diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Camera.cpp | 5 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 2 | ||||
-rw-r--r-- | src/core/re3.cpp | 20 |
3 files changed, 15 insertions, 12 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 32aa7850..f3b9e163 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -3864,7 +3864,7 @@ CCamera::GetScreenFadeStatus(void) } - +//--LCS: TODO void CCamera::RenderMotionBlur(void) { @@ -3873,7 +3873,8 @@ CCamera::RenderMotionBlur(void) CMBlur::MotionBlurRender(m_pRwCamera, m_BlurRed, m_BlurGreen, m_BlurBlue, - m_motionBlur, m_BlurType, m_imotionBlurAddAlpha); +// m_motionBlur, m_BlurType, m_imotionBlurAddAlpha); + m_motionBlur, m_BlurType, 32); // hack hack } void diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 62e2e65f..613d56fe 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -65,7 +65,7 @@ const CRGBA SCROLLBAR_COLOR = LABEL_COLOR; #define MIN_BRIGHTNESS 180 #define MAX_BRIGHTNESS 700 #else -// PS2 +// PS2, also PSP probably // 8 bars (32 step) #define DEFAULT_BRIGHTNESS 0x120 #define MIN_BRIGHTNESS 0x80 diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 4bf9b588..cc3e93cb 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -87,19 +87,21 @@ CustomFrontendOptionsPopulate(void) // These work only if we have neo folder, so they're dynamically added #ifdef EXTENDED_PIPELINES - const char *vehPipelineNames[] = { "FED_MFX", "FED_NEO" }; + const char *pipelineNames[] = { "FED_PSP", "FED_PS2","FED_MOB" }; const char *off_on[] = { "FEM_OFF", "FEM_ON" }; int fd = CFileMgr::OpenFile("neo/neo.txd","r"); if (fd) { #ifdef GRAPHICS_MENU_OPTIONS FrontendOptionSetCursor(MENUPAGE_GRAPHICS_SETTINGS, -3, false); - FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline"); + FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline"); + FrontendOptionAddSelect("FED_WPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::WorldPipeSwitch, false, nil, "WorldPipeline"); FrontendOptionAddSelect("FED_PRM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight"); FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps"); FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss"); #else FrontendOptionSetCursor(MENUPAGE_DISPLAY_SETTINGS, -3, false); - FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, vehPipelineNames, ARRAY_SIZE(vehPipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline"); + FrontendOptionAddSelect("FED_VPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::VehiclePipeSwitch, false, nil, "VehiclePipeline"); + FrontendOptionAddSelect("FED_WPL", 0, 0, MENUALIGN_LEFT, pipelineNames, ARRAY_SIZE(pipelineNames), (int8*)&CustomPipes::WorldPipeSwitch, false, nil, "WorldPipeline"); FrontendOptionAddSelect("FED_PRM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::RimlightEnable, false, nil, "NeoRimLight"); FrontendOptionAddSelect("FED_WLM", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::LightmapEnable, false, nil, "NeoLightMaps"); FrontendOptionAddSelect("FED_RGL", 0, 0, MENUALIGN_LEFT, off_on, 2, (int8*)&CustomPipes::GlossEnable, false, nil, "NeoRoadGloss"); @@ -649,8 +651,8 @@ extern bool gbRenderWorld2; #endif #ifdef EXTENDED_COLOURFILTER - static const char *filternames[] = { "None", "PS2" }; - e = DebugMenuAddVar("Render", "Colourfilter", &CPostFX::EffectSwitch, nil, 1, CPostFX::POSTFX_OFF, CPostFX::POSTFX_NORMAL, filternames); + static const char *filternames[] = { "None", "PSP", "PS2" }; + e = DebugMenuAddVar("Render", "Colourfilter", &CPostFX::EffectSwitch, nil, 1, CPostFX::POSTFX_OFF, CPostFX::POSTFX_PS2, filternames); DebugMenuEntrySetWrap(e, true); DebugMenuAddVar("Render", "Intensity", &CPostFX::Intensity, nil, 0.05f, 0, 10.0f); DebugMenuAddVarBool8("Render", "Blur", &CPostFX::BlurOn, nil); @@ -661,13 +663,13 @@ extern bool gbRenderWorld2; DebugMenuAddVarBool8("Render", "Occlusion debug", &bDispayOccDebugStuff, nil); #endif #ifdef EXTENDED_PIPELINES - static const char *worldpipenames[] = { "PS2", "Mobile" }; + static const char *worldpipenames[] = { "PSP", "PS2", "Mobile" }; e = DebugMenuAddVar("Render", "World Rendering", &CustomPipes::WorldPipeSwitch, nil, - 1, CustomPipes::WORLDPIPE_PS2, CustomPipes::WORLDPIPE_MOBILE, worldpipenames); + 1, CustomPipes::WORLDPIPE_PSP, CustomPipes::WORLDPIPE_MOBILE, worldpipenames); DebugMenuEntrySetWrap(e, true); - static const char *vehpipenames[] = { "PS2", "Mobile", "Neo" }; + static const char *vehpipenames[] = { "PSP", "PS2", "Mobile" }; e = DebugMenuAddVar("Render", "Vehicle Pipeline", &CustomPipes::VehiclePipeSwitch, nil, - 1, CustomPipes::VEHICLEPIPE_PS2, CustomPipes::VEHICLEPIPE_MOBILE, vehpipenames); + 1, CustomPipes::VEHICLEPIPE_PSP, CustomPipes::VEHICLEPIPE_MOBILE, vehpipenames); DebugMenuEntrySetWrap(e, true); DebugMenuAddVarBool8("Render", "Glass Cars cheat", &CustomPipes::gGlassCarsCheat, nil); extern bool gbRenderDebugEnvMap; |