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-rw-r--r--src/peds/PedIK.cpp18
1 files changed, 1 insertions, 17 deletions
diff --git a/src/peds/PedIK.cpp b/src/peds/PedIK.cpp
index 8e450ee6..1464c4e8 100644
--- a/src/peds/PedIK.cpp
+++ b/src/peds/PedIK.cpp
@@ -1,5 +1,5 @@
#include "common.h"
-#include "patcher.h"
+
#include "Camera.h"
#include "PedIK.h"
#include "Ped.h"
@@ -362,19 +362,3 @@ CPedIK::ExtractYawAndPitchLocal(RwMatrix *mat, float *yaw, float *pitch)
*pitch = Acos(f);
if (mat->up.x > 0.0f) *pitch = -*pitch;
}
-
-STARTPATCHES
- InjectHook(0x4ED0F0, &CPedIK::GetComponentPosition, PATCH_JUMP);
- InjectHook(0x4ED060, &CPedIK::GetWorldMatrix, PATCH_JUMP);
- InjectHook(0x4EDDB0, &CPedIK::RotateTorso, PATCH_JUMP);
- InjectHook(0x4ED440, &CPedIK::MoveLimb, PATCH_JUMP);
- InjectHook(0x4EDD70, &CPedIK::RestoreGunPosn, PATCH_JUMP);
- InjectHook(0x4ED620, &CPedIK::LookInDirection, PATCH_JUMP);
- InjectHook(0x4ED590, &CPedIK::LookAtPosition, PATCH_JUMP);
- InjectHook(0x4ED9B0, &CPedIK::PointGunInDirection, PATCH_JUMP);
- InjectHook(0x4EDB20, &CPedIK::PointGunInDirectionUsingArm, PATCH_JUMP);
- InjectHook(0x4ED920, &CPedIK::PointGunAtPosition, PATCH_JUMP);
- InjectHook(0x4ED810, &CPedIK::RestoreLookAt, PATCH_JUMP);
- InjectHook(0x4ED140, &CPedIK::ExtractYawAndPitchWorld, PATCH_JUMP);
- InjectHook(0x4ED2C0, &CPedIK::ExtractYawAndPitchLocal, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file