diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Radar.cpp | 6 | ||||
-rw-r--r-- | src/core/Radar.h | 5 | ||||
-rw-r--r-- | src/core/main.cpp | 2 |
3 files changed, 12 insertions, 1 deletions
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 8fe900ae..d9802acc 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -104,6 +104,11 @@ CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = { &RadioVCPRSprite, &RadioEspantosoSprite, &RadioEmotionSprite, + &RadioWaveSprite, // tmp hack + &RadioWaveSprite, + &RadioWaveSprite, + &RadioWaveSprite, + &RadioWaveSprite, &RadioWaveSprite }; @@ -1689,6 +1694,7 @@ CRadar::DrawLegend(int32 x, int32 y, int32 sprite) text = TheText.Get("LG_34"); break; default: + text = TheText.Get("LG_34"); // tmp hack break; } CFont::PrintString(SCREEN_SCALE_X(20.f) + x, SCREEN_SCALE_Y(3.0f) + y, text); diff --git a/src/core/Radar.h b/src/core/Radar.h index 74d16abb..ec047b74 100644 --- a/src/core/Radar.h +++ b/src/core/Radar.h @@ -92,6 +92,11 @@ enum eRadarSprite RADAR_SPRITE_RADIO_ESPANTOSO, RADAR_SPRITE_RADIO_EMOTION, RADAR_SPRITE_RADIO_WAVE, + RADAR_SPRITE_40, // tmp + RADAR_SPRITE_41, + RADAR_SPRITE_42, + RADAR_SPRITE_43, + RADAR_SPRITE_44, RADAR_SPRITE_COUNT }; diff --git a/src/core/main.cpp b/src/core/main.cpp index d9579fee..ea6f25ec 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -124,7 +124,7 @@ bool gbPrintMemoryUsage; #endif #ifdef NEW_RENDERER -bool gbNewRenderer; +bool gbNewRenderer = true; #endif #ifdef FIX_BUGS // need to clear stencil for mblur fx. no idea why it works in the original game |