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Diffstat (limited to '')
-rw-r--r-- | src/render/Renderer.cpp | 26 |
1 files changed, 25 insertions, 1 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 4771eb79..7fbc34d0 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -27,6 +27,8 @@ //--MIAMI: file done +bool gbShowPedRoadGroups; +bool gbShowCarRoadGroups; bool gbShowCollisionPolys; bool gbShowCollisionLines; bool gbBigWhiteDebugLightSwitchedOn; @@ -37,6 +39,10 @@ bool gbDontRenderPeds; bool gbDontRenderObjects; bool gbDontRenderVehicles; +// unused +int16 TestCloseThings; +int16 TestBigThings; + struct EntityInfo { CEntity *ent; @@ -61,6 +67,10 @@ CVehicle *CRenderer::m_pFirstPersonVehicle; bool CRenderer::m_loadingPriority; float CRenderer::ms_lodDistScale = 1.2f; +// unused +BlockedRange CRenderer::aBlockedRanges[16]; +BlockedRange* CRenderer::pFullBlockedRanges; +BlockedRange* CRenderer::pEmptyBlockedRanges; void CRenderer::Init(void) @@ -1222,7 +1232,21 @@ CRenderer::ConstructRenderList(void) ms_nNoOfInVisibleEntities = 0; } ms_vecCameraPosition = TheCamera.GetPosition(); - // TODO: blocked ranges, but unused + + // unused + pFullBlockedRanges = nil; + pEmptyBlockedRanges = aBlockedRanges; + for(int i = 0; i < 16; i++){ + aBlockedRanges[i].prev = &aBlockedRanges[i-1]; + aBlockedRanges[i].next = &aBlockedRanges[i+1]; + } + aBlockedRanges[0].prev = nil; + aBlockedRanges[15].next = nil; + + // unused + TestCloseThings = 0; + TestBigThings = 0; + ScanWorld(); } |