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-rw-r--r--src/peds/CopPed.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp
index bf0cc59c..53ae1747 100644
--- a/src/peds/CopPed.cpp
+++ b/src/peds/CopPed.cpp
@@ -259,17 +259,17 @@ CCopPed::ScanForCrimes(void)
}
}
- // Look for stolen cop cars (it was broken until now)
+ // Look for stolen cop cars
if (!m_bIsInPursuit) {
CPlayerPed *player = FindPlayerPed();
-#ifdef FIX_BUGS
- if ((player->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || player->m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER)
-#else
if ((m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER)
-#endif
- && player->m_pWanted->m_nWantedLevel == 0 && player->m_pMyVehicle) {
+ && player->m_pWanted->m_nWantedLevel == 0) {
- if (player->m_pMyVehicle->bIsLawEnforcer)
+ if (player->m_pMyVehicle
+#ifdef FIX_BUGS
+ && m_pMyVehicle == player->m_pMyVehicle
+#endif
+ && player->m_pMyVehicle->bIsLawEnforcer)
player->SetWantedLevelNoDrop(1);
}
}