diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Pad.h | 10 | ||||
-rw-r--r-- | src/core/Radar.cpp | 2 | ||||
-rw-r--r-- | src/core/main.cpp | 2 |
3 files changed, 13 insertions, 1 deletions
diff --git a/src/core/Pad.h b/src/core/Pad.h index 3a4f54b3..a3634134 100644 --- a/src/core/Pad.h +++ b/src/core/Pad.h @@ -277,6 +277,16 @@ public: uint32 InputHowLongAgo(void); void SetDrunkInputDelay(int32 delay) { DrunkDrivingBufferUsed = delay; } + // TODO(LCS): properly, this is just to get some estimation for script + int16 GetOddJobTrigger() { return GetRightShockJustDown(); } + int16 GuiLeft() { return GetAnaloguePadLeft() || GetDPadLeftJustDown(); } + int16 GuiRight() { return GetAnaloguePadRight() || GetDPadRightJustDown(); } + int16 GuiUp() { return GetAnaloguePadUp() || GetDPadUpJustDown(); } + int16 GuiDown() { return GetAnaloguePadDown() || GetDPadDownJustDown(); } + int16 GuiSelect() { return GetSelect(); } + int16 GuiBack() { return GetStart(); } + int16 GetSkipCutscene() { return GetCrossJustDown(); } + #ifdef XINPUT void AffectFromXinput(uint32 pad); #endif diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index d9802acc..b7787627 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -1129,6 +1129,7 @@ void CRadar::SetRadarMarkerState(int32 counter, bool flag) } void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) { + /* float f1 = radius * 1.4f; float f2 = radius * 0.5f; CVector p1, p2; @@ -1148,6 +1149,7 @@ void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) { p1 = pos - TheCamera.GetRight()*f1; p2 = pos - TheCamera.GetRight()*f2; CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, color, color); + */ } void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha) diff --git a/src/core/main.cpp b/src/core/main.cpp index 7f73c311..3632807c 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -1275,7 +1275,7 @@ RenderScene(void) void RenderDebugShit(void) { - CTheScripts::RenderTheScriptDebugLines(); + //CTheScripts::RenderTheScriptDebugLines(); #ifndef FINAL if(gbShowCollisionLines) CRenderer::RenderCollisionLines(); |