diff options
Diffstat (limited to 'src/peds/EmergencyPed.cpp')
-rw-r--r-- | src/peds/EmergencyPed.cpp | 47 |
1 files changed, 22 insertions, 25 deletions
diff --git a/src/peds/EmergencyPed.cpp b/src/peds/EmergencyPed.cpp index 9f87c12b..2eabfe04 100644 --- a/src/peds/EmergencyPed.cpp +++ b/src/peds/EmergencyPed.cpp @@ -9,6 +9,8 @@ #include "CarCtrl.h" #include "Accident.h" +// --MIAMI: file done + CEmergencyPed::CEmergencyPed(uint32 type) : CPed(type) { switch (type){ @@ -44,15 +46,12 @@ CEmergencyPed::InRange(CPed *victim) void CEmergencyPed::ProcessControl(void) { - if (m_nZoneLevel > LEVEL_GENERIC && m_nZoneLevel != CCollision::ms_collisionInMemory) - return; - CPed::ProcessControl(); if (bWasPostponed) return; if(!DyingOrDead()) { - GetWeapon()->Update(m_audioEntityId); + GetWeapon()->Update(m_audioEntityId, nil); if (IsPedInControl() && m_moved.Magnitude() > 0.0f) Avoid(); @@ -107,7 +106,6 @@ CEmergencyPed::FiremanAI(void) m_pAttendedFire = nearestFire; #ifdef FIX_BUGS bIsRunning = true; - ++nearestFire->m_nFiremenPuttingOut; #endif } break; @@ -119,10 +117,6 @@ CEmergencyPed::FiremanAI(void) SetMoveState(PEDMOVE_RUN); #ifdef FIX_BUGS bIsRunning = true; - if (m_pAttendedFire) { - --m_pAttendedFire->m_nFiremenPuttingOut; - } - ++nearestFire->m_nFiremenPuttingOut; m_pAttendedFire = nearestFire; } else if (!nearestFire) { #else @@ -156,10 +150,7 @@ CEmergencyPed::FiremanAI(void) case EMERGENCY_PED_STOP: #ifdef FIX_BUGS bIsRunning = false; - if (m_pAttendedFire) #endif - --m_pAttendedFire->m_nFiremenPuttingOut; - SetPedState(PED_NONE); SetWanderPath(CGeneral::GetRandomNumber() & 7); m_pAttendedFire = nil; @@ -175,15 +166,20 @@ CEmergencyPed::MedicAI(void) { float distToEmergency; if (!bInVehicle && IsPedInControl()) { - ScanForThreats(); - if (m_threatEntity && m_threatEntity->IsPed() && ((CPed*)m_threatEntity)->IsPlayer()) { - if (((CPed*)m_threatEntity)->GetWeapon()->IsTypeMelee()) { - SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_threatEntity); - } else { - SetFlee(m_threatEntity, 6000); - Say(SOUND_PED_FLEE_SPRINT); + ScanForDelayedResponseThreats(); + if (m_threatFlags && CTimer::GetTimeInMilliseconds() > m_threatCheckTimer) { + CheckThreatValidity(); + m_threatFlags = 0; + m_threatCheckTimer = 0; + if (m_threatEntity && m_threatEntity->IsPed() && ((CPed*)m_threatEntity)->IsPlayer()) { + if (((CPed*)m_threatEntity)->GetWeapon()->IsTypeMelee()) { + SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, m_threatEntity); + } else { + SetFlee(m_threatEntity, 6000); + Say(SOUND_PED_FLEE_SPRINT); + } + return; } - return; } } @@ -236,8 +232,7 @@ CEmergencyPed::MedicAI(void) m_pRevivedPed->RegisterReference((CEntity**)&m_pRevivedPed); m_pRevivedPed->m_pedIK.GetComponentPosition(midPos, PED_MID); m_pRevivedPed->m_pedIK.GetComponentPosition(headPos, PED_HEAD); - SetSeek((headPos + midPos) * 0.5f, 1.0f); - SetObjective(OBJECTIVE_NONE); + SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, CVector((headPos + midPos) * 0.5f)); bIsRunning = true; m_nEmergencyPedState = EMERGENCY_PED_DETERMINE_NEXT_STATE; m_pAttendedAccident = nearestAccident; @@ -250,6 +245,7 @@ CEmergencyPed::MedicAI(void) CPed* driver = m_pMyVehicle->pDriver; if (driver && driver->m_nPedType != PEDTYPE_EMERGENCY && m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT) { SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, driver); + } else if (m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER && m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT) { @@ -276,8 +272,7 @@ CEmergencyPed::MedicAI(void) } m_pRevivedPed->m_pedIK.GetComponentPosition(midPos, PED_MID); m_pRevivedPed->m_pedIK.GetComponentPosition(headPos, PED_HEAD); - SetSeek((headPos + midPos) * 0.5f, nearestAccident->m_nMedicsPerformingCPR * 0.5f + 1.0f); - SetObjective(OBJECTIVE_NONE); + SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, CVector((headPos + midPos) * 0.5f)); bIsRunning = true; --m_pAttendedAccident->m_nMedicsAttending; ++nearestAccident->m_nMedicsAttending; @@ -317,7 +312,7 @@ CEmergencyPed::MedicAI(void) m_nEmergencyPedState = EMERGENCY_PED_STAND_STILL; } else { m_nEmergencyPedState = EMERGENCY_PED_FACE_TO_PATIENT; - m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CPR, 4.0f); + m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_MEDIC, ANIM_CPR, 4.0f); bIsDucking = true; } SetLookTimer(2000); @@ -380,6 +375,8 @@ CEmergencyPed::MedicAI(void) m_pRevivedPed->bIsPedDieAnimPlaying = false; m_pRevivedPed->bKnockedUpIntoAir = false; m_pRevivedPed->m_pCollidingEntity = nil; + m_pRevivedPed->bKnockedOffBike = false; + m_pRevivedPed->Say(SOUND_PED_ACCIDENTREACTION1); } break; case EMERGENCY_PED_STOP_CPR: |