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-rw-r--r--src/peds/Ped.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index e3fa2104..6b3b8686 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -2037,7 +2037,7 @@ particleProduceFootDust(CPed *ped, CVector const &pos, float size, int times)
switch (ped->m_nSurfaceTouched)
{
case SURFACE_TARMAC:
- case SURFACE_DIRT:
+ case SURFACE_GRAVEL:
case SURFACE_PAVEMENT:
case SURFACE_SAND:
for (int i = 0; i < times; ++i) {
@@ -2190,7 +2190,7 @@ CPed::PlayFootSteps(void)
}
}
- if (m_nSurfaceTouched == SURFACE_PUDDLE) {
+ if (m_nSurfaceTouched == SURFACE_WATER) {
float pedSpeed = CVector2D(m_vecMoveSpeed).Magnitude();
if (pedSpeed > 0.03f && CTimer::GetFrameCounter() % 2 == 0 && pedSpeed > 0.13f) {
#ifdef PC_PARTICLE
@@ -2588,7 +2588,7 @@ CPed::CanPedDriveOff(void)
bool
CPed::CanPedJumpThis(CEntity *unused, CVector *damageNormal = nil)
{
- if (m_nSurfaceTouched == SURFACE_PUDDLE)
+ if (m_nSurfaceTouched == SURFACE_WATER)
return true;
CVector pos = GetPosition();
@@ -11055,7 +11055,7 @@ CPed::SetJump(void)
#ifdef VC_PED_PORTS
m_nPedState != PED_JUMP && !RpAnimBlendClumpGetAssociation(GetClump(), ANIM_JUMP_LAUNCH) &&
#endif
- (m_nSurfaceTouched != SURFACE_STONE || DotProduct(GetForward(), m_vecDamageNormal) >= 0.0f)) {
+ (m_nSurfaceTouched != SURFACE_STEEP_CLIFF || DotProduct(GetForward(), m_vecDamageNormal) >= 0.0f)) {
SetStoredState();
m_nPedState = PED_JUMP;
CAnimBlendAssociation *jumpAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_JUMP_LAUNCH, 8.0f);
@@ -14781,7 +14781,7 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints)
GetMatrix().GetPosition().z = FEET_OFFSET + intersectionPoint.point.z;
#endif
m_nSurfaceTouched = intersectionPoint.surfaceB;
- if (m_nSurfaceTouched == SURFACE_STONE) {
+ if (m_nSurfaceTouched == SURFACE_STEEP_CLIFF) {
bHitSteepSlope = true;
m_vecDamageNormal = intersectionPoint.normal;
}
@@ -14889,7 +14889,7 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints)
#endif
sphereNormal.Normalise();
collidingPoints[sphere].normal = sphereNormal;
- if (collidingPoints[sphere].surfaceB == SURFACE_STONE)
+ if (collidingPoints[sphere].surfaceB == SURFACE_STEEP_CLIFF)
bHitSteepSlope = true;
}
}
@@ -16749,7 +16749,7 @@ CPed::UpdatePosition(void)
velocityChange = m_moved + velocityOfSurface - m_vecMoveSpeed;
m_fRotationCur += curSurface->m_vecTurnSpeed.z * CTimer::GetTimeStep();
m_fRotationDest += curSurface->m_vecTurnSpeed.z * CTimer::GetTimeStep();
- } else if (m_nSurfaceTouched != SURFACE_STONE || m_vecDamageNormal.x == 0.0f && m_vecDamageNormal.y == 0.0f) {
+ } else if (m_nSurfaceTouched != SURFACE_STEEP_CLIFF || m_vecDamageNormal.x == 0.0f && m_vecDamageNormal.y == 0.0f) {
velocityChange = m_moved - m_vecMoveSpeed;
} else {
// Ped got damaged by steep slope