diff options
Diffstat (limited to 'src/render/WaterCannon.cpp')
-rw-r--r-- | src/render/WaterCannon.cpp | 28 |
1 files changed, 20 insertions, 8 deletions
diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp index f54b31b9..91304be3 100644 --- a/src/render/WaterCannon.cpp +++ b/src/render/WaterCannon.cpp @@ -11,6 +11,9 @@ #include "Fire.h" #include "WaterLevel.h" #include "Camera.h" +#include "Particle.h" + +// --MIAMI: file done #define WATERCANNONVERTS 4 #define WATERCANNONINDEXES 12 @@ -77,9 +80,13 @@ void CWaterCannon::Update_OncePerFrame(int16 index) } } - int32 extinguishingPoint = CGeneral::GetRandomNumber() & (NUM_SEGMENTPOINTS - 1); - if ( m_abUsed[extinguishingPoint] ) - gFireManager.ExtinguishPoint(m_avecPos[extinguishingPoint], 3.0f); + for ( int32 i = 0; i < NUM_SEGMENTPOINTS; i++ ) + { + if ( m_abUsed[i] && gFireManager.ExtinguishPointWithWater(m_avecPos[i], 4.0f) ) + { + break; + } + } if ( ((index + CTimer::GetFrameCounter()) & 3) == 0 ) PushPeds(); @@ -231,11 +238,16 @@ void CWaterCannon::PushPeds(void) ped->m_vecMoveSpeed.x = (0.6f * m_avecVelocity[j].x + ped->m_vecMoveSpeed.x) * 0.5f; ped->m_vecMoveSpeed.y = (0.6f * m_avecVelocity[j].y + ped->m_vecMoveSpeed.y) * 0.5f; - ped->SetFall(2000, AnimationId(ANIM_KO_SKID_FRONT + localDir), 0); - - CFire *fire = ped->m_pFire; - if ( fire ) - fire->Extinguish(); + float pedSpeed2D = ped->m_vecMoveSpeed.Magnitude2D(); + + if ( pedSpeed2D > 0.2f ) { + ped->m_vecMoveSpeed.x *= (0.2f / pedSpeed2D); + ped->m_vecMoveSpeed.y *= (0.2f / pedSpeed2D); + } + ped->SetFall(2000, (AnimationId)(localDir + ANIM_KO_SKID_FRONT), 0); + CParticle::AddParticle(PARTICLE_STEAM_NY_SLOWMOTION, ped->GetPosition(), ped->m_vecMoveSpeed * 0.3f, 0, 0.5f); + CParticle::AddParticle(PARTICLE_CAR_SPLASH, ped->GetPosition(), ped->m_vecMoveSpeed * -0.3f + CVector(0.f, 0.f, 0.5f), 0, 0.5f, + CGeneral::GetRandomNumberInRange(0.f, 10.f), CGeneral::GetRandomNumberInRange(0.f, 90.f), 1); j = NUM_SEGMENTPOINTS; } |