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-rw-r--r--src/extras/shaders/leedsVehicle.vert27
1 files changed, 0 insertions, 27 deletions
diff --git a/src/extras/shaders/leedsVehicle.vert b/src/extras/shaders/leedsVehicle.vert
deleted file mode 100644
index b93c7ea0..00000000
--- a/src/extras/shaders/leedsVehicle.vert
+++ /dev/null
@@ -1,27 +0,0 @@
-uniform mat4 u_texMatrix;
-
-VSIN(ATTRIB_POS) vec3 in_pos;
-
-VSOUT vec4 v_color;
-VSOUT vec2 v_tex0;
-VSOUT vec2 v_tex1;
-VSOUT float v_fog;
-
-void
-main(void)
-{
- vec4 Vertex = u_world * vec4(in_pos, 1.0);
- gl_Position = u_proj * u_view * Vertex;
- vec3 Normal = mat3(u_world) * in_normal;
-
- v_tex0 = in_tex0;
- v_tex1 = (u_texMatrix * vec4(Normal, 1.0)).xy;
-
- v_color = in_color;
- v_color.rgb += u_ambLight.rgb*surfAmbient;
- v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse;
- v_color = clamp(v_color, 0.0, 1.0);
- v_color *= u_matColor;
-
- v_fog = DoFog(gl_Position.w);
-}