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-rw-r--r--src/core/CdStream.cpp2
-rw-r--r--src/core/Game.cpp2
-rw-r--r--src/core/Timer.cpp2
-rw-r--r--src/core/config.h5
-rw-r--r--src/core/re3.cpp3
5 files changed, 8 insertions, 6 deletions
diff --git a/src/core/CdStream.cpp b/src/core/CdStream.cpp
index 1ab1c8b0..ea79fb9a 100644
--- a/src/core/CdStream.cpp
+++ b/src/core/CdStream.cpp
@@ -1,4 +1,4 @@
-#include <windows.h>
+#define WITHWINDOWS
#include "common.h"
#include "CdStream.h"
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 6f3eee29..bfe6eee3 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -1,7 +1,5 @@
#pragma warning( push )
#pragma warning( disable : 4005)
-#define DIRECTINPUT_VERSION 0x0800
-#include <dinput.h>
#pragma warning( pop )
#include "common.h"
#include "win.h"
diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp
index 8f8570d7..aca7c1dc 100644
--- a/src/core/Timer.cpp
+++ b/src/core/Timer.cpp
@@ -1,4 +1,4 @@
-#include <windows.h>
+#define WITHWINDOWS
#include "common.h"
#include "DMAudio.h"
diff --git a/src/core/config.h b/src/core/config.h
index b5022b9f..c52a708d 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -193,6 +193,11 @@ enum Config {
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
//#define USE_TXD_CDIMAGE // generate and load textures from txd.img
//#define USE_TEXTURE_POOL
+//#define OPENAL
+
+// Particle
+//#define PC_PARTICLE
+//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2
// Pad
#define XINPUT
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index e5f42696..4cec5773 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -1,6 +1,6 @@
#include <direct.h>
#include <csignal>
-#include <windows.h>
+#define WITHWINDOWS
#include "common.h"
#include "patcher.h"
#include "Renderer.h"
@@ -372,7 +372,6 @@ DebugMenuPopulate(void)
DebugMenuAddVarBool8("Debug", "Don't render Vehicles", (int8*)&gbDontRenderVehicles, nil);
DebugMenuAddVarBool8("Debug", "Don't render Objects", (int8*)&gbDontRenderObjects, nil);
#ifdef TOGGLEABLE_BETA_FEATURES
- DebugMenuAddVarBool8("Debug", "Toggle banned particles", (int8*)&CParticle::bEnableBannedParticles, nil);
DebugMenuAddVarBool8("Debug", "Toggle popping heads on headshot", (int8*)&CPed::bPopHeadsOnHeadshot, nil);
DebugMenuAddVarBool8("Debug", "Toggle peds running to phones to report crimes", (int8*)&CPed::bMakePedsRunToPhonesToReportCrimes, nil);
#endif