Dummys left %d\n", ms_pDummyPool->GetNoOfUsedSpaces());
+ debug("AudioScriptObjects left %d\n", ms_pAudioScriptObjectPool->GetNoOfUsedSpaces());
+ printf("Shutdown pool started\n"); + + delete ms_pPtrNodePool; + delete ms_pEntryInfoNodePool; + delete ms_pPedPool; + delete ms_pVehiclePool; + delete ms_pBuildingPool; + delete ms_pTreadablePool; + delete ms_pObjectPool; + delete ms_pDummyPool; + delete ms_pAudioScriptObjectPool; + + printf("Shutdown pool done\n"); +} int32 CPools::GetPedRef(CPed *ped) { return ms_pPedPool->GetIndex(ped); } CPed *CPools::GetPed(int32 handle) { return ms_pPedPool->GetAt(handle); } @@ -39,3 +61,47 @@ int32 CPools::GetVehicleRef(CVehicle *vehicle) { return ms_pVehiclePool->GetInde CVehicle *CPools::GetVehicle(int32 handle) { return ms_pVehiclePool->GetAt(handle); } int32 CPools::GetObjectRef(CObject *object) { return ms_pObjectPool->GetIndex(object); } CObject *CPools::GetObject(int32 handle) { return ms_pObjectPool->GetAt(handle); } + +void
+CPools::CheckPoolsEmpty()
+{
+ assert(ms_pPedPool->GetNoOfUsedSpaces() == 0);
+ assert(ms_pVehiclePool->GetNoOfUsedSpaces() == 0);
+ printf("pools have beem cleared \n");
+} + + +void +CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot) +{ + if (ms_pObjectPool->IsFreeSlot(slot)) return; + + CObject *object = ms_pObjectPool->GetSlot(slot); + if (object->ObjectCreatedBy == TEMP_OBJECT) { + CWorld::Remove(object); + delete object; + } else if (!CProjectileInfo::RemoveIfThisIsAProjectile(object)) { + // relocate to another slot?? + CObject *newObject = new CObject(); + CWorld::Remove(object); + memcpy(newObject, object, ms_pObjectPool->GetMaxEntrySize()); + CWorld::Add(newObject); + object->m_rwObject = nil; + delete object; + newObject->m_pFirstReference = nil; + } +} + + +STARTPATCHES + InjectHook(0x4A1770, CPools::Initialise, PATCH_JUMP); + InjectHook(0x4A1880, CPools::ShutDown, PATCH_JUMP); + InjectHook(0x4A1A50, CPools::CheckPoolsEmpty, PATCH_JUMP); + InjectHook(0x4A1A80, CPools::GetPedRef, PATCH_JUMP); + InjectHook(0x4A1AA0, CPools::GetPed, PATCH_JUMP); + InjectHook(0x4A1AC0, CPools::GetVehicleRef, PATCH_JUMP); + InjectHook(0x4A1AE0, CPools::GetVehicle, PATCH_JUMP); + InjectHook(0x4A1B00, CPools::GetObjectRef, PATCH_JUMP); + InjectHook(0x4A1B20, CPools::GetObject, PATCH_JUMP); + InjectHook(0x4A2DB0, CPools::MakeSureSlotInObjectPoolIsEmpty, PATCH_JUMP); +ENDPATCHES diff --git a/src/core/Pools.h b/src/core/Pools.h index 4e6bd547..770a1de1 100644 --- a/src/core/Pools.h +++ b/src/core/Pools.h @@ -43,11 +43,13 @@ public: static CAudioScriptObjectPool *GetAudioScriptObjectPool(void) { return ms_pAudioScriptObjectPool; } static void Initialise(void); + static void ShutDown(void); static int32 GetPedRef(CPed *ped); static CPed *GetPed(int32 handle); static int32 GetVehicleRef(CVehicle *vehicle); static CVehicle *GetVehicle(int32 handle); static int32 GetObjectRef(CObject *object); static CObject *GetObject(int32 handle); - static void MakeSureSlotInObjectPoolIsEmpty(int32 handle); + static void CheckPoolsEmpty(); + static void MakeSureSlotInObjectPoolIsEmpty(int32 slot); }; diff --git a/src/core/RwTexRead.cpp b/src/core/RwTexRead.cpp index a1a7050a..6b717b34 100644 --- a/src/core/RwTexRead.cpp +++ b/src/core/RwTexRead.cpp @@ -1,5 +1,15 @@ +#pragma warning( push ) +#pragma warning( disable : 4005) +#define DIRECTINPUT_VERSION 0x0800 +#include <dinput.h> +#pragma warning( pop ) #include "common.h" +#include "win.h" #include "patcher.h" +#include "Timer.h" + +float &texLoadTime = *(float*)0x8F1B50; +int32 &texNumLoaded = *(int32*)0x8F252C; RwTexture* RwTextureGtaStreamRead(RwStream *stream) @@ -10,11 +20,15 @@ RwTextureGtaStreamRead(RwStream *stream) if(!RwStreamFindChunk(stream, rwID_TEXTURENATIVE, &size, &version)) return nil; - // TODO: unused timing + float preloadTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); if(!RWSRCGLOBAL(stdFunc[rwSTANDARDNATIVETEXTUREREAD](stream, &tex, size))) return nil; - + + if (gGameState == GS_INIT_PLAYING_GAME) { + texLoadTime = (texNumLoaded * texLoadTime + (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond() - preloadTime) / (float)(texNumLoaded+1); + texNumLoaded++; + } return tex; } diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index d9dc8628..69e14869 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -226,7 +226,7 @@ CStreaming::Init(void) CModelInfo::GetModelInfo("IslandLODsubIND", &islandLODsubInd); CModelInfo::GetModelInfo("IslandLODsubCOM", &islandLODsubCom); - for(i = 0; i < CPools::GetBuildingPool()->GetSize(); i++){ + for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){ CBuilding *building = CPools::GetBuildingPool()->GetSlot(i); if(building == nil) continue; @@ -682,8 +682,8 @@ CStreaming::RequestBigBuildings(eLevelName level) int i, n; CBuilding *b; - n = CPools::GetBuildingPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ b = CPools::GetBuildingPool()->GetSlot(i); if(b && b->bIsBIGBuilding && b->m_level == level) RequestModel(b->GetModelIndex(), STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY); @@ -837,8 +837,8 @@ CStreaming::RemoveBuildings(eLevelName level) CEntity *e; CBaseModelInfo *mi; - n = CPools::GetBuildingPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); @@ -850,8 +850,8 @@ CStreaming::RemoveBuildings(eLevelName level) } } - n = CPools::GetTreadablePool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetTreadablePool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetTreadablePool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); @@ -863,8 +863,8 @@ CStreaming::RemoveBuildings(eLevelName level) } } - n = CPools::GetObjectPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetObjectPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetObjectPool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); @@ -876,8 +876,8 @@ CStreaming::RemoveBuildings(eLevelName level) } } - n = CPools::GetDummyPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetDummyPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetDummyPool()->GetSlot(i); if(e && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); @@ -951,8 +951,8 @@ CStreaming::RemoveBigBuildings(eLevelName level) CEntity *e; CBaseModelInfo *mi; - n = CPools::GetBuildingPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->bIsBIGBuilding && e->m_level == level){ mi = CModelInfo::GetModelInfo(e->GetModelIndex()); @@ -1172,8 +1172,8 @@ CStreaming::HaveAllBigBuildingsLoaded(eLevelName level) return; } - n = CPools::GetBuildingPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->bIsBIGBuilding && e->m_level == level && ms_aInfoForModel[e->GetModelIndex()].m_loadState != STREAMSTATE_LOADED) diff --git a/src/core/Text.cpp b/src/core/Text.cpp deleted file mode 100644 index dfa9815c..00000000 --- a/src/core/Text.cpp +++ /dev/null @@ -1,276 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "FileMgr.h" -#include "Frontend.h" -#include "Messages.h" -#include "Text.h" - -static wchar WideErrorString[25]; - -CText &TheText = *(CText*)0x941520; - -CText::CText(void) -{ - keyArray.entries = nil; - keyArray.numEntries = 0; - data.chars = nil; - data.numChars = 0; - encoding = 101; - memset(WideErrorString, 0, sizeof(WideErrorString)); -} - -CText::~CText(void) -{ - data.Unload(); - keyArray.Unload(); -} - -void -CText::Load(void) -{ - uint8 *filedata; - char filename[32], type[4]; - int length; - int offset, sectlen; - - Unload(); - filedata = new uint8[0x40000]; - - CFileMgr::SetDir("TEXT"); - switch(CMenuManager::m_PrefsLanguage){ - case LANGUAGE_AMERICAN: - sprintf(filename, "AMERICAN.GXT"); - break; - case LANGUAGE_FRENCH: - sprintf(filename, "FRENCH.GXT"); - break; - case LANGUAGE_GERMAN: - sprintf(filename, "GERMAN.GXT"); - break; - case LANGUAGE_ITALIAN: - sprintf(filename, "ITALIAN.GXT"); - break; - case LANGUAGE_SPANISH: - sprintf(filename, "SPANISH.GXT"); - break; - } - - length = CFileMgr::LoadFile(filename, filedata, 0x40000, "rb"); - CFileMgr::SetDir(""); - - offset = 0; - while(offset < length){ - type[0] = filedata[offset++]; - type[1] = filedata[offset++]; - type[2] = filedata[offset++]; - type[3] = filedata[offset++]; - sectlen = (int)filedata[offset+3]<<24 | (int)filedata[offset+2]<<16 | - (int)filedata[offset+1]<<8 | (int)filedata[offset+0]; - offset += 4; - if(sectlen != 0){ - if(strncmp(type, "TKEY", 4) == 0) - keyArray.Load(sectlen, filedata, &offset); - else if(strncmp(type, "TDAT", 4) == 0) - data.Load(sectlen, filedata, &offset); - else - offset += sectlen; - } - } - - keyArray.Update(data.chars); - - delete[] filedata; -} - -void -CText::Unload(void) -{ - CMessages::ClearAllMessagesDisplayedByGame(); - data.Unload(); - keyArray.Unload(); -} - -wchar* -CText::Get(const char *key) -{ - return keyArray.Search(key); -} - -wchar -CText::GetUpperCase(wchar c) -{ - // TODO: do this depending on encoding - if(islower(c)) - return toupper(c); - return c; -} - -void -CText::UpperCase(wchar *s) -{ - while(*s){ - *s = GetUpperCase(*s); - s++; - } -} - - -void -CKeyArray::Load(uint32 length, uint8 *data, int *offset) -{ - uint32 i; - uint8 *rawbytes; - - numEntries = length / sizeof(CKeyEntry); - entries = new CKeyEntry[numEntries]; - rawbytes = (uint8*)entries; - - for(i = 0; i < length; i++) - rawbytes[i] = data[(*offset)++]; -} - -void -CKeyArray::Unload(void) -{ - delete[] entries; - entries = nil; - numEntries = 0; -} - -void -CKeyArray::Update(wchar *chars) -{ - int i; - for(i = 0; i < numEntries; i++) - entries[i].value = (wchar*)((uint8*)chars + (uintptr)entries[i].value); -} - -CKeyEntry* -CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high) -{ - int mid; - int diff; - - if(low > high) - return nil; - - mid = (low + high)/2; - diff = strcmp(key, entries[mid].key); - if(diff == 0) - return &entries[mid]; - if(diff < 0) - return BinarySearch(key, entries, low, mid-1); - if(diff > 0) - return BinarySearch(key, entries, mid+1, high); - return nil; -} - -wchar* -CKeyArray::Search(const char *key) -{ - CKeyEntry *found; - char errstr[25]; - int i; - - found = BinarySearch(key, entries, 0, numEntries-1); - if(found) - return found->value; - sprintf(errstr, "%s missing", key); - for(i = 0; i < 25; i++) - WideErrorString[i] = errstr[i]; - return WideErrorString; -} - - -void -CData::Load(uint32 length, uint8 *data, int *offset) -{ - uint32 i; - uint8 *rawbytes; - - numChars = length / sizeof(wchar); - chars = new wchar[numChars]; - rawbytes = (uint8*)chars; - - for(i = 0; i < length; i++) - rawbytes[i] = data[(*offset)++]; -} - -void -CData::Unload(void) -{ - delete[] chars; - chars = nil; - numChars = 0; -} - -void -AsciiToUnicode(const char *src, uint16 *dst) -{ - while((*dst++ = *src++) != '\0'); -} - -char* -UnicodeToAscii(wchar *src) -{ - static char aStr[256]; - int len; - for(len = 0; src && *src != 0 && len < 256-1; len++, src++) - if(*src < 256) - aStr[len] = *src; - else - aStr[len] = '#'; - aStr[len] = '\0'; - return aStr; -} - -char* -UnicodeToAsciiForSaveLoad(wchar *src) -{ - // exact same code as above - static char aStr[256]; - int len; - for(len = 0; src && *src != 0 && len < 256-1; len++, src++) - if(*src < 256) - aStr[len] = *src; - else - aStr[len] = '#'; - aStr[len] = '\0'; - return aStr; -} - -void -UnicodeStrcpy(wchar *dst, const wchar *src) -{ - while((*dst++ = *src++) != '\0'); -} - -int -UnicodeStrlen(const wchar *str) -{ - int len; - for(len = 0; *str != 0; len++, str++); - return len; -} - -void -TextCopy(wchar *dst, const wchar *src) -{ - while((*dst++ = *src++) != '\0'); -} - - -STARTPATCHES - InjectHook(0x52C3C0, &CText::Load, PATCH_JUMP); - InjectHook(0x52C580, &CText::Unload, PATCH_JUMP); - InjectHook(0x52C5A0, &CText::Get, PATCH_JUMP); - - InjectHook(0x52BE70, &CKeyArray::Load, PATCH_JUMP); - InjectHook(0x52BF60, &CKeyArray::Unload, PATCH_JUMP); - InjectHook(0x52BF80, &CKeyArray::Update, PATCH_JUMP); - InjectHook(0x52C060, &CKeyArray::BinarySearch, PATCH_JUMP); - InjectHook(0x52BFB0, &CKeyArray::Search, PATCH_JUMP); - - InjectHook(0x52C120, &CData::Load, PATCH_JUMP); - InjectHook(0x52C200, &CData::Unload, PATCH_JUMP); -ENDPATCHES diff --git a/src/core/Text.h b/src/core/Text.h deleted file mode 100644 index f554628c..00000000 --- a/src/core/Text.h +++ /dev/null @@ -1,56 +0,0 @@ -#pragma once - -void AsciiToUnicode(const char *src, wchar *dst); -char *UnicodeToAscii(wchar *src); -char *UnicodeToAsciiForSaveLoad(wchar *src); -void UnicodeStrcpy(wchar *dst, const wchar *src); -int UnicodeStrlen(const wchar *str); -void TextCopy(wchar *dst, const wchar *src); - -struct CKeyEntry -{ - wchar *value; - char key[8]; -}; -// If this fails, CKeyArray::Load will have to be fixed -static_assert(sizeof(CKeyEntry) == 12, "CKeyEntry: error"); - -class CKeyArray -{ -public: - CKeyEntry *entries; - int numEntries; - - void Load(uint32 length, uint8 *data, int *offset); - void Unload(void); - void Update(wchar *chars); - CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high); - wchar *Search(const char *key); -}; - -class CData -{ -public: - wchar *chars; - int numChars; - - void Load(uint32 length, uint8 *data, int *offset); - void Unload(void); -}; - -class CText -{ - CKeyArray keyArray; - CData data; - int8 encoding; -public: - CText(void); - ~CText(void); - void Load(void); - void Unload(void); - wchar *Get(const char *key); - wchar GetUpperCase(wchar c); - void UpperCase(wchar *s); -}; - -extern CText &TheText; diff --git a/src/core/User.cpp b/src/core/User.cpp index 6702b467..600fa443 100644 --- a/src/core/User.cpp +++ b/src/core/User.cpp @@ -13,8 +13,7 @@ COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238; CPager& CUserDisplay::Pager = *(CPager*)0x8F2744; CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8; -WRAPPER void CPager::AddMessage(wchar*, uint16, uint16, uint16) { EAXJMP(0x52B940); } -WRAPPER void CPager::AddMessageWithNumber(wchar*, int, int, int, int, int, uint16, uint16, uint16) { EAXJMP(0x52BB50); } +WRAPPER void CUserDisplay::Process(void) { EAXJMP(0x4AD690); } void COnscreenTimer::Init() { m_bDisabled = false; diff --git a/src/core/User.h b/src/core/User.h index ac6d454b..90b2da55 100644 --- a/src/core/User.h +++ b/src/core/User.h @@ -1,5 +1,7 @@ #pragma once +#include "Pager.h" + class COnscreenTimerEntry { public: @@ -50,13 +52,6 @@ class CCurrentVehicle { }; -class CPager -{ -public: - void AddMessage(wchar*, uint16, uint16, uint16); - void AddMessageWithNumber(wchar*, int, int, int, int, int, uint16, uint16, uint16); -}; - class CUserDisplay { public: @@ -64,4 +59,6 @@ public: static COnscreenTimer &OnscnTimer; static CPager &Pager; static CCurrentVehicle &CurrentVehicle; + + static void Process(void); }; diff --git a/src/core/World.cpp b/src/core/World.cpp index fc54caf9..ae0d67cc 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -39,6 +39,8 @@ bool &CWorld::bDoingCarCollisions = *(bool*)0x95CD8C; bool &CWorld::bIncludeCarTyres = *(bool*)0x95CDAA; WRAPPER void CWorld::ShutDown(void) { EAXJMP(0x4AE450); } +WRAPPER void CWorld::RepositionCertainDynamicObjects() { EAXJMP(0x4B42B0); } +WRAPPER void CWorld::RemoveStaticObjects() { EAXJMP(0x4B4D50); } WRAPPER void CWorld::RemoveReferencesToDeletedObject(CEntity*) { EAXJMP(0x4B3BF0); } WRAPPER void CWorld::FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool){ EAXJMP(0x4B2A30); } WRAPPER void CWorld::ClearExcitingStuffFromArea(const CVector &pos, float radius, uint8) { EAXJMP(0x4B4E70) }; diff --git a/src/core/World.h b/src/core/World.h index c61daccc..3b04403e 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -124,6 +124,8 @@ public: static void Initialise(); static void ShutDown(); + static void RepositionCertainDynamicObjects(); + static void RemoveStaticObjects(); static void Process(); }; diff --git a/src/core/ZoneCull.cpp b/src/core/ZoneCull.cpp index dc162147..6d33a1cf 100644 --- a/src/core/ZoneCull.cpp +++ b/src/core/ZoneCull.cpp @@ -169,22 +169,22 @@ CCullZones::MarkSubwayAsInvisible(bool visible) CEntity *e; CVehicle *v; - n = CPools::GetBuildingPool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetBuildingPool()->GetSlot(i); if(e && e->bIsSubway) e->bIsVisible = visible; } - n = CPools::GetTreadablePool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetTreadablePool()->GetSize()-1; + for(i = n; i >= 0; i--){ e = CPools::GetTreadablePool()->GetSlot(i); if(e && e->bIsSubway) e->bIsVisible = visible; } - n = CPools::GetVehiclePool()->GetSize(); - for(i = 0; i < n; i++){ + n = CPools::GetVehiclePool()->GetSize()-1; + for(i = n; i >= 0; i--){ v = CPools::GetVehiclePool()->GetSlot(i); if(v && v->IsTrain() && ((CTrain*)v)->m_nTrackId != TRACK_ELTRAIN) v->bIsVisible = visible; diff --git a/src/core/common.h b/src/core/common.h index 920b7108..a538ddb6 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -121,7 +121,7 @@ public: CRGBA(void) { } CRGBA(uint8 r, uint8 g, uint8 b, uint8 a) : r(r), g(g), b(b), a(a) { } - CRGBA &CRGBA::operator =(const CRGBA &right) + CRGBA &operator =(const CRGBA &right) { this->r = right.r; this->g = right.g; @@ -142,7 +142,7 @@ public: return rwRGBA; } - CRGBA &CRGBA::operator =(const RwRGBA &right) + CRGBA &operator =(const RwRGBA &right) { this->r = right.red; this->g = right.green; @@ -197,8 +197,6 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con #define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0])) #define BIT(num) (1<<(num)) -#define max(a, b) (((a) > (b)) ? (a) : (b)) -#define min(a, b) (((a) < (b)) ? (a) : (b)) #define ABS(a) (((a) < 0) ? (-(a)) : (a)) #define norm(value, min, max) (((value) < (min)) ? 0 : (((value) > (max)) ? 1 : (((value) - (min)) / ((max) - (min))))) @@ -337,7 +335,7 @@ inline void SkipSaveBuf(uint8 *&buf, int32 skip) template<typename T> inline const T ReadSaveBuf(uint8 *&buf) -{
+{ T &value = *(T*)buf; SkipSaveBuf(buf, sizeof(T)); return value; @@ -345,8 +343,8 @@ inline const T ReadSaveBuf(uint8 *&buf) template<typename T> inline T *WriteSaveBuf(uint8 *&buf, const T &value) -{
- T *p = (T*)buf;
+{ + T *p = (T*)buf; *p = value; SkipSaveBuf(buf, sizeof(T)); return p; @@ -355,11 +353,11 @@ inline T *WriteSaveBuf(uint8 *&buf, const T &value) #define SAVE_HEADER_SIZE (4*sizeof(char)+sizeof(uint32)) -#define WriteSaveHeader(buf,a,b,c,d,size) \
- WriteSaveBuf(buf, a);\
- WriteSaveBuf(buf, b);\
- WriteSaveBuf(buf, c);\
- WriteSaveBuf(buf, d);\
+#define WriteSaveHeader(buf,a,b,c,d,size) \ + WriteSaveBuf(buf, a);\ + WriteSaveBuf(buf, b);\ + WriteSaveBuf(buf, c);\ + WriteSaveBuf(buf, d);\ WriteSaveBuf(buf, size); #define CheckSaveHeader(buf,a,b,c,d,size)\ diff --git a/src/core/config.h b/src/core/config.h index 08ddd007..12cb7be8 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -67,6 +67,7 @@ enum Config { NUMANTENNAS = 8, NUMCORONAS = 56, NUMPOINTLIGHTS = 32, + NUM3DMARKERS = 32, NUMMONEYMESSAGES = 16, NUMPICKUPMESSAGES = 16, diff --git a/src/core/re3.cpp b/src/core/re3.cpp index c8b50d55..62e9a040 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -18,6 +18,7 @@ #include "Automobile.h" #include "Ped.h" #include "debugmenu_public.h" +#include "Particle.h" #include <vector> #include <list> @@ -352,6 +353,7 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Make peds follow you in formation", LetThemFollowYou); #ifndef MASTER DebugMenuAddVarBool8("Debug", "Toggle unused fight feature", (int8*)&CPed::bUnusedFightThingOnPlayer, nil); + DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil); #endif DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start); diff --git a/src/core/templates.h b/src/core/templates.h index ef2db33a..f785d647 100644 --- a/src/core/templates.h +++ b/src/core/templates.h @@ -44,7 +44,20 @@ public: m_flags[i].free = 1; } } - int GetSize(void) { return m_size; } + ~CPool() { + Flush(); + } + void Flush() { + if (m_size > 0) { + free(m_entries); + free(m_flags); + m_entries = nil; + m_flags = nil; + m_size = 0; + m_allocPtr = 0; + } + } + int GetSize(void) const { return m_size; } T *New(void){ bool wrapped = false; do @@ -101,12 +114,14 @@ public: n++; return n; } + bool IsFreeSlot(int i) { return !!m_flags[i].free; } void ClearStorage(uint8 *&flags, U *&entries){ free(flags); free(entries); flags = nil; entries = nil; } + uint32 GetMaxEntrySize() const { return sizeof(U); } void CopyBack(uint8 *&flags, U *&entries){ memcpy(m_flags, flags, sizeof(uint8)*m_size); memcpy(m_entries, entries, sizeof(U)*m_size); |