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-rw-r--r--src/render/Rubbish.h57
1 files changed, 0 insertions, 57 deletions
diff --git a/src/render/Rubbish.h b/src/render/Rubbish.h
deleted file mode 100644
index 5a4e479b..00000000
--- a/src/render/Rubbish.h
+++ /dev/null
@@ -1,57 +0,0 @@
-#pragma once
-
-class CVehicle;
-
-enum {
- // NB: not all values are allowed, check the code
-#ifdef SQUEEZE_PERFORMANCE
- NUM_RUBBISH_SHEETS = 32
-#else
- NUM_RUBBISH_SHEETS = 64
-#endif
-};
-
-class COneSheet
-{
-public:
- CVector m_basePos;
- CVector m_animatedPos;
- float m_targetZ;
- int8 m_state;
- int8 m_animationType;
- uint32 m_moveStart;
- uint32 m_moveDuration;
- float m_animHeight;
- float m_xDist;
- float m_yDist;
- float m_angle;
- bool m_isVisible;
- bool m_targetIsVisible;
- COneSheet *m_next;
- COneSheet *m_prev;
-
- void AddToList(COneSheet *list);
- void RemoveFromList(void);
-};
-
-class CRubbish
-{
- static bool bRubbishInvisible;
- static int RubbishVisibility;
- static COneSheet aSheets[NUM_RUBBISH_SHEETS];
- static COneSheet StartEmptyList;
- static COneSheet EndEmptyList;
- static COneSheet StartStaticsList;
- static COneSheet EndStaticsList;
- static COneSheet StartMoversList;
- static COneSheet EndMoversList;
-public:
- static void Render(void);
- static void StirUp(CVehicle *veh); // CAutomobile on PS2
- static void Update(void);
- static void SetVisibility(bool visible);
- static void Init(void);
- static void Shutdown(void);
-};
-
-extern RwTexture *gpRubbishTexture[4];