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-rw-r--r--src/core/Frontend.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 16a70697..4eae64b7 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -5591,7 +5591,7 @@ CMenuManager::DrawQuitGameScreen(void)
if (splash == nil)
splash = LoadSplash("OUTRO");
- m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(28.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255 - alpha));
+ m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_STRETCH_X(28.0f), MENU_Y(8.0f), SCREEN_STRETCH_X(27.0f) + MENU_X(130.f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255 - alpha));
// Or we can see menu background from sides
#ifdef ASPECT_RATIO_SCALE