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-rw-r--r--src/objects/Object.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/objects/Object.cpp b/src/objects/Object.cpp
index 807ff301..575c592c 100644
--- a/src/objects/Object.cpp
+++ b/src/objects/Object.cpp
@@ -99,7 +99,7 @@ CObject::CObject(CDummyObject *dummy)
if (dummy->m_rwObject)
AttachToRwObject(dummy->m_rwObject);
else
- GetMatrix() = dummy->GetMatrix();
+ SetMatrix(dummy->GetMatrix());
m_objectMatrix = dummy->GetMatrix();
dummy->DetachFromRwObject();
@@ -212,8 +212,8 @@ void
CObject::Teleport(CVector vecPos)
{
CWorld::Remove(this);
- m_matrix.GetPosition() = vecPos;
- m_matrix.UpdateRW();
+ GetMatrix().GetPosition() = vecPos;
+ GetMatrix().UpdateRW();
UpdateRwFrame();
CWorld::Add(this);
}
@@ -378,7 +378,7 @@ CObject::ObjectDamage(float amount)
}
#endif
if ((amount * m_fCollisionDamageMultiplier > 150.0f || bBodyCastDamageEffect) && m_nCollisionDamageEffect) {
- const CVector &vecPos = m_matrix.GetPosition();
+ const CVector& vecPos = GetMatrix().GetPosition();
const float fDirectionZ = 0.0002f * amount;
switch (m_nCollisionDamageEffect) {
case DAMAGE_EFFECT_CHANGE_MODEL:
@@ -675,7 +675,7 @@ CObject::ObjectDamage(float amount)
CParticle::AddParticle(PARTICLE_CAR_DEBRIS, particlePos, particleDir, nil, fSize, particleColor, nRotationSpeed, 0, nCurFrame, 0);
if ((i % 7) == 0) {
static RwRGBA secondaryColor = { 0x9A, 0x99, 0x99, 0x3E };
- CParticle::AddParticle(PARTICLE_DEBRIS, particlePos, particleDir, nil, 0.3, secondaryColor, nRotationSpeed, 0, 0, 0);
+ CParticle::AddParticle(PARTICLE_DEBRIS, particlePos, particleDir, nil, 0.3f, secondaryColor, nRotationSpeed);
}
}
PlayOneShotScriptObject(SCRIPT_SOUND_BOX_DESTROYED_2, vecPos);
@@ -768,7 +768,7 @@ CObject::Init(void)
m_pCollidingEntity = nil;
CColPoint point;
CEntity *outEntity = nil;
- const CVector &vecPos = m_matrix.GetPosition();
+ const CVector& vecPos = GetMatrix().GetPosition();
if (CWorld::ProcessVerticalLine(vecPos, vecPos.z - 10.0f, point, outEntity, true, false, false, false, false, false, nil))
m_pCurSurface = outEntity;
else