diff options
Diffstat (limited to 'src/peds/CopPed.cpp')
-rw-r--r-- | src/peds/CopPed.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp index 29612ccf..44e3baf0 100644 --- a/src/peds/CopPed.cpp +++ b/src/peds/CopPed.cpp @@ -239,9 +239,9 @@ CCopPed::ArrestPlayer(void) if (suspect && (suspect->m_nPedState == PED_ARRESTED || suspect->DyingOrDead() || suspect->EnteringCar())) { - CAnimBlendAssociation *arrestAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_ARREST_GUN); + CAnimBlendAssociation *arrestAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_ARREST); if (!arrestAssoc || arrestAssoc->blendDelta < 0.0f) - CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_ARREST_GUN, 4.0f); + CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_ARREST, 4.0f); CVector suspMidPos; suspect->m_pedIK.GetComponentPosition(suspMidPos, PED_MID); @@ -401,7 +401,7 @@ CCopPed::CopAI(void) if (m_nPedState != PED_ATTACK && m_nPedState != PED_FIGHT && !m_bZoneDisabled) { CVector targetDist = playerOrHisVeh->GetPosition() - GetPosition(); if (m_fDistanceToTarget > 30.0f) { - CAnimBlendAssociation* crouchShootAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_RBLOCK_CSHOOT); + CAnimBlendAssociation* crouchShootAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_STD_RBLOCK_SHOOT); if (crouchShootAssoc) crouchShootAssoc->blendDelta = -1000.0f; |