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-rw-r--r--src/peds/PedIK.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/peds/PedIK.cpp b/src/peds/PedIK.cpp
index 475e04f1..6730d731 100644
--- a/src/peds/PedIK.cpp
+++ b/src/peds/PedIK.cpp
@@ -79,7 +79,7 @@ CPedIK::MoveLimb(LimbOrientation &limb, float targetYaw, float targetPitch, Limb
}
if (limb.yaw > moveInfo.maxYaw || limb.yaw < moveInfo.minYaw) {
- limb.yaw = clamp(limb.yaw, moveInfo.minYaw, moveInfo.maxYaw);
+ limb.yaw = Clamp(limb.yaw, moveInfo.minYaw, moveInfo.maxYaw);
result = ANGLES_SET_TO_MAX;
}
@@ -97,7 +97,7 @@ CPedIK::MoveLimb(LimbOrientation &limb, float targetYaw, float targetPitch, Limb
}
if (limb.pitch > moveInfo.maxPitch || limb.pitch < moveInfo.minPitch) {
- limb.pitch = clamp(limb.pitch, moveInfo.minPitch, moveInfo.maxPitch);
+ limb.pitch = Clamp(limb.pitch, moveInfo.minPitch, moveInfo.maxPitch);
result = ANGLES_SET_TO_MAX;
}
return result;
@@ -122,14 +122,14 @@ CPedIK::LookInDirection(float targetYaw, float targetPitch)
m_headOrient.yaw = Atan2(-m->at.y, -m->at.x);
m_headOrient.yaw -= m_ped->m_fRotationCur;
m_headOrient.yaw = CGeneral::LimitRadianAngle(m_headOrient.yaw);
- float up = clamp(m->up.z, -1.0f, 1.0f);
+ float up = Clamp(m->up.z, -1.0f, 1.0f);
m_headOrient.pitch = Atan2(-up, Sqrt(1.0f - SQR(-up)));
}
// parent of head is neck
RwMatrix *m = GetComponentMatrix(m_ped, PED_NECK);
yaw = CGeneral::LimitRadianAngle(Atan2(-m->at.y, -m->at.x));
- float up = clamp(m->up.z, -1.0f, 1.0f);
+ float up = Clamp(m->up.z, -1.0f, 1.0f);
pitch = Atan2(-up, Sqrt(1.0f - SQR(-up)));
float headYaw = CGeneral::LimitRadianAngle(targetYaw - (yaw + m_torsoOrient.yaw));
float headPitch = CGeneral::LimitRadianAngle(targetPitch - pitch) * Cos(Min(Abs(headYaw), HALFPI));
@@ -336,11 +336,11 @@ CPedIK::RestoreLookAt(void)
void
CPedIK::ExtractYawAndPitchWorld(RwMatrix *mat, float *yaw, float *pitch)
{
- float f = clamp(DotProduct(mat->up, CVector(0.0f, 1.0f, 0.0f)), -1.0f, 1.0f);
+ float f = Clamp(DotProduct(mat->up, CVector(0.0f, 1.0f, 0.0f)), -1.0f, 1.0f);
*yaw = Acos(f);
if (mat->up.x > 0.0f) *yaw = -*yaw;
- f = clamp(DotProduct(mat->right, CVector(0.0f, 0.0f, 1.0f)), -1.0f, 1.0f);
+ f = Clamp(DotProduct(mat->right, CVector(0.0f, 0.0f, 1.0f)), -1.0f, 1.0f);
*pitch = Acos(f);
if (mat->up.z > 0.0f) *pitch = -*pitch;
}
@@ -348,11 +348,11 @@ CPedIK::ExtractYawAndPitchWorld(RwMatrix *mat, float *yaw, float *pitch)
void
CPedIK::ExtractYawAndPitchLocal(RwMatrix *mat, float *yaw, float *pitch)
{
- float f = clamp(DotProduct(mat->at, CVector(0.0f, 0.0f, 1.0f)), -1.0f, 1.0f);
+ float f = Clamp(DotProduct(mat->at, CVector(0.0f, 0.0f, 1.0f)), -1.0f, 1.0f);
*yaw = Acos(f);
if (mat->at.y > 0.0f) *yaw = -*yaw;
- f = clamp(DotProduct(mat->right, CVector(1.0f, 0.0f, 0.0f)), -1.0f, 1.0f);
+ f = Clamp(DotProduct(mat->right, CVector(1.0f, 0.0f, 0.0f)), -1.0f, 1.0f);
*pitch = Acos(f);
if (mat->up.x > 0.0f) *pitch = -*pitch;
}