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-rw-r--r--src/extras/postfx.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/src/extras/postfx.h b/src/extras/postfx.h
new file mode 100644
index 00000000..658c2d88
--- /dev/null
+++ b/src/extras/postfx.h
@@ -0,0 +1,35 @@
+#pragma once
+
+#ifdef EXTENDED_COLOURFILTER
+
+class CPostFX
+{
+public:
+ enum {
+ POSTFX_OFF,
+ POSTFX_SIMPLE,
+ POSTFX_NORMAL,
+ POSTFX_MOBILE
+ };
+ static RwRaster *pFrontBuffer;
+ static RwRaster *pBackBuffer;
+ static bool bJustInitialised;
+ static int EffectSwitch;
+ static bool MotionBlurOn; // or use CMblur for that?
+ static float Intensity;
+
+ static void InitOnce(void);
+ static void Open(RwCamera *cam);
+ static void Close(void);
+ static void RenderOverlayBlur(RwCamera *cam, int32 r, int32 g, int32 b, int32 a);
+ static void RenderOverlaySimple(RwCamera *cam, int32 r, int32 g, int32 b, int32 a);
+ static void RenderOverlaySniper(RwCamera *cam, int32 r, int32 g, int32 b, int32 a);
+ static void RenderOverlayShader(RwCamera *cam, int32 r, int32 g, int32 b, int32 a);
+ static void RenderMotionBlur(RwCamera *cam, uint32 blur);
+ static void Render(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 bluralpha);
+ static bool NeedBackBuffer(void);
+ static bool NeedFrontBuffer(int32 type);
+ static bool UseBlurColours(void) { return EffectSwitch != POSTFX_SIMPLE; }
+};
+
+#endif