diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Pools.cpp | 56 |
1 files changed, 49 insertions, 7 deletions
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index fe2cf7ad..e0c45982 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -2,6 +2,7 @@ #include "Pools.h" +#include "Bike.h" #include "Boat.h" #include "CarCtrl.h" #ifdef MISSION_REPLAY @@ -13,6 +14,8 @@ #include "Wanted.h" #include "World.h" +//--MIAMI: file done + CCPtrNodePool *CPools::ms_pPtrNodePool; CEntryInfoNodePool *CPools::ms_pEntryInfoNodePool; CPedPool *CPools::ms_pPedPool; @@ -24,7 +27,6 @@ CDummyPool *CPools::ms_pDummyPool; CAudioScriptObjectPool *CPools::ms_pAudioScriptObjectPool; CColModelPool *CPools::ms_pColModelPool; -//--MIAMI: done void CPools::Initialise(void) { @@ -40,7 +42,6 @@ CPools::Initialise(void) ms_pColModelPool = new CColModelPool(NUMCOLMODELS, "ColModel"); } -//--MIAMI: done void CPools::ShutDown(void) { @@ -119,7 +120,8 @@ void CPools::LoadVehiclePool(uint8* buf, uint32 size) INITSAVEBUF int nNumCars = ReadSaveBuf<int>(buf); int nNumBoats = ReadSaveBuf<int>(buf); - for (int i = 0; i < nNumCars + nNumBoats; i++) { + int nNumBikes = ReadSaveBuf<int>(buf); + for (int i = 0; i < nNumCars + nNumBoats + nNumBikes; i++) { uint32 type = ReadSaveBuf<uint32>(buf); int16 model = ReadSaveBuf<int16>(buf); CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY); @@ -131,13 +133,15 @@ INITSAVEBUF pVehicle = new(slot) CBoat(model, RANDOM_VEHICLE); else if (type == VEHICLE_TYPE_CAR) pVehicle = new(slot) CAutomobile(model, RANDOM_VEHICLE); + else if (type == VEHICLE_TYPE_BIKE) + pVehicle = new(slot) CBike(model, RANDOM_VEHICLE); else assert(0); --CCarCtrl::NumRandomCars; pVehicle->Load(buf); CWorld::Add(pVehicle); #else - char* vbuf = new char[Max(CAutomobile::nSaveStructSize, CBoat::nSaveStructSize)]; + char* vbuf = new char[Max(CBike::nSaveStructSize, Max(CAutomobile::nSaveStructSize, CBoat::nSaveStructSize))]; if (type == VEHICLE_TYPE_BOAT) { memcpy(vbuf, buf, sizeof(CBoat)); SkipSaveBuf(buf, sizeof(CBoat)); @@ -156,6 +160,17 @@ INITSAVEBUF pAutomobile->Damage = ((CAutomobile*)vbuf)->Damage; pAutomobile->SetupDamageAfterLoad(); } + else if (type == VEHICLE_TYPE_BIKE) { +#ifdef FIX_BUGS + memcpy(vbuf, buf, sizeof(CBike)); +#else + memcpy(vbuf, buf, sizeof(CAutomobile)); +#endif + SkipSaveBuf(buf, sizeof(CBike)); + CBike* pBike = new(slot) CBike(model, RANDOM_VEHICLE); + pVehicle = pBike; + --CCarCtrl::NumRandomCars; + } else assert(0); CVehicle* pBufferVehicle = (CVehicle*)vbuf; @@ -193,6 +208,7 @@ INITSAVEBUF (pVehicle->GetAddressOfEntityProperties())[0] = (pBufferVehicle->GetAddressOfEntityProperties())[0]; (pVehicle->GetAddressOfEntityProperties())[1] = (pBufferVehicle->GetAddressOfEntityProperties())[1]; pVehicle->AutoPilot = pBufferVehicle->AutoPilot; + CCarCtrl::UpdateCarCount(pVehicle, false); CWorld::Add(pVehicle); delete[] vbuf; #endif @@ -205,6 +221,7 @@ void CPools::SaveVehiclePool(uint8* buf, uint32* size) INITSAVEBUF int nNumCars = 0; int nNumBoats = 0; + int nNumBikes = 0; int nPoolSize = GetVehiclePool()->GetSize(); for (int i = 0; i < nPoolSize; i++) { CVehicle* pVehicle = GetVehiclePool()->GetSlot(i); @@ -226,19 +243,25 @@ INITSAVEBUF ++nNumCars; if (pVehicle->IsBoat() && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) ++nNumBoats; + if (pVehicle->IsBike() && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) + ++nNumBoats; #else if (!pVehicle->pDriver && !bHasPassenger) { if (pVehicle->IsCar() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) ++nNumCars; if (pVehicle->IsBoat() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) ++nNumBoats; + if (pVehicle->IsBike() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) + ++nNumBoats; #endif } } *size = nNumCars * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CAutomobile::nSaveStructSize) + sizeof(int) + - nNumBoats * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CBoat::nSaveStructSize) + sizeof(int); + nNumBoats * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CBoat::nSaveStructSize) + sizeof(int) + + nNumBikes * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CBike::nSaveStructSize) + sizeof(int); WriteSaveBuf(buf, nNumCars); WriteSaveBuf(buf, nNumBoats); + WriteSaveBuf(buf, nNumBikes); for (int i = 0; i < nPoolSize; i++) { CVehicle* pVehicle = GetVehiclePool()->GetSlot(i); if (!pVehicle) @@ -258,9 +281,9 @@ INITSAVEBUF #endif #ifdef COMPATIBLE_SAVES #ifdef MISSION_REPLAY - if ((pVehicle->IsCar() || pVehicle->IsBoat()) && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) { + if ((pVehicle->IsCar() || pVehicle->IsBoat() || pVehicle->IsBike()) && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) { #else - if ((pVehicle->IsCar() || pVehicle->IsBoat()) && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) { + if ((pVehicle->IsCar() || pVehicle->IsBoat() || pVehicle->IsBike()) && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) { #endif WriteSaveBuf<uint32>(buf, pVehicle->m_vehType); WriteSaveBuf<int16>(buf, pVehicle->GetModelIndex()); @@ -290,6 +313,17 @@ INITSAVEBUF memcpy(buf, pVehicle, sizeof(CBoat)); SkipSaveBuf(buf, sizeof(CBoat)); } +#ifdef MISSION_REPLAY + if (pVehicle->IsBike() && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) { +#else + if (pVehicle->IsBike() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) { +#endif + WriteSaveBuf(buf, (uint32)pVehicle->m_vehType); + WriteSaveBuf(buf, pVehicle->GetModelIndex()); + WriteSaveBuf(buf, GetVehicleRef(pVehicle)); + memcpy(buf, pVehicle, sizeof(CBike)); + SkipSaveBuf(buf, sizeof(CBike)); + } #endif } } @@ -336,6 +370,7 @@ INITSAVEBUF tmp.CompressFromFullMatrix(pObject->m_objectMatrix); CopyToBuf(buf, tmp); CopyToBuf(buf, pObject->ObjectCreatedBy); + SkipSaveBuf(buf, 1); CopyToBuf(buf, bIsPickup); CopyToBuf(buf, bPickupObjWithMessage); CopyToBuf(buf, bOutOfStock); @@ -343,6 +378,8 @@ INITSAVEBUF CopyToBuf(buf, bGlassBroken); CopyToBuf(buf, bHasBeenDamaged); CopyToBuf(buf, bUseVehicleColours); + CopyToBuf(buf, pObject->m_unk); + CopyToBuf(buf, pObject->m_nBonusValue); CopyToBuf(buf, pObject->m_fCollisionDamageMultiplier); CopyToBuf(buf, pObject->m_nCollisionDamageEffect); CopyToBuf(buf, pObject->m_nSpecialCollisionResponseCases); @@ -392,6 +429,9 @@ INITSAVEBUF pBufferObject->bHasBeenDamaged = bitFlag; CopyFromBuf(buf, bitFlag); pBufferObject->bUseVehicleColours = bitFlag; + CopyFromBuf(buf, pBufferObject->m_unk); + CopyFromBuf(buf, pBufferObject->m_nBonusValue); + SkipSaveBuf(buf, 1); CopyFromBuf(buf, pBufferObject->m_fCollisionDamageMultiplier); CopyFromBuf(buf, pBufferObject->m_nCollisionDamageEffect); CopyFromBuf(buf, pBufferObject->m_nSpecialCollisionResponseCases); @@ -426,6 +466,8 @@ INITSAVEBUF (pObject->GetAddressOfEntityProperties())[1] = (pBufferObject->GetAddressOfEntityProperties())[1]; #endif pObject->bHasCollided = false; + pObject->m_unk = pBufferObject->m_unk; + pObject->m_nBonusValue = pBufferObject->m_nBonusValue; CWorld::Add(pObject); delete[] obuf; } |