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-rw-r--r--src/render/Hud.cpp34
1 files changed, 20 insertions, 14 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index e5a44221..0e132392 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -125,6 +125,15 @@ WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
#else
void CHud::Draw()
{
+ RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR);
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+
if (CReplay::IsPlayingBack())
return;
@@ -167,18 +176,15 @@ void CHud::Draw()
float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127);
float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
CRect rect;
-
- float fWidescreenOffset[2] = { 0.0f, 0.0f };
-
- if (FrontEndMenuManager.m_PrefsUseWideScreen) {
- fWidescreenOffset[0] = 0.0f;
- fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f);
- }
-
+#ifndef ASPECT_RATIO_SCALE
if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
- float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
- float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
-
+ float f3rdX = SCREEN_WIDTH * TheCamera.m_f3rdPersonCHairMultX;
+ float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY;
+#else
+ if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
+ float f3rdX = (((TheCamera.m_f3rdPersonCHairMultX - 0.5f) / ((CDraw::GetAspectRatio()) / (DEFAULT_ASPECT_RATIO))) + 0.5f) * SCREEN_WIDTH;
+ float f3rdY = SCREEN_HEIGHT * TheCamera.m_f3rdPersonCHairMultY + SCREEN_SCALE_Y(-2.0f);
+#endif
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f);
@@ -654,7 +660,7 @@ void CHud::Draw()
CFont::SetBackgroundOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetAlignment(ALIGN_RIGHT);
- CFont::SetRightJustifyWrap(-SCREENW);
+ CFont::SetRightJustifyWrap(-SCREEN_WIDTH);
CFont::SetFontStyle(FONT_HEADING);
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
@@ -917,7 +923,7 @@ void CHud::Draw()
CFont::SetCentreSize(SCREEN_SCALE_X(615.0f));
CFont::SetFontStyle(FONT_HEADING);
- if (BigMessageX[0] >= (SCREENW - 20)) {
+ if (BigMessageX[0] >= (SCREEN_WIDTH - 20)) {
BigMessageInUse[0] += (CTimer::GetTimeStep() * 0.02f * 120.0f);
if (BigMessageInUse[0] >= 120.0f) {
@@ -1190,7 +1196,7 @@ void CHud::DrawAfterFade()
CFont::SetRightJustifyWrap(-500);
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
- if (BigMessageX[1] >= (SCREENW - 20)) {
+ if (BigMessageX[1] >= (SCREEN_WIDTH - 20)) {
BigMessageInUse[1] += (CTimer::GetTimeStep() * 0.02f * 120.0f);
if (BigMessageInUse[1] >= 120.0f) {