diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Fire.cpp | 17 | ||||
-rw-r--r-- | src/core/Fire.h | 9 | ||||
-rw-r--r-- | src/core/Stats.cpp | 15 | ||||
-rw-r--r-- | src/core/Stats.h | 16 |
4 files changed, 54 insertions, 3 deletions
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp index 0317ccbe..274c06a5 100644 --- a/src/core/Fire.cpp +++ b/src/core/Fire.cpp @@ -6,6 +6,13 @@ CFireManager &gFireManager = *(CFireManager*)0x8F31D0; WRAPPER void CFire::Extinguish(void) { EAXJMP(0x479D40); } +uint32 CFireManager::GetTotalActiveFires() const +{ + return m_nTotalFires; +} + +WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); } + CFire* CFireManager::FindNearestFire(CVector vecPos, float* pDistance) { for (int i = 0; i < MAX_FIREMEN_ATTENDING; i++) { @@ -31,6 +38,12 @@ CFire* CFireManager::FindNearestFire(CVector vecPos, float* pDistance) return nil; } -WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); } -WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); } WRAPPER CFire *CFireManager::FindFurthestFire_NeverMindFireMen(CVector coors, float, float) { EAXJMP(0x479430); } +WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); } +WRAPPER void CFireManager::StartFire(CVector, float, uint8) { EAXJMP(0x479500); } +WRAPPER void CFireManager::ExtinguishPoint(CVector, float) { EAXJMP(0x479DB0); } +WRAPPER int32 CFireManager::StartScriptFire(const CVector& pos, CEntity* culprit, float, uint8) { EAXJMP(0x479E60); } +WRAPPER bool CFireManager::IsScriptFireExtinguish(int16) { EAXJMP(0x479FC0); } +WRAPPER void CFireManager::RemoveScriptFire(int16) { EAXJMP(0x479FE0); } +WRAPPER void CFireManager::RemoveAllScriptFires(void) { EAXJMP(0x47A000); } +WRAPPER void CFireManager::SetScriptFireAudio(int16, bool) { EAXJMP(0x47A040); } diff --git a/src/core/Fire.h b/src/core/Fire.h index c752b2a6..9d72179e 100644 --- a/src/core/Fire.h +++ b/src/core/Fire.h @@ -31,9 +31,16 @@ class CFireManager CFire m_aFires[NUM_FIRES]; public: void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32); + void StartFire(CVector, float, uint8); void Update(void); CFire *FindFurthestFire_NeverMindFireMen(CVector coors, float, float); CFire *FindNearestFire(CVector, float*); - uint32 GetTotalActiveFires() const { return m_nTotalFires; } + uint32 GetTotalActiveFires() const; + void ExtinguishPoint(CVector, float); + int32 StartScriptFire(const CVector& pos, CEntity* culprit, float, uint8); + bool IsScriptFireExtinguish(int16); + void RemoveScriptFire(int16); + void RemoveAllScriptFires(void); + void SetScriptFireAudio(int16, bool); }; extern CFireManager &gFireManager; diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index 9641e8f0..5d2401ed 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -12,6 +12,21 @@ int32 *CStats::PedsKilledOfThisType = (int32*)0x880DBC; int32 &CStats::TimesDied = *(int32*)0x8E2BDC; int32 &CStats::TimesArrested = *(int32*)0x8E2BEC; int32 &CStats::KillsSinceLastCheckpoint = *(int32*)0x8F2C8C; +int32 &CStats::ProgressMade = *(int32*)0x8F6224; +int32 &CStats::TotalProgressInGame = *(int32*)0x885B2C; +float &CStats::MaximumJumpDistance = *(float*)0x8F2BDC; +float &CStats::MaximumJumpHeight = *(float*)0x940564; +int32 &CStats::MaximumJumpFlips = *(int32*)0x8F2524; +int32 &CStats::MaximumJumpSpins = *(int32*)0x8F29B0; +int32 &CStats::BestStuntJump = *(int32*)0x885B50; +int32 &CStats::NumberOfUniqueJumpsFound = *(int32*)0x885B74; +int32 &CStats::TotalNumberOfUniqueJumps = *(int32*)0x8E2DC0; +int32 &CStats::PassengersDroppedOffWithTaxi = *(int32*)0x940724; +int32 &CStats::MoneyMadeWithTaxi = *(int32*)0x941544; +int32 &CStats::MissionsGiven = *(int32*)0x9430E8; +int32 &CStats::MissionsPassed = *(int32*)0x940768; +char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828; +int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004; void CStats::AnotherKillFrenzyPassed() { diff --git a/src/core/Stats.h b/src/core/Stats.h index 7bae8c51..22f0c68a 100644 --- a/src/core/Stats.h +++ b/src/core/Stats.h @@ -14,8 +14,24 @@ public: static int32 &TimesDied; static int32 &TimesArrested; static int32 &KillsSinceLastCheckpoint; + static int32 &ProgressMade; + static int32 &TotalProgressInGame; + static float &MaximumJumpDistance; + static float &MaximumJumpHeight; + static int32 &MaximumJumpFlips; + static int32 &MaximumJumpSpins; + static int32 &BestStuntJump; + static int32 &NumberOfUniqueJumpsFound; + static int32 &TotalNumberOfUniqueJumps; + static int32 &PassengersDroppedOffWithTaxi; + static int32 &MoneyMadeWithTaxi; + static int32 &MissionsGiven; + static int32 &MissionsPassed; + static char (&LastMissionPassedName)[8]; + static int32 &TotalLegitimateKills; public: static void AnotherKillFrenzyPassed(); static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; }; + static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; }; };
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