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Diffstat (limited to '')
-rw-r--r-- | src/render/Font.cpp | 16 |
1 files changed, 2 insertions, 14 deletions
diff --git a/src/render/Font.cpp b/src/render/Font.cpp index 1e60083b..c0cc333a 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -228,8 +228,8 @@ CFont::Initialise(void) SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0)); SetJustifyOff(); SetCentreOff(); - SetWrapx(DEFAULT_SCREEN_WIDTH); - SetCentreSize(DEFAULT_SCREEN_WIDTH); + SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); + SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); SetBackgroundOff(); SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80)); SetBackGroundOnlyTextOff(); @@ -996,22 +996,10 @@ CFont::GetStringWidth(wchar *s, bool spaces) { for (wchar c = *s; (c != ' ' || spaces) && c != '\0'; c = *(++s)) { if (c == '~') { - - // This is original code -#if 0 s++; while (*s != '~') { s++; } -#else - // TODO(Miami): This is my code to prevent fuck up until InsertPlayerControlKeysInString is done - if (*(s + 1) != '~') { - s++; - while (*s != '~') { - s++; - } - } -#endif } else { w += GetCharacterSize(c - ' '); |