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-rw-r--r--src/math/Matrix.h14
-rw-r--r--src/math/math.cpp6
2 files changed, 16 insertions, 4 deletions
diff --git a/src/math/Matrix.h b/src/math/Matrix.h
index 9979e701..46789c94 100644
--- a/src/math/Matrix.h
+++ b/src/math/Matrix.h
@@ -130,13 +130,18 @@ public:
{
float *pFloatMatrix = (float*)&m_matrix;
for (int i = 0; i < 3; i++)
-#ifdef FIX_BUGS // BUGFIX from VC
for (int j = 0; j < 3; j++)
-#else
- for (int j = 0; j < 4; j++)
-#endif
pFloatMatrix[i * 4 + j] *= scale;
}
+ void Scale(float sx, float sy, float sz)
+ {
+ float *pFloatMatrix = (float*)&m_matrix;
+ for (int i = 0; i < 3; i++){
+ pFloatMatrix[i * 4 + 0] *= sx;
+ pFloatMatrix[i * 4 + 1] *= sy;
+ pFloatMatrix[i * 4 + 2] *= sz;
+ }
+ }
void SetRotateXOnly(float angle){
@@ -224,6 +229,7 @@ public:
void SetRotate(float xAngle, float yAngle, float zAngle);
void Rotate(float x, float y, float z);
void RotateX(float x);
+ void RotateY(float y);
void RotateZ(float z);
void Reorthogonalise(void);
diff --git a/src/math/math.cpp b/src/math/math.cpp
index e11d048c..e8b459ae 100644
--- a/src/math/math.cpp
+++ b/src/math/math.cpp
@@ -47,6 +47,12 @@ CMatrix::RotateX(float x)
}
void
+CMatrix::RotateY(float y)
+{
+ Rotate(0.0f, y, 0.0f);
+}
+
+void
CMatrix::RotateZ(float z)
{
Rotate(0.0f, 0.0f, z);