diff options
Diffstat (limited to '')
-rw-r--r-- | src/entities/Physical.cpp | 29 |
1 files changed, 21 insertions, 8 deletions
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp index d6a82658..3d45bf52 100644 --- a/src/entities/Physical.cpp +++ b/src/entities/Physical.cpp @@ -3,6 +3,7 @@ #include "World.h" #include "Timer.h" #include "ModelIndices.h" +#include "Treadable.h" #include "Vehicle.h" #include "Ped.h" #include "Object.h" @@ -1932,16 +1933,28 @@ CPhysical::ProcessCollision(void) RemoveAndAdd(); } +class CPhysical_ : public CPhysical +{ +public: + void dtor(void) { CPhysical::~CPhysical(); } + void Add_(void) { CPhysical::Add(); } + void Remove_(void) { CPhysical::Remove(); } + CRect GetBoundRect_(void) { return CPhysical::GetBoundRect(); } + void ProcessControl_(void) { CPhysical::ProcessControl(); } + void ProcessShift_(void) { CPhysical::ProcessShift(); } + void ProcessCollision_(void) { CPhysical::ProcessCollision(); } + int32 ProcessEntityCollision_(CEntity *ent, CColPoint *point) { return CPhysical::ProcessEntityCollision(ent, point); } +}; STARTPATCHES - InjectHook(0x495130, &CPhysical::dtor, PATCH_JUMP); - InjectHook(0x4951F0, &CPhysical::Add_, PATCH_JUMP); - InjectHook(0x4954B0, &CPhysical::Remove_, PATCH_JUMP); - InjectHook(0x495540, &CPhysical::RemoveAndAdd, PATCH_JUMP); - InjectHook(0x495F10, &CPhysical::ProcessControl_, PATCH_JUMP); - InjectHook(0x496F10, &CPhysical::ProcessShift_, PATCH_JUMP); - InjectHook(0x4961A0, &CPhysical::ProcessCollision_, PATCH_JUMP); - InjectHook(0x49F790, &CPhysical::ProcessEntityCollision_, PATCH_JUMP); + InjectHook(0x495130, &CPhysical_::dtor, PATCH_JUMP); + InjectHook(0x4951F0, &CPhysical_::Add_, PATCH_JUMP); + InjectHook(0x4954B0, &CPhysical_::Remove_, PATCH_JUMP); + InjectHook(0x495540, &CPhysical_::RemoveAndAdd, PATCH_JUMP); + InjectHook(0x495F10, &CPhysical_::ProcessControl_, PATCH_JUMP); + InjectHook(0x496F10, &CPhysical_::ProcessShift_, PATCH_JUMP); + InjectHook(0x4961A0, &CPhysical_::ProcessCollision_, PATCH_JUMP); + InjectHook(0x49F790, &CPhysical_::ProcessEntityCollision_, PATCH_JUMP); InjectHook(0x4958F0, &CPhysical::AddToMovingList, PATCH_JUMP); InjectHook(0x495940, &CPhysical::RemoveFromMovingList, PATCH_JUMP); InjectHook(0x497180, &CPhysical::AddCollisionRecord, PATCH_JUMP); |