diff options
Diffstat (limited to 'src/render/Renderer.h')
-rw-r--r-- | src/render/Renderer.h | 28 |
1 files changed, 20 insertions, 8 deletions
diff --git a/src/render/Renderer.h b/src/render/Renderer.h index e14f73b1..9b202098 100644 --- a/src/render/Renderer.h +++ b/src/render/Renderer.h @@ -14,8 +14,6 @@ extern bool gbShowPedRoadGroups; extern bool gbShowCarRoadGroups; extern bool gbShowCollisionPolys; extern bool gbShowCollisionLines; -extern bool gbShowCullZoneDebugStuff; -extern bool gbDisableZoneCull; // not original extern bool gbBigWhiteDebugLightSwitchedOn; extern bool gbDontRenderBuildings; @@ -40,6 +38,13 @@ class CRenderer static CEntity *ms_aVisibleEntityPtrs[NUMVISIBLEENTITIES]; static int32 ms_nNoOfInVisibleEntities; static CEntity *ms_aInVisibleEntityPtrs[NUMINVISIBLEENTITIES]; +#ifdef NEW_RENDERER + static int32 ms_nNoOfVisibleVehicles; + static CEntity *ms_aVisibleVehiclePtrs[NUMVISIBLEENTITIES]; + // for cWorldStream emulation + static int32 ms_nNoOfVisibleBuildings; + static CEntity *ms_aVisibleBuildingPtrs[NUMVISIBLEENTITIES]; +#endif static CVector ms_vecCameraPosition; static CVehicle *m_pFirstPersonVehicle; @@ -58,16 +63,14 @@ public: static void RenderRoads(void); static void RenderFadingInEntities(void); + static void RenderFadingInUnderwaterEntities(void); static void RenderEverythingBarRoads(void); - static void RenderVehiclesButNotBoats(void); static void RenderBoats(void); static void RenderOneRoad(CEntity *); static void RenderOneNonRoad(CEntity *); static void RenderFirstPersonVehicle(void); static void RenderCollisionLines(void); - // unused - static void RenderBlockBuildingLines(void); static int32 SetupEntityVisibility(CEntity *ent); static int32 SetupBigBuildingVisibility(CEntity *ent); @@ -85,9 +88,18 @@ public: static void SortBIGBuildings(void); static void SortBIGBuildingsForSectorList(CPtrList *list); - static bool ShouldModelBeStreamed(CEntity *ent); - static bool IsEntityCullZoneVisible(CEntity *ent); - static bool IsVehicleCullZoneVisible(CEntity *ent); + static bool ShouldModelBeStreamed(CEntity *ent, const CVector &campos); static void RemoveVehiclePedLights(CEntity *ent, bool reset); + + +#ifdef NEW_RENDERER + static void ClearForFrame(void); + static void RenderPeds(void); + static void RenderVehicles(void); // also renders peds in LCS + static void RenderOneBuilding(CEntity *ent, float camdist = 0.0f); + static void RenderWorld(int pass); // like cWorldStream::Render(int) + static void RenderTransparentWater(void); // keep-out polys and transparent water +#endif + static void InsertEntityIntoList(CEntity *ent); }; |