summaryrefslogtreecommitdiffstats
path: root/src/render/Fluff.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/render/Fluff.h')
-rw-r--r--src/render/Fluff.h205
1 files changed, 0 insertions, 205 deletions
diff --git a/src/render/Fluff.h b/src/render/Fluff.h
deleted file mode 100644
index 58c8410c..00000000
--- a/src/render/Fluff.h
+++ /dev/null
@@ -1,205 +0,0 @@
-#pragma once
-#include "common.h"
-#include "Vector.h"
-#include "Object.h"
-#include "Plane.h"
-
-enum {
- SCRIPT_PATH_DISABLED = 0,
- SCRIPT_PATH_INITIALIZED,
- SCRIPT_PATH_ACTIVE
-};
-
-class CScriptPath
-{
-public:
- int32 m_numNodes;
- CPlaneNode *m_pNode;
- float m_fTotalLength;
- float m_fSpeed;
- float m_fPosition;
- float m_fObjectLength;
- int32 m_state;
- CObject *m_pObjects[6];
-
- void Clear(void);
- void Update(void);
- void InitialiseOne(int32 numNodes, float length);
- void FindCoorsFromDistanceOnPath(float t, float *pX, float *pY, float *pZ);
- void SetObjectToControl(CObject *pObj);
-};
-
-class CScriptPaths
-{
-public:
- static CScriptPath aArray[3];
- static void Init(void);
- static void Shutdown(void);
- static void Update(void);
- static bool IsOneActive(void);
- static void Save(uint8 *buf, uint32 *size);
- static void Load(uint8 *buf, uint32 size);
- static void Save_ForReplay();
- static void Load_ForReplay();
-};
-
-class CPlaneTrail
-{
- CVector m_pos[16];
- int32 m_time[16];
-public:
- void Init(void);
- void Render(float visibility);
- void RegisterPoint(CVector pos);
-};
-
-class CPlaneTrails
-{
- static CPlaneTrail aArray[6]; // NB: 3 CPlanes and 3 hardcoded far away ones
-public:
- static void Init(void);
- static void Update(void);
- static void Render(void);
- static void RegisterPoint(CVector pos, uint32 id);
-};
-
-class CPlaneBanner
-{
- CVector m_pos[8];
-public:
- void Init(void);
- void Update(void);
- void Render(void);
- void RegisterPoint(CVector pos);
-};
-
-class CPlaneBanners
-{
- static CPlaneBanner aArray[5];
-public:
- static void Init(void);
- static void Update(void);
- static void Render(void);
- static void RegisterPoint(CVector pos, uint32 id);
-};
-
-class CEscalator
-{
- CVector m_pos0;
- CVector m_pos1;
- CVector m_pos2;
- CVector m_pos3;
- CMatrix m_matrix;
- bool m_bIsActive;
- bool m_bIsMovingDown;
- int32 m_stepsCount;
- float m_lowerEnd;
- float m_upperEnd;
- CVector m_midPoint;
- float m_radius;
- CObject *m_pSteps[24];
-public:
- CEscalator();
- void Update(void);
- void SwitchOff(void);
- void AddThisOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown);
- bool IsActive() const { return m_bIsActive; };
- const CVector& GetPosition() const { return m_midPoint; };
-};
-
-class CEscalators
-{
- static CEscalator aEscalators[NUM_ESCALATORS];
-public:
- static int32 NumEscalators;
- static void Init(void);
- static void Update(void);
- static void AddOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown);
- static void Shutdown(void);
- static const CEscalator& GetEscalator(int ind) { return aEscalators[ind]; };
-};
-
-class CMovingThing
-{
-public:
- CMovingThing *m_pNext;
- CMovingThing *m_pPrev;
- int16 m_nType;
- int16 m_farAway;
- CVector m_vecPosn;
- CEntity* m_pEntity;
-
- void Update();
- void AddToList(CMovingThing *pThing);
- void RemoveFromList();
- int16 SizeList();
-};
-
-#define NUMMOVINGTHINGS 48
-
-class CMovingThings
-{
-public:
- static CMovingThing StartCloseList;
- static CMovingThing EndCloseList;
- static int16 Num;
- static CMovingThing aMovingThings[NUMMOVINGTHINGS];
-
- static void Init();
- static void Shutdown();
- static void Update();
- static void Render();
- static void PossiblyAddThisEntity(CEntity *pEnt);
- static void RegisterOne(CEntity *pEnt, uint16 nType);
-};
-
-class CScrollBar
-{
-private:
- uint8 m_Counter;
- const char* m_pMessage;
- CVector m_Position;
- uint32 m_MessageCurrentChar;
- uint32 m_MessageLength;
- CVector m_Size;
- float m_fIntensity;
- uint8 m_MessageBar[40];
- uint8 m_Type;
- bool m_bVisible;
- uint8 m_uRed;
- uint8 m_uGreen;
- uint8 m_uBlue;
- float m_fScale;
-
-public:
- static int TonightsEvent;
-
-public:
- void SetVisibility(bool visible) { m_bVisible = visible; }
- bool IsVisible() { return m_bVisible; }
-
- void Init(CVector pos1, CVector pos2, uint8 type, uint8 red, uint8 green, uint8 blue, float scale);
- void Update();
- void Render();
-};
-
-class CSmokeTrail {
- CVector m_pos[16];
- float m_opacity[16];
- int m_time[16];
- char m_unused[536];
- int m_seed;
-public:
- void Render(void);
- void RegisterPoint(CVector position, float a);
- void Init(int num);
-};
-
-class CSmokeTrails {
- static CSmokeTrail aSmoke[3];
-public:
- static bool CigOn;
- static void Update(void);
- static void Render(void);
- static void Init(void);
-}; \ No newline at end of file