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-rw-r--r--src/math/Vector.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/math/Vector.h b/src/math/Vector.h
index 02128454..87895806 100644
--- a/src/math/Vector.h
+++ b/src/math/Vector.h
@@ -1,8 +1,12 @@
#pragma once
+// TODO(LCS): this should have 16 byte alignment but VS doesn't like passing aligned values by value
+// need a solution for this eventually if we ever want to load original assets
class CVector : public RwV3d
{
public:
+ float w;
+
CVector(void) {}
CVector(float x, float y, float z)
{
@@ -126,4 +130,7 @@ class CMatrix;
CVector Multiply3x3(const CMatrix &mat, const CVector &vec);
CVector Multiply3x3(const CVector &vec, const CMatrix &mat);
-CVector operator*(const CMatrix &mat, const CVector &vec); \ No newline at end of file
+CVector operator*(const CMatrix &mat, const CVector &vec);
+
+// we need this because CVector and RwV3d have different size now
+void RwV3dTransformPoints(CVector * pointsOut, const CVector * pointsIn, RwInt32 numPoints, const RwMatrix * matrix);