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-rw-r--r--src/render/Weather.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index fc3e0d61..324c63ea 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -18,6 +18,7 @@
#include "Vehicle.h"
#include "World.h"
#include "ZoneCull.h"
+#include "SpecialFX.h"
int32 CWeather::SoundHandle = -1;
@@ -271,9 +272,10 @@ void CWeather::Update(void)
SunGlare += InterpolationValue;
if (SunGlare > 0.0f) {
- SunGlare *= Min(1.0f, 7.0 * CTimeCycle::GetSunPosition().z);
+ SunGlare *= Min(1.0f, 7.0 * CTimeCycle::GetSunDirection().z);
SunGlare = clamp(SunGlare, 0.0f, 1.0f);
- // TODO(MIAMI): if (CSpecialFX::bSnapShotActive)...
+ if (!CSpecialFX::bSnapShotActive)
+ SunGlare *= (1.0f - (CGeneral::GetRandomNumber()&0x1F)*0.007f);
}
Wind = InterpolationValue * Windiness[NewWeatherType] + (1.0f - InterpolationValue) * Windiness[OldWeatherType];