diff options
Diffstat (limited to '')
-rw-r--r-- | src/render/RenderBuffer.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/render/RenderBuffer.cpp b/src/render/RenderBuffer.cpp new file mode 100644 index 00000000..9a1ed58d --- /dev/null +++ b/src/render/RenderBuffer.cpp @@ -0,0 +1,59 @@ +#include "common.h" +#include "patcher.h" +#include "RenderBuffer.h" + +int32 &TempBufferVerticesStored = *(int32*)0x8F5F78; +int32 &TempBufferIndicesStored = *(int32*)0x8F1A4C; + +RwIm3DVertex *TempVertexBuffer = (RwIm3DVertex*)0x862330; +RwImVertexIndex *TempBufferRenderIndexList = (RwImVertexIndex*)0x846288; + +int RenderBuffer::VerticesToBeStored; +int RenderBuffer::IndicesToBeStored; + +void +RenderBuffer::ClearRenderBuffer(void) +{ + TempBufferVerticesStored = 0; + TempBufferIndicesStored = 0; +} + +void +RenderBuffer::StartStoring(int numIndices, int numVertices, RwImVertexIndex **indexStart, RwIm3DVertex **vertexStart) +{ + if(TempBufferIndicesStored + numIndices >= 1024) + RenderStuffInBuffer(); + if(TempBufferVerticesStored + numVertices >= 256) + RenderStuffInBuffer(); + *indexStart = &TempBufferRenderIndexList[TempBufferIndicesStored]; + *vertexStart = &TempVertexBuffer[TempBufferVerticesStored]; + IndicesToBeStored = numIndices; + VerticesToBeStored = numVertices; +} + +void +RenderBuffer::StopStoring(void) +{ + int i; + for(i = TempBufferIndicesStored; i < TempBufferIndicesStored+IndicesToBeStored; i++) + TempBufferRenderIndexList[i] += TempBufferVerticesStored; + TempBufferIndicesStored += IndicesToBeStored; + TempBufferVerticesStored += VerticesToBeStored; +} + +void +RenderBuffer::RenderStuffInBuffer(void) +{ + if(TempBufferVerticesStored && RwIm3DTransform(TempVertexBuffer, TempBufferVerticesStored, nil, rwIM3D_VERTEXUV)){ + RwIm3DRenderIndexedPrimitive(rwPRIMTYPETRILIST, TempBufferRenderIndexList, TempBufferIndicesStored); + RwIm3DEnd(); + } + ClearRenderBuffer(); +} + +STARTPATCHES + InjectHook(0x517620, RenderBuffer::ClearRenderBuffer, PATCH_JUMP); + InjectHook(0x517640, RenderBuffer::StartStoring, PATCH_JUMP); + InjectHook(0x5176B0, RenderBuffer::StopStoring, PATCH_JUMP); + InjectHook(0x5177C0, RenderBuffer::RenderStuffInBuffer, PATCH_JUMP); +ENDPATCHES |