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-rw-r--r--src/render/SpecialFX.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 4c69f749..25a33d4d 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -420,9 +420,9 @@ void CBulletTraces::AddTrace(CVector* start, CVector* end, float thicknes, uint3
float endProjUp = DotProduct(TheCamera.GetUp(), *end - TheCamera.GetPosition());
float distUp = (endProjUp - startProjUp) * fStartDistFwd + startProjUp;
- float startProjRight = DotProduct(TheCamera.GetRight(), *end - TheCamera.GetPosition());
float startProjRight = DotProduct(TheCamera.GetRight(), *start - TheCamera.GetPosition());
- float distRight = (startProjRight - startProjRight) * fStartDistFwd + startProjRight;
+ float endProjRight = DotProduct(TheCamera.GetRight(), *end - TheCamera.GetPosition());
+ float distRight = (endProjRight - startProjRight) * fStartDistFwd + startProjRight;
float dist = Sqrt(SQR(distUp) + SQR(distRight));
if (dist < 2.0f) {