diff options
Diffstat (limited to 'src/peds')
-rw-r--r-- | src/peds/Ped.h | 10 | ||||
-rw-r--r-- | src/peds/PedFight.cpp | 4 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h index a3d4997d..f8e619d7 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -43,7 +43,7 @@ enum eFormation FORMATION_FRONT }; -enum FightState : int8 { +enum FightState { FIGHTSTATE_MOVE_FINISHED = -2, FIGHTSTATE_JUST_ATTACKED, FIGHTSTATE_NO_MOVE, @@ -153,7 +153,7 @@ enum eWaitState { WAITSTATE_FINISH_FLEE }; -enum eObjective : uint32 { +enum eObjective { OBJECTIVE_NONE, OBJECTIVE_WAIT_ON_FOOT, OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE, @@ -212,7 +212,7 @@ enum PedOnGroundState { PED_DEAD_ON_THE_FLOOR }; -enum PointBlankNecessity : uint8 { +enum PointBlankNecessity { NO_POINT_BLANK_PED, POINT_BLANK_FOR_WANTED_PED, POINT_BLANK_FOR_SOMEONE_ELSE @@ -484,7 +484,7 @@ public: CVector m_vecHitLastPos; uint32 m_curFightMove; uint8 m_fightButtonPressure; - FightState m_fightState; + int8 m_fightState; bool m_takeAStepAfterAttack; CFire *m_pFire; CEntity *m_pLookTarget; @@ -598,7 +598,7 @@ public: #endif bool CheckForExplosions(CVector2D &area); CPed *CheckForGunShots(void); - PointBlankNecessity CheckForPointBlankPeds(CPed*); + uint8 CheckForPointBlankPeds(CPed*); bool CheckIfInTheAir(void); void ClearAll(void); void SetPointGunAt(CEntity*); diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp index 21310aaa..c219d94f 100644 --- a/src/peds/PedFight.cpp +++ b/src/peds/PedFight.cpp @@ -329,7 +329,7 @@ CPed::SetAttack(CEntity *victim) if (IsPlayer()) CPad::GetPad(0)->ResetAverageWeapon(); - PointBlankNecessity pointBlankStatus; + uint8 pointBlankStatus; if ((curWeapon->m_eWeaponFire == WEAPON_FIRE_INSTANT_HIT || GetWeapon()->m_eWeaponType == WEAPONTYPE_FLAMETHROWER) && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON && TheCamera.PlayerWeaponMode.Mode != CCam::MODE_M16_1STPERSON_RUNABOUT @@ -475,7 +475,7 @@ CPed::FinishedAttackCB(CAnimBlendAssociation *attackAssoc, void *arg) ped->ClearAttack(); } -PointBlankNecessity +uint8 CPed::CheckForPointBlankPeds(CPed *pedToVerify) { float pbDistance = 1.1f; |