diff options
Diffstat (limited to 'src/peds/Ped.cpp')
-rw-r--r-- | src/peds/Ped.cpp | 211 |
1 files changed, 174 insertions, 37 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 2ad1fffa..66c8557f 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -5683,6 +5683,7 @@ CPed::SetFlee(CVector2D const &from, int time) } } +// --MIAMI: Only some part is done void CPed::SetWaitState(eWaitState state, void *time) { @@ -5857,13 +5858,20 @@ CPed::SetWaitState(eWaitState state, void *time) else m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 100000; break; + case WAITSTATE_FAST_FALL: + SetFall(-1, ANIM_KO_SKID_FRONT, true); + break; + case WAITSTATE_BOMBER: + CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_BOMBER, 4.0f); + m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time; + break; + case WAITSTATE_LANCESITTING: + CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_LANCE, ANIM_SUNBATHE, 4.0f); + break; case WAITSTATE_SUN_BATHE_PRE: case WAITSTATE_SUN_BATHE_DOWN: case WAITSTATE_SUN_BATHE_IDLE: - case WAITSTATE_FAST_FALL: - case WAITSTATE_BOMBER: case WAITSTATE_GROUND_ATTACK: - case WAITSTATE_LANCESITTING: case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE: default: ClearWaitState(); @@ -7650,6 +7658,7 @@ CPed::FinishLaunchCB(CAnimBlendAssociation *animAssoc, void *arg) } } +// --MIAMI: Done void CPed::FinishedWaitCB(CAnimBlendAssociation *animAssoc, void *arg) { @@ -7660,6 +7669,7 @@ CPed::FinishedWaitCB(CAnimBlendAssociation *animAssoc, void *arg) ped->Wait(); } +// --MIAMI: Some part is done void CPed::Wait(void) { @@ -7988,13 +7998,39 @@ CPed::Wait(void) ClearWaitState(); } break; + case WAITSTATE_RIOT: + if (m_nPedState == PED_FLEE_ENTITY || m_nPedState == PED_ATTACK) { + ClearWaitState(); + break; + } + + PlayRandomAnimationsFromAnimBlock(this, ASSOCGRP_RIOT, ANIM_RIOT_ANGRY, ANIM_RIOT_FUKU - ANIM_RIOT_ANGRY + 1); + if (IsPedInControl() && CGeneral::GetRandomNumberInRange(0.f,1.f) < 0.25f + && CPopulation::CanJeerAtStripper(m_modelIndex)) { + for (int i = 0; i < m_numNearPeds; ++i) { + CPed *nearPed = m_nearPeds[i]; + if (nearPed) { + if ((GetPosition() - nearPed->GetPosition()).MagnitudeSqr() < sq(10.f)) { + for (int anim = ANIM_STRIP_A; anim <= ANIM_STRIP_G; anim++) { + if (RpAnimBlendClumpGetAssociation(nearPed->GetClump(), anim)) + Say(SOUND_PED_149); + } + } + } + } + } + break; + case WAITSTATE_BOMBER: + if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer) + ClearWaitState(); + break; + case WAITSTATE_STRIPPER: + PlayRandomAnimationsFromAnimBlock(this, ASSOCGRP_STRIP, ANIM_STRIP_A, ANIM_STRIP_G - ANIM_STRIP_A + 1); + break; case WAITSTATE_SUN_BATHE_PRE: case WAITSTATE_SUN_BATHE_DOWN: case WAITSTATE_SUN_BATHE_IDLE: - case WAITSTATE_RIOT: case WAITSTATE_FAST_FALL: - case WAITSTATE_BOMBER: - case WAITSTATE_STRIPPER: case WAITSTATE_GROUND_ATTACK: case WAITSTATE_LANCESITTING: case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE: @@ -18325,41 +18361,106 @@ CPed::SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float head m_positionInQueue = qid; } +// --MIAMI: Done void CPed::ClearWaitState(void) { + CAnimBlendAssociation *assoc; switch (m_nWaitState) { - case WAITSTATE_PLAYANIM_CHAT: - case WAITSTATE_SIT_DOWN: - case WAITSTATE_SIT_DOWN_RVRS: - case WAITSTATE_SIT_UP: - case WAITSTATE_SIT_IDLE: - case WAITSTATE_USE_ATM: - if (CTimer::GetTimeInMilliseconds() <= m_nWaitTimer) { - AnimationId id; - switch (m_nWaitState) { // TODO(MIAMI): actual! - case WAITSTATE_PLAYANIM_CHAT: id = ANIM_IDLE_CHAT; break; - case WAITSTATE_SIT_DOWN: id = ANIM_SEAT_DOWN; break; - case WAITSTATE_SIT_DOWN_RVRS: id = ANIM_SEAT_DOWN2; break; - case WAITSTATE_SIT_UP: id = ANIM_SEAT_UP; break; - case WAITSTATE_SIT_IDLE: id = ANIM_SEAT_IDLE; break; - case WAITSTATE_USE_ATM: id = ANIM_ATM; break; - } - CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetAssociation(GetClump(), id); - if (pAssoc) - pAssoc->blendDelta = -8.0f; - if (m_attractor) - GetPedAttractorManager()->DeRegisterPed(this, m_attractor); - } - break; - case WAITSTATE_RIOT: - case WAITSTATE_FAST_FALL: - case WAITSTATE_BOMBER: - case WAITSTATE_STRIPPER: - case WAITSTATE_GROUND_ATTACK: - case WAITSTATE_LANCESITTING: - case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE: - assert(0); + case WAITSTATE_PLAYANIM_CHAT: + case WAITSTATE_SIT_DOWN: + case WAITSTATE_SIT_DOWN_RVRS: + case WAITSTATE_SIT_UP: + case WAITSTATE_SIT_IDLE: + case WAITSTATE_USE_ATM: + if (CTimer::GetTimeInMilliseconds() <= m_nWaitTimer) { + if (m_nWaitState == WAITSTATE_USE_ATM) { + assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_ATM); + if (assoc) + assoc->blendDelta = -8.0f; + if (m_attractor) + GetPedAttractorManager()->DeRegisterPed(this, m_attractor); + + } else if (m_nWaitState == WAITSTATE_PLAYANIM_CHAT) { + assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_CHAT); + if (assoc) + assoc->blendDelta = -8.0f; + if (m_attractor) + GetPedAttractorManager()->DeRegisterPed(this, m_attractor); + + } else if (m_nWaitState == WAITSTATE_SIT_DOWN || m_nWaitState == WAITSTATE_SIT_DOWN_RVRS || m_nWaitState == WAITSTATE_SIT_IDLE || m_nWaitState == WAITSTATE_SIT_UP) { + switch (m_nWaitState) { + case WAITSTATE_SIT_DOWN: + assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SEAT_DOWN); + if (assoc) + assoc->blendDelta = -8.0f; + break; + case WAITSTATE_SIT_IDLE: + assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SEAT_IDLE); + if (assoc) + assoc->blendDelta = -8.0f; + break; + case WAITSTATE_SIT_UP: + assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SEAT_UP); + if (assoc) + assoc->blendDelta = -8.0f; + break; + default: + break; + } + if (m_attractor) + GetPedAttractorManager()->DeRegisterPed(this, m_attractor); + } + } + break; + case WAITSTATE_RIOT: + { + CAnimBlock* riotAnimBlock = CAnimManager::GetAnimationBlock("riot"); + + for (assoc = RpAnimBlendClumpGetFirstAssociation(GetClump()); assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) { + int first = riotAnimBlock->firstIndex; + int index = assoc->hierarchy - CAnimManager::GetAnimation(0); + if (index >= first && index < first + riotAnimBlock->numAnims) { + assoc->blendDelta = -1000.0f; + } + } + break; + } + case WAITSTATE_FAST_FALL: + if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_KO_SKID_FRONT)) + SetGetUp(); + + break; + case WAITSTATE_BOMBER: + assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_BOMBER); + if (assoc) + assoc->blendDelta = -8.0f; + break; + case WAITSTATE_STRIPPER: + { + CAnimBlock* stripAnimBlock = CAnimManager::GetAnimationBlock("strip"); + + for (assoc = RpAnimBlendClumpGetFirstAssociation(GetClump()); assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) { + int first = stripAnimBlock->firstIndex; + int index = assoc->hierarchy - CAnimManager::GetAnimation(0); + if (index >= first && index < first + stripAnimBlock->numAnims) { + assoc->blendDelta = -1000.0f; + } + } + break; + } + case WAITSTATE_LANCESITTING: + assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SUNBATHE); + if (assoc) + assoc->blendDelta = -8.0f; + break; + case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE: + assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_HANDSUP); + if (assoc) + assoc->blendDelta = -8.0f; + break; + default: + break; } m_nWaitState = WAITSTATE_FALSE; } @@ -19047,6 +19148,42 @@ CPed::DriveVehicle(void) } } +void +PlayRandomAnimationsFromAnimBlock(CPed* ped, AssocGroupId animGroup, uint32 first, uint32 amount) +{ + if (!ped->IsPedInControl()) + return; + + const char *groupName = CAnimManager::GetAnimGroupName(animGroup); + CAnimBlock *animBlock = CAnimManager::GetAnimationBlock(groupName); + CAnimBlendAssociation *assoc; + for (assoc = RpAnimBlendClumpGetFirstAssociation(ped->GetClump()); assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) { + int first = animBlock->firstIndex; + int index = assoc->hierarchy - CAnimManager::GetAnimation(0); + if (index >= first && index < first + animBlock->numAnims) { + break; + } + } + + if (CTimer::GetTimeInMilliseconds() > ped->m_nWaitTimer && assoc) + assoc->flags &= ~ASSOC_REPEAT; + + if (!assoc || assoc->blendDelta < 0.0f) { + int selectedAnimOffset; + do + selectedAnimOffset = CGeneral::GetRandomNumberInRange(0, amount); + while (assoc && first + selectedAnimOffset == assoc->animId); + + assoc = CAnimManager::BlendAnimation(ped->GetClump(), animGroup, (AnimationId)(first + selectedAnimOffset), 3.0f); + + assoc->SetFinishCallback(CPed::FinishedWaitCB, ped); + if (assoc->flags & ASSOC_REPEAT) + ped->m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(3000, 8000); + else + ped->m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 8000; + } +} + bool IsPedPointerValid_NotInWorld(CPed* pPed) { |