diff options
Diffstat (limited to '')
-rw-r--r-- | src/peds/CivilianPed.cpp | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/src/peds/CivilianPed.cpp b/src/peds/CivilianPed.cpp index 1d6782fc..7d4f4d12 100644 --- a/src/peds/CivilianPed.cpp +++ b/src/peds/CivilianPed.cpp @@ -9,6 +9,8 @@ #include "World.h" #include "Vehicle.h" #include "SurfaceTable.h" +#include "Weather.h" +#include "PedAttractor.h" CCivilianPed::CCivilianPed(ePedType pedtype, uint32 mi) : CPed(pedtype) { @@ -16,6 +18,8 @@ CCivilianPed::CCivilianPed(ePedType pedtype, uint32 mi) : CPed(pedtype) for (int i = 0; i < ARRAY_SIZE(m_nearPeds); i++) { m_nearPeds[i] = nil; } + m_nAttractorCycleState = 0; + m_bAttractorUnk = (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) < 1.25f); } void @@ -365,6 +369,10 @@ CCivilianPed::ProcessControl(void) if (IsPedInControl()) CivilianAI(); + if (CharCreatedBy == RANDOM_CHAR) { + UseNearbyAttractors(); + } + if (CTimer::GetTimeInMilliseconds() > m_timerUnused) { m_stateUnused = 0; m_timerUnused = 0; @@ -373,3 +381,108 @@ CCivilianPed::ProcessControl(void) if (m_moved.Magnitude() > 0.0f) Avoid(); } + +const int32 gFrequencyOfAttractorAttempt = 11; +const float gDistanceToSeekAttractors = 50.0f; +const float gMaxDistanceToAttract = 10.0f; + +void CCivilianPed::UseNearbyAttractors() +{ + if (CWeather::Rain < 0.2f && !m_bAttractorUnk) + return; + if (HasAttractor()) + return; + if (m_nAttractorCycleState != gFrequencyOfAttractorAttempt) { + m_nAttractorCycleState++; + return; + } + m_nAttractorCycleState = 0; + if (!IsPedInControl()) + return; + if (m_nPedState == PED_FLEE_ENTITY) + return; + + float left = GetPosition().x - gDistanceToSeekAttractors; + float right = GetPosition().x + gDistanceToSeekAttractors; + float top = GetPosition().y - gDistanceToSeekAttractors; + float bottom = GetPosition().y + gDistanceToSeekAttractors; + int xstart = Max(0, CWorld::GetSectorIndexX(left)); + int xend = Min(NUMSECTORS_X - 1, CWorld::GetSectorIndexX(right)); + int ystart = Max(0, CWorld::GetSectorIndexY(top)); + int yend = Min(NUMSECTORS_Y - 1, CWorld::GetSectorIndexY(bottom)); + assert(xstart <= xend); + assert(ystart <= yend); + + float minDistance = SQR(gMaxDistanceToAttract); + C2dEffect* pClosestAttractor = nil; + CEntity* pAttractorEntity = nil; + + for (int y = ystart; y <= yend; y++) { + for (int x = xstart; x <= xend; x++) { + CSector* s = CWorld::GetSector(x, y); + for (CPtrNode* pNode = s->m_lists[ENTITYLIST_BUILDINGS].first; pNode != nil; pNode = pNode->next) { + CEntity* pEntity = (CEntity*)pNode->item; + if (!pEntity->IsObject()) + continue; + // TODO: some flag check + CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(pEntity->GetModelIndex()); + for (int i = 0; i < pModelInfo->GetNum2dEffects(); i++) { + C2dEffect* pEffect = pModelInfo->Get2dEffect(i); + if (pEffect->type != EFFECT_PED_ATTRACTOR) + continue; + if (!IsAttractedTo(pEffect->pedattr.type)) + continue; + CVector pos; + CPedAttractorManager::ComputeEffectPos(pEffect, GetMatrix(), pos); + if ((pos - GetPosition()).MagnitudeSqr() < minDistance) { + CPedAttractorManager* pManager = GetPedAttractorManager(); + if (pManager->HasEmptySlot(pEffect) && pManager->IsApproachable(pEffect, pEntity->GetMatrix(), 0, this)) { + pClosestAttractor = pEffect; + pAttractorEntity = pEntity; + minDistance = (pos - GetPosition()).MagnitudeSqr(); + } + } + } + } + for (CPtrNode* pNode = s->m_lists[ENTITYLIST_OBJECTS].first; pNode != nil; pNode = pNode->next) { + CEntity* pEntity = (CEntity*)pNode->item; + if (!pEntity->IsObject()) + continue; + // TODO: some flag check + CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(pEntity->GetModelIndex()); + for (int i = 0; i < pModelInfo->GetNum2dEffects(); i++) { + C2dEffect* pEffect = pModelInfo->Get2dEffect(i); + if (pEffect->type != EFFECT_PED_ATTRACTOR) + continue; + if (!IsAttractedTo(pEffect->pedattr.type)) + continue; + CVector pos; + CPedAttractorManager::ComputeEffectPos(pEffect, GetMatrix(), pos); + if ((pos - GetPosition()).MagnitudeSqr() < minDistance) { + CPedAttractorManager* pManager = GetPedAttractorManager(); + if (pManager->HasEmptySlot(pEffect) && pManager->IsApproachable(pEffect, pEntity->GetMatrix(), 0, this)) { + pClosestAttractor = pEffect; + pAttractorEntity = pEntity; + minDistance = (pos - GetPosition()).MagnitudeSqr(); + } + } + } + } + } + } + if (pClosestAttractor) + GetPedAttractorManager()->RegisterPedWithAttractor(this, pClosestAttractor, pAttractorEntity->GetMatrix()); +} + +bool CCivilianPed::IsAttractedTo(int8 type) +{ + switch (type) { + case ATTRACTOR_ATM: return true; + case ATTRACTOR_SEAT: return true; + case ATTRACTOR_STOP: return true; + case ATTRACTOR_PIZZA: return true; + case ATTRACTOR_SHELTER: return CWeather::Rain >= 0.2f; + case ATTRACTOR_ICECREAM: return true; + } + return false; +} |