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-rw-r--r--src/render/Weather.h73
1 files changed, 0 insertions, 73 deletions
diff --git a/src/render/Weather.h b/src/render/Weather.h
deleted file mode 100644
index bda57d55..00000000
--- a/src/render/Weather.h
+++ /dev/null
@@ -1,73 +0,0 @@
-enum {
- WEATHER_RANDOM = -1,
- WEATHER_SUNNY = 0,
- WEATHER_CLOUDY,
- WEATHER_RAINY,
- WEATHER_FOGGY,
- WEATHER_EXTRA_SUNNY,
- WEATHER_HURRICANE,
- WEATHER_TOTAL,
-
- WEATHER_EXTRACOLOURS = 6
-};
-
-class CWeather
-{
-public:
- static int32 SoundHandle;
-
- static int32 WeatherTypeInList;
- static int16 OldWeatherType;
- static int16 NewWeatherType;
- static int16 ForcedWeatherType;
-
- static bool LightningFlash;
- static bool LightningBurst;
- static uint32 LightningStart;
- static uint32 LightningFlashLastChange;
- static uint32 WhenToPlayLightningSound;
- static uint32 LightningDuration;
- static int32 StreamAfterRainTimer;
-
- static float ExtraSunnyness;
- static float Foggyness;
- static float CloudCoverage;
- static float Wind;
- static float Rain;
- static float InterpolationValue;
- static float WetRoads;
- static float Rainbow;
- static float SunGlare;
- static float WindClipped;
- static float TrafficLightBrightness;
-
- static bool bScriptsForceRain;
-
- static void RenderRainStreaks(void);
- static void Update(void);
- static void Init(void);
-
- static void ReleaseWeather();
- static void ForceWeather(int16);
- static void ForceWeatherNow(int16);
- static void AddSplashesDuringHurricane();
- static void AddStreamAfterRain();
- static void AddRain();
- static void AddHeatHaze();
- static void AddBeastie();
-
- static void ForceHurricaneWeather();
-};
-
-enum {
- NUM_RAIN_STREAKS = 35
-};
-
-struct tRainStreak
-{
- CVector position;
- CVector direction;
- uint32 timer;
-};
-
-extern RwTexture* gpRainDropTex; \ No newline at end of file