diff options
Diffstat (limited to 'src/render/Particle.h')
-rw-r--r-- | src/render/Particle.h | 108 |
1 files changed, 0 insertions, 108 deletions
diff --git a/src/render/Particle.h b/src/render/Particle.h deleted file mode 100644 index 5542dc02..00000000 --- a/src/render/Particle.h +++ /dev/null @@ -1,108 +0,0 @@ -#pragma once -#include "ParticleMgr.h" - - -class CEntity; - -class CParticle -{ -public: - enum - { - RAND_TABLE_SIZE = 20, - SIN_COS_TABLE_SIZE = 1024 - }; - - CVector m_vecPosition; - CVector m_vecVelocity; - uint32 m_nTimeWhenWillBeDestroyed; - uint32 m_nTimeWhenColorWillBeChanged; - float m_fZGround; - CVector m_vecParticleMovementOffset; - int16 m_nCurrentZRotation; - uint16 m_nZRotationTimer; - float m_fCurrentZRadius; - uint16 m_nZRadiusTimer; - uint8 m_nColorIntensity; - uint8 m_nAlpha; - float m_fSize; - float m_fExpansionRate; - int16 m_nFadeToBlackTimer; - int16 m_nFadeAlphaTimer; - int16 m_nAnimationSpeedTimer; - int16 m_nRotationStep; - int16 m_nRotation; - uint8 m_nCurrentFrame; - RwRGBA m_Color; - CParticle *m_pNext; - - CParticle() - { - ; - } - - ~CParticle() - { - ; - } - - static float ms_afRandTable[RAND_TABLE_SIZE]; - static CParticle *m_pUnusedListHead; - - static float m_SinTable[SIN_COS_TABLE_SIZE]; - static float m_CosTable[SIN_COS_TABLE_SIZE]; - - static float Sin(int32 value) { return m_SinTable[value]; } - static float Cos(int32 value) { return m_CosTable[value]; } - - static void ReloadConfig(); - static void Initialise(); - static void Shutdown(); - - static void AddParticlesAlongLine(tParticleType type, CVector const &vecStart, CVector const &vecEnd, CVector const &vecDir, float fPower, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); - static void AddParticlesAlongLine(tParticleType type, CVector const &vecStart, CVector const &vecEnd, CVector const &vecDir, float fPower, CEntity *pEntity, float fSize, RwRGBA const&color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); - - static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); - static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); - - static void Update(); - static void Render(); - - static void RemovePSystem(tParticleType type); - static void RemoveParticle(CParticle *pParticle, CParticle *pPrevParticle, tParticleSystemData *pPSystemData); - - static void _Next(CParticle *&pParticle, CParticle *&pPrevParticle, tParticleSystemData *pPSystemData, bool bRemoveParticle) - { - if ( bRemoveParticle ) - { - RemoveParticle(pParticle, pPrevParticle, pPSystemData); - - if ( pPrevParticle ) - pParticle = pPrevParticle->m_pNext; - else - pParticle = pPSystemData->m_pParticles; - } - else - { - pPrevParticle = pParticle; - pParticle = pParticle->m_pNext; - } - } - - static void AddJetExplosion(CVector const &vecPos, float fPower, float fSize); - static void AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatrix); - static void CalWindDir(CVector *vecDirIn, CVector *vecDirOut); - - static void HandleShipsAtHorizonStuff(); - static void HandleShootableBirdsStuff(CEntity *entity, CVector const&camPos); -}; - -extern bool clearWaterDrop; -extern int32 numWaterDropOnScreen; -extern RwRaster *gpCarSplashRaster[]; -extern RwRaster *gpHeatHazeRaster; -extern RwRaster *gpDotRaster; -extern RwRaster *gpRainDripRaster[]; -extern RwRaster *gpRainDripDarkRaster[]; - -VALIDATE_SIZE(CParticle, 0x58); |