diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/Glass.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp index 6f17013c..ac892ddb 100644 --- a/src/render/Glass.cpp +++ b/src/render/Glass.cpp @@ -13,6 +13,7 @@ #include "Shadows.h" #include "ModelIndices.h" #include "main.h" +#include "soundlist.h" uint32 CGlass::NumGlassEntities; @@ -101,7 +102,7 @@ CFallingGlassPane::Update(void) pos = CVector(GetPosition().x, GetPosition().y, m_fGroundZ); - PlayOneShotScriptObject(_SCRSOUND_GLASS_SHARD, pos); + PlayOneShotScriptObject(SCRIPT_SOUND_GLASS_LIGHT_BREAK, pos); RwRGBA color = { 255, 255, 255, 255 }; @@ -627,7 +628,7 @@ CGlass::WindowRespondsToCollision(CEntity *entity, float amount, CVector speed, if ( amount > 300.0f ) { - PlayOneShotScriptObject(_SCRSOUND_GLASS_SMASH_1, object->GetPosition()); + PlayOneShotScriptObject(SCRIPT_SOUND_GLASS_BREAK_L, object->GetPosition()); GeneratePanesForWindow(0, CVector(minx, miny, minz), @@ -637,7 +638,7 @@ CGlass::WindowRespondsToCollision(CEntity *entity, float amount, CVector speed, } else { - PlayOneShotScriptObject(_SCRSOUND_GLASS_SMASH_2, object->GetPosition()); + PlayOneShotScriptObject(SCRIPT_SOUND_GLASS_BREAK_S, object->GetPosition()); GeneratePanesForWindow(1, CVector(minx, miny, minz), @@ -659,7 +660,7 @@ CGlass::WindowRespondsToSoftCollision(CEntity *entity, float amount) if ( amount > 50.0f && !object->bGlassCracked ) { - PlayOneShotScriptObject(_SCRSOUND_GLASS_CRACK, object->GetPosition()); + PlayOneShotScriptObject(SCRIPT_SOUND_GLASS_CRACK, object->GetPosition()); object->bGlassCracked = true; } } @@ -675,7 +676,7 @@ CGlass::WasGlassHitByBullet(CEntity *entity, CVector point) { if ( !object->bGlassCracked ) { - PlayOneShotScriptObject(_SCRSOUND_GLASS_CRACK, object->GetPosition()); + PlayOneShotScriptObject(SCRIPT_SOUND_GLASS_CRACK, object->GetPosition()); object->bGlassCracked = true; } else |